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Cannot access current path from NavigationPath — need breadcrumb trail like Files app
I’m building an app similar to the Files app, where users navigate through folders using a NavigationStack with a bound NavigationPath. I need to display the current path — meaning a breadcrumb-like UI that shows the folder hierarchy the user has drilled down into. However, I’m running into a big limitation: We can’t access the current values inside NavigationPath. It doesn’t conform to Sequence, and there’s no documented way to extract the typed path elements to construct a path string like Documents / MyFolder / Subfolder. To work around this, I tried maintaining a separate [FileItem] array alongside NavigationPath, and that works well in iOS 17+ and iOS 18. But when I test on iOS 16, and navigate to another detail view in my NavigationSplitView, the app crashes. I searched around and found others hit this issue too — switching back to NavigationPath fixes the crash, but now I’m back to square one: I can’t figure out the current folder path from the stack. So my questions are: • Is there any suppor
Topic: UI Frameworks SubTopic: SwiftUI
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Apr ’25
Reply to BGAppRefreshTask expires after few seconds (2-5 seconds).
Regarding using notification to test the behavior, the idea is nice, but the slight problem is that it requires somebody closely watching the phone to quickly react to unpredictable background fetch event. Not really. The sysdiagnose capture covers a very long period of time (hour to days, depending on circumstances) so as long as the device hasn't been rebooted* it doesn't actually matter when you collect the log. While closer in time is theoretically better, for an issue like this there isn't really any practical difference between collecting a long immediately vs 30+ minutes later. *A lot of log data is purged at reboot, so that is a problem for this sort of thing. For most issue I actually recommend developer wait 5-10 min. after an issue before they trigger the log, as that makes sure that the log noise of the sysdiagnose isn't mixed in with any trailing log data. I'll also say that the upper time band here is pretty big. I don't like saying sure, collect it 4 days later because things do go wro
Apr ’25
Unable to open mach-O at path - metallib Error:2
When I toggle a panel like navigationsidebar, I get a message in the console. I guess it's not a big issue, but is there a way to fix this message? because it appears in every project. Unable to open mach-O at path: /AppleInternal/Library/BuildRoots/d187757d-b9a3-11ef-83e5-aabfac210453/Library/Caches/com.apple.xbs/Binaries/RenderBox/install/TempContent/Root/System/Library/PrivateFrameworks/RenderBox.framework/Versions/A/Resources/default.metallib Error:2
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467
Mar ’25
Reply to Directive 4.8 - Conception - Services de connexion
Bienvenue sur le forum. Est ce que votre app utilise 'un service de connexion tiers,' tel que Facebook Login, Google Sign-In, Sign in with Twitter, Sign In with LinkedIn, Login with Amazon, ou WeChat Login Si non, il faut le signaler au reviewer, que vous n'êtes pas dans ce cas. Si oui, vous pouvez soit utiliser la connexion avec Apple login, à la place de celle utilisée, soit montrer que vous respectez les exigences 2 et 3. Attention, la traduction que vous avez des guidelines est imprecise. Les exigences sont: le service de connexion limite la collecte de données au nom et à l'adresse électronique de l'utilisateur ; le service de connexion permet aux utilisateurs de ne pas divulguer leur adresse électronique lors de la création de leur compte ; et le service de connexion ne collecte pas les interactions avec votre application à des fins publicitaires sans le consentement de l'utilisateur. Et enfin, mettez à jour les copies d'écran si besoin.
Apr ’25
Reply to Receive Custom URL Parameters
any URLs should be passed to: func application(_ application: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey : Any] = [:] ) -> Bool I do not register the above application function to be called I'm a bit confused by what you're saying here. That's the function the system uses to pass URLs into your app. Why haven't you implemented it? instead this one is executed during app start with launchOptions always being nil: func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool This is the case regardless of if the App is started fresh or was already running in the background. Unfortunately, the system's implementation would be much more coherent if we completely removed launchOptions. The issue here is that application(_:didFinishLaunchingWithOptions:) is very, very old, dating from iOS 3. When it was original introduced the big innovation here was that the system could now pass informa
Topic: App & System Services SubTopic: General Tags:
Apr ’25
Reply to What is the appropriate accessibility trait for selectable UITableViewCell?
Ideally, accessibility traits are consistent in an experience, but for apps as large as Settings or as big as your own it may be possible for inconsistencies to arise in applying the .button trait. In these cases, VoiceOver users are typically able to intuit the functionality of accessibility elements based on the context of the UI around it. There's not really a wrong answer here, but it may be omitted for brevity if it's clear otherwise. The .selected trait is certainly the more important of the two, and its usage should be applied anywhere a selection or choice is made and communicated through symbols like this checkmark.
Apr ’25
Reply to StoreKit 2 AppTransaction failing
If you sell your app from your site it could be a problem with your receipts and verification. If this is happening to users that buy it from the App Store then it's likely that there's a BIG problem with 15.5. I understand your frustration with Mac development - crappy documentation in Swift only, very weak developer support, etc.
Topic: App & System Services SubTopic: StoreKit Tags:
Apr ’25
UITextField with isSecureTextEntry in Catalyst display an empty box
Hi, In a Mac Catalyst app, I need to allow the user insert a passcode using a UITextField. The field is used to insert a one time passcode and I want to keep the content hidden. For this reason I set the isSecureTextEntry property to true. passcodeTextField.isSecureTextEntry = true By doing this, a button to allow the user to pick a password from the keychain is displayed: This option in my case should not appear because the password is a one time password that change every time. For that reason I set the textContentType to oneTimeCode. passcodeTextField.textContentType = .oneTimeCode This actually removes the password button, but introduce something weird. If the user type something and then delete everything, a big empty box appear under the field: I have no idea what this box is and why it appears. Does anyone know why it appears and how I can remove it? Thank you
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Apr ’25
Java Runtime not found
Hi there, I run Flutter in VS Code, and have been having no issues until today. All of a sudden I cannot build to Android. I've been building to 3 different Android devices (1 emulator; 2 devices (one USB; one wireless)) since I got my MBP (came with Big Sur) a couple months ago. Today it can't find Java. Research says to check the Java icon in the System Preferences. But there is no Java icon in my System Preferences. The error is: The operation couldn’t be completed. Unable to locate a Java Runtime. Please visit http://www.java.com for information on installing Java. I also tried a different project via Android Studio, and it says the same thing. But I've BEEN building to Android, so I'm completely confused why today it all of a sudden can't find Java. When I type which java or which javac they both point to /usr/bin/java and /usr/bin/javac. But typing java -version or /usr/bin/java -version gives that same error. I went to Oracle, but they mention about costs. And this again makes me wond
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Sep ’23
What is the point of the Unified Logging System and the new `Logger` API if it's so inflexible and clumsy?
Hi there! Sorry in advance, this is going to be a long post of Apple developer pains which I want to share with you, and, hopefully, find the answer and help Apple become better. I'm at the very beginning of my new and exciting personal project which (I hope) may one day feed me and be my daily source of inspiration. I'm not a newbie in Apple development nor am I a senior-level developer — just a fellow developa'. Here's the problem I bring to you — why Apple promotes Unified Logging System and recommends using it as the primary way to implement logging in 3rd-party apps? No doubt, OSLog is a great, secure, efficient, and centralized way to gather diagnostics information, and I, starting my new project, am itching to choose exactly this 1st-party logging infrastructure. This decision in theory has a number of benefits: I don't have to depend on 3rd-party logging frameworks which may eventually be discontinued; I have extensive documentation, great WWDC sessions explaining how to use the framework, and stackov
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3.2k
Apr ’25
Reply to App submission
What does your app description say in its entirety? Give us the entire text so we can see what they're talking about. It might be that you're mentioning things available in the app, but it's not clear that everything requires a subscription. Your UI also says, in grey text - which isn't immediately obvious: A subscription is required to use VentWell and access all features. This suggests to me that some features don't require a subscription? Not sure why you have that big Monthly button with the text saying, 3 days free, then $9.99/month and immediately below it is the same text in grey. Any reason that needs to be there twice (plus the grey text at the top saying it in a slightly different way)? On a separate note, does your description really say Subscription begins after 3 day free-trial and auto reknews monthly? If so, that's not how you spell renews.
Apr ’25
Reply to macOS does not see an _smb._tcp service defined via Wide-Area DNS-SD
I'm a bit puzzled regarding why both Finder (Connect to Server->smb://gateway.home.arpa) and Safari (https://gateway.home.arpa) can successfully connect but dns-sd fails to resolve. AFAIK they both refer to the same stub resolver (mDNSResolver): $ dns-sd -q gateway.home.arpa. A DATE: ---Sat 12 Apr 2025--- 10:29:38.633 ...STARTING... Timestamp A/R Flags IF Name Type Class Rdata 10:29:38.634 Add 40000002 0 gateway.home.arpa. Addr IN 0.0.0.0 No Such Record $ dns-sd -q gateway.home.arpa. AAAA DATE: ---Sat 12 Apr 2025--- 10:29:41.623 ...STARTING... Timestamp A/R Flags IF Name Type Class Rdata 10:29:41.624 Add 40000002 0 gateway.home.arpa. AAAA IN 0.0.0.0 No Such Record
Apr ’25
my game is very big when I upload my game in the app store
i have a game that i upload it in the app store that my game size is 3 gigaByte but when I download it, it show that the really size is about 100 megaByte, i upload the game in google app is given me the real size, so the problem i think is when it get out the xcode, maybe some one can give me i clue for what is going on. my game was made by unity2020. if that helps.
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Apr ’25
CLLocationManagerDelegate not working on Siri Intents
I need to elicit the location of the user in the Siri intents and so I call: override init(){ super.init() self.locationManager=CLLocationManager() self.locationManager.delegate = self; self.locationManager.startUpdatingLocation() self.locationManager.requestWhenInUseAuthorization() } Still neither public func locationManagerDidChangeAuthorization(_ manager: CLLocationManager) nor public func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) are ever called, notwithstanding the presence of the correct entry in the info.plist, the inclusion of the library and the indication of the delegation with: class IntentHandler: INExtension, INSendMessageIntentHandling, CLLocationManagerDelegate, UISceneDelegate are ever called. Is there any problem with CLLocation manager on intents? What would be a big problem as there is no way to share information with the main app!
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Apr ’25