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iPhone 16 pro

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iPadOS 26 UISearchController bug causing presented view controller to be dismissed
Under iPadsOS 26.0 and 26.1, if a view controller is presented with a presentation style of fullScreen or pageSheet, and the view controller is setup with a UISearchController that has obscuresBackgroundDuringPresentation set to true, then when cancelling the search the view controller is being dismissed when it should not be. To replicate, create a new iOS project based on Swift/Storyboard using Xcode 26.0 or Xcode 26.1. Update ViewController.swift with the following code: import UIKit class ViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() view.backgroundColor = .systemBackground title = Root navigationItem.rightBarButtonItems = [ UIBarButtonItem(title: Full, primaryAction: .init(handler: { _ in self.showModal(with: .fullScreen) })), UIBarButtonItem(title: Page, primaryAction: .init(handler: { _ in self.showModal(with: .pageSheet) })), UIBarButtonItem(title: Form, primaryAction: .init(handler: { _ in self.showModal(with: .formSheet) })), ] } private func showModal(with sty
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Summary of iOS/iPadOS 26 UIKit bugs related to UISearchController & UISearchBar using scope buttons
All of these issues appear when the search controller is set on the view controller's navigationItem and the search controller's searchBar has its scopeButtonTitles set. So far the following issues are affecting my app on iOS/iPadOS 26 as of beta 7: When the scopeBarActivation of UISearchController is set to .onSearchActivation, the preferredSearchBarPlacement of the navigationItem is set to .integratedButton, and the searchBarPlacementAllowsToolbarIntegration is set to false (forcing the search icon to appear in the nav bar), on both iPhones and iPads, the scope buttons never appear. They don't appear when the search is activated. They don't appear when any text is entered into the search bar. FB19771313 I attempted to work around that issue by setting the scopeBarActivation to .manual. I then show the scope bar in the didPresentSearchController delegate method and hide the scope bar in the willDismissSearchController. On an iPhone this works though the display is a bit clunky. On an iPad,
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UICollectionView list: leading swipe overshoots in expanded split view for .plain/.grouped; .insetGrouped OK (iPadOS 26 b5–b8) [FB19785883]
Hi all, Sharing a reproducible UIKit issue I’m seeing across multiple iPadOS 26 betas, with a tiny sample attached and a short video. Short video https://youtu.be/QekYNnHsfYk Tiny project https://github.com/yoasha/ListSwipeOvershootReproSwift Summary In a UISplitViewController (.doubleColumn), a UICollectionView using list layout shows a large leading-swipe overshoot when the split view is expanded (isCollapsed == false). The cell content translates roughly 3–4× the action width. Repros with appearance = .plain and .grouped Does not repro with .insetGrouped Independent of trailing provider (issue persists when trailing provider is nil) Collapsed split (compact width) behaves correctly Environment Devices: iPad Air (3rd gen), iPadOS 26.0 (23A5326a) → Repro Simulators: iPad Pro 11-inch (M4), iPadOS 26.0 beta 6 → Repro Also tested on device: iPadOS 26 beta 5, 6, 7, 8 Xcode: 26.0 beta 6 (17A5305f) Steps to reproduce Launch the sample; ensure the split is expanded (isCollapsed == false). In the secondary
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DeviceSupport watchOS 10.6
I am trying to run the simple demo app from xcode on my Apple Watch SE 1st gen, which has WatchOS 10.6 This turned out to be an impossible mission. I have xcode 16.1 installed, can't downgrade to 15.4 (which is the latest that supports this os) since it won't run on my OS (Sequoia), using parallels I installed Sonoma and xcode 15.4 but it won't recognize my iphone or my watch. Asking ChatGPT it seems that it is possible to use the DeviceSupport watchOS 10.6 image if I get it from someone, but loading it up the right way on my machine turned out to be impossible. Any recommendations / help / link to this file where I can download it?
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Reply to DeviceSupport watchOS 10.6
Hi! I am not getting an error, the watch is simply not shown in the Devices view. I see my iphone, not the watch. The watch is properly connected to my iphone. I've gone through all the usual suspects (restart all, remove trust, remove this and that, restart again, etc.)
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app to restriction student phone use in schools
I work at a school in NYC and have a software idea that could better support the new NYC phone ban law than current market options (i.e. Yondr pouches). Right now at my school, students and staff scan a QR code upon entering the building to indicate that they are in the building. They scan again on the way out to indicate they've left the building. This is super helpful for attendance, particularly in emergency situations (fire drills, etc). Imagine if when students scanned their QR code, it also activated an app similar to Opal or ScreenZen, but with an admin preset whitelisted apps. The idea is that this app would default deny access to all apps on students' phones except the admin preset whitelisted ones such as Phone, Calculator, etc. Depending on the age/needs of the student, other apps like Spotify, or medical apps could also be whitelisted. My question is -- is this idea possible to create? We would need admin preset controls to create the preset whitelist. We can't have stud
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Reply to How to consume a dynamic Xcode framework?
Hi, thanks for mentioning the .exp file approach. This works well with the scenario I explained above (dynamic framework depending on static libs). However, when I tried this with a slightly different project configuration, I faced linker errors. I replaced the static libs with dynamic libs. So, now I have a dynamic framework with 3 target dependencies, each being a dynamic library. This project builds and runs fine when tested on the iOS simulator. But according to our other discussion here, when I test this on a real iPhone, it builds fine but fails at runtime with a linker error: 0_abort_with_payload and Xcode shows the following assembly instructions specifying the error Thread 1: signal SIGABRT - dyld`: 0x1aa0a15f8 <+0>: mov x16, #0x209 0x1aa0a15fc <+4>: svc #0x80 -> 0x1aa0a1600 <+8>: b.lo 0x1aa0a1620 ; <+40> 0x1aa0a1604 <+12>: pacibsp 0x1aa0a1608 <+16>: stp x29, x30, [sp, #-0x10]! 0x1aa0a160c <+20>: mov x29, sp 0x1aa0a1610 <+24>: bl 0x
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ios 26 beta: Podcast chapter images not updating on Carplay or USB/Bluetooth
With ios 26 the chapter images are not updating anymore. At first I thought this is carlay related but it also occures when the phone is connected only through USB or bluetooth to play a podcast. I tried Apple podcasts and other apps like Pocketcast or audible. Same problem. The phone shows the correct chapter image while my car shows the inital image all the time. Even tried a different car :-) I checked focus and settings but found nothing related. With ios18 everything works fine. Any ideas?
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AirPods Pro 3 Disconnecting from Apple Ultra 3 consistently
I have both apple devices, AirPods Pro 3 is up to date and Ultra 3 is on watch os 26.1 latest public beta. Each morning when I would go on my mindfulness app and start a meditation or listen to Apple Music on my watch and AirPods Pro 3, it will play for a few seconds then disconnects. My bluetooth settings on my watch says my AirPods is connected to my watch. I also have removed the tick about connecting automatically to iPhone on the AirPods setting in my iPhone. To fix this I invariably turn off my Apple Watch Ultra 3 and turn it on again. Then the connection becomes stable. I am not sure why I have to do this each morning. It is frustrating. I am not sure why this fix does not last long? Is there something wrong with my AirPods? Has anyone encountered this before?
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How to display SegmentControl in tabViewBottomAccessory inline mode like iOS 26 Photos app?
Question I'm trying to replicate the iOS 26 Photos app behavior where a segmented control appears in the tab bar area when scrolling. Specifically, when the tab bar minimizes to inline mode, I want to show a Picker with .segmented style between the minimized tab button and search button. Expected Behavior (iOS 26 Photos App) When scrolling up in the Photos app: Tab bar minimizes to inline mode A segmented control (Years/Months/All) appears in the center Layout: [Tab Button] [Segmented Control] [Search Button] Current Implementation I'm using tabViewBottomAccessory with tabBarMinimizeBehavior: struct PhotosMainView: View { @Environment(ModelData.self) private var modelData @State private var searchText: String = var body: some View { @Bindable var modelData = modelData TabView { Tab(Library, systemImage: photo.on.rectangle) { NavigationStack { PhotosGridView() .navigationTitle(Library) } } Tab(Albums, systemImage: square.grid.2x2) { NavigationStack { AlbumsGridView() .navigationTitle(Albums) } } Tab(Search, s
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Reply to How to display SegmentControl in tabViewBottomAccessory inline mode like iOS 26 Photos app?
Hi @377632523@qq.com, I'm unable to reproduce the issue, as reported, in my own Xcode project. Because the provided example above will not build successfully due to missing types, I replaced your implementation with the following: import SwiftUI struct PhotosMainView: View { @State private var searchText: String = var body: some View { TabView { Tab(Library, systemImage: photo.on.rectangle) { NavigationStack { scrollView(colors: [.red, .orange, .yellow]) .navigationTitle(Library) } } Tab(Albums, systemImage: square.grid.2x2) { NavigationStack { scrollView(colors: [.yellow, .green, .teal]) .navigationTitle(Albums) } } Tab(Search, systemImage: magnifyingglass, role: .search) { NavigationStack { scrollView(colors: [.blue, .purple, .pink]) .navigationTitle(Search) .searchable(text: $searchText) } } } .tabBarMinimizeBehavior(.onScrollUp) .tabViewStyle(.sidebarAdaptable) .tabViewBottomAccessory { TimelineAccessoryView() } } // Trivial helper view to visualize scrolling. @ViewBuilder func scrollView(colors: [Color]
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Simulator with iOS 26 ignores Mac keyboard language
When I start a Simulator (iPhone 13 mini) with iOS 26 and activate Use the Same Keyboard Language as macOS, it still sets the keyboard to US (my Mac keyboard is in German). This makes the Mac keyboard unusable. It looks like a bug, because it clearly ignores the settings. When I type “@”, I get “¬”. Restarting the simulator did nothing, changing the settings back and forth also. BTW: Why does every single update of XCode come with a bug nowadays? I always have to spend half a day after an update to fix a problem I didn't have before. Highly frustrating.
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Reply to Request File Access from Unity for Apple Vision Pro
Hi, I am trying to load files from the Apple Vision Pro's storage into a Unity App (using Apple visionOS XR Plugin and not PolySpatial package). So, my immediate question here is what your larger goal here actually is? visionOS generally uses the same file access model as iOS, which means apps get access to files through one of two broad mechanisms: The files are added to one of the app’s container directories. There are many different APIs that use the broad flow, but the simplest case is having your app appear in File.app so that the user can directly add files. Basic access can be enabled by setting UIFileSharingEnabled and (possibly) LSSupportsOpeningDocumentsInPlace. The app uses an API like UIDocumentPickerViewController to allow the user to give their app access to specific files or directories. Finally, apps that are built around documents generally use the approach described in Building a document browser-based app, which actually provides a unified interface for both of the two approaches a
Topic: Spatial Computing SubTopic: General Tags:
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iOS 26: Navigation bar unexpectedly switches to Light appearance during navigation in Dark Mode
Summary On iOS 26, the navigation bar unexpectedly switches to a Light appearance during/after a view transition while the device/app is in Dark Mode. This seems correlated with applying listStyle(.plain) to a List. Removing .plain prevents the issue, but my app’s layout requires it. Sample code: import SwiftUI @main struct iOS26NavigationTitleSampleApp: App { var body: some Scene { WindowGroup { NavigationStack { ContentView() .navigationTitle(Root) .navigationBarTitleDisplayMode(.inline) } } } } struct ContentView: View { var body: some View { VStack { NavigationLink { ListView() } label: { VStack { Image(systemName: globe) .imageScale(.large) .foregroundStyle(.tint) Text(Hello, world!) } } } .padding() .toolbar { ToolbarItemGroup(placement: .navigation) { Button(Test) { } Button(Test2) { } } } } } struct ListView: View { var items: [Int] = Array(0..<100) var body: some View { List { ForEach(items.indices, id: .self) { idx in cell(items[idx]) } } .listStyle(.plain) .toolbar { ToolbarItemGroup(placement:
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