Search results for

4.3

600 results found

Post

Replies

Boosts

Views

Activity

How Long Until Apps from a Terminated Apple Developer Account Are Fully Removed?
Hey everyone, I’m dealing with a frustrating situation and hoping someone here can share insights. My app has been rejected multiple times under Guideline 4.3(a) - Spam, with Apple stating it resembles an app from a terminated Apple Developer account. Here’s the context: A month ago, my teammate purchased an Apple Developer account from a 3rd party. Then after the app was submitted, we got rejection after that, a couple of hours later. The old account was terminated. The termination notice cited Section 3.2(f) of the ADP Agreement, mentioning commit any act intended to interfere with any of the Apple Software or Services, the intent of this Agreement, or Apple’s business practices including, but not limited to, taking actions that may hinder the performance or intended use of the App Store, Custom App Distribution, TestFlight, Xcode Cloud, Ad Hoc distribution, or the Program…. This old account was purchased from a suspicious source, which may be why it was terminated and you can imagine my relationsh
0
0
495
Jan ’25
Build Failing - Undefined symbols for architecture x86_64:
Hi Team, I am getting the below error when I build the app. Please someone guide me in resolving this issue? I have already tried these solutions. 1) Enable bitcode --> No Undefined symbols for architecture x8664: boost::redetail106300::perlmatcher<char const*, std::_1::allocator, boost::regextraits<char, boost::cppregextraits >::find(), referenced from: bool boost::regexsearch<char const*, std::1::allocator, char, boost::regextraits<char, boost::cppregextraits >(char const*, char const*, boost::matchresults<char const*, std::1::allocator >&, boost::basicregex<char, boost::regextraits > const&, boost::regexconstants::matchflags, char const*) in libFlipper-Folly.a(Uri.o) folly::detail::crc32ccombinehw(unsigned int, unsigned int, unsigned long), referenced from:... yarpl::credits::add(long long, long long), referenced from:... yarpl::credits::consume(long long&, long long), referenced from:... folly::init(int*, char***, bool), referenced from:... boost::redetail10630
0
0
1.4k
Jul ’20
Multiple Bundle IDs for the same app for Apple Business Manager Distribution
Our app is solely a Business to Business app. We have some client requirements for installing the test and production version of the app on the same device at the same time. What we would like to do is distribute the same app with different bundle ids. eg com.ourbundleid.appname com.ourbundleid.appname.test I know the guidelines specify to not do this under the 4.3 Spam section but this is a specific request from a number of our clients to have a duplicate version, given that its B2B is there a possibility for exemption for B2B apps? Thanks
0
0
151
Mar ’25
Guideline 4.1 - Design - Copycats change to Guideline 4.3(a) - Design - Spam
Regarding 4.1, I deleted the ranking and text of the title according to your instructions and submitted it. It turned into 4.3(a) spam. How should I deal with it? Why did it become 4.3? The following is the information given by the 2nd review team Hello, Thank you for your resubmission. Upon further review, we identified additional issues that need your attention. See below for more information. If you have any questions, we are here to help. Reply to this message in App Store Connect and let us know. Review Environment Submission ID: fd44c6b9-ff2d-4ee5-bf5c-c1ede1a5b6b4 Review date: June 10, 2024 Version reviewed: 1.0.0 Guideline 4.1 - Design - Copycats The app or its metadata appears to contain potentially misleading references to third-party content. Specifically, the app includes content that resembles one or multiple third-party sports teams and/or leagues without the necessary authorization. Next Steps If you have the necessary rights to distribute an app with this third-party content,
Topic: Design SubTopic: General
1
0
1.3k
Jun ’24
Xcode 8 crashes when iPhone connected and iPhone is selected as device
I am having a problem where I am trying to run an app on my new iPhone SE in Xcode and when I select the device, Xcode immediately crashes every time.I tried doing the steps detailed in this video: https://www.youtube.com/watch?v=2O_8HAsz_gU(creating a certificate, I actually have 3 from trying 3 times, creating an app ID for my project, setting the Device Identifier with the UDID taken from iTunes, and setting up the provisioning profile).I looked up other answers and people have said to delete the DerivedData folder, but that has not worked. Running in simulator works, just when I switch from simulator to iPhone, Xcode crashes, I don't even have time to press the run button. Anyone have any ideas?Below is the crash report:Process: Xcode [910]Path: /Applications/Xcode.app/Contents/MacOS/XcodeIdentifier: com.apple.dt.XcodeVersion: 8.3.2 (12175)Build Info: IDEFrameworks-12175000000000000~4App Item ID: 497799835App External ID: 821771079Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Xcode [910]Us
0
0
1.1k
Aug ’17
App description / country
Hi,My following question contains two parts: My source code organization & the countries description with my issue.1. Source code organizationI am actually working on an application for eleven countries. All these countries have the same source code but not the same functionalities. Indeed, some features are only available for some countries (feature flag).2. Countries description on iTunes ConnectOn iTunes Connect and for an app version, some countries aren't available (example: Poland). What're the best practices to describe a functionality in its own language and that'is only available for this country(feature flag)? I would like to conserve one source code and one app on the app store without making different apps (1 per country) in order to avoid the section 4.3 (Spam) from the reviews guidelines.Thank you in advance.
0
0
417
Mar ’18
AW 3 Battery
I have an Apple Watch 3 running 4.3 (15T5212a) and I have noticed the battery draining a lot quicker than normal. Usually, I can get at least 2 full days without charging it. I am not extensively using the Watch. Yes, I am aware that beta versions are not stable releases and there are hidden bugs. I may wait to install watchOS 4.3.1 or I may not wait.
0
0
741
Apr ’18
Apple review team violates policy
According to Apple's new policy ( https://developer.apple.com/news/?id=84w3e5bm ) - bug fixes will no longer be delayed over guideline violations except for those related to legal issues. You’ll instead be able to address guideline violations in your next submission.. In 2019 updates to my apps were rejected due to apple Guidelines (note - not safety, not legal - guidelines) violation 4.3 - smap (I have only few of them and they are NOT reskins - they do share similar functionality, though not the same, and different graphics - they are similar only in a way any match 3 is similar to each other). A week ago I wanted to publish and update (SDK update and bugfixed, not gameplay or etc) again, and was still rejected - though obviously it should be allowed. Correct me if I am wrong or misunderstood the sentence from the top of my post. Otherwise whom do I contact to change my reviewer for the one that follows rules? Thank you
0
0
233
Nov ’20
About Guideline 4.2.6
In Guideline 4.2.6.Apps created from a commercialized template or app generation service will be rejected unless they are submitted directly by the provider of the app’s content. These services should not submit apps on behalf of their clients and should offer tools that let their clients create customized, innovative apps that provide unique customer experiences.This Guideline is very similar to Guideline 4.3.How to comply with Guideline 4.2.6 without violating Guideline 4.3?Is it possible to just use the tool to create an similar app and submit it using the client's developer account?Is there an impact if the customer's developer account is an individual developer account and not an enterprise developer account?
0
0
1k
Jun ’18
1.0 Information Request and your app does not comply with Guideline 4.3
I have more then 150 stickers pack in AppStore. Last one was published week ago. Today I got 1.0 Information Request to last pack with next messageHello,We're writing to provide information about your app's review.We found that your app does not comply with Guideline 4.3 of the App Store Review Guidelines, because your app provides the same feature set as many of the other apps you've submitted to the App Store; it simply varies in content or language.You will need to combine apps with similar feature sets into a single container app, differentiating varied content within your app by categorizing elements into groups, using the in-app purchase API and location services to deliver content to users. Once you have done so, please reply to this message via Resolution Center indicating the app name and Apple ID of any container apps submitted under your Apple Developer Program account.Transferring and submitting this app, or other associated apps, under a new or existing Apple Developer Program account is
0
0
564
Nov ’18
why?
Why? Our app got rejected because of 4.3? The review reply is as follows Hello, We are not able to provide feedback on app concepts or features, but we recommend evaluating your suggestions against the App Store Review Guidelines, as well as the iOS Developer Program License Agreement (PLA), and the Human Interface Guidelines. Additionally, if you are considering implementing any of the following functionality, we recommend reviewing all associated reference material and other resources available on Apple Developer for any additional requirements. -Apple Developer -Apple Copyright and Trademark Guidelines -Game Center -iCloud -In-App Purchases You may also choose to post a question in the Apple Developer Forums. Best regards, App Store Review
0
0
196
Nov ’22
Uploading a Whitealabel app to the App Store
I am whitelabeling the Rocket.Chat app for use with a small but growing group of people. I want to make it as easy as possible for them to download and use the app as many of them are not very tech savvy. When going to upload the app, the review process flagged it as a violation of guideline 4.3 - Spam. My question is: 1) Is there another way that would be better to distribute my app? 2) Is there a way I can change my app or my listing so as not to violate 4.3 as spam is absolutely not my intension. Thank you for your help!
0
0
1.2k
Jan ’23
Seeking Assistance to Address Guideline 4.3(a) Rejection - App Concept and Functionality Concerns
Hello Apple Developer Community, I hope this message finds you well. My app submission was recently rejected under Guideline 4.3(a) due to the App Review Team's determination that my app shares similarities in binary, metadata, and concept with apps submitted by other developers, with only minor differences. The feedback I received stated: We still found that your app shares a similar binary, metadata, and concept as apps submitted to the App Store by other developers, with only minor differences. Since we do not accept spam apps on the App Store, we encourage you to review your app concept and submit a unique app with distinct content and functionality. I have already made significant efforts to differentiate my app by implementing unique features and functionality tailored to my audience. However, I’d like to better understand: What specific aspects of my app might be contributing to the similarity concerns? How can I further highlight the unique features and functionality of my app to meet Apple's
1
0
366
Nov ’24