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iPadOS 17.7.7

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Reply to BUG: Store kit configuration file processing macOS
Here's the code. It works on iOS/iPadOS but not macOS for the same .storekit file??? import SwiftUI import StoreKit public enum License: String, CaseIterable, Identifiable { public var id: String { self.rawValue } case subscriptionLifetimePremium = subscription.lifetime case subscriptionYearlyPremium = subscription.yearly case subscriptionMonthlyPremium = subscription.monthly } struct ContentView: View { var body: some View { VStack { Image(systemName: globe) .imageScale(.large) .foregroundStyle(.tint) Button(StoreKit Test) { Task { @MainActor in // Request our offers from the app store let productIDs = License.allCases.map { $0.rawValue } print(productIDs: (productIDs)) let productsOffered = try await Product.products(for: Set(productIDs)) print(productsOffered: (productsOffered)) } } } .padding() } }```
Topic: App & System Services SubTopic: StoreKit Tags:
Sep ’25
Reply to Speech Recognition Problem in iOS 18.0
Alas, my enthusiasm was a little bit premature. While my iPhone running iOS 26 proves that the problem has been fixed, somebody's iPad (though running at the moment iPadOS 18), despite getting the app being compiled and installed from Xcode 26, shows the bug being still there. How come that iOS 26 does have a fix, but iPadOS 26 does not (I checked on Simulater as well).
Topic: App & System Services SubTopic: General Tags:
Sep ’25
Remove previously published macOS version of my app from the app store to replace it with iPad OS availability
Before Apple Silicon was a thing, I published a separate version of my iOS app for macOS. I'm no longer able to maintain this version, so I would like users to be able to use the iPadOS version of my app on Apple Silicon. Unfortunately I can't make it available through Prices & Availablity, because it says: Once your macOS version has been approved, your iOS app will no longer be available to Mac users. (translated from the German user interface) How do I remove the previous version and publish the iPadOS version to the mac app store?
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Apr ’24
Navigation Title no longer showing for first Tab in iOS/iPadOS 26
Navigation Title no longer showing for first Tab in iOS/iPadOS 26 (Directives) in my app Starship SE Corps when running is Xcode 26 simulator and on iPad device itself running iPadOS 26 beta. Launch app Notice Navigation Title “Directives” is missing from top tab in Sidebar and Floating Tab View (iPad) and TabView (iOS). Navigate to other tabs and Navigation Titles appear as expected. Worked fine (as expected) in iOS/iPadOS 18.5, but broken in iOS/iPadOS 26. Reference Feedback: FB17987650
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Aug ’25
Reply to hidesBottomBarWhenPushed in iOS 26
Hi team, I found another werid issue in iPad OS 26 only. I can easily reproduce it with a simple example app even in iPadOS 26 RC. I've submitted a feedback FB20215332, could you have a look? Thanks! We have a UITabBarController which contains two tabs. The first tab is a UINavigationController which includes ViewControllerA and ViewControllerB The second tab is just a simple UIViewController ViewControllerC We set the self.traitOverrides.horizontalSizeClass = .compact in TabBarController because we don't want to show the new style of tab bar. We set the hidesBottomBarWhenPushed to true for ViewControllerB when pusing from ViewControllerA because we don't want the tab bar to show in the navigation flow. Also, there is a button in ViewControllerB and it can navigate to ViewControllerC. However, when we tap the button in ViewControllerB, it did navigate to ViewControllerC but the TabBar is missing and at this point we have to kill the app, otherwise we cannot do anything. As I mentioned above, this iss
Topic: UI Frameworks SubTopic: UIKit
Sep ’25
Reply to Trackpad support on iPadOS
According to Accessory Design Guidelines iPadOS support HID trackpad. Is there a design example of such supported devices? I'm not sure what you mean. The Accessory Design Guidelines includes an example HID report descriptor as well as an example of an interaction and a corresponding command stream. Beyond that, there are many third party trackpads available, as well as our own products. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Sep ’25
Reply to Transaction.currentEntitlements not working on ios26?
Hello - Please file a Feedback Assistant ticket at https://feedbackassistant.apple.com/ and include the following: App name and app ID Product ID(s) Steps to reproduce IMPORTANT: attach sysdiagnose log(s). Download PDF instructions for Sysdiagnose for iOS/iPadOS here. Screenshot(s) and/or screen recording(s) to demonstrate the issue Any other critical information For more information about Feedback Assistant, please visit https://developer.apple.com/bug-reporting/. Once you have filed the Feedback Assistant ticket, please reply to this Developer Forums thread with the Feedback Assistant ID (e.g. FB########) and/or link (e.g. https://feedbackassistant.apple.com/feedback/########), and our teams will take a look. Thank you.
Topic: UI Frameworks SubTopic: UIKit Tags:
Sep ’25
UIBarButtonItems do not respect tintColor property set on a UINavigationItem
In iOS and iPadOS 26 beta 9 (and previous batas), setting the tintColor property on a navigation bar does not tint bar button items. The text and images are always black in the following cases: Buttons displaying only text (initWithTitle:) Buttons displaying only a symbol (initWithImage:) Buttons displaying system items, ie., UIBarButtonSystemItemCancel. Nav bar title The tintColor seems to be respected for: Selected-state background for buttons configured with changesSelectionAsPrimaryAction. To reproduce, Create a UINavigationController, Add bar button items to its navigation item, Set a tint color as in the following statement: self.navigationController.navigationBar.tintColor = [UIColor redColor]; Then note that the bar button items are black rather than red as expected. I have filed a feedback: FB19980265.
Topic: UI Frameworks SubTopic: UIKit
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Sep ’25
Reply to SwiftUI Table Header Background not appearing in iPadOS 26
Hi @DTS Engineer I included the exact sample code to reproduce this problem in my original post. It is a self-contained example snipped that can be previewed in Xcode. For reference, let me include it again: import SwiftUI struct TablePreviewContent: Identifiable { var id: Int { text.hashValue } var text: String } #Preview { let content = [TablePreviewContent(text: Hello), TablePreviewContent(text: World)] Table(content) { TableColumn(Title, value: .text) } } Previewing this on iPadOS 26 as well as iPadOS 18.5 within Xcode 26 (Release Candidate, Version 26.0 (17A321)) results in the output I shared in the screenshot above. Please note that this request is regarding SwiftUI.Table and not SwiftUI.List.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Sep ’25
Reply to Enterprise App Built with Xcode 10 (Objective-C) – Compatibility Concerns with iOS 26
Are there known compatibility issues for apps built with Xcode 10 and Objective-C when running on iOS 26? There isn't a generalizable answer to this question. Xcode 10 shipped with the iOS 12 SDK, so you're jumping 7 major releases of iOS, as well as the developer tools, and so a lot has changed in that time frame. The only way to see how your app is affected is to build with the iOS 26 SDK and begin testing. Are there specific deprecated APIs or changes in iOS 26 that we should be aware of? There are two that you need to be aware of that will affect your app in the future, regarding adoption of the UIScene lifecycle, and if you support iPadOS, deprecation of UIRequiresFullScreen. We have Technotes for each: TN3187: Migrating to the UIKit scene-based life cycle TN3192: Migrating your iPad app from the deprecated UIRequiresFullScreen key Beyond that, you should raise your apps minimum deployment target to the currently recommended value of iOS 15 (or higher), and then rebuild your app to see what othe
Sep ’25
🔥 Xcode 26 RC – visionOS App Icon Created with Icon Composer Appears Empty
App Icon created with Icon Composer is empty for visionOS app We are developing a universal app, and the app’s icon was created using Icon Composer. Xcode 26, RC visionOS 26 and visionOS 2.5 App Icons on macOS, iOS, and iPadOS are correct We have archived the app for macOS and iOS and successfully uploaded it to the App Store. This strongly suggests that the App Icon configuration in our project settings is correct for these platforms. App Icon issue on visionOS However, the visionOS app icon is not working as expected: When testing on the Vision Pro simulator (versions 2.x and 26.0), the app icon appears empty. When archiving and submitting to the App Store, the process fails with the following error: The app’s Info.plist file is missing the CFBundleIcons.CFBundlePrimaryIcon key for the visionOS App Icon. This suggests that the project’s App Icon settings may not be correctly applied for visionOS builds. Request for assistance We are preparing to release our app, one of the first to support Liquid G
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Sep ’25