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apple pencil charging

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Reply to Apple Pencil and iOS 11 issues
This is exactly my experience too. It was fine with the previous iOS 11 beta so was wondering if it was a recent iOS 11 issue rather than a faulty Pencil. I will likely take it to an Apple Store in the coming days and see if it can pair and charge with one of their iOS 10 iPad Pro. Unfortunately I do not have any other iPad Pro to test it with.
Topic: App & System Services SubTopic: Core OS Tags:
Jul ’17
Apple Pencil pressure values erratic
I'm trying to use the Apple Pencil pressure values to draw a line of varying thickness. I find that the pressure spikes erratically, often showing full-force at the very end of a stroke, when actually there is no touch. Also the very beginning of a line reports as much higher pressure that quickly drops to something much smaller. And occasionally in the middle of a line when I am drawing lightly, I'll get one or two touches that are spiked really high also.Is this a common thing? How do you prevent it? I will probably just start filtering the pressures and maybe tossing ones that vary drastically from one point to the next, but it should not be doing this, should it?
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Oct ’17
Apple Pencil blocking Finger Touch Events
Hello,I am trying to make a web app that uses the pencil and finger input simultaneously. However, I have found that whenever the pencil is on the screen, no new touch events can occur with the fingers. This is true the other way around as well. I have tried using PEP pointer events and I'm still running into the same issue. Does anyone know if there is a fix for this? Or some framework I can use to get around this? Thanks!
Topic: Safari & Web SubTopic: General Tags:
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731
Oct ’17
Apple Pencil won't fire pointer events when tap rapidly
I want to use Apple Pencil in Safari via pointerEvents, but it seems not working properly. Sometimes it does not fire pointer event when I tapped rapidly. I found similar issue in here - https://stackoverflow.com/questions/64314226/ipados-14-apple-pencil-fast-tapping-not-working-html-javascript-ontouchstart/64316781#64316781 and using touch event seems workaround this, but I'm confused this is a bug or intended. If it's intended, how to detect Apple Pencil via touch(or pointer) event? Or is there any solution without these events? Thanks.
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1k
Oct ’20
Will Apple charge me 30% commission?
Hello.There were several similar questions, but I did not get an accurate reply.Let me ask it like below.Now I am planning to release that I am providing as a managed service to B2B clients.My app has only free version for my customer, APP is 3D viewer from CAD data.I can imagine customer can handle 3D data with iPhone and iPad.One of my business model options is number of downloads. it is not to charge users of the app for downloads, but instead to limit the number of downloads.Here is Question.In case of this, will Apple charge me the standard 30% commission on the fees?Is it possible to charge usage fees with my own billing method such as bank transfer and cash, credit card?Normally, I can think many company handle it by themselves.I don`t think Amazon pay 30% back margin to Apple whenever their customer buy goods.I am saying again. APP is just 3D Viewer. There is no bill system in App.Please have a check and reply it to me.
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8.3k
May ’18
Apple pencil force non-perpendular force calculation
Apple pencil force calculation doc:https://developer.apple.com/documentation/uikit/touches_presses_and_gestures/handling_stylus_based_input/computing_the_perpendicular_force_of_a_stylus,indicates a division of a measured force by the sine of the attitude angle. Shouldn't this be multiplication?Thanks in advance
Topic: UI Frameworks SubTopic: UIKit Tags:
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533
Jul ’17
Lag in simultaneous finger and Apple Pencil touches
I am experiencing increasing lag in calls to touchesMoved / touchesEnded with UIViewConrtoller when simultaneously moving one finger on screen while same time moving Apple Pencil.Xcode 8.0 beta 6.Ipad Pro 9.7 running iOS 9.3.5.Easiest repro is to create a new project, choose Game template, Objective-C language and Metal as game technology.Then add these lines to GameViewController.m before viewDidLoad (for example):static int counter = 0;- (void) touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{ printf( touchesBegan %in, counter++ );}- (void) touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{ printf( touchesMoved %in, counter++ );}- (void) touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{ printf( touchesEnded %in, counter++ );}Now, if you run the app and move one or more fingers on screen, you get plenty of touchesMoved event with increasing counter.When you lift your fingers, you'll get touchesEnded event immediately. Same hap
Topic: UI Frameworks SubTopic: UIKit Tags:
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470
Aug ’16
How much money Apple will charge
I have developed the game it's a bowling game and the pricing which are displayed are in dollars. now if a user buying a coin i.e making an in-app purchase of 1$ for 10 coins now while making a payment the dollar is converted into Indian rupees as the user is from India and making a payment from India. How much money Apple will charge and how much money as a developer I will get in my bank?
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Jan ’19
Reply to iPadOS 15.5 beta 3 incompatible Apple Pencil 2
Same issue here. However to add complexity to this, I just experienced my Apple Pencil 2 disconnecting randomly during use (iPad Pro 12.9, 4th gen, 90% battery charge) while not connected to Magic Keyboard. Update before post: I had to leave it alone for 15 minutes (screen off, unplugged) for it to detect again. A new release can’t come soon enough.
Topic: App & System Services SubTopic: Core OS Tags:
May ’22
Pencilkit custom pen
I want to create a brush similar to a fountain pen, with a three-dimensional feel to the strokes and a distinct tip. Alternatively, is it possible to achieve this by modifying the configuration parameters of a fountain pen brush?
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Mar ’25