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“testflight the requested app is not avaliable”

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Production-Grade Implementation Guidance: DCError Matrices, Retry Strategies, and Simulator Testing for App Attest APIs
Hi there, We're implementing Apple's DeviceCheck App Attest for production iOS authentication. The public documentation defines DCError cases but doesn't specify which errors are expected per API method or recommend retry/remediation strategies. We need Apple's guidance to implement robust, production-aligned error handling before rollout. 1. Error Surface per API Method Question: Can you confirm the complete, officially expected set of DCError values for each method? We understand the following errors are possible across App Attest APIs: invalidKey invalidInput featureUnsupported serverUnavailable unknownSystemFailure Specifically, please confirm which errors can occur for: DCAppAttestService.generateKey() DCAppAttestService.attestKey(_:clientData:) DCAppAttestService.generateAssertion(keyID:clientData:) Are there any additional undocumented or edge-case errors we should handle? 2. Retry Strategy & Remediation Matrix Question: For each API method and error code, please help us with prop
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Reply to Individual Enrollment Pending for 48+ Hours — No Response
Dear Apple Developer Support, I am following up on Case ID 30000003529740, submitted several days ago with no response. I purchased the Apple Developer Program (Individual, $99) on March 28, 2026 and received the Order Acknowledgement email. However, my account at developer.apple.com still displays Purchase your membership and I have not received any activation or follow-up communication. I also posted on the Apple Developer Forums but have not received a response there either. Could you please review my enrollment and let me know if any additional information or verification is needed from my side? I am happy to provide whatever is required. Case ID: 30000003529740 Thank you for your help.
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Reply to I have submitted my app and it has been waiting for review.
We submitted the application for review. Six days have passed and we are still waiting for the review process. Even applying for expedited review didn't help at all. How can we get the review result as soon as possible? This time, the review process for the application update is extremely long. After the last submission, the result would be given within 24 hours. We are loyal Apple developers and strictly followed Apple's review policies, hoping to get the result as soon as possible~~~~~
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NSTextAttachment.character symbol suddenly not available anymore resulting in compiler error
I published the latest update of my AppKit app in September with macOS 26.0. I just wanted to create a new update, but compiling on macOS 26.4 now fails because of the symbol NSTextAttachment.character which is referenced in my code. The error is Type 'NSTextAttachment' has no member 'character' I've never experienced before that a symbol suddenly is not available anymore without even a deprecation notice from one OS release to the next, let alone a minor release. Is this a bug in macOS or Xcode, or should I start worrying about symbols becoming unavailable anytime?
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First app release rejected because IAPs didn’t appear, and now the In-App Purchases section is missing from the app version page
I’m trying to submit the first release of my iOS app together with the app’s first consumable in-app purchases, and I’m stuck in what looks like an App Store Connect state issue. My app was already rejected by App Review because the in-app purchases did not appear inside the app when the reviewer opened the paywall. Current setup: First app release Current app version page: iOS App Version 1.0.2 Current attached build: 5 App has never been released before 4 consumable IAPs: com.glowup.credits.100 com.glowup.credits.500 com.glowup.credits.1000 com.glowup.credits.2500 What I see in App Store Connect: All 4 IAPs show Waiting for Review On the iOS App Version 1.0.2 page, the In-App Purchases and Subscriptions section does not appear at all Because of that, I cannot explicitly select or attach the IAPs from the version page What I’ve already done: Uploade
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No internet after reboot for 90s
Development environment: Xcode 26.4, macOS 26.3.1 Run-time configuration: iOS 18.7.6 and higher We have an application running on supervised devices, with an MDM profile typically deployed via jamf. The profile enables a Content Filter, with the two flags Socket Filter and Browser Filter set to true. On the device side, we implement the content filter as a network extension via: a class FilterDataProvider extending NEFilterDataProvider, a class FilterControlProvider extending NEFilerControlProvider. For the record, the FilterDataProvider overrides the handle*() methods to allow all traffic; the handleNewFlow() simply reports the new connection to FilterControlProvider for analysis. Problem: some customers reported that after a reboot of their device, they would not get access to the internet for up to 60s/90s. We have not been able to reproduce the problem on our own devices. What we see is that, even with our app uninstalled, without any Content Filter, it takes roughly 20
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Apple Engaged in Geographic Bias
We are a development team building an application targeted specifically for the Southeast Asian market. We have been caught in a frustrating review cycle and are hoping to get some guidance on how to move forward. The Situation Our application is intentionally unavailable in the United States. Per Apple's guidance, we implemented a We are currently not available in your country error screen that displays when a user's location falls outside our supported regions. This is intentional, expected behavior — not a bug. The Problem Despite providing detailed testing instructions and dedicated test accounts tied to the correct region, our Reviewers consistently: Do not use the test accounts we created for them Do not follow the regional setup instructions we provided Access the app from a US-based location See the geographic restriction screen (the one Apple instructed us to build) Flag it as a bug and reject the submission We have confirmed this is the
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Reply to Is it possible to run both an NEPacketTunnelProvider and an NEDNSProxyProvider simultaneously?
It’s better to reply as a reply, rather than in the comments; see Quinn’s Top Ten DevForums Tips for this and other titbits. (Fortunately you @ mentioned me, otherwise I would’ve never seen this.) Do you know if it's still true that NEDNSProxyProvider is incompatible with Always-On VPN? This has not changed. When the Always On VPN [1] session activates, it specifically stops any existing sessions with the reason NEProviderStopReasonSuperceded. This includes sessions for normal VPN, Personal VPN, DNS proxy, and content filter. AFAICT this interaction isn’t documented in the Apple Platform Deployment guide, and I encourage you to file a bug against the doc to improve that. Please post your bug number, just for the record. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com [1] Hmmm, sometime in the last 9 years Always On VPN lost its hyphen.
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Reply to Local Network permission on macOS 15 macOS 26: multicast behaves inconsistently and regularly drops
Hi Quinn and those following along: The just released 26.5 beta (build 25F5042g) seems to - mostly - solve FB21858319 (After macOS reboots, multicast traffic might not be received by app even with Local Network permitted), what a relief! Now after a reboot, apps directly receive Local Network traffic, no need to toggle permission off and on or restart the app. I've tested a couple of apps across many reboots, seems to behave as expected. One issue (at least) remains: when multiple versions of the app coexist on a machine, the latest installed version won't receive Local Network traffic after macOS reboot until its socket is closed and reopened. The previously installed versions receive Local Network immediately, only the latest version needs a socket restart. It's already much more stable than previously (users had to toggle off and on the Local Network permission and restart the app for traffic to appear), we can now programmatically res
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notarytool not completing
I'm trying to sign my application but the build times out after 90 minutes waiting for notarytool to return. This seems to be getting worse and worse. I have now updated the timeout to 10hours, to see if I can get a response at all. Something is very wrong with the tool. This was working fine up until about the 28th March 2026.
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My App stuck in "Waiting for Review" two week
Hello everyone, My app (ID: 6756186616) was submitted on Mar 15, 2026, and has been stuck in Waiting for Review status for over 17 days. I contacted Developer Support (case #20000111565861) and received confirmation that it's proceeding normally, but no update since. On average, Apple reviews 90 percent of apps within 24 hours. However, there might be cases that need more review time, but mine exceeds two week. Any recent experiences with long queues? Thanks!
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Reply to Need MetricKit Implementation details for MacOS background Application, mainly for
Thanks for all the extra info. Just for the sake of debugging, I want to focus on this: [quote='882548022, PavanGulla, /thread/821002?answerId=882548022#882548022, /profile/PavanGulla'] Both didReceiveMetricPayloads: and didReceiveDiagnosticPayloads: are implemented [/quote] When an app crashes, MetricKit delivers the diagnostic playload immediately after the user relaunches the app. This is great way to test whether the basics are working: Start your app. Kill it from Terminal: % killall -ABRT Test821002 replacing Test821002 with the name of your app. Wait for the crash report window to show up, and then dismiss that. Relaunch the app. You should see the diagnostic payload delivered promptly. Please try this and let me know what happens. ps I realise that you’re primarily interested in metric payloads rather than diagnostic payloads. The purpose of this test is to confirm whether the basics are working. If they are, we can return to the metric payload issue. But i
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Reply to DMG notarization stuck In Progress 8+ hours — 12 submissions, all showing in-progress, not able to found any log related to any submission id.
Same issue, which is how I ended up here looking for answers. New app, 12+ hours. Sounds like need to just wait it out indefintely. I genuinely wish Apple provided some kind of update or logs when notarization was sitting in progress for such extended lengths of time.
Topic: Code Signing SubTopic: Notarization Tags:
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Production-Grade Implementation Guidance: DCError Matrices, Retry Strategies, and Simulator Testing for App Attest APIs
Hi there, We're implementing Apple's DeviceCheck App Attest for production iOS authentication. The public documentation defines DCError cases but doesn't specify which errors are expected per API method or recommend retry/remediation strategies. We need Apple's guidance to implement robust, production-aligned error handling before rollout. 1. Error Surface per API Method Question: Can you confirm the complete, officially expected set of DCError values for each method? We understand the following errors are possible across App Attest APIs: invalidKey invalidInput featureUnsupported serverUnavailable unknownSystemFailure Specifically, please confirm which errors can occur for: DCAppAttestService.generateKey() DCAppAttestService.attestKey(_:clientData:) DCAppAttestService.generateAssertion(keyID:clientData:) Are there any additional undocumented or edge-case errors we should handle? 2. Retry Strategy & Remediation Matrix Question: For each API method and error code, please help us with prop
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Reply to 协议更新 《Apple Developer Program 许可协议》已更新并需要查阅。若要更新现有 App 和提交新 App,账户持有人必须前往 Apple Developer 网站登录账户,查看并接受更新后的协议。
我这边误选了付费APP如何取消这个协议 我的团队ID是6RCUQW8XR3
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Reply to Individual Enrollment Pending for 48+ Hours — No Response
Dear Apple Developer Support, I am following up on Case ID 30000003529740, submitted several days ago with no response. I purchased the Apple Developer Program (Individual, $99) on March 28, 2026 and received the Order Acknowledgement email. However, my account at developer.apple.com still displays Purchase your membership and I have not received any activation or follow-up communication. I also posted on the Apple Developer Forums but have not received a response there either. Could you please review my enrollment and let me know if any additional information or verification is needed from my side? I am happy to provide whatever is required. Case ID: 30000003529740 Thank you for your help.
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Reply to I have submitted my app and it has been waiting for review.
We submitted the application for review. Six days have passed and we are still waiting for the review process. Even applying for expedited review didn't help at all. How can we get the review result as soon as possible? This time, the review process for the application update is extremely long. After the last submission, the result would be given within 24 hours. We are loyal Apple developers and strictly followed Apple's review policies, hoping to get the result as soon as possible~~~~~
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NSTextAttachment.character symbol suddenly not available anymore resulting in compiler error
I published the latest update of my AppKit app in September with macOS 26.0. I just wanted to create a new update, but compiling on macOS 26.4 now fails because of the symbol NSTextAttachment.character which is referenced in my code. The error is Type 'NSTextAttachment' has no member 'character' I've never experienced before that a symbol suddenly is not available anymore without even a deprecation notice from one OS release to the next, let alone a minor release. Is this a bug in macOS or Xcode, or should I start worrying about symbols becoming unavailable anytime?
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187
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First app release rejected because IAPs didn’t appear, and now the In-App Purchases section is missing from the app version page
I’m trying to submit the first release of my iOS app together with the app’s first consumable in-app purchases, and I’m stuck in what looks like an App Store Connect state issue. My app was already rejected by App Review because the in-app purchases did not appear inside the app when the reviewer opened the paywall. Current setup: First app release Current app version page: iOS App Version 1.0.2 Current attached build: 5 App has never been released before 4 consumable IAPs: com.glowup.credits.100 com.glowup.credits.500 com.glowup.credits.1000 com.glowup.credits.2500 What I see in App Store Connect: All 4 IAPs show Waiting for Review On the iOS App Version 1.0.2 page, the In-App Purchases and Subscriptions section does not appear at all Because of that, I cannot explicitly select or attach the IAPs from the version page What I’ve already done: Uploade
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No internet after reboot for 90s
Development environment: Xcode 26.4, macOS 26.3.1 Run-time configuration: iOS 18.7.6 and higher We have an application running on supervised devices, with an MDM profile typically deployed via jamf. The profile enables a Content Filter, with the two flags Socket Filter and Browser Filter set to true. On the device side, we implement the content filter as a network extension via: a class FilterDataProvider extending NEFilterDataProvider, a class FilterControlProvider extending NEFilerControlProvider. For the record, the FilterDataProvider overrides the handle*() methods to allow all traffic; the handleNewFlow() simply reports the new connection to FilterControlProvider for analysis. Problem: some customers reported that after a reboot of their device, they would not get access to the internet for up to 60s/90s. We have not been able to reproduce the problem on our own devices. What we see is that, even with our app uninstalled, without any Content Filter, it takes roughly 20
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32
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Apple Engaged in Geographic Bias
We are a development team building an application targeted specifically for the Southeast Asian market. We have been caught in a frustrating review cycle and are hoping to get some guidance on how to move forward. The Situation Our application is intentionally unavailable in the United States. Per Apple's guidance, we implemented a We are currently not available in your country error screen that displays when a user's location falls outside our supported regions. This is intentional, expected behavior — not a bug. The Problem Despite providing detailed testing instructions and dedicated test accounts tied to the correct region, our Reviewers consistently: Do not use the test accounts we created for them Do not follow the regional setup instructions we provided Access the app from a US-based location See the geographic restriction screen (the one Apple instructed us to build) Flag it as a bug and reject the submission We have confirmed this is the
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50
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Reply to Is it possible to run both an NEPacketTunnelProvider and an NEDNSProxyProvider simultaneously?
It’s better to reply as a reply, rather than in the comments; see Quinn’s Top Ten DevForums Tips for this and other titbits. (Fortunately you @ mentioned me, otherwise I would’ve never seen this.) Do you know if it's still true that NEDNSProxyProvider is incompatible with Always-On VPN? This has not changed. When the Always On VPN [1] session activates, it specifically stops any existing sessions with the reason NEProviderStopReasonSuperceded. This includes sessions for normal VPN, Personal VPN, DNS proxy, and content filter. AFAICT this interaction isn’t documented in the Apple Platform Deployment guide, and I encourage you to file a bug against the doc to improve that. Please post your bug number, just for the record. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com [1] Hmmm, sometime in the last 9 years Always On VPN lost its hyphen.
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3d
Reply to Local Network permission on macOS 15 macOS 26: multicast behaves inconsistently and regularly drops
Hi Quinn and those following along: The just released 26.5 beta (build 25F5042g) seems to - mostly - solve FB21858319 (After macOS reboots, multicast traffic might not be received by app even with Local Network permitted), what a relief! Now after a reboot, apps directly receive Local Network traffic, no need to toggle permission off and on or restart the app. I've tested a couple of apps across many reboots, seems to behave as expected. One issue (at least) remains: when multiple versions of the app coexist on a machine, the latest installed version won't receive Local Network traffic after macOS reboot until its socket is closed and reopened. The previously installed versions receive Local Network immediately, only the latest version needs a socket restart. It's already much more stable than previously (users had to toggle off and on the Local Network permission and restart the app for traffic to appear), we can now programmatically res
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Views
Activity
3d
notarytool not completing
I'm trying to sign my application but the build times out after 90 minutes waiting for notarytool to return. This seems to be getting worse and worse. I have now updated the timeout to 10hours, to see if I can get a response at all. Something is very wrong with the tool. This was working fine up until about the 28th March 2026.
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1
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0
Views
251
Activity
3d
My App stuck in "Waiting for Review" two week
Hello everyone, My app (ID: 6756186616) was submitted on Mar 15, 2026, and has been stuck in Waiting for Review status for over 17 days. I contacted Developer Support (case #20000111565861) and received confirmation that it's proceeding normally, but no update since. On average, Apple reviews 90 percent of apps within 24 hours. However, there might be cases that need more review time, but mine exceeds two week. Any recent experiences with long queues? Thanks!
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2
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77
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Reply to AppStore Connect: cannot Add for Review
same issue happening no message nothing its so hard to debug
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Reply to Need MetricKit Implementation details for MacOS background Application, mainly for
Thanks for all the extra info. Just for the sake of debugging, I want to focus on this: [quote='882548022, PavanGulla, /thread/821002?answerId=882548022#882548022, /profile/PavanGulla'] Both didReceiveMetricPayloads: and didReceiveDiagnosticPayloads: are implemented [/quote] When an app crashes, MetricKit delivers the diagnostic playload immediately after the user relaunches the app. This is great way to test whether the basics are working: Start your app. Kill it from Terminal: % killall -ABRT Test821002 replacing Test821002 with the name of your app. Wait for the crash report window to show up, and then dismiss that. Relaunch the app. You should see the diagnostic payload delivered promptly. Please try this and let me know what happens. ps I realise that you’re primarily interested in metric payloads rather than diagnostic payloads. The purpose of this test is to confirm whether the basics are working. If they are, we can return to the metric payload issue. But i
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