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Building for iOS Simulator, but the linked and embedded framework ‘XX.framework‘ was built for

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Reply to Query regarding hardware usage for Swift Student Challenge entry
Thanks for the question, there are better developers to answer your questions than I am, as I am not in that team. But if you need a device to show your capabilities beyond the simulator it seems like is allowed. Please check this reply: https://developer.apple.com/forums/thread/815172 I believe Swift Playgrounds supports the use of the front-facing camera for detecting body movements. Frameworks such as ARKit and Vision provide capabilities for face tracking and human body pose detection. ARKit's ARFaceTrackingConfiguration. Good luck, hopefully other people from that team jumps in this thread. But reading the Student Challenge Rule webpage, I do not see anything that prevents you. https://developer.apple.com/swift-student-challenge/policy/ Albert Pascual
  Worldwide Developer Relations.
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Keeping PiP alive during third-party video recording (camera capture)
I’m building a teleprompter-style app that relies on Picture in Picture. PiP starts correctly on device. Everything works — until another app (e.g. TikTok / Instagram) starts active video recording. When camera capture begins in the foreground app, iOS terminates my PiP session. Some teleprompter apps appear to keep PiP active while recording in other apps, so I’m trying to understand the recommended architectural pattern for this scenario. Is there a documented approach or best practice to keep PiP stable during third-party camera capture? Looking specifically for guidance on the correct AVKit / AVAudioSession configuration for this use case.
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Reply to CallKit requestTransaction error code 2
So, let me start by going back to what I said here: ...is an XPC connection failure with callservicesd, typically caused by callservicesd crashing. That's not common, so if your app is causing frequent resets, then that's an issue that might be worth looking into. By definition, that's not a normal failure. Your app is basically being notified of a failure because it's not clear what else we can/should do. That also means I don't necessarily have a great solution, certainly not one I can guarantee to be reliable. That leads to here: there is no initial providerDidBegin for first CXProvider as logger misses early logs Do you have any sense about how long your app is typically able to stay active, both in terms of being awake/active and in absolute terms (wake or suspended)? This primarily comes up with long-running kiosks apps, but one of the issues that can happen to long-running apps is that as they get better and better at working for very long periods of time (in kiosk apps, this is typically days/weeks of
Topic: App & System Services SubTopic: General Tags:
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Providing client with IPA for internal distribution
Hey folks, I work as a software development consultant. We develop enterprise applications for our clients, and the apps we create are usually for internal use. We've ran into a bit of a conundrum with a client who doesn't have their own Apple Enterprise account, and neither do we as we don't meet the criteria, but they're wanting to distribute an application we've built for them via their own MDM software. We are not entirely sure how to provide them with a distribution ready .ipa file that isn't AdHoc and will be recognized as a secure app. We've looked into generating a Developer ID provisioning profile and accompanying cert, however we're running into a problem where the platform of our app (iOS) doesn't match the platform required by the Developer ID profile (macOS). I've also come across the idea of resigning an .ipa, but again, the client doesn't have a Apple Developer account and expects the working .ipa to be included in the service rendered. Any suggestions or advice or documentati
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Internal inconsistency in menus - menu warnings...
I get warnings like this on each project I build while debugging.. Internal inconsistency in menus - menu Title: Help Supermenu: 0x8b4b49f80 (Main Menu), autoenable: YES Previous menu: 0x0 (None) Next menu: 0x0 (None) Items: ( ) believes it has Title: Main Menu Supermenu: 0x0 (None), autoenable: YES Previous menu: 0x0 (None) Next menu: 0x0 (None) Items: ( ) as a supermenu, but the supermenu does not seem to have any item with that submenu What am I doing wrong? I get these errors even if I create a default app with no code?
Topic: UI Frameworks SubTopic: AppKit
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Reply to Can TextField handle undo?
I investigated further and found your answer! UndoManager is the API in the Foundation framework for undo/redo and SwiftUI has an environment value for that undoManager. This example disables undo on TextField on Mac struct ContentView: View { @Environment(.undoManager) var undoManager: UndoManager? var body: some View { VStack { TextField(Test, text: $text) } .task { undoManager?.disableUndoRegistration() } } } Let me know if this answers your question  Travis Trotto - DTS Engineer
Topic: UI Frameworks SubTopic: SwiftUI
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Reply to Smooth appearance switching
Thank you for the code and post. However, you have not provided the complete code, and the code you provided will not compile due to missing controls that are not defined. I recommend you provide a focused sample project that demonstrates both the unexpected output and the expected output as well the configuration of the project itself. If so, please share a link to your test project. That'll help us better understand what's going on. If you're not familiar with preparing a test project, take a look at Creating a test project. Albert Pascual
  Worldwide Developer Relations.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Developer Control Question
Hi everyone, I’m new to the Apple Developer side of things and I want to make sure I’m handling this correctly. I hired a freelance iOS developer to build my app. I have my own Apple Developer account (Individual), and I want the app published under my account. The developer says he needs me to create a Certificate Signing Request (CSR), then he will generate the distribution certificate on his end and send me the .cer file back. From there, he would use that for signing and submitting the app. My questions: 1. Is this the correct and modern way to handle app signing? 2. Should I instead just add him to my App Store Connect account with Developer access and let him manage signing through Xcode? Dev claims this won’t work, which I haven’t been able to prove or disprove. ChatGPT says it does,but other AI tools says it doesn’t. 3. Is there any risk in sharing certificates like this? 4. What is considered best practice in 2026 for working with freelancers while keeping full control of the accoun
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Reply to BLE Scanning
BLE scanning does not stop in the background. But it slows down. So for your situation, what is probably happening is: while you are juggling your scanning batches, stopping one and starting the other, it is possible that your app is not being able to start the next batch after stopping the previous one. If that happens, you would have stopped the scan but was never able to restart the other for one reason or another. If you believe the scan has actually stopped, you may want to double check the next batch was able to have started, perhaps confirm by logging the start if the next batch and see if you get there. And if you confirm the scan never starts, then debug why this is occurring. the scan is not stopping, but because it slows down when the app is in the background, you think it has stopped due to the inability to discover advertising peripherals. This is a standard behavior of iOS and the only solution would be to increase the advertising frequency of the peripherals. If the advertising interva
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to Can TextField handle undo?
Sorry for not replying earlier. No, I'm afraid that info isn't what I'm looking for. The thing that I'd like to understand really is, specifically: how to use the built-in undo support of SwiftUI TextField views, if any. Hopefully you're able to get details on this somehow!
Topic: UI Frameworks SubTopic: SwiftUI
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Unusually long “Waiting for Review” times this week (App Store + TestFlight delays?)
Hi everyone, I’m currently experiencing unusually long review waiting times and wanted to ask if others see the same behavior this week. My situation: • App Store update has been in “Waiting for Review” significantly longer than usual • A newly submitted build also seems stuck • TestFlight processing is slower than I normally see • Expedited review request and contact attempts didn’t change the status so far What confuses me is that I still see other apps receiving updates, so I’m unsure whether this is a broader review delay or something submission-specific. I’m not trying to escalate anything — just looking to understand if this is currently affecting more developers. Would really appreciate hearing about your recent experiences. Thanks and good luck to everyone waiting 🙂
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Reply to UIKit flip animation bugged in 26.1
@VAndrJ Thank you for the post, partial code, and images demonstrating the animation. Your post is comprehensive and well-written with everything we need… almost. Before anything please test with Xcode 26.3 beta!! If still happening in Xcode 26.3, please, as you demonstrated the animation effectively, I would like to request that you create a new post with the same animation image. Additionally, I would appreciate it if you could provide a focused sample link that engineers and developers can quickly access and run in various environments. If you're not familiar with preparing a test project, take a look at Creating a test project. On the new thread we can look for versions and workarounds as well. Thanks Albert Pascual
  Worldwide Developer Relations.
Topic: UI Frameworks SubTopic: UIKit Tags:
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Reply to Swipe to go back still broken with Zoom navigation transition.
Also confirmed this is still broken in iOS 26.3 (23D127). My feedback is FB21078443 filed Nov 2025. If anyone can’t repro it, here’s a minimal example. Tap a color, then swipe back from the left edge—the source view will disappear after the transition. Easier to repro on physical device, but also possible in sim with a solid swipe. import SwiftUI struct ContentView: View { @Namespace private var namespace private let colors: [Color] = [.red, .blue] var body: some View { NavigationStack { VStack(spacing: 16) { ForEach(colors.indices, id: .self) { index in NavigationLink(value: index) { RoundedRectangle(cornerRadius: 16) .fill(colors[index]) .frame(maxWidth: .infinity, minHeight: 200, maxHeight: 200) .matchedTransitionSource(id: index, in: namespace) } .buttonStyle(.plain) } } .padding(20) .navigationTitle(Zoom Transition Issue) .navigationSubtitle(Tap card, then swipe back from left edge) .navigationDestination(for: Int.self) { index in Rectangle() .fill(colors[index]) .ignoresSafeArea() .navigationTr
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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