In the Unity settings, I set the version to 2.0 and the build to 2. In the generated .xcodeproj folder, I noticed that the main directory's Info.plist has the correct settings. However, the CFBundleShortVersionString in both UnityFramework/Info.plist and Unity-iPhone Tests/Info.plist remains as 1. I'm unsure if this is the cause of the issue. Do I need to modify these manually?
Topic:
Developer Tools & Services
SubTopic:
General