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copycat

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How to prove app for famous client is "official"
My app for a somewhat famous client was rejected under 4. 1 DESIGN: COPYCATS. What kind of materials is Apple expecting as proof that the client has authorized the app? The client has never published an app before. This is also my first time submitting to Apple, hence my asking questions hereI can put up a webpage on the client's official website identifying myself as the developer. I can also submit a signed and dated note from the client identifying myself as the authorized developer. Would these measures suffice?
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1.2k
Jan ’17
Breach of clause 4.1 App store review guideline
According to App Store Review Guidelines 4.1 copycat, developer cannot breach this clause. Buy unfortunately there are hundreds of developer that breach the clause including the big publisher like ketchapp and apple never took an action against it. one example is Ballz copy of swipe break breaker, not only that they even plagerized the phrase the champion of time killer. But it seems there are few clause that indie developer can breach it too if big publishers are breaching it.
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508
Sep ’17
App Review Rejection Under Guideline 4.1
Hey, I submitted my game for review several times over the last two weeks, and I keep getting rejeted under the 4.1 Design Copycat guidelines. Guideline 4.1 - Design - Copycats This app or its metadata appears to be misrepresenting itself as another popular app or game already available on the App Store, from a developer's website or distribution source, or from a third-party platform. Apps should be unique and should not attempt to deceive users into thinking they are downloading something they are not. I have tried contacting and writing to the support team several times but I get absolutely no response. The game is completely built from scratch and I own all rights to it which is clearly mentioned as well. There hasn't been a single thing that I have used in the game that is not owned by me and the game in general is completely original and novel with its design, and not trying to compete or derive its design from any other game in the app store. All I just is more clarity and information
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714
Nov ’24
If the standards are different every time you review, is there such a thing as a standard?
Every time Apple reviews it, they don't properly tell me what's wrong with my app, and they tell me to ask if I have any questions, but when I ask, they don't answer. For example, something like this. Apple rejected it as a copycat with screenshots. So, if I mark the part corresponding to the screenshot with a red square and there is no problem in all parts, if you ask me where is the problem. The return reply is as follows. Hello, The issues we previously identified still need your attention. If you have any questions, we are here to help. Reply to this message in App Store Connect and let us know. Guideline 4.1 - Design - Copycats Your app or its metadata appears to contain misleading content. Specifically, your app still includes content that resembles VPET. Next Steps You may attach documentary evidence in the App Review Information section in App Store Connect. In accordance with section 3.2(f) of the Apple Developer Program License Agreement, you acknowledge that submitting falsified o
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843
Dec ’22
Should we try publishing our iOS inspired browser extension to Safari?
Hi! I'm one of the developers of an open source browser extension startpage named Bonjourr that takes heavy inspiration from iOS' design language. We've been working on it for almost three years and our users love it, but have been since the beginning asking for a Safari version (it's only available for Chrome, Firefox and Edge). That would totally make sense since our target audience is Apple users, but we haven't done it yet. Apple developers accounts are expensive and it wouldn't make financial sense for us. Our users have been very kindly making donations for the last few years, and we're finally at a point where we can afford the Apple developer account (for a year anyway). The problem is that we're nervous about publishing it since our design looks a lot like Apple's (which is the whole point), and we aren't sure if they're gonna like it. We're aware of the 4.1 Copycat part of the App Store guidelines and that will probably be the main problem. However, we feel like our extension is original, f
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404
Jan ’22
Metadata Rejected
Hi, My app was metadata rejected and I can’t understand why. This is what they said: “Guideline 4.1 - Design - Copycats Your app or its metadata still appears to contain misleading content. Specifically, your app includes content that resembles Yards Per Fantasy.” They are saying my app resembles Yards Per Fantasy but my app IS Yards Per Fantasy so I’m really confused. When I asked for clarification their response wasn’t very helpful. The app is derived from my Wordpress site (YardsPerFantasy.com) using the WPMOBILE.App plugin. Please help! Thank you
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460
Feb ’21
Can we get approval for differently skinned apps
We have an interesting use case request from a client. They have about 300 partners that use their data to help people get discounted medications if they don't have insurance coverage. They want the partners that are interested to be able to have their own app that uses the same data but provides the discounts through the partners branded drug card. I doubt anywhere near 300 partners would sign on to have their own app. But before we can tell the client we would be able to provide them with different versions and maintain them, I want to make sure the app store will approve the apps. When I look at the guidelines it doesn't seem that it would violate them. The copycat section seems the most relevant. Can anyone offer any guidance or informed opinions about this? Dan
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542
Nov ’17
App rejection vagueness
Hey, I am trying to publish on appstore a game for the first time. The game was rejected by apple due to Guideline 4.1 - Design - Copycats This app or its metadata appears to be misrepresenting itself as another popular app or game already available on the App Store, from a developer's website or distribution source, or from a third-party platform. and no matter what, the reviewer is not clarifying or answering any questions, just more vague copy paste answers. Is this typical in apple ecosystem? is there any way of getting proper answers and specifics for why an app is rejected? maybe paying bribes for the correct guys?
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308
Sep ’24
Guideline 5.2.1
5.2.1 Generally: Don’t use protected third-party material such as trademarks, copyrighted works, or patented ideas in your app without permission, and don’t include misleading, false, or copycat representations, names, or metadata in your app bundle or developer name. Apps should be submitted by the person or legal entity that owns or has licensed the intellectual property and other relevant rights. reading or legal entity that owns or has licensed the intellectual property and other relevant rights. it seems that there is a possibility of having the right to publish the app even if you are not the owner of the brand but then when the app review blocks it you do not understand how to go forward anyway. Do you have any advice?
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770
Dec ’21
Request for Clarification on App Review Feedback
I have developed a mobile app for an electronics marketplace where users can buy and sell electronics. I submitted my app for review, and I received the following feedback: Guideline 4.1 - Design - Copycats The app or its metadata appears to contain potentially misleading content. Specifically, the app includes content that resembles (MyAppName) without the necessary authorization. This is my first app launch, and I would like some clarification on how to address this issue. I’m unsure of the specific content that might resemble myApp and would appreciate guidance on what exactly I need to modify or provide to meet the review guidelines. Could you please clarify the next steps I should take? I would be happy to provide further information if necessary.
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294
Oct ’24
Reply to Illegal music teaching apps?
All I was doing was referencing your original post. You specifically said 'live video/audio teaching tutorials of a real teacher'. I don't know what that entails. But if someone posts your video on YouTube, you can have that video removed because it is your property. I can't comment on any material that might be portrayed in your video and what the legal implications of that might be. If you have the right to convey the material in that video, then you don't have to worry about someone posting the video on YouTube. You can have said video removed. A copyright violation of your video would not put you in violation of any rights you legally exercised when making and distributing the video via your own, authorized channels. All you have to do is make a good faith effort to remove any such copyright violations when they occur.I can't comment on the actions of other developers. Clearly, there are many developers in many places who are about to push out a tremendous amount of content in little or no time. Maybe it
Topic: Business & Education SubTopic: General Tags:
Jul ’18
Fixing issues before submission
Hello App developers,I need to make a few changes to my app that was rejected.Issue 1:The screenshots I chose did not reflect my app in use. I looked up the Accurate Metadata section in the App Store Review Guidelines and my images seemed to be OK according to what was written there. They should be the correct aspect racio, as I took them from my device.The images show the full game experience. I'm not sure exactly what is wrong with them?Issue 2:The initial feedback told me that there was a Design - Copycats issue. I was told that my app or its metadata had misleading content with another app. It had appeared that the name I chose closely matched the name of another app. However, I have been unable to confirm if there are any other aspects of the game that I need to change to fix this issue. I'm not sure what to do here as I don't want to be removed from the developer program?Any help is most appreciated.
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394
Aug ’17
Appstore rejection for a movie companion app for Korean Squid Game
We recently attempted to publish a movie companion app for the Korean tv series - Squid Game on Netflix. The idea is that when users watch the korean tv series, the app will listen to the audio, understand the exact minutes the user is watching, and then display relevant information. The relevant information is basically, the latest survivor count and the latest cash prize, based on the progress of the tv show. This is displayed using fonts and colors that looks similar to the Scoreboard in the Netflix tv series. To avoid giving false impression that this app is official app from Netflix, there is no usage of any squidgame logo, netflix logo. Also no mention of Netflix or the Squid Game in the app description at all. Unfortunately, it is still rejected, with the following reasons: Guideline 4.1 - Design - Copycats Your metadata appears to contain third party content. Specifically, your app copycat the Squid game. The next submission of this app may require a longer review time, and this app
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542
Nov ’21
What to do when another developer uses your App's name?
I'm hoping fellow developers will have advice for me as Apple refuses to even acknowledge this issue. My app is Camera Lucida and is a highly rated app that has been continually improved upon since 2010. Another developer fairly recently created an app that is similar in nature, but very, very different and very poorly reviewed. The developer named the app, Camera Lucida ・. The extra dot at the end of the name does not show up on the iOS springboard, settings page and other locations. As a result, I continually am getting support emails from people purchasing this copycat app. This is because my support web page is easily found on the web. This app is very negatively impacting my brand. Apple refuses to do anything about it - even refusing to acknowledge what I'm typing in my support emails. I've even asked them about getting Trademarks, etc. - but because the name wouldn't be exactly duplicated, Apple won't even say if that would work. Does anyone have any suggestions?
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510
Aug ’22
Review not approved even after prove
Hi, I'm struggling really hard to have my app approved on App Store and the reviewer don't provide any useful information to help us understand what's missing and how we can work it out, just some automatic messages like that: Thank you for providing this information. However, the documentation you have provided does not sufficiently demonstrate permission to represent the products or services included in your app, or the parties identified in the documentation are not correct. You can attach documentary evidence in the App Review Information section in App Store Connect. Once you have submitted the necessary authorization, we can continue with your app’s review. This is really frustrating because my app is already up and running on Google and Apple is this BS. Actually we think the reviewer is referring to our own app on Google because on a different comment they talked about Guideline 4.1 - Design - Copycats, so I tried to prove ownership of the Google app but apparently they find it insufficient e
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311
Nov ’24