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Reply to CloudKit Operation Speeds
Having read the rest of the thread I see you've obtained a new system and it works fine there. You might want to check the type of connection you have between your test device and the machine. Did you use the same network/wifi setup in both environments? After that I would un-install and re-install XCode. If that doesn't do it then I'd do a re-install of the OS and see what that does. I worked with iCloud for our latest app and anything more than 5 seconds would be way out of line. In fact even that would be pusing it. Most often the first contact with the database was something less than two seconds and subsequent operations after that were measured in milliseconds.As you've discovered the CKAsset type does take considerably longer than others, this is to be expected since it not only downloads the record but the file itself. Naturally your connection speed will have an effect and the overhead that XCode requires to track statement execution also affects the speed at which you will see things in the log. Wor
Jul ’15
UICollectionView: infinite scroll to the beginning of the collection view
I'm making collection view with a dynamic content loading ability. I want to make a calendar using UICollectionView. In my implementation, I create a data source array with dates. It shows only 4 weeks (current date in one of them). I also have 2 weeks before and 2 weeks after they are hidden (collection view visible size shows only 4 rows). In wanted to dynamically load previous/ next weeks if needed. But I have huge problems with collection view updates.I want to made infinite scroll in both directions (up and down) that will show weeks with dates.I used scrollViewDidScroll for detecting the moment when I need to update my data source array and reload cells.I have huge lags on my iPhone 4S after method for updating collection view is called:UIView.performWithoutAnimation { () -> Void in self.calendarCollectionView.performBatchUpdates({ () -> Void in self.calendarCollectionView.insertItemsAtIndexPaths(indexes) }, completion: { (finish) -> Void in }) }I have tried this to load only previous dates, no
Topic: UI Frameworks SubTopic: UIKit Tags:
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Jul ’15
Reply to OS X Server - Apple Needs to Deprecate Open Directory
And as an addition to my earlier post, Apple also would be well-served to bring back a real enterprise hardware offering, such as server hardware that is suited to run in corporate data centers. This offering does not have to look like the XServe, but it should be an updated server that is designed for both corporate data centers, as well as hybrid cloud setups. Apple is very much an enterprise technology company today, so any comparisons to what Apple was like in the 1980s and 1990s, and even into the 2000s, are unfounded.Apple's big blunder in times past, was to make proprietary systems that could not interoperate with other systems very well. They walled themselves off, and did not make it easy to interconnect Apple devices with those of other companies. Yes, today, iOS devices are much more closed off than their Mac counterparts, but even there, iOS devices can connect to standard Wi-Fi networks, and can be managed with standard MDM offerings, which in effect, makes them a lot less proprietary th
Jul ’15
Apple Watch: HANDOFF always on with ios9?
Hi all,I made a post in the Discussions forum. A person from the Apple Support thought it would be a nice idea to ask the same thing here so here it goes:This is the link to the original post in the other forum: https://discussions.apple.com/thread/7137639Hi all,when I'm making a call via my Watch then i get the CALLING screen and then directly the HANDED OFF one.The call is made, i can here the sounds on the watch's speaker etc BUT i have no control over the call.In order to get to the call and hang up I have to open the Phone app on the watch and there I just got the big red button, no volume settings.Is there somebody else getting that?Is that a sign for an automatic hand off? Why do i get the hand off?Versions:WatchOS 1.0.1 (Sport Edition)iOS 9 beta (iPhone 5s)I've tried to turn of the Hand Off setting on the iPhone app, no difference.Thankful for all help I can get from the Community/Micke
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Jul ’15
Reply to No display on itunes connect from Australia
This is a big problem for many Devs throughout much of the world. There are quite a few other threads here on the subject.One workaround is to use a VPN for the UK or Germany (two of the few places for which iTC still works)Or you can try the workaround given by Matthew Lenton on his Twitter Feed:twitter.com/psyclr/status/623099998687789057I'm sure he's tried to post his workaround here, but he probably included links to the before and after pics in his post, which would have sent it into moderation (a state of limbo that can last many days).It's been confirmed as working on 9to5mac.com (It has it's own article). The pictures are a little hard to read due to being low res, but basically:Open https://itunesconnect.apple.com in ChromeUse the built-in JavaScript debugger in Chrome Developer Tools under the Sources tab.Look at page-wrapper_cntrl.jsAdd break-point at line 29 of the script (or earlier)Reload pageRemove line 46 });In line 32, substitute data.data; with {};Remove line 31 Unpause the debugger
Jul ’15
Is putting out a tutorial to promote your app worth it?
Hello I have three iOS apps on the app store that had their few weeks of fame but then died. These were all pretty big projects so it was a shame to see all the work only last a few small weeks. I have a fourth app coming out and I was thinking of new ways to get it publicity (I am not mentioning the name of the app because I am NOT trying to use this form as a way for publicity). One of the new ways I am considering to get publicity for the app is to make a series of tutorials about SpriteKit and some other frame works through their usage in the new app. I have seen this before but never really wanted to display, let alone walk people through my source code. The series wouldn't show all the code of my app, but it would show some major features of the frameworks used and thus some major parts of the code of my app.I guess my question is has anyone done this type of thing before? and if so did it help the publicity of your app? and did anyone make an almost exact copy of your app?And for those of you
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Jul ’15
Reply to Unable to Save in iTunes Connect My Apps
I experience this problem too.I add a new language for my app in itunesconnect and click in the Save button. It shows the errorWe're temporarily unable to save your changes. Please try again later.Then I delete all images that are copied from the English language(the main language that I used). After that I click in the save button, then it works, but this is a big problem, I need to re-add all images again in the new language, this process must be repeated for each new language that you add. If you want to use the English screenshots, you need to readd all of them in all 5 sizes(4.7, 5.5, 4, 3.5, ipad)
Jul ’15
Watch not staying connected to iPhone via wifi
I upgraded to watch OS 2 beta 4 today. This was my first beta for the watch. I have a house big enough that bluetooth can't stretch from end to end, but the whole house is covered by wifi. I was under the impression that this would allow me to always stay connected to my phone, even when out of bluetooth range. I checked AirPort Utility, and it shows that both my watch and iPhone are connected to the router, yet when I get out of bluetooth range, I get the notice that my iPhone is no longer connected. Beta issue or watch issue?
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Jul ’15
Photo upload results with message "A problem occurred with this webpage so it was reloaded"
Our jQuery mobile web application is designed to run on iPads using Safari and includes a feature to upload photos using a HTML5 file input accepting image/* which enables users to take a photo or choose an existing one from their library.When iOS8 was released this feature was disabled -- the file input did not allow access to the camera or photo store and caused us a big headache. This was fixed in a subsequent sub-version of iOS8 however since then users of older iPads and iPad mini's (specifically those with an A5 chip) suffer intermittent but frequent problems when trying to upload or take a photo.Upon clicking the file input in the browser users often get the message A problem occurred with this webpage so it was reloaded and as a result of the page reload the user is logged out of our application.We were very much hoping this issue might be fixed in iOS9 however so far none of the beta versions seem to have corrected this issue. We are currently stuck in the position having to advise our users
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Jul ’15
testing on actual device problem
Hi everyone , Im going to release my first application but before that , I found a big problem on my device testing, my problem was that application stops timer(stops to work) after lock screen on actual device but work perfectly on simulator.is that because I haven't released so actual device won't let me keep working on lock screen? or it's a bug in my code?I've write an NSLog to monitoring my application timer action, it keeps working when simulator goes to sleep(lock screen)but on actual device......it stops.Im so frustrating because I don't know why there has some diffences between actual device and simulator and don't know how to slove it.hope someone can help me solve this problem.
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Jul ’15
Reply to watchOS 2b4 slow & locks up
Not sure why people are asking about QA - its a developer beta (as usual).Each beta addresses some bugs - some fixes may cause other bugs or they may just be focusing on specific things in a specific beta - this is why there is a big statement to say only install in development devices. People do really seem to think that a beta is just a pre release version. In development terms beta is where all the main work is done and its just for findingt and fixing bugs.From my experience in fact its all much smoother and is certainly better than beta 2
Topic: App & System Services SubTopic: Core OS Tags:
Jul ’15