Search results for

“4.3”

624 results found

Post

Replies

Boosts

Views

Activity

Reply to My Game is Rejected (Has Unique Features and Art Style) - Guideline 4.3(a) - Design - Spam
My game was also rejected with a 4.3 rating without any reason. I spent a long time developing it and tried countless ways to appeal, but all of them were mechanically replied with a 4.3 rating without any reason. I watse lots of time on Apple. My game currently has thousands of DAUs per day on Google and a rating of 4.7. It's ridiculous that it can't even be listed on Apple. Independent developers should give up Apple. I feel discriminated against.
Feb ’25
App Review rejected due to Guideline 4.3(a) - Design - Spam
Hello everyone, We’re facing an ongoing issue with our app being rejected under the 4.3(a) Spam guideline, and we’re hoping the community can offer some advice on how to resolve it. Our app is a free sports application that provides real-time score updates. It also features commentary from several top contributors and journalists. We offer exclusive features that are completely original—we don’t replicate or borrow any designs or functionalities from other apps on the App Store. Additionally, the app includes games that we have personally researched, designed, and developed from scratch without using any third-party libraries. We were flagged under 4.3(a) Spam after a very minor update, which primarily focused on fixing some interface-related bugs. Despite these minimal changes, our app was rejected under the Spam guideline. To address this, we have sent detailed information to Apple Review, including our development roadmap, screenshots of design versions, and even git logs to demonstrate t
2
0
419
Mar ’25
Repeated Rejection Due to Guideline 4.3(a) – Need Help Understanding the Issue
Hello everyone, We’re currently facing an issue with getting our app, approved in the App Store. The app keeps getting rejected under Guideline 4.3(a) with the explanation that it appears too similar in concept, binary, or metadata to other apps on the App Store. We’ve responded to Apple multiple times explaining that: -Our app is built from scratch with unique design and code. -We do not use any templates or prebuilt frameworks. -The app offers real-time support and a working, stable VPN connection. -Notifications are limited to rare, essential updates. -Metadata (title, description, keywords, screenshots) were crafted individually. -We’ve also thoroughly reviewed the App Review Guidelines, the Human -Interface Guidelines, and the Apple Developer Program License Agreement, and we believe our app fully complies. However, we continue to receive the same general rejection response, without specific feedback on what exactly needs to be changed. We’ve requested clarification from the App Review team, but
2
0
158
May ’25
Guideline 4.3- Spam- Can’t Get Resolved- Help!
Hello, we have been having huge problems with guideline 4.3- Spam. We submitted our App just fine and it has been rejected on the update. We have responded multiples time with no help.Their original response was:“We noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam” and ”When creating multiple apps where content is the only varying element, you should offer a single app to deliver differing content to customers. If you would like to offer this content for purchase, it would be appropriate to use the in-app purchase API”.We kindly explained to them our app has been created in-house with a team of over 15 developers. We did not use a template. We also attached our copyright for them. Not only this, but we only have 1 APP in our developer account. We have heard of developers being rejected with tons of APPS but we only have 1! We have double checked our description and keywords too and
1
0
1.5k
Mar ’19
Reject app for spam 4.3
Hello, I allow myself to contact you because following two rejections of the update of my application because of a problem of multiple bundle ID, I rechecked my package in unity, checking the version numbers in xcode is all looks okay to me? Is there anything else I could look at? I had released an update a few days before without worries, thank you in advance for your answers
3
0
566
Mar ’22
Help with 4.3 Spam Rejection
I am in the middle of trying to get an app approved for beta release and the back and forth with the App Store reviewers has been incredibly frustrating and concerning. On Tuesday, I created an app record for my app but quickly realized I made it under the wrong account- I'm working for a company that has a few brands under it's umbrella, and I was under the wrong account when I created the app record. Rather than wait several days to get Apple's approval to transfer app ownership, I decided to delete that app record and create a new one under the proper account. Worst mistake of my life. Now, Apple is insisting that the new app record is spam despite my clarification that I own the other app record and that it was deleted before the new one was created. I have no choice but to believe that somebody else is using our branding and asset somewhere in the App Store that I can't see. Does anybody know how I can resolve this? It should have never taken me the whole week to make an app available on test flight and
2
0
256
Jan ’26
Legitimate app migration from personal to business account keeps getting rejected under Guideline 4.3(a)
Hello everyone, I’m looking for advice from developers who successfully resolved a Guideline 4.3(a) “Spam” rejection in a legitimate account migration scenario. Situation: I originally developed and submitted my app under my personal Apple Developer account. Later, after creating a business/company, I opened a business Apple Developer account because I wanted the app published under the company instead. The original app on the personal account was removed before submitting on the business account. I changed the Bundle ID and created a new app entry under the business account. However, the business-account submission was rejected under: “Guideline 4.3(a) - Design - Spam” with the message about “similar binary, metadata, and/or concept.” I appealed and explained that this is the same legitimate app/business transitioning from an individual account to a company account, not a spam network or template cloning situation. The appeal was denied. What makes this more confusing is that the app on the
0
0
19
6d
App Review rejected due to Guideline 4.3(a) - Design - Spam
Hello, My app was recently rejected due to App Review Guideline 4.3(a), which states: Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. The feedback provided was: We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. This has left me quite confused. I have only one app, Fly2enjoy, which I originally uploaded on Android and am looking to upload it also to iOS. I don't have any other active apps on the Apple App Store. The app was developed with the intention of being unique, and I have not repackaged or copied another app. Additionally, I only have one Bundle ID associated with my app. On Android, th
1
0
486
Jan ’25
Bizarre situation involving 4.3 guideline and app that cannot be deleted
I've exhausted all avenues getting this resolved; so I'm posting this here mainly to document the absurdity of what happened, and as a warning to other developers.We built an app that was rejected because of its name. We happily renamed the app, creating a new app record because we also wanted to rename the SKU and Bundle ID, and you can't do this any other way.Big mistakeNow there are two factors combining to put us in an impossible situation.The little-known, bizarre limitation of iTunes Connect that An app that has never been approved can never be deletedThe improper enforcement of the 4.3 guideline such that Similar apps you have submitted in the past apparently includes apps that were rejected and are not on the App Store.So now, our New Name app is being rejected for being too similar to our Old Name app. And the Old Name app can't be deleted because it was never approved.To make matters worse, thanks to inconsistent enforcement, our New Name app actually was approved in its first version (1.0)
6
0
1.3k
Oct ’17
Seeking Clarity on App Rejection: Understanding Specific Issues with My Game Under Guideline 4.3(a)
Title: Seeking Clarity on App Rejection: Understanding Specific Issues with My Game Under Guideline 4.3(a) Message: Hello Apple Review Team, I recently received a rejection for my game Super Flappy Rocket under Guideline 4.3(a) regarding spam applications. I understand that flappy-style games might be a crowded category, but I've put significant effort into creating unique gameplay mechanics and visuals. I would appreciate more specific guidance on which aspects of my app triggered this rejection: Is it the core tap-to-navigate mechanic that's considered too similar to existing games? Are there specific visual elements or UI components that need differentiation? Would enhancing my existing unique features (gravity-flipping, spacecraft unlocking system, power-ups) be sufficient? Is the app's name Super Flappy Rocket part of the issue? I've developed this game from scratch without templates or purchased code, and I'm committed to making necessary changes to meet App Store guidelines. Any addit
3
0
141
May ’25
App Rejected for Guideline 4.3(a) - Need Help Differentiating My App
Hi everyone, I recently submitted my app, X2, to the App Store, but it was rejected due to guideline 4.3(a) - Design - Spam. The rejection message stated that my app shares a similar binary, metadata, and/or concept as other apps I’ve already submitted, with only minor differences. They suggested I review my app concept and submit a unique app with distinct content and functionality. For context, I have another app, X1, which was accepted and is live on the App Store. X2 is meant to be a different version of the same app, targeting a unique audience. It has the same core features but includes a completely redesigned user interface, a new name, and a new logo. I overhauled all the screens in X2 to give it a fresh look, but it was still rejected. I’ve reached out to App Review via the Resolution Center, but their response was fairly generic, emphasizing the need for distinct content and functionality. I’m now turning to the community for advice. What specific changes can I make to X2 to ensure it’s uni
2
0
192
Mar ’25
Reply to Universal app with Apple Watch.
Same here, my WatchKit enabled app supports all the way back to 4.3. Of course thereis no Swift in the app nor the extension.
Topic: App & System Services SubTopic: General Tags:
Replies
Boosts
Views
Activity
Jun ’15
Reply to My Game is Rejected (Has Unique Features and Art Style) - Guideline 4.3(a) - Design - Spam
My game was also rejected with a 4.3 rating without any reason. I spent a long time developing it and tried countless ways to appeal, but all of them were mechanically replied with a 4.3 rating without any reason. I watse lots of time on Apple. My game currently has thousands of DAUs per day on Google and a rating of 4.7. It's ridiculous that it can't even be listed on Apple. Independent developers should give up Apple. I feel discriminated against.
Replies
Boosts
Views
Activity
Feb ’25
App Review rejected due to Guideline 4.3(a) - Design - Spam
Hello everyone, We’re facing an ongoing issue with our app being rejected under the 4.3(a) Spam guideline, and we’re hoping the community can offer some advice on how to resolve it. Our app is a free sports application that provides real-time score updates. It also features commentary from several top contributors and journalists. We offer exclusive features that are completely original—we don’t replicate or borrow any designs or functionalities from other apps on the App Store. Additionally, the app includes games that we have personally researched, designed, and developed from scratch without using any third-party libraries. We were flagged under 4.3(a) Spam after a very minor update, which primarily focused on fixing some interface-related bugs. Despite these minimal changes, our app was rejected under the Spam guideline. To address this, we have sent detailed information to Apple Review, including our development roadmap, screenshots of design versions, and even git logs to demonstrate t
Replies
2
Boosts
0
Views
419
Activity
Mar ’25
Reply to Multiple versions of the same app
Search here on white label, container, branded apps.Example: https://forums.developer.apple.com/thread/46910Also see the ASRGs, example 4.3 Spam
Replies
Boosts
Views
Activity
Feb ’19
Repeated Rejection Due to Guideline 4.3(a) – Need Help Understanding the Issue
Hello everyone, We’re currently facing an issue with getting our app, approved in the App Store. The app keeps getting rejected under Guideline 4.3(a) with the explanation that it appears too similar in concept, binary, or metadata to other apps on the App Store. We’ve responded to Apple multiple times explaining that: -Our app is built from scratch with unique design and code. -We do not use any templates or prebuilt frameworks. -The app offers real-time support and a working, stable VPN connection. -Notifications are limited to rare, essential updates. -Metadata (title, description, keywords, screenshots) were crafted individually. -We’ve also thoroughly reviewed the App Review Guidelines, the Human -Interface Guidelines, and the Apple Developer Program License Agreement, and we believe our app fully complies. However, we continue to receive the same general rejection response, without specific feedback on what exactly needs to be changed. We’ve requested clarification from the App Review team, but
Replies
2
Boosts
0
Views
158
Activity
May ’25
Guideline 4.3- Spam- Can’t Get Resolved- Help!
Hello, we have been having huge problems with guideline 4.3- Spam. We submitted our App just fine and it has been rejected on the update. We have responded multiples time with no help.Their original response was:“We noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam” and ”When creating multiple apps where content is the only varying element, you should offer a single app to deliver differing content to customers. If you would like to offer this content for purchase, it would be appropriate to use the in-app purchase API”.We kindly explained to them our app has been created in-house with a team of over 15 developers. We did not use a template. We also attached our copyright for them. Not only this, but we only have 1 APP in our developer account. We have heard of developers being rejected with tons of APPS but we only have 1! We have double checked our description and keywords too and
Replies
1
Boosts
0
Views
1.5k
Activity
Mar ’19
Reject app for spam 4.3
Hello, I allow myself to contact you because following two rejections of the update of my application because of a problem of multiple bundle ID, I rechecked my package in unity, checking the version numbers in xcode is all looks okay to me? Is there anything else I could look at? I had released an update a few days before without worries, thank you in advance for your answers
Replies
3
Boosts
0
Views
566
Activity
Mar ’22
Help with 4.3 Spam Rejection
I am in the middle of trying to get an app approved for beta release and the back and forth with the App Store reviewers has been incredibly frustrating and concerning. On Tuesday, I created an app record for my app but quickly realized I made it under the wrong account- I'm working for a company that has a few brands under it's umbrella, and I was under the wrong account when I created the app record. Rather than wait several days to get Apple's approval to transfer app ownership, I decided to delete that app record and create a new one under the proper account. Worst mistake of my life. Now, Apple is insisting that the new app record is spam despite my clarification that I own the other app record and that it was deleted before the new one was created. I have no choice but to believe that somebody else is using our branding and asset somewhere in the App Store that I can't see. Does anybody know how I can resolve this? It should have never taken me the whole week to make an app available on test flight and
Replies
2
Boosts
0
Views
256
Activity
Jan ’26
Legitimate app migration from personal to business account keeps getting rejected under Guideline 4.3(a)
Hello everyone, I’m looking for advice from developers who successfully resolved a Guideline 4.3(a) “Spam” rejection in a legitimate account migration scenario. Situation: I originally developed and submitted my app under my personal Apple Developer account. Later, after creating a business/company, I opened a business Apple Developer account because I wanted the app published under the company instead. The original app on the personal account was removed before submitting on the business account. I changed the Bundle ID and created a new app entry under the business account. However, the business-account submission was rejected under: “Guideline 4.3(a) - Design - Spam” with the message about “similar binary, metadata, and/or concept.” I appealed and explained that this is the same legitimate app/business transitioning from an individual account to a company account, not a spam network or template cloning situation. The appeal was denied. What makes this more confusing is that the app on the
Replies
0
Boosts
0
Views
19
Activity
6d
App Review rejected due to Guideline 4.3(a) - Design - Spam
Hello, My app was recently rejected due to App Review Guideline 4.3(a), which states: Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. The feedback provided was: We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. This has left me quite confused. I have only one app, Fly2enjoy, which I originally uploaded on Android and am looking to upload it also to iOS. I don't have any other active apps on the Apple App Store. The app was developed with the intention of being unique, and I have not repackaged or copied another app. Additionally, I only have one Bundle ID associated with my app. On Android, th
Replies
1
Boosts
0
Views
486
Activity
Jan ’25
Bizarre situation involving 4.3 guideline and app that cannot be deleted
I've exhausted all avenues getting this resolved; so I'm posting this here mainly to document the absurdity of what happened, and as a warning to other developers.We built an app that was rejected because of its name. We happily renamed the app, creating a new app record because we also wanted to rename the SKU and Bundle ID, and you can't do this any other way.Big mistakeNow there are two factors combining to put us in an impossible situation.The little-known, bizarre limitation of iTunes Connect that An app that has never been approved can never be deletedThe improper enforcement of the 4.3 guideline such that Similar apps you have submitted in the past apparently includes apps that were rejected and are not on the App Store.So now, our New Name app is being rejected for being too similar to our Old Name app. And the Old Name app can't be deleted because it was never approved.To make matters worse, thanks to inconsistent enforcement, our New Name app actually was approved in its first version (1.0)
Replies
6
Boosts
0
Views
1.3k
Activity
Oct ’17
Seeking Clarity on App Rejection: Understanding Specific Issues with My Game Under Guideline 4.3(a)
Title: Seeking Clarity on App Rejection: Understanding Specific Issues with My Game Under Guideline 4.3(a) Message: Hello Apple Review Team, I recently received a rejection for my game Super Flappy Rocket under Guideline 4.3(a) regarding spam applications. I understand that flappy-style games might be a crowded category, but I've put significant effort into creating unique gameplay mechanics and visuals. I would appreciate more specific guidance on which aspects of my app triggered this rejection: Is it the core tap-to-navigate mechanic that's considered too similar to existing games? Are there specific visual elements or UI components that need differentiation? Would enhancing my existing unique features (gravity-flipping, spacecraft unlocking system, power-ups) be sufficient? Is the app's name Super Flappy Rocket part of the issue? I've developed this game from scratch without templates or purchased code, and I'm committed to making necessary changes to meet App Store guidelines. Any addit
Replies
3
Boosts
0
Views
141
Activity
May ’25
App Rejected for Guideline 4.3(a) - Need Help Differentiating My App
Hi everyone, I recently submitted my app, X2, to the App Store, but it was rejected due to guideline 4.3(a) - Design - Spam. The rejection message stated that my app shares a similar binary, metadata, and/or concept as other apps I’ve already submitted, with only minor differences. They suggested I review my app concept and submit a unique app with distinct content and functionality. For context, I have another app, X1, which was accepted and is live on the App Store. X2 is meant to be a different version of the same app, targeting a unique audience. It has the same core features but includes a completely redesigned user interface, a new name, and a new logo. I overhauled all the screens in X2 to give it a fresh look, but it was still rejected. I’ve reached out to App Review via the Resolution Center, but their response was fairly generic, emphasizing the need for distinct content and functionality. I’m now turning to the community for advice. What specific changes can I make to X2 to ensure it’s uni
Replies
2
Boosts
0
Views
192
Activity
Mar ’25
Reply to sms sending from code.
There is no API to send an SMS direct from the device without intervention.Also note guideline 4.3. You cannot use location data for emergency services.
Replies
Boosts
Views
Activity
Oct ’15
Reply to Rejected for Guideline 4.3a - Spam and Account Termination because of that
What is the current situation? I've also had several 4.3 violation rejections for one game I'm trying to release, but I haven't had any account-related issues yet.
Replies
Boosts
Views
Activity
Aug ’25