Search results for

file uri scheme

79,836 results found

Post

Replies

Boosts

Views

Activity

App Store Validation failed (409)
In the latest release of my app, I received a Validation failed (409) notification and cannot release my app. The full context is : Validation failed (409) No architectures in the binary. Lipo failed to detect any architectures in the bundle executable. The only thing I did that lead into this problem is, I changed the display name of my app. (in plist file, CFBundleDisplayName) I have tried different times with different configs of my app, Now the app was rejected even I switch back to the old branch which is succeed last week.
1
0
220
1w
Degraded RoomPlan performance
We have been using RoomPlan in our app for 2+ years. Through a combination of in-app and manual coaching on scanning best practices, most users are able to achieve high-quality scans on a consistent basis. In recent weeks, however, we have observed an increase in reports of degraded scanning performance, even from veteran users who had not previously encountered issues. The RoomCaptureView overlay is jittery and crooked, and the resulting scan file has significant issues, even for simple, well-lit rectangular rooms. It is difficult to troubleshoot these issues given the number of variables at play, and the overall volume of reports is still relatively low, but we'd appreciate any guidance on known issues or workarounds that could help unblock our users who are being affected by this. I noticed that this post includes an acknowledgement of FB14454922 and FB15035788. Our issues seem slightly different as the scans are simply inaccurate and jittery without failing outright. I haven't found any other thr
1
0
429
1w
Reply to application(_:didFinishLaunchingWithOptions:) not called on MDM iPads after overnight idle — app resumes without cold start
We are seeing a strange lifecycle issue on multiple MDM-managed iPads where application(_:didFinishLaunchingWithOptions:) is not called after the device is idle overnight. Even if we terminate the app manually via the app switcher, the next morning the system does not perform a cold launch. Instead, the app resumes directly in: So, my first question here is how sure you are about EXACTLY what's happening. In particular, how do you KNOW didFinishLaunchingWithOptions is not being called? In particular, how does your logging infrastructure work and how far back in time would it track? My concern here is that what's missing here isn't that didFinishLaunchingWithOptions isn't being called, but that the app was actually initialized at some much earlier point in time when the system launched your app into the background and then suspended it, potentially hours earlier than the point you actually opened it. We have full logs from four separate MDM iPads showing identical behavior. Happy to share a minimal reproducibl
1w
Reply to Can multiple Apps in the same App Group share Asset Packs?
In general, no, multiple apps can’t share the same asset packs. The behavior that you’re seeing with AssetPackManager.ensureLocalAvailability(of:) is likely because you have a URL override configured in Settings > Developer (or in the Terminal on macOS). A URL override applies to all apps on the device that were installed for development, so all such apps will discover the same set of available asset packs unless you stop and restart the mock sever with a different set of asset packs when you switch which app you’re actively testing. If you see this behavior without a URL override configured, then please file a feedback report. We would be very interested to learn about your use case for shared asset packs. Please file a separate feedback report that explains your need for such a feature. Thanks!
Topic: App & System Services SubTopic: Core OS Tags:
1w
Reply to Help: Compiled Timeline Issues
I found a workaround. To get around the compiler looking for old compiled timelines, I simply duplicaed my scene (immersive) to a new name, pointed to it, and it worked. So, now any time I make a change, I just have to change the name of the file, almost like versioning it... immersive_v1. Thats not ideal, but it worked.
1w
Reply to PHPickerViewController displays the photo picker with shrunken UI
Thanks for providing some code. I was able to reproduce the problem you have described here. Our engineering teams need to investigate this issue, as resolution may involve changes to Apple's software. Please file a bug report, include a small Xcode project and some directions that can be used to reproduce the problem, and post the Feedback number here once you do. If you post the Feedback number here I'll check the status next time I do a sweep of forums posts where I've suggested bug reports. Bug Reporting: How and Why? has tips on creating your bug report.
Topic: UI Frameworks SubTopic: AppKit
1w
My apps have been deleted
A month ago, a company filed a false complaint against one of my apps. I contacted Apple and informed them that this was untrue, uploading videos and screenshots proving that my account and apps comply with Apple's policies and that the complaint was baseless. Despite this, I was surprised to find all my apps deleted and my account flagged for deletion in the following days. What should I do? I've been wronged, and I've submitted numerous complaints and contacted technical support by phone and email, but so far, I haven't received any response or attention.
1
0
56
1w
Reply to QLPreviewPanel takes forever to load content preview in macOS 26
I noticed this with QLPreviewView--images for .apps take forever to load. Zip files too and I'm sure there are other file types I don't know about. I filed FB20797520 back in October. Considering making the thumbnail myself for these certain file types that I've found to be slow because this is degrading my app but I've been somewhat overwhelmed by these types of bugs I really don't want to write another one of these ugly workarounds. Kind of hoping they just fix it in a timely fashion. Fingers crossed. My app is sandboxed, and access to the files is made through the NSOpenPanel first (Macintosh HD folder). I have non-sandboxed app version of an app and QLPreviewView still takes around 30 seconds to load app icon images. In another part of my app I don't use QLPreviewView but load thumbnails with QLThumbnailGenerator. QLThumbnailGenerator seems to load the thumbnail images quickly.
Topic: UI Frameworks SubTopic: AppKit Tags:
1w
Reply to Unexpected system confirmation dialog when opening a Universal Link
Thank you for your response and for taking the time to read the Technical Note. I believe you have now realized that Universal Links function consistently well, but there could be several reasons for their behavior deviating from expectations: When encountering issues related to Apple-app-site-association files and associated domains, particularly when they function correctly on the first attempt but fail on subsequent attempts within the same tab, several potential security and configuration factors could be at play: JavaScript Logic Errors: Although you mentioned that the code execution is identical, race conditions or state mismanagement within your JavaScript could lead to differing outcomes on successive runs. Please verify for such possibilities. Error Handling and Logs: Enhance error handling surrounding the associated domain validation logic and ensure comprehensive logging to capture any discrepancies during the second invocation. By systematically examining these areas, you should be able t
Topic: Safari & Web SubTopic: General Tags:
1w
Help: Compiled Timeline Issues
I have developed a fun living diorama world using Reality Composer Pro and XCode. Everything is as it should be, and it looks/works great ... until it does not. If I seem to make any change to any of the 10 timelines that I am using (all on the same scene, no nested scenes), running the app in simulator, device, and via testflight throws errors around compiled timelines, leading to the black screen of death. Every time I clean and run, the timelines in questions might change. Its very frustrating and impossible to track down. Heres are some examples. AssetLoadRequest failed because asset failed to load '/ (3661553931319769725 Timeline (RealityFileAsset)URL/file:///var/containers/Bundle/Application/F4408256-6014-4264-9E4B-F74AEF0EDE53/SantasVillage.app/RealityKitContent_RealityKitContent.bundle/RealityKitContent.reality/Timeline_779.compiledtimeline)' (failed to register asset) Asset / (13631856135570808851 AnimationLibraryAsset (RealityFileAsset)URL/file:///var/containers/Bundle/Application/
2
0
72
1w
Reply to Detecting Navigation Redirect Chains
Our engineering teams need to investigate this issue, as resolution may involve changes to Apple's software. Please file a bug report, include a small Xcode project and some directions that can be used to reproduce the problem, and post the Feedback number here once you do. If you post the Feedback number here I'll check the status next time I do a sweep of forums posts where I've suggested bug reports. Bug Reporting: How and Why? has tips on creating your bug report.
Topic: Safari & Web SubTopic: General Tags:
1w
Reply to CallKit issue
In iOS 26.1, after my app answers a VoIP call on the lock screen, tapping the bottom-left More button doesn't bring up the app icon to jump to the app. The same scenario works normally on iOS 26. Please file a bug on this and post the bug number back here. How can I resolve this issue? I'm not sure what's caused the change, but I don't think there's anything your app can do to change the behavior. The system is what controls the call UI and your app has very little control over it. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Topic: App & System Services SubTopic: General Tags:
1w