Search results for

“copycat”

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Reply to problema publicando mi primera app
We are not able to provide feedback on app concepts or features, but we recommend evaluating your app against the App Store Review Guidelines, as well as the iOS Developer Program License Agreement (PLA), and the Human Interface Guidelines. ¿Es el único comentario que hacen los revisores de la Appstore? ¿No dice nada sobre la aplicación, qué hace? Las directrices de la Appstore no son tan largas de leer. Y podrías centrarte en unas pocas: 4.1 Copias: ¿es tu aplicación similar a una ya existente? 4.2 funcionalidad mínima: ¿hace tu aplicación un buen uso de las capacidades de iOS? 4.3 Spam: ¿responde a una necesidad ya cubierta por muchas aplicaciones? 5.6.4 Calidad de la aplicación En tu próximo envío a Appstore, explica al revisor en los comentarios lo que has hecho para solucionar los problemas planteados en las revisiones anteriores. Eso suele ayudar. Is it the only comment made by Appstore reviewers ? You do not tell anything about the app, what it is doing ? Appstore guidelines are not that long to read.
Sep ’22
Why is Apple rejecting my app?
Hi developer's community. So i got my app on playstore already on trying to come on Appstore and it got flagged for copycat / Design Voilation. I reached out to the review team and i got this screenshot added below , any help ? We have our app running on playstore
0
0
174
Aug ’25
The App Store Connect team refused to communicate and Termination my account.
I submitted a puzzle app called “Anime Jigsaw” to App Store Connect. The App Store Connect team initially rejected the app due to minor errors. I then fixed the errors and resubmitted it, but this time they said it violated “Guideline 4.1 - Design - Copycats” and that I didn't write the code. I responded that I wrote the code and could prove it. They rejected it again, citing Guideline 4.1 - Design - Copycats,“ and I explained that my app was different from other puzzle apps because you solve puzzles while listening to Lo-Fi music. But this time, they issued a ”Pending Termination Notice“ and started saying ”Evidence of Dishonest or Fraudulent Activity. I am definitely not a scammer. I am trying to communicate with the App Store Connect team, but they are trying to close my account and label it as “Fraudulent Activity.” Why are you doing this? How can I resolve this? My account will be closed in 30 days, and I can't communicate with anyone. Team ID: 93LGGK4LG4 Apple ID: 6751961511 Please App
5
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346
Oct ’25
How to prove app for famous client is "official"
My app for a somewhat famous client was rejected under 4. 1 DESIGN: COPYCATS. What kind of materials is Apple expecting as proof that the client has authorized the app? The client has never published an app before. This is also my first time submitting to Apple, hence my asking questions hereI can put up a webpage on the client's official website identifying myself as the developer. I can also submit a signed and dated note from the client identifying myself as the authorized developer. Would these measures suffice?
2
0
1.3k
Jan ’17
Breach of clause 4.1 App store review guideline
According to App Store Review Guidelines 4.1 copycat, developer cannot breach this clause. Buy unfortunately there are hundreds of developer that breach the clause including the big publisher like ketchapp and apple never took an action against it. one example is Ballz copy of swipe break breaker, not only that they even plagerized the phrase the champion of time killer. But it seems there are few clause that indie developer can breach it too if big publishers are breaching it.
0
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519
Sep ’17
App Review Rejection Under Guideline 4.1
Hey, I submitted my game for review several times over the last two weeks, and I keep getting rejeted under the 4.1 Design Copycat guidelines. Guideline 4.1 - Design - Copycats This app or its metadata appears to be misrepresenting itself as another popular app or game already available on the App Store, from a developer's website or distribution source, or from a third-party platform. Apps should be unique and should not attempt to deceive users into thinking they are downloading something they are not. I have tried contacting and writing to the support team several times but I get absolutely no response. The game is completely built from scratch and I own all rights to it which is clearly mentioned as well. There hasn't been a single thing that I have used in the game that is not owned by me and the game in general is completely original and novel with its design, and not trying to compete or derive its design from any other game in the app store. All I just is more clarity and information
2
0
782
Nov ’24
If the standards are different every time you review, is there such a thing as a standard?
Every time Apple reviews it, they don't properly tell me what's wrong with my app, and they tell me to ask if I have any questions, but when I ask, they don't answer. For example, something like this. Apple rejected it as a copycat with screenshots. So, if I mark the part corresponding to the screenshot with a red square and there is no problem in all parts, if you ask me where is the problem. The return reply is as follows. Hello, The issues we previously identified still need your attention. If you have any questions, we are here to help. Reply to this message in App Store Connect and let us know. Guideline 4.1 - Design - Copycats Your app or its metadata appears to contain misleading content. Specifically, your app still includes content that resembles VPET. Next Steps You may attach documentary evidence in the App Review Information section in App Store Connect. In accordance with section 3.2(f) of the Apple Developer Program License Agreement, you acknowledge that submitting falsified o
8
0
924
Dec ’22
Should we try publishing our iOS inspired browser extension to Safari?
Hi! I'm one of the developers of an open source browser extension startpage named Bonjourr that takes heavy inspiration from iOS' design language. We've been working on it for almost three years and our users love it, but have been since the beginning asking for a Safari version (it's only available for Chrome, Firefox and Edge). That would totally make sense since our target audience is Apple users, but we haven't done it yet. Apple developers accounts are expensive and it wouldn't make financial sense for us. Our users have been very kindly making donations for the last few years, and we're finally at a point where we can afford the Apple developer account (for a year anyway). The problem is that we're nervous about publishing it since our design looks a lot like Apple's (which is the whole point), and we aren't sure if they're gonna like it. We're aware of the 4.1 Copycat part of the App Store guidelines and that will probably be the main problem. However, we feel like our extension is original, f
1
0
413
Jan ’22
Metadata Rejected
Hi, My app was metadata rejected and I can’t understand why. This is what they said: “Guideline 4.1 - Design - Copycats Your app or its metadata still appears to contain misleading content. Specifically, your app includes content that resembles Yards Per Fantasy.” They are saying my app resembles Yards Per Fantasy but my app IS Yards Per Fantasy so I’m really confused. When I asked for clarification their response wasn’t very helpful. The app is derived from my Wordpress site (YardsPerFantasy.com) using the WPMOBILE.App plugin. Please help! Thank you
0
0
475
Feb ’21
Can we get approval for differently skinned apps
We have an interesting use case request from a client. They have about 300 partners that use their data to help people get discounted medications if they don't have insurance coverage. They want the partners that are interested to be able to have their own app that uses the same data but provides the discounts through the partners branded drug card. I doubt anywhere near 300 partners would sign on to have their own app. But before we can tell the client we would be able to provide them with different versions and maintain them, I want to make sure the app store will approve the apps. When I look at the guidelines it doesn't seem that it would violate them. The copycat section seems the most relevant. Can anyone offer any guidance or informed opinions about this? Dan
3
0
557
Nov ’17
App rejection vagueness
Hey, I am trying to publish on appstore a game for the first time. The game was rejected by apple due to Guideline 4.1 - Design - Copycats This app or its metadata appears to be misrepresenting itself as another popular app or game already available on the App Store, from a developer's website or distribution source, or from a third-party platform. and no matter what, the reviewer is not clarifying or answering any questions, just more vague copy paste answers. Is this typical in apple ecosystem? is there any way of getting proper answers and specifics for why an app is rejected? maybe paying bribes for the correct guys?
1
0
339
Sep ’24
Request for Clarification on App Review Feedback
I have developed a mobile app for an electronics marketplace where users can buy and sell electronics. I submitted my app for review, and I received the following feedback: Guideline 4.1 - Design - Copycats The app or its metadata appears to contain potentially misleading content. Specifically, the app includes content that resembles (MyAppName) without the necessary authorization. This is my first app launch, and I would like some clarification on how to address this issue. I’m unsure of the specific content that might resemble myApp and would appreciate guidance on what exactly I need to modify or provide to meet the review guidelines. Could you please clarify the next steps I should take? I would be happy to provide further information if necessary.
0
0
327
Oct ’24
Guideline 5.2.1
5.2.1 Generally: Don’t use protected third-party material such as trademarks, copyrighted works, or patented ideas in your app without permission, and don’t include misleading, false, or copycat representations, names, or metadata in your app bundle or developer name. Apps should be submitted by the person or legal entity that owns or has licensed the intellectual property and other relevant rights. reading or legal entity that owns or has licensed the intellectual property and other relevant rights. it seems that there is a possibility of having the right to publish the app even if you are not the owner of the brand but then when the app review blocks it you do not understand how to go forward anyway. Do you have any advice?
2
0
800
Dec ’21
Reply to problema publicando mi primera app
We are not able to provide feedback on app concepts or features, but we recommend evaluating your app against the App Store Review Guidelines, as well as the iOS Developer Program License Agreement (PLA), and the Human Interface Guidelines. ¿Es el único comentario que hacen los revisores de la Appstore? ¿No dice nada sobre la aplicación, qué hace? Las directrices de la Appstore no son tan largas de leer. Y podrías centrarte en unas pocas: 4.1 Copias: ¿es tu aplicación similar a una ya existente? 4.2 funcionalidad mínima: ¿hace tu aplicación un buen uso de las capacidades de iOS? 4.3 Spam: ¿responde a una necesidad ya cubierta por muchas aplicaciones? 5.6.4 Calidad de la aplicación En tu próximo envío a Appstore, explica al revisor en los comentarios lo que has hecho para solucionar los problemas planteados en las revisiones anteriores. Eso suele ayudar. Is it the only comment made by Appstore reviewers ? You do not tell anything about the app, what it is doing ? Appstore guidelines are not that long to read.
Replies
Boosts
Views
Activity
Sep ’22
Why is Apple rejecting my app?
Hi developer's community. So i got my app on playstore already on trying to come on Appstore and it got flagged for copycat / Design Voilation. I reached out to the review team and i got this screenshot added below , any help ? We have our app running on playstore
Replies
0
Boosts
0
Views
174
Activity
Aug ’25
Whats wrong with this reviewer?
Hi friends,My game was rejected by reviewer:Guideline 4.1 - Design - Copycats - “Specifically, your app leverage the popularity of Zombie Smasher.”BUT my games name Zombie Smash: Time TravelSmash and Smasher - absolutely different means.Ours arguments did not change his mind...what do you think guys?
Replies
2
Boosts
0
Views
1.1k
Activity
Aug ’17
why my apps are rejected by same message one month was taken
hello almost one month was taken and my apps are rejected by same message i build my own idea but app rivew send me message copycats sometimes other message i build new apps totally different but error was nt gone
Replies
0
Boosts
0
Views
405
Activity
May ’17
The App Store Connect team refused to communicate and Termination my account.
I submitted a puzzle app called “Anime Jigsaw” to App Store Connect. The App Store Connect team initially rejected the app due to minor errors. I then fixed the errors and resubmitted it, but this time they said it violated “Guideline 4.1 - Design - Copycats” and that I didn't write the code. I responded that I wrote the code and could prove it. They rejected it again, citing Guideline 4.1 - Design - Copycats,“ and I explained that my app was different from other puzzle apps because you solve puzzles while listening to Lo-Fi music. But this time, they issued a ”Pending Termination Notice“ and started saying ”Evidence of Dishonest or Fraudulent Activity. I am definitely not a scammer. I am trying to communicate with the App Store Connect team, but they are trying to close my account and label it as “Fraudulent Activity.” Why are you doing this? How can I resolve this? My account will be closed in 30 days, and I can't communicate with anyone. Team ID: 93LGGK4LG4 Apple ID: 6751961511 Please App
Replies
5
Boosts
0
Views
346
Activity
Oct ’25
How to prove app for famous client is "official"
My app for a somewhat famous client was rejected under 4. 1 DESIGN: COPYCATS. What kind of materials is Apple expecting as proof that the client has authorized the app? The client has never published an app before. This is also my first time submitting to Apple, hence my asking questions hereI can put up a webpage on the client's official website identifying myself as the developer. I can also submit a signed and dated note from the client identifying myself as the authorized developer. Would these measures suffice?
Replies
2
Boosts
0
Views
1.3k
Activity
Jan ’17
Breach of clause 4.1 App store review guideline
According to App Store Review Guidelines 4.1 copycat, developer cannot breach this clause. Buy unfortunately there are hundreds of developer that breach the clause including the big publisher like ketchapp and apple never took an action against it. one example is Ballz copy of swipe break breaker, not only that they even plagerized the phrase the champion of time killer. But it seems there are few clause that indie developer can breach it too if big publishers are breaching it.
Replies
0
Boosts
0
Views
519
Activity
Sep ’17
App Review Rejection Under Guideline 4.1
Hey, I submitted my game for review several times over the last two weeks, and I keep getting rejeted under the 4.1 Design Copycat guidelines. Guideline 4.1 - Design - Copycats This app or its metadata appears to be misrepresenting itself as another popular app or game already available on the App Store, from a developer's website or distribution source, or from a third-party platform. Apps should be unique and should not attempt to deceive users into thinking they are downloading something they are not. I have tried contacting and writing to the support team several times but I get absolutely no response. The game is completely built from scratch and I own all rights to it which is clearly mentioned as well. There hasn't been a single thing that I have used in the game that is not owned by me and the game in general is completely original and novel with its design, and not trying to compete or derive its design from any other game in the app store. All I just is more clarity and information
Replies
2
Boosts
0
Views
782
Activity
Nov ’24
If the standards are different every time you review, is there such a thing as a standard?
Every time Apple reviews it, they don't properly tell me what's wrong with my app, and they tell me to ask if I have any questions, but when I ask, they don't answer. For example, something like this. Apple rejected it as a copycat with screenshots. So, if I mark the part corresponding to the screenshot with a red square and there is no problem in all parts, if you ask me where is the problem. The return reply is as follows. Hello, The issues we previously identified still need your attention. If you have any questions, we are here to help. Reply to this message in App Store Connect and let us know. Guideline 4.1 - Design - Copycats Your app or its metadata appears to contain misleading content. Specifically, your app still includes content that resembles VPET. Next Steps You may attach documentary evidence in the App Review Information section in App Store Connect. In accordance with section 3.2(f) of the Apple Developer Program License Agreement, you acknowledge that submitting falsified o
Replies
8
Boosts
0
Views
924
Activity
Dec ’22
Should we try publishing our iOS inspired browser extension to Safari?
Hi! I'm one of the developers of an open source browser extension startpage named Bonjourr that takes heavy inspiration from iOS' design language. We've been working on it for almost three years and our users love it, but have been since the beginning asking for a Safari version (it's only available for Chrome, Firefox and Edge). That would totally make sense since our target audience is Apple users, but we haven't done it yet. Apple developers accounts are expensive and it wouldn't make financial sense for us. Our users have been very kindly making donations for the last few years, and we're finally at a point where we can afford the Apple developer account (for a year anyway). The problem is that we're nervous about publishing it since our design looks a lot like Apple's (which is the whole point), and we aren't sure if they're gonna like it. We're aware of the 4.1 Copycat part of the App Store guidelines and that will probably be the main problem. However, we feel like our extension is original, f
Replies
1
Boosts
0
Views
413
Activity
Jan ’22
Metadata Rejected
Hi, My app was metadata rejected and I can’t understand why. This is what they said: “Guideline 4.1 - Design - Copycats Your app or its metadata still appears to contain misleading content. Specifically, your app includes content that resembles Yards Per Fantasy.” They are saying my app resembles Yards Per Fantasy but my app IS Yards Per Fantasy so I’m really confused. When I asked for clarification their response wasn’t very helpful. The app is derived from my Wordpress site (YardsPerFantasy.com) using the WPMOBILE.App plugin. Please help! Thank you
Replies
0
Boosts
0
Views
475
Activity
Feb ’21
Can we get approval for differently skinned apps
We have an interesting use case request from a client. They have about 300 partners that use their data to help people get discounted medications if they don't have insurance coverage. They want the partners that are interested to be able to have their own app that uses the same data but provides the discounts through the partners branded drug card. I doubt anywhere near 300 partners would sign on to have their own app. But before we can tell the client we would be able to provide them with different versions and maintain them, I want to make sure the app store will approve the apps. When I look at the guidelines it doesn't seem that it would violate them. The copycat section seems the most relevant. Can anyone offer any guidance or informed opinions about this? Dan
Replies
3
Boosts
0
Views
557
Activity
Nov ’17
App rejection vagueness
Hey, I am trying to publish on appstore a game for the first time. The game was rejected by apple due to Guideline 4.1 - Design - Copycats This app or its metadata appears to be misrepresenting itself as another popular app or game already available on the App Store, from a developer's website or distribution source, or from a third-party platform. and no matter what, the reviewer is not clarifying or answering any questions, just more vague copy paste answers. Is this typical in apple ecosystem? is there any way of getting proper answers and specifics for why an app is rejected? maybe paying bribes for the correct guys?
Replies
1
Boosts
0
Views
339
Activity
Sep ’24
Request for Clarification on App Review Feedback
I have developed a mobile app for an electronics marketplace where users can buy and sell electronics. I submitted my app for review, and I received the following feedback: Guideline 4.1 - Design - Copycats The app or its metadata appears to contain potentially misleading content. Specifically, the app includes content that resembles (MyAppName) without the necessary authorization. This is my first app launch, and I would like some clarification on how to address this issue. I’m unsure of the specific content that might resemble myApp and would appreciate guidance on what exactly I need to modify or provide to meet the review guidelines. Could you please clarify the next steps I should take? I would be happy to provide further information if necessary.
Replies
0
Boosts
0
Views
327
Activity
Oct ’24
Guideline 5.2.1
5.2.1 Generally: Don’t use protected third-party material such as trademarks, copyrighted works, or patented ideas in your app without permission, and don’t include misleading, false, or copycat representations, names, or metadata in your app bundle or developer name. Apps should be submitted by the person or legal entity that owns or has licensed the intellectual property and other relevant rights. reading or legal entity that owns or has licensed the intellectual property and other relevant rights. it seems that there is a possibility of having the right to publish the app even if you are not the owner of the brand but then when the app review blocks it you do not understand how to go forward anyway. Do you have any advice?
Replies
2
Boosts
0
Views
800
Activity
Dec ’21