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Certificate revocation check with SecPolicyCreateRevocation/SecTrustEvaluateWithError does not work
When trying to check if a certificate has been revoked with SecPolicyCreateRevocation (Flags: kSecRevocationUseAnyAvailableMethod | kSecRevocationRequirePositiveResponse) and SecTrustEvaluateWithError I always get the result error code errSecIncompleteCertRevocationCheck, regardless if the certificate was revoked or not. Reproduction: Execute the program from the attached Xcode project (See Feedback FB21224106). Error output: Error: Error Domain=NSOSStatusErrorDomain Code=-67635 revoked.badssl.com,E8,ISRG Root X1 certificates do not meet pinning requirements UserInfo={NSLocalizedDescription=revoked.badssl.com,E8,ISRG Root X1 certificates do not meet pinning requirements, NSUnderlyingError=0x6000018d48a0 {Error Domain=NSOSStatusErrorDomain Code=-67635 Certificate 0 “revoked.badssl.com” has errors: Failed to check revocation; UserInfo={NSLocalizedDescription=Certificate 0 “revoked.badssl.com” has errors: Failed to check revocation;}}} To me it looks like that the revocation check just fails („Failed to
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Reply to Project Overhaul: Can a New Xcode Project Upload to an Existing App ID?
[quote='808430021, wudiandy, /thread/808430, /profile/wudiandy'] does App Store Connect require the new build to originate from the same Xcode project … ? [/quote] No. [quote='808430021, wudiandy, /thread/808430, /profile/wudiandy'] does it only validate the Bundle Identifier and Version/Build Number? [/quote] Yes. Well, it validates a bunch of other stuff as well, but in terms of identifying your app that’s always done by its bundle ID. After that it runs a bunch of validation checks, one of which is to check the versions. Your proposed approach should work just fine; I’ve worked with many developers who’ve done this. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to Need Inputs on Which Extension to Use
Hi @DTS Engineer , Thank you very much for your responses, really helpful. For the past two weeks, I've been experimenting with a macOS System Extension application that manages three different Network Extension providers (NEFilterDataProvider, NETransparentProxyProvider, and NEDNSProxyProvider) housed within a single systemext bundle (Xcode target2), all managed and activated by a single main application(Xcode target1). My goal is to reliably capture comprehensive network activity logs from all three extensions simultaneously, particularly under high-traffic conditions. I've run into a few architectural questions regarding prioritization, concurrency, and logging reliability. Part 1: Extension Activation Order and Execution Predictability When multiple Network Extensions are active, how does the system process traffic, and is there a guaranteed order of execution? Q1: Given that all three extensions are active, is there a predictable order in which the network traffic will hit the providers
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WKNavigationActionPolicy of "cancel" prints stack trace to console
Starting in iOS 26 (tested on 26.1), when I use any of the “policy” methods of WKNavigationDelegate to return an action policy of cancel I get a trace like this printed to console: 1 0x18de71bbc WebKit::WebFramePolicyListenerProxy::ignore(WebKit::WasNavigationIntercepted) 2 0x18db3dd50 WebKit::NavigationState::NavigationClient::decidePolicyForNavigationAction(WebKit::WebPageProxy&, WTF::Ref, WTF::DefaultRefDerefTraits>&&, WTF::Ref, WTF::DefaultRefDerefTraits>&&)::$_0::operator()(WKNavigationActionPolicy, WKWebpagePreferences*) 3 0x100189e5c $sSo24WKNavigationActionPolicyVIeyBhy_ABIeghy_TR 4 0x100189d38 $s16WebkitPolicyTrap14ViewControllerC03webD0_06decideB3For15decisionHandlerySo05WKWebD0C_So18WKNavigationActionCySo0lmB0VctF 5 0x100189df4 $s16WebkitPolicyTrap14ViewControllerC03webD0_06decideB3For15decisionHandlerySo05WKWebD0C_So18WKNavigationActionCySo0lmB0VctFTo 6 0x18db255c0 WebKit::NavigationState::NavigationClient::decidePolicyForNavigationAction(WebKit::WebPageProxy&, WTF::R
Topic: Safari & Web SubTopic: General Tags:
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Reply to How Can I get past "You'll receive an email soon."
Given that you wrote “Created 6d” (6 days ago) and you paid successfully — you are probably still within a “normal but slow” window. I wouldn’t panic yet, but I’d allow maybe up to 7–10 business days. Waiting a bit more is reasonable. Meanwhile you can test your iPhone apps with just Xcode/Apple ID — but full distribution features rely on activation, which may take some days or require manual verification.
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Reply to How to create a dylib for iOS project?
[quote='808473021, raunits, /thread/808473, /profile/raunits'] we need to wrap them in a framework [/quote] Right. And there’s no built-in support for that. There are a couple of paths you might take here: Wrap it yourself. Use a mergeable library. The first option is obvious, but surprisingly tricky. You have to manually create a .framework wrapper around your dynamic library. The tricky part [1] is in crafting the correct Info.plist. I generally recommend that you create a test framework using Xcode and then crib the on-disk structure from that. Alternatively, you could update the build process for that “independent codebase” to create a mergeable library. You can then create a framework within your own app and merge that mergeable library into it. IMPORTANT Do this for each of the platforms you support, and remember that the device and the simulator are different platforms. Your best option here is to do it separately for each platform, and then merge it all together into one XCFramework. Finally,
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Reply to Issue with iOS group entitlements being recognized
You definitely want to use automatic code signing for this stuff (-: Try this: In Signing & Capabilities, enable automatic code signing on both targets. Then remove the App Groups capability from each target. Select a real device as a run destination and choose Product > Build. I’d expect that to work (-: Back in Signing & Capabilities, add the App Groups capability to the app target. And enable the relevant group from the list shown by that capability. Try building again. Repeat steps 4 through 6 for the widget target. How far do you get? And if things fail, what error do you see? Also, what version of Xcode are you using? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to Is there a way for two users to make development builds on separate accounts for one app?
Try this: Using Xcode, create a new project from one of the iOS > App template. During the creation process, select your team, that is, the team that the app was transferred to. And enter the bundled ID of that transferred app. Build that for the device (so not the simulator). Does that work? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to Archive Fails: Conflict with Existing KEXT Developer ID Certificate
I’m glad to hear you get this sorted out. And thanks for posting your solution. [quote='867546022, charles.cc, /thread/807467?answerId=867546022#867546022, /profile/charles.cc'] Do not attempt to configure the Distribution Profile directly in Xcode’s Target settings [/quote] Right. [quote='867546022, charles.cc, /thread/807467?answerId=867546022#867546022, /profile/charles.cc'] only swap in the Distribution Certificates (Manual) during the Organizer Distribution phase. [/quote] Right. When using the Xcode organiser’s distribution workflows, you want the Xcode archive to be Development signed. Anything else is pointless — because when you distribute from the organiser it’s going to overwrite the signature — and a potential source of confusion. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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UISplitViewController.showDetailViewController() not working in iPhone version.
Since updating to Tahoe and Xcode 26 I have found that the UISplitViewController.showDetailViewController() is not working in the iPhone version of my app (it is a universal app). I'm just trying to show a detail view after a tap on a UITableView item. The iPad versions are all working correctly. Has anyone else experienced this or have any advice about what may have changed? Thanks in advance.
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