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“testflight the requested app is not avaliable”

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MacOS Testflight build crashes when requesting location permissions
I'm having this issue with a mac app, where if i'm calling a CLLocationManager's requestWhenInUseAuthorization it crashes the app with some CoreLocation: __ZL25_CLClientCreateConnectionP10__CLClient_block_invoke.254+1636 error This only happens on Testflight builds, I can't get it to reproduce when running it locally via Debug or Release mode I can reproduce this with a clean mac app, in which I check the App Sandbox's Location field, I add the NSLocationWhenInUseUsageDescription in the info plist, and run the following code (when you press the button and the requestWhenInUseAuthorization function gets called, the crash happens): import CoreLocation import SwiftUI struct ContentView: View { @StateObject var loc = LocationManager() var body: some View { VStack { Button { loc.startLocating() } label: { Text(run location) } Text(loc.statusString) } .padding(50) .frame(width: 500, height: 500) } } class LocationManager: NSObject, ObservableObject, CLLocationManagerDele
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963
Oct ’22
Reply to New subscription renewal rate in TestFlight
I used Feedback Assistant (FB16083158 https://feedbackassistant.apple.com/feedback/16083158) for this issue and the most recent answer was: Dec 19, 2024 at 12:48 PM This is expected behavior for TestFlight per the link below. Please let us know if you would like us to modify this report to an enhancement request. https://developer.apple.com/help/app-store-connect/test-a-beta-version/subscription-renewal-rate-in-testflight/ I agreed to modify my report to an enhancement request and mentioned that this TestFlight behavior was changed in the end of 2024 from what is was like all the years before when 1 test month lasted for 5 minutes on apps installed via TestFlight.
Topic: App & System Services SubTopic: StoreKit Tags:
Jan ’25
TestFlight any App security issues?
So I have started beta testing my game using TestFlight with some friends I know. Everything is working fine. Now I wish to expand my testing by including many more beta testers who of course I would not know. I would just invite them to test the game for me. Are there any security risks with doing this? ie. Could they grab the app and then distribute it on jail broken phones? Or somehow get access to my source code since the app is running on TestFlight? Thanks for anyone that can answer my concerns....
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1k
Jan ’22
Reply to App still in review after 30 days
I submitted a minor update on May 30th and am still waiting.I have emailed and been told to wait, I've also phoned developer relations who raised a ticket that has been picked up by thte review team but provided no further information. The TestFlight version was approved with no issue so it isn't that I'm doing anything that isn't allowed.I've requested an expedited review but that was declined.I'm loathe to reject the app and resubmit as, if they genuiently want to check it further, I will then be waiting another NN days.Just to see if there are any common factors in the long review times here are the features of my app:Home AutomationVoice recognitioniOS 8 onlyiOS universal appApple Watch appToday Screen extensionPebble supportBeacon support
Jun ’15
The requested app is not available or doesn't exist
It's 3 day I'm trying to upload on test flight my app but still got this message when try to open from testflight app: The requested app is not available or doesn't exist Also from app store connect when I try to assign a build to external group appear this error message: There was an error processing your request. Please try again later Is there any solution, please help me is very frustrating!!
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3.6k
Mar ’23
In-app purchase verification for a Testflight app
In an app installed from the Testflight I make an in-app purchase. Very simple. Non-consumable product.When I try to verify a receipt I got the 21007 status: {status:21004, environment:Sandbox}But the in-app purchase is not an auto-renewable subscriptions.Same application installed from the AppStore for the same in-app purchase works fine - the receipt verification goes to the Apple production servers, not to the sandbox.Is it a problem on the Apple side with the sandbox verifications? Does it happen only for me?
3
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2.3k
Apr ’17
Testflight App can't be removed
Hi - I did test Google Chrome through the Testfligth App but I did change my device and on this new device I am not able to install the Chrome app through the App Store nor through Testflight. I thought I could delete the entire app and reinstall it but that is the issue - it seems that I am not able to do so 😮https://www.wetransfer.com/downloads/80cca77226f5fecf055451377ec767ac20170202090911/ee84cb6840550291991b947a3c700bd920170202090911/5d9348
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339
Jan ’17
TestFlight and In-app testing
We have an app that has in-app purchases that unlocks the ENTIRE app...and other in-apps that unlock only PORTIONS of the app. The problem is, we tested the i-app for the entire app and that worked fine...however, now every time we put up a new version to TestFlight (trying to test the other in-app options that only unlock a portion of the app) the entire app remains unlocked, so that we can't ever test the lesser in-apps.We tried deleting the app off the device and changing the itunes account. Either way, the app opens up totally unlocked every time.We want the app to open up with all the in-app options available...just like it would open for a new user when they download the app for the FIRST time from the App Store.Thanks!
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442
Dec ’15
Testflight Mac OS app issue
Hello! I have a problem installing the iPad version of the application on a Mac. I can't install the application - Testflight says that an OS update is required. See screenshot. Mac on the latest OS version - 15.2. Testflight application version - 3.7.0 Moreover, I installed the same application from Testflight on the previous version of the OS and the previous version of the Testflight application. Therefore, I can't say exactly after what this appeared, since I updated the OS version and the Testflight application at the same time Perhaps this is a bug in the Testflight application version 3.7.0.
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436
Dec ’24
In App Purchase during testflight
I encounter a problem, during testflight where, when I use malaysia store apple id to buy gems, it state that the item is no longer available but when I use other apple id store (eg. china and united kingdom) to buy gems, the transaction is successful. How does this happen? What should I do?
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1
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0
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761
Activity
Jan ’17
MacOS Testflight build crashes when requesting location permissions
I'm having this issue with a mac app, where if i'm calling a CLLocationManager's requestWhenInUseAuthorization it crashes the app with some CoreLocation: __ZL25_CLClientCreateConnectionP10__CLClient_block_invoke.254+1636 error This only happens on Testflight builds, I can't get it to reproduce when running it locally via Debug or Release mode I can reproduce this with a clean mac app, in which I check the App Sandbox's Location field, I add the NSLocationWhenInUseUsageDescription in the info plist, and run the following code (when you press the button and the requestWhenInUseAuthorization function gets called, the crash happens): import CoreLocation import SwiftUI struct ContentView: View { @StateObject var loc = LocationManager() var body: some View { VStack { Button { loc.startLocating() } label: { Text(run location) } Text(loc.statusString) } .padding(50) .frame(width: 500, height: 500) } } class LocationManager: NSObject, ObservableObject, CLLocationManagerDele
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1
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0
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963
Activity
Oct ’22
Swift 2.0 apps to Testflight
Can Swift 2.0 apps be distributed via testflight while still in beta?
Replies
1
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0
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297
Activity
Jul ’15
Reply to New subscription renewal rate in TestFlight
I used Feedback Assistant (FB16083158 https://feedbackassistant.apple.com/feedback/16083158) for this issue and the most recent answer was: Dec 19, 2024 at 12:48 PM This is expected behavior for TestFlight per the link below. Please let us know if you would like us to modify this report to an enhancement request. https://developer.apple.com/help/app-store-connect/test-a-beta-version/subscription-renewal-rate-in-testflight/ I agreed to modify my report to an enhancement request and mentioned that this TestFlight behavior was changed in the end of 2024 from what is was like all the years before when 1 test month lasted for 5 minutes on apps installed via TestFlight.
Topic: App & System Services SubTopic: StoreKit Tags:
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Jan ’25
Reply to Xcode 13: How to revert changes in side-by-side comparison?
To be able to revert changes you should work with 'Local Changes', not some point in history. This option is avaliable only on the left side of side-by-side mode.
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Nov ’21
TestFlight any App security issues?
So I have started beta testing my game using TestFlight with some friends I know. Everything is working fine. Now I wish to expand my testing by including many more beta testers who of course I would not know. I would just invite them to test the game for me. Are there any security risks with doing this? ie. Could they grab the app and then distribute it on jail broken phones? Or somehow get access to my source code since the app is running on TestFlight? Thanks for anyone that can answer my concerns....
Replies
0
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0
Views
1k
Activity
Jan ’22
Reply to App still in review after 30 days
I submitted a minor update on May 30th and am still waiting.I have emailed and been told to wait, I've also phoned developer relations who raised a ticket that has been picked up by thte review team but provided no further information. The TestFlight version was approved with no issue so it isn't that I'm doing anything that isn't allowed.I've requested an expedited review but that was declined.I'm loathe to reject the app and resubmit as, if they genuiently want to check it further, I will then be waiting another NN days.Just to see if there are any common factors in the long review times here are the features of my app:Home AutomationVoice recognitioniOS 8 onlyiOS universal appApple Watch appToday Screen extensionPebble supportBeacon support
Replies
Boosts
Views
Activity
Jun ’15
The requested app is not available or doesn't exist
It's 3 day I'm trying to upload on test flight my app but still got this message when try to open from testflight app: The requested app is not available or doesn't exist Also from app store connect when I try to assign a build to external group appear this error message: There was an error processing your request. Please try again later Is there any solution, please help me is very frustrating!!
Replies
8
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0
Views
3.6k
Activity
Mar ’23
In-app purchase verification for a Testflight app
In an app installed from the Testflight I make an in-app purchase. Very simple. Non-consumable product.When I try to verify a receipt I got the 21007 status: {status:21004, environment:Sandbox}But the in-app purchase is not an auto-renewable subscriptions.Same application installed from the AppStore for the same in-app purchase works fine - the receipt verification goes to the Apple production servers, not to the sandbox.Is it a problem on the Apple side with the sandbox verifications? Does it happen only for me?
Replies
3
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0
Views
2.3k
Activity
Apr ’17
Testflight App can't be removed
Hi - I did test Google Chrome through the Testfligth App but I did change my device and on this new device I am not able to install the Chrome app through the App Store nor through Testflight. I thought I could delete the entire app and reinstall it but that is the issue - it seems that I am not able to do so 😮https://www.wetransfer.com/downloads/80cca77226f5fecf055451377ec767ac20170202090911/ee84cb6840550291991b947a3c700bd920170202090911/5d9348
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0
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0
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339
Activity
Jan ’17
Reply to Compensating for Broken GyroScopes?
>I'm not sure if App Review tests the actual gameplay to ensure a good experience on all devices.App Review isn't a testing service. That's what Testflight is for.
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Jul ’15
TestFlight and In-app testing
We have an app that has in-app purchases that unlocks the ENTIRE app...and other in-apps that unlock only PORTIONS of the app. The problem is, we tested the i-app for the entire app and that worked fine...however, now every time we put up a new version to TestFlight (trying to test the other in-app options that only unlock a portion of the app) the entire app remains unlocked, so that we can't ever test the lesser in-apps.We tried deleting the app off the device and changing the itunes account. Either way, the app opens up totally unlocked every time.We want the app to open up with all the in-app options available...just like it would open for a new user when they download the app for the FIRST time from the App Store.Thanks!
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1
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0
Views
442
Activity
Dec ’15
The requested app is not available or doesn't exist.
Please help! Apple Support Support is MIA Every app that I have in TestFlight returns with this message, I have attempted to contact developer account support that they have not returned any messages. It’s been over a week. “The requested app is not available or doesn't exist”
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0
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22
Activity
1w
Testflight Mac OS app issue
Hello! I have a problem installing the iPad version of the application on a Mac. I can't install the application - Testflight says that an OS update is required. See screenshot. Mac on the latest OS version - 15.2. Testflight application version - 3.7.0 Moreover, I installed the same application from Testflight on the previous version of the OS and the previous version of the Testflight application. Therefore, I can't say exactly after what this appeared, since I updated the OS version and the Testflight application at the same time Perhaps this is a bug in the Testflight application version 3.7.0.
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1
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0
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436
Activity
Dec ’24
Reply to Xcode 10 No debugger ??
Many of the GPU debugging featrues are only avaliable if you're running Xcode 10 on macOS Mojave (10.14)
Topic: Graphics & Games SubTopic: General Tags:
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Sep ’18