Hello, I am trying out Xcode Cloud for the first time. I could connect to Github in the initial setup and had a few failed builds (package resolution error), which I resolved fairly quickly. Now whenever I am trying to build, I get the following error: Xcode Cloud is unable to connect to the repository “”. Reconnect the repository to resume builds. I am unable to remove the connection from settings as well because it's stuck in a loading state. Is there a way to fix this?
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My app uses Foundation Models and Apple Pencil. The app runs great through Xcode; however, due to Apple Pencil support, it has to be run on a physical device. However, Swift Playgrounds on iPad doesn't support iOS 26. I was just wondering if this is something that can be mentioned in submission notes. eg. The app needs to be compiled in Xcode but run on a physical device.” Or should we expect iPadOS 26 support for Swift Playgrounds by the time of submission? Thank you!
Topic:
Community
SubTopic:
Swift Student Challenge
Hi all, I’m enrolling in the Apple Developer Program as an Individual and working with a freelance iOS developer. The developer is telling me that on an Individual account, they cannot create or manage signing certificates or provisioning profiles unless I either share my Apple ID credentials or export and share a P12 certificate. My understanding is that with App Store Connect Admin access and Xcode managed signing, a third party developer can build, sign, upload builds, manage TestFlight, and submit apps using their own Apple ID without credential or private key sharing. Can anyone confirm the current recommended Apple workflow for this scenario? Is there any functional requirement to enroll as an Organization in order to avoid sharing Apple ID credentials or P12 certificates? Thanks in advance.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
My reading of the rules is that you have to create an iOS playground. Check out the instructions on the Swift Student Challenge > Get ready page: Your submission to the Swift Student Challenge must be built with and run in Xcode or Swift Playground. If you’re building an app playground in Xcode: Open Xcode > Create New Project > iOS > App Playground If you’re building an app playground in Swift Playground: Open Swift Playground > Create New App In both cases you end up with an iOS app playground. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic:
Community
SubTopic:
Swift Student Challenge
Tags:
I'm having the same issue and this is on xcode 16.2
Topic:
Privacy & Security
SubTopic:
Sign in with Apple
Tags:
Running the sample Juice app, which demos the Sign In With Apple flow, doesn't seem to work with Xcode 12 beta and iOS 14 beta on the simulator (worked fine on the non-beta versions and on a real device with iOS 14 beta). Once the password for the device's Apple ID is entered, the wheel in the password field just keeps spinning. No error messages and nothing handed back over to the app from the ASAuthorizationController. Anyone else seeing this problem ? Are there any workarounds ?
Topic:
Privacy & Security
SubTopic:
Sign in with Apple
Tags:
Sign in with Apple
Simulator
Authentication Services
Thank you for the explanation! Xcode did add the localized string key %@ timer started. to my string catalog as you correctly assumed, and I have provided a proper translation: %@ Timer gestartet. However, I still don't understand why Siri does not translate the %@ part properly. When it's 10 seconds in English, it also reads 10 seconds when Siri is set to German with the number 10 being correctly translated (zehn instead of ten) but not the unit (seconds where it should read Sekunden). Summary & Overview: Localized String Key: %@ timer started. English output: Displayed text: 10 seconds timer started. Spoken by Siri: Ten seconds timer started. 🇺🇸🇺🇸🇺🇸🇺🇸 German output: Displayed text: 10 seconds Timer gestartet. Spoken by Siri: Zehn seconds Timer gestartet. 🇩🇪🇺🇸🇩🇪🇩🇪 where zehn is German, but seconds is English. This seems to be a bug? I will wrap this as a minimal example in an Xcode project to file a Feedback report and share the ID here once I've done that, as you sugges
Topic:
App & System Services
SubTopic:
Automation & Scripting
Tags:
Hello, I created a code in Xcode on my Mac. Once it was debugged I tried to run it on a simulator. Every time I run it on a simulator I get the white screen with the spinning red box. I'm very new at this and I am creating this app for my own child. As a teacher I couldn't stand the other math fact apps. You'll have to talk to me like an infant.
I've signed an app, zipped it, and uploaded it to github. When I download it on another Mac, I get it can't be opened because it could not be verified for malware. But on that computer, I can verify it with codesign, and it appears to be correct (as far as I can tell). I can copy/paste the app from my other Mac, and that copy will run without problem. sys_policy, however, gives: Notary Ticket Missing File: ReView.app Severity: Fatal Full Error: A Notarization ticket is not stapled to this application. Type: Distribution Error This is the same for the copy that runs, and the copy that doesn't. The difference between them appears to be a quarantine xattr. I can delete this, and the app launches without incident. Is this expected? Why should a signed app be quarantined just because it's been downloaded? The whole point of paying the fee is to avoid the security obstacles...! ;-)
After unpairing apple watch in xcode, I also had the issue that I was never able to see it again in Xcode until I did the following. Completely delete Xcode including deleting following files (chatgpt suggested, check before deleting) ~/Library/Developer/Xcode ~/Library/Preferences/com.apple.dt.Xcode.plist ~/Library/Caches/com.apple.dt.Xcode ~/Library/Developer/CoreSimulator/Devices Afterwards I deactivated and activated developer mode in iphone, and started new project. Watch became visible.
Topic:
Developer Tools & Services
SubTopic:
General
Tags:
I used to develop iPhone apps about a decade ago and am now back at it with an iPhone and companion Apple Watch app. Why does it suck so bad? I a must be doing something wrong, but what I am doing is out of the box. The majority of the time when I go to build on the watch I get: Previous preparation error: A connection to this device could not be established.; Timed out while attempting to establish tunnel using negotiated network parameters. Which I then first try to force quit the app on the watch and if that does not work, reboot the watch (which is pretty ridiculous). I tried Gemini and it gave me the following explanation: This is arguably the single most frustrating error in the entire watchOS development ecosystem. As an expert, I can tell you that you are not doing anything wrong; you are fighting a fragile architecture. Here is the technical breakdown of why this happens and a workflow to mitigate it without constant reboots. The Technical Why This error message reveals that the issue lies in the Cor
You would want to make sure that the AIDs are listed exactly as assigned to the exact same Bundle ID they are assigned to. You should check the contents of the provisioning profile you are using to build the app against the values in the entitlement file. You can check the provisioning file by either through Finder quicklook, or by opening it in Xcode.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
If Playgrounds doesn't support iOS 26 by the submission deadline are we able to ask for it to be compiled in Xcode and run on an actual iPad in the submission notes, like @Noah______ suggested? I'm also in a similar situation with needing a physical device for Apple Pencil support.
Topic:
Community
SubTopic:
Swift Student Challenge
Thanks for the sugegstions I ran the curl with -v option [azuki@AlmaDevVM Key_Server_Module]$ curl -v -d @Test_Inputs/iOS/spc_v3_ios_uhd_no_lease_2048.json localhost:8080/fps * Trying ::1:8080... * Connected to localhost (::1) port 8080 (#0) > POST /fps HTTP/1.1 > Host: localhost:8080 > User-Agent: curl/7.76.1 > Accept: */* > Content-Length: 5947 > Content-Type: application/x-www-form-urlencoded > * Empty reply from server * Closing connection 0 curl: (52) Empty reply from server [azuki@AlmaDevVM Key_Server_Module]$ Also when I checked httpd logs I do see a couple of errors. [DEBUG] ❌ Assertion failure: paramErr (-42585) [src/parse_certificates.swift:36] src/parse_certificates.swift:13: Fatal error: 'try!' expression unexpectedly raised an error: src.FPSStatus.paramErr [Thu Jan 22 04:17:30.168292 2026] [core:notice] [pid 1004898:tid 1004898] AH00051: child pid 1009053 exit signal Illegal instruction (4), possible coredump in /etc/httpd timestamp=2026-01-22 04:18:01,830,FP_TOOLN=f
Topic:
Media Technologies
SubTopic:
Streaming
Tags:
@keckausome Thank you, here’s the feedback number: 102813686822. Thank you for submitting the above request. Actually, that is not a feedback report. Please use Feedback Assistant (https://feedbackassistant.apple.com) as mentioned by @Engineer and Reporting feedback for Xcode Cloud, then post the Feedback number here,
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags: