I want to know are depth map and RGB image are perfectly aligned(do both have the same principle point)? If yes then how the depth- map is created. The depth map on iphone12 has 256x192 resolution as opposed to an RGB image (1920x1440). I am interested in exact pixel-wise depth. Is it possible to get the raw depth map of 1920x1440 resolution ? How is the depth-map is created at 256 x 192 resolution? Behind the scenes does the pipeline captures it at 1920 x1440 resolution and then resize it to 256x192? I have so many questions as there are no intrinsic, extrinsic, and calibration data given regarding the lidar. I would greatly appreciate it if someone can explain the steps from a computer-vision perspective. Many Thanks
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Are external applications not suppose to work yet with maps such as yelp or zomato or is it a bug? The apps don't do what they say they can do with apple maps.
Topic:
App & System Services
SubTopic:
Core OS
Tags:
How are debug maps saved in Mach-O files? I'm trying to essentially recreate the output of dsymutil -dump-debug-map.
Is there any way to load a static map using MapkitJS? I see there are some solutions using the Swift implementation using the snapshot functionality, but I can't find anything from the MapkitJS docs.
I've noticed a load of 500 errors in my web inspector when viewing maps - it's trying to load /md/v1/shield? from the CDN. Interestingly, it only seems to happen on UK and Ireland maps. Other countries don't even seem to try accessing these resources; but if you look at a map for UK or Ireland, then you will see dozens of failed requests for these shield resources. I don't think it's anything to do with my implementation, as I can replicate it when looking at one of Apple's example maps and repositioning to view the UK. Does anyone know why these shield resources are only used for the UK? And why they're not working?
I have an app that shows where busses are on their routes. Many times when panning around or trying to zoom in or out the app stalls. When location manager makes a call to didUpdateLocations, I reload the map with the possible change in the bus location. To get the change information I have to use NSURL to grab an xml file and parse it for bus route name, gps data, etc. Is this nsurl call blocking the app? Is there a way to put this call on a different thread so it is not blocking the pan/zoom actions on the map?Is there a better forum to ask this question?Thanks
what we must to use we need to take the user show on map to take the location and get some data or what we must to do with map is it become only to show our data and the user just move around and see data with MapCameraPosition that heavy work i wish there is another way ? i need to take the cunterly location on map
Goal: Bake Vector Displacement in Zbrush Render in Scenekit/MetalProcess:Im using this Zbrush diagnostic file, to know proper settings for baking: http://docs.pixologic.com/user-guide/3d-modeling/exporting-your-model/vector-displacement-maps/Result:When rendered in Scenekit, I found no “perfect sphere” and you can see on images attached.Does anyone know correct settings for VDM in Scenekit?
Using iOS 14 and the Parking app category, is it possible to control the zoom level of the map in CPPointOfInterestTemplate? There are cases where certain coordinates don't have parking suggestions in which cases the map is usually zoomed out all the way by the system.
Maps, when using GPS for routing, seems fully instable in iOS 11 beta. It tends to crash without warning every 3-4 minutes. Seems unrelated to signal strength.
Does NSData dataWithContentsOfFile/initWithContentsOfFile with NSDataReadingMappedIfSafe always use mmap(2) which guards against the file being unlinked while it is mapped?I've created an NSData instance using - initWithContentsOfFile:options:error: with options = NSDataReadingMappedIfSafe, on a file in my sandbox Documents folder, deleted the file and continued to read from the NSData instance with no issues. But I can't tell for sure if this will always be the case. It seems that on iOS one should always be able to rely on mmap(2) behavior since the Documents folder is pretty much always there.Can someone from Apple comment? Thanks!
Hi, how can i add offline vectormap in my IOS app? I need to open any of the following formats: .MAP .OSM or .PBF with using the following styles: CartoCSS, Mapnik or MapsforgeRenderTheme. I want to be able set annotation with some actions.
Hi there. Apple Vision Pro is now (recently!) a valid build target for Unreal Engine - but you're going to want to use 5.4 from source and there are a few gotchas you'll have to mind. This quickstart guide should get you most of the way there - just remember to build 5.4 from source (which isn't documented in the guide): https://dev.epicgames.com/community/learning/tutorials/1JWr/unreal-engine-apple-vision-pro-quick-start-guide
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
After a bit more digging, I believe this only affects the simulator. It seems to occur anytime an overlay on a map is rendered. When the map position changes for any reason, e.g. scrolling the map, the leak gets bigger. Obviously this becomes a more significant issue if the map position changes automatically as in Henrivb's case and mine. You can see the leak grow just by rendering one overlay on a map, then moving the map around. I've filed feedback to Apple on this as well.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
Currently, I have to search by the user account ID via XMLHttpRequest, parse the JSON response for the RSS feed, make another XMLHttpRequest to parse that feed for the specific GUID of the podcast I'm looking for. Is there a way to target that podcast with one XMLHttpRequest call and have it returned as JSON?