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Reply to File Provider: case-insensitive collision check prevents mounting case-sensitive remote filesystems correctly
Is there any way to opt out of the case-insensitive collision check per domain? No. The problem here is that this: A supportsCaseSensitiveNames property on NSFileProviderDomain would solve this. ...would only move the problem further up the stack without actually fixing it. FileProvider ultimately needs to store the files it's syncing somewhere and, on the vast majority of systems, that location is a case-insensitive file system. Theoretically, it could layer on some system to handle that (for example, using side metadata or some kind of name encoding system), but the major benefit of a sync directory over a secondary volume is that the file sync solution lets you move files in/out of the sync directory without a formal copy operation. That means any support FileProvider introduced that objects moved out of the directory either: Modify the names to remove the collision. OR Fail or only partially complete the move. ...both of which break the expected behavior of the local volume. One thing to keep in mind is t
Topic: App & System Services SubTopic: Core OS Tags:
12h
iTunes Search API returning 404 for /search endpoint - April 16, 2026
Is anyone else seeing a sudden outage with the iTunes Search API (https://itunes.apple.com/search) today? As of this morning (April 16), all my requests to the /search endpoint are returning HTTP 404 Not Found. I've tested across multiple countries (us, gb, fr) and entities (software, iPadSoftware), but they all fail with the same error. Interestingly, the /lookup endpoint (e.g., https://itunes.apple.com/lookup?id=[APP_ID]) is still working perfectly fine. What I've checked so far: Apple System Status page is All Green (as usual). Tried different IP addresses/regions to rule out local blocking. Tested simple queries like term=car to rule out specific keyword issues. Questions: Are you guys seeing 404s as well, or is it just me? Has anyone heard of a sudden migration or deprecation notice for this legacy endpoint?
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12h
Cant update account information or switch to org membership
Hi everyone, I need to update the Membership details of my Apple Developer account and for some reason it won't let me. When I click on Update your information and select either Change contact details or Switch to organization membership I just get redirected to https://developer.apple.com/unauthorized This is an old account I'm trying to re-activate, my Apple Developer Program membership has expired. Will renewing the membership solve this? I want to Switch to organization membership, Will I have to pay again for this? Thanks!
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16
13h
Enrollment Pending — Payment made from different Apple Account
Hi everyone, I am writing regarding my enrollment which is currently showing as Pending. The payment of 99USD was from other Apple account, but the enrollment was submitted from my account. Case ID is 102866900911. Payment details: Date: 11 April 2026 Order ID: MT5786ZXVV Document: 716118431350 Could any Apple staff please activate my account? Thank you, Alisher
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26
13h
Reply to EXC_BAD_ACCESS in drawHierarchy(in:afterScreenUpdates:) on iOS 26.3.1+ — IOSurface CIF10 decompression crash
Thank you for sharing your findings. As far as I can see, I don't see other reports about drawHierarchy causing a crash. Are you able to attach a sample project that builds and runs so that we have the same project when following the steps to reproduce? It would be best if you uploaded a copy to Feedback Assistant as well as share the relevant code snippet here on the Forums so those outside of Apple could offer and learn workarounds as well.  Travis
Topic: UI Frameworks SubTopic: UIKit Tags:
13h
Reply to Mac Catalyst App Failed Registering Bundle Identifier
Thanks for the post and welcome to the community! This is something I saw long time ago when I was looking at how Mac Catalyst works and how the bundle id adds this prefix maccatalyst I think, but not positive as this is from memory. The issue you are running into may be caused by a conflict between how Mac Catalyst originally worked and how Apple handles bundle id registration today. When Mac Catalyst was first introduced Xcode automatically prepended maccatalyst. to your existing iOS bundle ID. However later changed allowing you to sell your iOS and Mac apps together under the exact same App Store Connect record. Do you have the latest Xcode release? Is it happening there? I would upgrade to the latest Xcode, however if not you need to tell Xcode to stop generating that maccatalyst. prefix so your Mac app shares the exact same bundle ID as your iOS app. Here is how to do that from this documentation: https://developer.apple.com/documentation/uikit/mac-catalyst https://developer.apple.com/documentat
14h
Reply to Xcode 26.4 won't install simulators, just spins the beachball
Please looks at this thread https://developer.apple.com/forums/thread/818209?answerId=879540022#879540022 where the Apple DTS engineer went over the terminal scripts if you don't mind trying in the terminal % curl -v https://gdmf.apple.com % curl -v https://download.developer.apple.com % curl -v https://devimages-cdn.apple.com Let us know if that fixes your issue and the issues from those commands. Thanks Albert
  Worldwide Developer Relations.
14h
Reply to How To Install on a Personal Device
Thanks for the post. I believe still the short answer is that you do not need a paid Apple Developer Program membership, but you do need a free Apple ID, which Xcode refers to as a Personal Team. Is that still the terminology? As the free account allows you to: https://developer.apple.com/get-started/ Access beta versions of Xcode and operating systems
 Test your apps directly on your own devices using Xcode
 Engage on the Apple Developer Forums
Submit bugs with Feedback Assistant 
Participate in online Meet with Apple events Apple requires all apps installed on a physical device to be signed. This ensures the device knows exactly who built the app and prevents malicious software from being installed silently. To do this, Xcode needs an identity to sign the app with, which it calls a Team. You can use your standard, everyday Apple ID to create this team for free. Xcode will now automatically generate the free provisioning profiles and certificates needed t
14h
Xcode 26.4 won't install simulators, just spins the beachball
Something happened with my Xcode 26.4 install, I've never had this happen before. I get Xcode 26.4 installed, but the simulators aren't installed. And nothing pops up to install required simulators. In Devices & Simulators I click the + to install a new simulator, and the beachball just spins and Xcode becomes unresponsive. I've tried quitting and restarting Xcode, reinstalling it (using both xcodes command line tool and the app store), removing Xcode and reinstalling, rebooting after removing Xcode and before reinstalling. Not sure what to try next. Feels like something is left over from uninstalling that's hanging it up. But I've no idea what. I could use some Apple Xcode team help here.
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Apple reviewer not seeing product pricing in paywall
Hello, I have a perplexing issue with apple reviewers not having the same experience as myself regarding the paywall. This is an Expo app and uses RevenueCat and SuperWall integrations. This app is going through its first review - it is not published yet. So the app and its subscriptions are being reviewed for the first time. I should also mention that this is my first time as an app developer, so please pardon my ignorance. When I install the app from TestFlight and launch it, I see the paywall with the product prices shown and I can complete a test purchase. Same for my friends who I've asked to test for me. But the apple reviewer does not see the product prices when the paywall is shown to them. Without being able to replicate the problem I am flying blind. I don't want to re-submit the app for review only to find the same problem exists. I also need to understand what is different between my testing environment and the apple testers. If anyone can point me in the right direction
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15h
Apple managed asset pack for FoundationModels adapter on Testflight does not download (statusUpdates silent)
Hi, I'm stuck distributing a custom FoundationModels adapter as an Apple-hosted managed asset pack via TestFlight. Everything looks correctly configured end to end but the download just never starts and the statusUpdates sequence is silent. Here's my configuration: App Info.plist: BAHasManagedAssetPacks BAUsesAppleHosting BAAppGroupIDgroup.com.fiuto.shared Entitlement com.apple.developer.foundation-model-adapter on both the app and the asset downloader extension. The asset downloader extension uses StoreDownloaderExtension , returning SystemLanguageModel.Adapter.isCompatible(assetPack) from shouldDownload , and the app group on app and asset download extension is the same. I have exported the adapter with toolkit 26.0.0, obtaining: adapterIdentifier = fmadapter-FiutoAdapter-1234567 I have packaged the asset pack using xcrun ba-package and uploaded it to App Store Connect via Transporter, and I get the ready for internal and external testing state on App Store Connect, and I have uploaded my app build
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15h
StoreKit / IAP: Product WAITING_FOR_REVIEW — works locally with production RevenueCat key + Apple Sandbox, fails during App Review
Hello, I need guidance on App Store Connect product state vs StoreKit behavior during App Review. Stack: iOS app (Expo / React Native), subscriptions via RevenueCat + StoreKit. Bundle ID matches App Store Connect. RevenueCat API keys — what I’ve verified locally: With the production RevenueCat API key (iOS appl_..., same as the submitted build), everything works on local device but not when I download it from TestFlight. I have also tested with RevenueCat’s sandbox / test API key (the separate key intended for sandbox/testing). That setup works as well — I can load offerings and complete test purchases the same way What RevenueCat (SDK / dashboard health) reports: Product monthly is configured in RevenueCat. Warnings that products aren’t approved in App Store Connect yet and that the default offering has configuration issues. Apple’s product state: WAITING_FOR_REVIEW. The SDK still states that test purchases are possible. What App Review reports: After onboarding a new business account, “Activate sub
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15h
I can't activate my membership and I'm having a strange problem.
Hello everyone, I'm having trouble with my Apple Developer Program registration and need any help. I received an email from Apple Developer Support stating that my application was rejected because my company website was deemed unusable or invalid. However, my website is active, publicly accessible, and fully functional. The email asked me to submit a new registration application. But when I log into my Apple Developer account, I don't see an option to submit a new application. Instead, I'm redirected to the membership payment page. I completed the payment yesterday, but after payment I still see the same page and the message stating that the process may take up to 48 hours. I also requested a support call from Apple, but haven't been able to connect with anyone yet. At this point, I'm confused: Is my original registration still active? Is my payment being processed normally? Do I still need to submit a new application somehow? Has anyone experienced a similar situation or k
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15h
Reply to autologin required inconsistent for virtualization
Virtualization is not daemon safe [1]: % dyld_info -linked_dylibs /System/Library/Frameworks/Virtualization.framework/Versions/A/Virtualization … weak-link /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit … So if you use it from outside of a non-GUI login context you will inevitably encounter some weirdness. I think it’d be reasonable for you to file an enhancement request for documentation as to what is or isn’t expected to work in these contexts. And if you do that, please post your bug number, just for the record. Having said that, I’ve been talking with some folks here and we have a theory as to what might be going on in this specific case. When you log in via SSH, it doesn’t unlock the keychain, and those errors you posted suggest that the keychain is involved. If you manually unlock the keychain, does that help? Specifically: Boot the host Mac without autologin, so there’s no GUI login context. SSH into that Mac. From the SSH session, run this command: % security unlock-keychain password to
Topic: App & System Services SubTopic: Core OS Tags:
16h
Reply to Programmatic IP Discovery for VZVirtualMachine in an App Store Sandbox
[quote='884547022, rbmanian75, /thread/822025?answerId=884547022#884547022, /profile/rbmanian75'] Given this, my current focus has shifted to resolving the port forwarding issue. [/quote] Fair enough. I just post an update to your other thread about that specific issue. Regarding the issue here, I don’t think vmnet can do what you want, for the reasons you’ve identified: [quote='884547022, rbmanian75, /thread/822025?answerId=884547022#884547022, /profile/rbmanian75'] The primary challenge is that the network configuration cannot be modified while it is active. [/quote] I’m gonna check on that though, just to be sure. [quote='884547022, rbmanian75, /thread/822025?answerId=884547022#884547022, /profile/rbmanian75'] The documentation suggests using CFRelease, but this is not directly compatible with ARC. [/quote] Right. If you’re using ARC, or Swift, the equivalent technique is to drop any strong references you have to the object. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple
Topic: App & System Services SubTopic: Core OS Tags:
16h
Reply to File Provider: case-insensitive collision check prevents mounting case-sensitive remote filesystems correctly
Is there any way to opt out of the case-insensitive collision check per domain? No. The problem here is that this: A supportsCaseSensitiveNames property on NSFileProviderDomain would solve this. ...would only move the problem further up the stack without actually fixing it. FileProvider ultimately needs to store the files it's syncing somewhere and, on the vast majority of systems, that location is a case-insensitive file system. Theoretically, it could layer on some system to handle that (for example, using side metadata or some kind of name encoding system), but the major benefit of a sync directory over a secondary volume is that the file sync solution lets you move files in/out of the sync directory without a formal copy operation. That means any support FileProvider introduced that objects moved out of the directory either: Modify the names to remove the collision. OR Fail or only partially complete the move. ...both of which break the expected behavior of the local volume. One thing to keep in mind is t
Topic: App & System Services SubTopic: Core OS Tags:
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12h
iTunes Search API returning 404 for /search endpoint - April 16, 2026
Is anyone else seeing a sudden outage with the iTunes Search API (https://itunes.apple.com/search) today? As of this morning (April 16), all my requests to the /search endpoint are returning HTTP 404 Not Found. I've tested across multiple countries (us, gb, fr) and entities (software, iPadSoftware), but they all fail with the same error. Interestingly, the /lookup endpoint (e.g., https://itunes.apple.com/lookup?id=[APP_ID]) is still working perfectly fine. What I've checked so far: Apple System Status page is All Green (as usual). Tried different IP addresses/regions to rule out local blocking. Tested simple queries like term=car to rule out specific keyword issues. Questions: Are you guys seeing 404s as well, or is it just me? Has anyone heard of a sudden migration or deprecation notice for this legacy endpoint?
Replies
1
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0
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12
Activity
12h
Cant update account information or switch to org membership
Hi everyone, I need to update the Membership details of my Apple Developer account and for some reason it won't let me. When I click on Update your information and select either Change contact details or Switch to organization membership I just get redirected to https://developer.apple.com/unauthorized This is an old account I'm trying to re-activate, my Apple Developer Program membership has expired. Will renewing the membership solve this? I want to Switch to organization membership, Will I have to pay again for this? Thanks!
Replies
0
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0
Views
16
Activity
13h
Enrollment Pending — Payment made from different Apple Account
Hi everyone, I am writing regarding my enrollment which is currently showing as Pending. The payment of 99USD was from other Apple account, but the enrollment was submitted from my account. Case ID is 102866900911. Payment details: Date: 11 April 2026 Order ID: MT5786ZXVV Document: 716118431350 Could any Apple staff please activate my account? Thank you, Alisher
Replies
0
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0
Views
26
Activity
13h
Reply to EXC_BAD_ACCESS in drawHierarchy(in:afterScreenUpdates:) on iOS 26.3.1+ — IOSurface CIF10 decompression crash
Thank you for sharing your findings. As far as I can see, I don't see other reports about drawHierarchy causing a crash. Are you able to attach a sample project that builds and runs so that we have the same project when following the steps to reproduce? It would be best if you uploaded a copy to Feedback Assistant as well as share the relevant code snippet here on the Forums so those outside of Apple could offer and learn workarounds as well.  Travis
Topic: UI Frameworks SubTopic: UIKit Tags:
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13h
Reply to Mac Catalyst App Failed Registering Bundle Identifier
Thanks for the post and welcome to the community! This is something I saw long time ago when I was looking at how Mac Catalyst works and how the bundle id adds this prefix maccatalyst I think, but not positive as this is from memory. The issue you are running into may be caused by a conflict between how Mac Catalyst originally worked and how Apple handles bundle id registration today. When Mac Catalyst was first introduced Xcode automatically prepended maccatalyst. to your existing iOS bundle ID. However later changed allowing you to sell your iOS and Mac apps together under the exact same App Store Connect record. Do you have the latest Xcode release? Is it happening there? I would upgrade to the latest Xcode, however if not you need to tell Xcode to stop generating that maccatalyst. prefix so your Mac app shares the exact same bundle ID as your iOS app. Here is how to do that from this documentation: https://developer.apple.com/documentation/uikit/mac-catalyst https://developer.apple.com/documentat
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Views
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14h
Reply to Xcode 26.4 won't install simulators, just spins the beachball
Please looks at this thread https://developer.apple.com/forums/thread/818209?answerId=879540022#879540022 where the Apple DTS engineer went over the terminal scripts if you don't mind trying in the terminal % curl -v https://gdmf.apple.com % curl -v https://download.developer.apple.com % curl -v https://devimages-cdn.apple.com Let us know if that fixes your issue and the issues from those commands. Thanks Albert
  Worldwide Developer Relations.
Replies
Boosts
Views
Activity
14h
Reply to How To Install on a Personal Device
Thanks for the post. I believe still the short answer is that you do not need a paid Apple Developer Program membership, but you do need a free Apple ID, which Xcode refers to as a Personal Team. Is that still the terminology? As the free account allows you to: https://developer.apple.com/get-started/ Access beta versions of Xcode and operating systems
 Test your apps directly on your own devices using Xcode
 Engage on the Apple Developer Forums
Submit bugs with Feedback Assistant 
Participate in online Meet with Apple events Apple requires all apps installed on a physical device to be signed. This ensures the device knows exactly who built the app and prevents malicious software from being installed silently. To do this, Xcode needs an identity to sign the app with, which it calls a Team. You can use your standard, everyday Apple ID to create this team for free. Xcode will now automatically generate the free provisioning profiles and certificates needed t
Replies
Boosts
Views
Activity
14h
Xcode 26.4 won't install simulators, just spins the beachball
Something happened with my Xcode 26.4 install, I've never had this happen before. I get Xcode 26.4 installed, but the simulators aren't installed. And nothing pops up to install required simulators. In Devices & Simulators I click the + to install a new simulator, and the beachball just spins and Xcode becomes unresponsive. I've tried quitting and restarting Xcode, reinstalling it (using both xcodes command line tool and the app store), removing Xcode and reinstalling, rebooting after removing Xcode and before reinstalling. Not sure what to try next. Feels like something is left over from uninstalling that's hanging it up. But I've no idea what. I could use some Apple Xcode team help here.
Replies
3
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0
Views
24
Activity
14h
Apple reviewer not seeing product pricing in paywall
Hello, I have a perplexing issue with apple reviewers not having the same experience as myself regarding the paywall. This is an Expo app and uses RevenueCat and SuperWall integrations. This app is going through its first review - it is not published yet. So the app and its subscriptions are being reviewed for the first time. I should also mention that this is my first time as an app developer, so please pardon my ignorance. When I install the app from TestFlight and launch it, I see the paywall with the product prices shown and I can complete a test purchase. Same for my friends who I've asked to test for me. But the apple reviewer does not see the product prices when the paywall is shown to them. Without being able to replicate the problem I am flying blind. I don't want to re-submit the app for review only to find the same problem exists. I also need to understand what is different between my testing environment and the apple testers. If anyone can point me in the right direction
Replies
1
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0
Views
22
Activity
15h
Apple managed asset pack for FoundationModels adapter on Testflight does not download (statusUpdates silent)
Hi, I'm stuck distributing a custom FoundationModels adapter as an Apple-hosted managed asset pack via TestFlight. Everything looks correctly configured end to end but the download just never starts and the statusUpdates sequence is silent. Here's my configuration: App Info.plist: BAHasManagedAssetPacks BAUsesAppleHosting BAAppGroupIDgroup.com.fiuto.shared Entitlement com.apple.developer.foundation-model-adapter on both the app and the asset downloader extension. The asset downloader extension uses StoreDownloaderExtension , returning SystemLanguageModel.Adapter.isCompatible(assetPack) from shouldDownload , and the app group on app and asset download extension is the same. I have exported the adapter with toolkit 26.0.0, obtaining: adapterIdentifier = fmadapter-FiutoAdapter-1234567 I have packaged the asset pack using xcrun ba-package and uploaded it to App Store Connect via Transporter, and I get the ready for internal and external testing state on App Store Connect, and I have uploaded my app build
Replies
1
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0
Views
82
Activity
15h
StoreKit / IAP: Product WAITING_FOR_REVIEW — works locally with production RevenueCat key + Apple Sandbox, fails during App Review
Hello, I need guidance on App Store Connect product state vs StoreKit behavior during App Review. Stack: iOS app (Expo / React Native), subscriptions via RevenueCat + StoreKit. Bundle ID matches App Store Connect. RevenueCat API keys — what I’ve verified locally: With the production RevenueCat API key (iOS appl_..., same as the submitted build), everything works on local device but not when I download it from TestFlight. I have also tested with RevenueCat’s sandbox / test API key (the separate key intended for sandbox/testing). That setup works as well — I can load offerings and complete test purchases the same way What RevenueCat (SDK / dashboard health) reports: Product monthly is configured in RevenueCat. Warnings that products aren’t approved in App Store Connect yet and that the default offering has configuration issues. Apple’s product state: WAITING_FOR_REVIEW. The SDK still states that test purchases are possible. What App Review reports: After onboarding a new business account, “Activate sub
Replies
1
Boosts
0
Views
29
Activity
15h
I can't activate my membership and I'm having a strange problem.
Hello everyone, I'm having trouble with my Apple Developer Program registration and need any help. I received an email from Apple Developer Support stating that my application was rejected because my company website was deemed unusable or invalid. However, my website is active, publicly accessible, and fully functional. The email asked me to submit a new registration application. But when I log into my Apple Developer account, I don't see an option to submit a new application. Instead, I'm redirected to the membership payment page. I completed the payment yesterday, but after payment I still see the same page and the message stating that the process may take up to 48 hours. I also requested a support call from Apple, but haven't been able to connect with anyone yet. At this point, I'm confused: Is my original registration still active? Is my payment being processed normally? Do I still need to submit a new application somehow? Has anyone experienced a similar situation or k
Replies
0
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0
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25
Activity
15h
Reply to autologin required inconsistent for virtualization
Virtualization is not daemon safe [1]: % dyld_info -linked_dylibs /System/Library/Frameworks/Virtualization.framework/Versions/A/Virtualization … weak-link /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit … So if you use it from outside of a non-GUI login context you will inevitably encounter some weirdness. I think it’d be reasonable for you to file an enhancement request for documentation as to what is or isn’t expected to work in these contexts. And if you do that, please post your bug number, just for the record. Having said that, I’ve been talking with some folks here and we have a theory as to what might be going on in this specific case. When you log in via SSH, it doesn’t unlock the keychain, and those errors you posted suggest that the keychain is involved. If you manually unlock the keychain, does that help? Specifically: Boot the host Mac without autologin, so there’s no GUI login context. SSH into that Mac. From the SSH session, run this command: % security unlock-keychain password to
Topic: App & System Services SubTopic: Core OS Tags:
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16h
Reply to Programmatic IP Discovery for VZVirtualMachine in an App Store Sandbox
[quote='884547022, rbmanian75, /thread/822025?answerId=884547022#884547022, /profile/rbmanian75'] Given this, my current focus has shifted to resolving the port forwarding issue. [/quote] Fair enough. I just post an update to your other thread about that specific issue. Regarding the issue here, I don’t think vmnet can do what you want, for the reasons you’ve identified: [quote='884547022, rbmanian75, /thread/822025?answerId=884547022#884547022, /profile/rbmanian75'] The primary challenge is that the network configuration cannot be modified while it is active. [/quote] I’m gonna check on that though, just to be sure. [quote='884547022, rbmanian75, /thread/822025?answerId=884547022#884547022, /profile/rbmanian75'] The documentation suggests using CFRelease, but this is not directly compatible with ARC. [/quote] Right. If you’re using ARC, or Swift, the equivalent technique is to drop any strong references you have to the object. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple
Topic: App & System Services SubTopic: Core OS Tags:
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16h