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Visual Studio Maui IOS

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iOS 26.1 b1 tableview line seperator showing even when set to .none in IB (Xib)
Hey All, Curious if you guys are seeing the same thing for those who are using Interface Builder Files (Xib) i set the line seperator to none and on my app (built against ios 18 on the app store, but doesnt matter if i build it against ios 26, or ios 26.1) when running on iOS 26.1 the line seperator will show even when i set it to None. Funny enough if i just play around with the XIB file and set it to single line and maybe RED color the IB file will show it but when running it its the same old default dark greyish color. BUT if i set the line seperator in CODE either to be none or with single line + red it looks good when running on sim / device. So it seems to be an issue with XIB files not being respected in iOS 26.1 (only) i have submitted a feed back FB20466783, hope this helps any xcode devs / uikit devs. thank you ! (I did post this in the xcode forums, but honestly i think its more of a uikit issue than xcode as the IB File visually looks good when
Topic: UI Frameworks SubTopic: UIKit
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App getting Crashed in Test Flight
The issue arises only when the .ipa is uploaded to App Store Connect via Xcode. When attempting to download the app through TestFlight, it crashes. This behaviour is isolated to TestFlight and does not occur in any other environment. To clarify the issue: the build is successfully running in Xcode across all iOS devices and versions without any problems. Additionally, the same production .ipa file downloaded from Firebase is functioning as expected.
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How Should a Beginner Properly Start iOS Development? Seeking Advice from Experienced Developers
Hello everyone, I'm a 2nd-year Computer Science student who's excited to dive into iOS development, and I'd really appreciate some guidance from the experienced developers in this community. MY CURRENT BACKGROUND I have a solid foundation in programming fundamentals through my university coursework (data structures, algorithms, OOP concepts), and I'm familiar with general software development principles. However, iOS development is entirely new territory for me, and I want to make sure I start on the right foot. WHAT I'M LOOKING TO UNDERSTAND Learning Path & Technologies Should I start with UIKit or SwiftUI? I've heard conflicting opinions about this How important is it to learn Objective-C in 2025, or should I focus solely on Swift? Are there any foundational Apple frameworks I should prioritize learning early on? Roadmap & Structured Learning Is there a recommended roadmap or learning sequence I should follow? What skills/topics should I master before moving to more advanced concep
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Reply to Apple Watch Ultra exercise app and activity rings won’t connect after charging
While it may be an issue with the app, it is absolutely an issue because of iOS 26 beta. When I posted this comment in the Apple Support Community, it was removed because it dealt with a beta level issue and was not appropriate for that forum. Any assistance would be incredibly appreciated because it continues to have this same issue since updating my watch and phone to iOS 26 beta.
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Reply to How Should a Beginner Properly Start iOS Development? Seeking Advice from Experienced Developers
I can tell you how I got into iOS development and try to answer some of your questions. I started by trying to find tutorials online, but the ones I found were either too simple or did not explain anything properly. I even bought a course at Udemy but that course also did not go into the details as much as I had hoped. I finally stumbled upon the iOS course at Stanford: https://cs193p.stanford.edu Back then it was available at iTunes U (which does not exist anymore), and included the lecture videos and the course work. I watched all the videos and, crucially, did all the course work. Doing the exercises was really essential because when you listen to the lectures it all sounds easy but when you try to do it yourself it's not so easy 😄 That course was exactly what I needed: it did not require any prior knowledge except for general programming, went into the details but explained everything. Definitely can recommend it if the videos are still made available, you will have to check. To your qu
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Navigation bar fade breaks when using .ignoresSafeArea() on inverted ScrollViews in iOS 26
I’m seeing a strange visual bug in iOS 26 when building chat-style UIs that use an inverted ScrollView or List (via .rotationEffect(.radians(.pi)) and .scaleEffect(x: -1, y: 1)) to anchor messages at the bottom. When I add .ignoresSafeArea() to let the chat bleed behind the navigation bar - the new navigation bar fade (that subtle top-to-bottom gradient Apple added in iOS 26) behaves incorrectly. Instead of fading from the top of the screen toward the nav bar, it fades upward from the bottom of the view, effectively covering the entire screen with the gradient. This only happens when the view is inverted. If I remove .ignoresSafeArea(), the fade looks correct — but then my chat no longer extends behind the nav bar. It looks like the fade effect is being applied in the transformed coordinate space of the inverted scroll view rather than in visual screen space. I haven’t found a reliable workaround besides disabling the fade (which isn’t really possible). Has anyone found a p
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Reply to Xcode build running into issues
Thanks for the post. I understand that you are encountering difficulties with your iOS build process. To assist you in troubleshooting and potentially resolving these issues, I recommend following a systematic approach: Update Xcode: Verify that Xcode is configured to utilize the most recent iOS 26 versions. Xcode 26.1 is the latest release at this time I believe. Update macOS: Ensure that macOS has also been updated to enable Xcode functionality. Examine Error Messages: Carefully review the error messages you are encountering. They can provide valuable insights into the underlying causes of the issues. Identify Specific Warnings or Errors: Look for any specific warnings or errors related to SDK mismatches, missing frameworks, or build settings. Please provide the error messages here. Please specify the simulator you are using. Please provide any specific error messages or additional context you can offer, and I will be happy to provide more targeted advice. Albert Pascual
  Worldwide Devel
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Xcode build running into issues
I have been trying to run the ios build and facing issues since last few days. I installed xcode with ios26 and switched to xcode 16.2 beta and now in xcode16.1. My development is blocked as am hitting errors one after the other. Can you point me to any configuration which works ? My development is blocked and its real pain.
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Reply to Widget with Core Data guidance
Yes, I do believe a widget similar to the clock widget would definitely serve my purposes. And I see that widget works on iOS 15 and 18+ which is also what I want Is there an example app that Apple has that shows how to create that list within the widget? I may need to read through more doc's to learn how to do this. Thanks so much for your answer!
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Validation error, when I try to upload a game to Testflight
Hello everyone and thank you for you're time! I got an issue with uploading several icons to testflight. I'm using Game Maker Studio as my engine for the game. This is the error that I'm getting, even when I try to use the old icons for the game, that worked in the past. I tried to transform the icons, using this site https://makeappicon.com/, but I still got the same validation error. Can you help me fixing the issue - thank you so much!
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Storefront Country Code Inaccuracy on iOS 18
I am currently developing a feature to support global privacy compliance, which relies on accurately obtaining the user’s App Store country/region. Based on this country/region information, out App dynamically display privacy policies that comply with local regulations. To retrieve this information, I use the relevant StoreKit APIs. API usage examples: Objective-C: NSString *countryCode = [SKPaymentQueue defaultQueue].storefront.countryCode; Swift let storefront = await Storefront.current let code = storefront?.countryCode However, during sandbox account testing on iOS 18.0 and above, I noticed that the returned country code does not match the actual country/region configured in the sandbox Apple ID. This issue does not occur on systems below iOS 18.0, where the country code returned by the API matches the account setting. Since this discrepancy can directly affect the accuracy of our compliance logic, I would appreciate your clarification on the following points: Is this a known change in b
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Reply to Wifi Aware iOS devices authentication fails after a period of time
[quote='861192022, nikiizvorski, /thread/800457?answerId=861192022#861192022, /profile/nikiizvorski'] no a sample project in general. [/quote] I’m confused. We have an iOS-to-iOS sample, namely Building peer-to-peer apps. And I know you know about it because you referenced it in your earlier message on this thread. Did you perhaps miss the Download button at the top of that page? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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