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“testflight the requested app is not avaliable”

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Reply to App crashes on launch for iOS 12 users after App Store release (Xcode 16.4) — BKSProcessErrorDomain bootstrap-failed
@Manuel_Apps I am in the same situation... the current version of my app on the App Store is defunct for iOS 12 people. I am now working on a build with target iOS 15. As soon as it’s submitted and released I am planning on making the broken release unavailable. This way iOS 12 users have to uninstall the broken version so they can reinstall the (still working) version before that. I totally agree with you. I wish Xcode 16 (the first Xcode that did not support iOS 12 anymore) would have prevented me from building the app with the unsupported target. Instead it was waved through without warning. Yes, the Xcode support page said it didn’t support iOS 12, yet there was no hard stop. I was not aware I was sitting on a time bomb for at least 1 year. I thought only debugging was not supported but building was -- because it worked. The broken app happened a few days ago when my customer was holding an event in front of an audience, some of which
20h
Reply to iOS 12.5.8 fails to bootstrap app
Thanks @Manuel_Apps and @BioDranik for your metoo’s. In the meantime I have received a response from dev support. They gave me the same answer that is found in the thread pointed to by @DTS Engineer . This is the tech part of the answer: When you submit to the App Store, Apple modifies your binary. They strip your signature, encrypt the binary and re-sign it. This encryption alters the Mach-O file's page alignments and load commands. Nothing I can do about that. I’m fine with progress but I wish Xcode would have somehow prevented me from using the unsupported deployment target. Ever since Xcode 16 (which also does not support iOS 12) I thought my target was ok. So I will bump the target to iOS 15 (for now, in the future possibly higher). Since my app in the App Store is defunct for iOS 12 users I will upload a build with target iOS 15 and then mark the broken build as unavailable (App Connect > Pricing and Availability). This way the legacy users will get the la
Topic: App & System Services SubTopic: General Tags:
21h
iOS 12.5.8 fails to bootstrap app
Hello, I released a new build for my app but it fails to run on iOS 12.5.8 (tested on iPad Air, iPhone 6, iPhone 5s). The launch storybard is shown, then the app stops abruptly. There is no crash log. It runs fine on iOS 13 or higher. Xcode 26.3 was showing a call stack (something with UIView) that did not include any app code. Now with Xcode 26.4 (and its new command line tools) there is an info popup with a debug metadata dump. However, I don’t intend to focus on Xcode here because it officially does not support iOS 12. It’s ok if I cannot debug, I just want the app to run on the device like the previous build did. Since there is no crash log, and the console is showing a bootstrap error, I believe my app code has not been executed and is therefore not at fault. Build 674 released on 23-Mar-2026: worked fine on iOS 12, built with Xcode 26.3 Build 675 released on 29-Mar-2026: Bootstrap error as describ
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21h
Why are the Apple App Reviewers making false claims in the review and what can I do to overcome this?!
My app has the phrase GPT in it as it is an app that runs private open source offline AI models (for free) on the iPhone. The app is called LiberaGPT. I have released my first version without issue and it was distributed to the Mainland China store. I made some small updates including accessibility features etc and released my next version. The reviewer is now accusing my app of using OpenAI's ChatGPT even though they can see the source code and my app is entirely offline using local AI inference rather than cloud inference. It is now a back and forth of me explaining over and over that my app is nothing to do with ChatGPT that GPT is a term used in the field of AI to describe certain types of LLM's and is nothing to do with 'ChatGPT' which is a brand. It is like saying you can't say 'AI' because of 'OpenAI' this makes no sense. I am literally at my witts end as I've poured so much time and energy into developing this app and it is now av
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21h
No response and stuck in waiting for review
Hello, app name: raw films app id: 6761117809 I need some help or guidance. I submitted my app on 25 of March and it got rejected due to guideline 2.1b, the reviewer couldn’t locate the button to unlock the premium filters with in-app purchase. I provided them screenshots and exact steps to locate the filters on 26 of March, and no response since then. I resubmitted the app on 30th of March, but still no response in App Store Connect messages, I requested help from support via email, but again no response. :( Can anyone help me with an advice? Thank you..
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21h
Reply to How to access Reminder sections and list groups via EventKit?
@hiauhong The groups that contain reminder lists To fetch all calendar list, create an instance of EKEventStore, then use its calendars(for:) instance method of with a reminder entity type: let eventStore = EKEventStore() let list = eventStore.calendars(for: .reminder) The sections inside each reminder list (available since iOS 17) After you get a list of calendar lists available on your device, iterate through the list: for item in list { .... } then use the list identifier of each list to fetch their reminders: let identifier = item.calendarIdentifier if let calendar = eventStore.calendar(withIdentifier: identifier) { let predicate = eventStore.predicateForReminders(in: [calendar]) // Do the fetch. } I forgot this one: 3. The subtasks of the reminder. EventKit doesn't have an API that allows you to retrieve the subtask of an EKReminder object. If you would like for Apple to consider adding support for such features, please submit your suggestion request via Feedback Assistant (https://feedbackassis
Topic: App & System Services SubTopic: General Tags:
21h
Reply to Request for Clearer App Review Feedback and Faster Review
I would like to kindly ask for your assistance regarding our TestFlight external testing review. We submitted 1.0.1(1) build for external testing on March 17, and it has now been over two weeks, but the review has still not started. This delay is affecting our testing schedule. Could you please help check the status of this submission and assist in moving the review forward if possible? We would greatly appreciate your support.
22h
Request for Clearer App Review Feedback and Faster Review
Hello Apple Developer Forums team, I would like to ask for help with my app review (App ID: 6755685130). I first submitted my app on February 14, 2026, and it has been almost 50 days. However, I still have not received clear feedback on what needs to be fixed. If there are issues with my app, I sincerely ask the review team not to provide only general guideline references. I still cannot tell which page, feature, or user flow is causing the problem. If possible, I would really appreciate screenshots, screen recordings, or a written description of the specific issue so I can make the right changes. I also want to clarify that this app is not AI-generated. It is a carefully planned app built with real effort using multiple native Swift frameworks. Thank you very much for your time and help.
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22h
Reply to Why are the Apple App Reviewers making false claims in the review and what can I do to overcome this?!
My app has the phrase GPT in it as it is an app that runs private open source offline AI models (for free) on the iPhone. The app is called LiberaGPT. What does 'to have the phrase GPT' mean? Explain to the reviewer as if you talk to your grandparent. If you use the phrases you have invented for yourself, you are partially the source of confusion. Do you have the word 'ChatGPT' in your app description box? Or do you use it as one of the keywords? And you don't mention 'ChatGPT' over your meta screenshots? If you do, it's you causing the problem. If you don't, then you have to convince the reviewer somehow. If you take it to the Appeal Board, that will probably put an end to your app. I had a desktop application back in 2011. Its name starts with 'Rip.' And the reviewer rejected it by saying Illegal file sharing. He or she gave me another rejection reason, which said that it didn't read a DVD disc or a VOD file. The problem was that I never said anything an
21h
Apple app for website
I want to build a WebKit website, specifically for AI coding. Is there a custom code design or application code for this? I've already implemented a few SEO optimizations on my homepage. Could you please check and reply? seokurdu.com
Topic: Safari & Web SubTopic: General
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22h
Reply to Apple app for website
@seokurdu I would recommend to go over the app review design part to make sure your app provides enough functionality: https://developer.apple.com/app-store/review/guidelines/#design I'm sure other experts will jump into this thread to provide better guidance and better resources. Albert Pascual
  Worldwide Developer Relations.
Topic: Safari & Web SubTopic: General
22h
How to recreate Apple Music mini player transition in SwiftUI
Hello, I am building an audio player app in SwiftUI and trying to recreate the behavior of Apple Music's mini player and full player. I'm struggling to get the animation to seamlessly transition between the mini player and the full player. Currently, it feels disconnected and doesn't resemble the smooth animation seen in Apple Music. What I want to achieve: Full player that expands/collapses from/to the mini player Smooth artwork transition between both states Drag down to collapse the full player Support both newer APIs like tabViewBottomAccessory and older iOS versions Questions: What is the best way to build this transition in SwiftUI? Should I use matchedGeometryEffect or something else? Should this be a custom container instead of fullScreenCover? How would you support both new and older iOS versions? What is the best way to implement drag to dismiss? Thanks for any help! Example code: struct ContentView: View { @State private var isFullPlayerPresented = false var body: some View { TabView { Tab
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22h
Reply to App crashes on launch for iOS 12 users after App Store release (Xcode 16.4) — BKSProcessErrorDomain bootstrap-failed
@Manuel_Apps I am in the same situation... the current version of my app on the App Store is defunct for iOS 12 people. I am now working on a build with target iOS 15. As soon as it’s submitted and released I am planning on making the broken release unavailable. This way iOS 12 users have to uninstall the broken version so they can reinstall the (still working) version before that. I totally agree with you. I wish Xcode 16 (the first Xcode that did not support iOS 12 anymore) would have prevented me from building the app with the unsupported target. Instead it was waved through without warning. Yes, the Xcode support page said it didn’t support iOS 12, yet there was no hard stop. I was not aware I was sitting on a time bomb for at least 1 year. I thought only debugging was not supported but building was -- because it worked. The broken app happened a few days ago when my customer was holding an event in front of an audience, some of which
Replies
Boosts
Views
Activity
20h
Reply to iOS 12.5.8 fails to bootstrap app
Thanks @Manuel_Apps and @BioDranik for your metoo’s. In the meantime I have received a response from dev support. They gave me the same answer that is found in the thread pointed to by @DTS Engineer . This is the tech part of the answer: When you submit to the App Store, Apple modifies your binary. They strip your signature, encrypt the binary and re-sign it. This encryption alters the Mach-O file's page alignments and load commands. Nothing I can do about that. I’m fine with progress but I wish Xcode would have somehow prevented me from using the unsupported deployment target. Ever since Xcode 16 (which also does not support iOS 12) I thought my target was ok. So I will bump the target to iOS 15 (for now, in the future possibly higher). Since my app in the App Store is defunct for iOS 12 users I will upload a build with target iOS 15 and then mark the broken build as unavailable (App Connect > Pricing and Availability). This way the legacy users will get the la
Topic: App & System Services SubTopic: General Tags:
Replies
Boosts
Views
Activity
21h
iOS 12.5.8 fails to bootstrap app
Hello, I released a new build for my app but it fails to run on iOS 12.5.8 (tested on iPad Air, iPhone 6, iPhone 5s). The launch storybard is shown, then the app stops abruptly. There is no crash log. It runs fine on iOS 13 or higher. Xcode 26.3 was showing a call stack (something with UIView) that did not include any app code. Now with Xcode 26.4 (and its new command line tools) there is an info popup with a debug metadata dump. However, I don’t intend to focus on Xcode here because it officially does not support iOS 12. It’s ok if I cannot debug, I just want the app to run on the device like the previous build did. Since there is no crash log, and the console is showing a bootstrap error, I believe my app code has not been executed and is therefore not at fault. Build 674 released on 23-Mar-2026: worked fine on iOS 12, built with Xcode 26.3 Build 675 released on 29-Mar-2026: Bootstrap error as describ
Replies
5
Boosts
0
Views
243
Activity
21h
Why are the Apple App Reviewers making false claims in the review and what can I do to overcome this?!
My app has the phrase GPT in it as it is an app that runs private open source offline AI models (for free) on the iPhone. The app is called LiberaGPT. I have released my first version without issue and it was distributed to the Mainland China store. I made some small updates including accessibility features etc and released my next version. The reviewer is now accusing my app of using OpenAI's ChatGPT even though they can see the source code and my app is entirely offline using local AI inference rather than cloud inference. It is now a back and forth of me explaining over and over that my app is nothing to do with ChatGPT that GPT is a term used in the field of AI to describe certain types of LLM's and is nothing to do with 'ChatGPT' which is a brand. It is like saying you can't say 'AI' because of 'OpenAI' this makes no sense. I am literally at my witts end as I've poured so much time and energy into developing this app and it is now av
Replies
2
Boosts
0
Views
58
Activity
21h
Reply to Why are the Apple App Reviewers making false claims in the review and what can I do to overcome this?!
That's the way the world works today. ChatGPT was successful, so now they have de-facto control over the acronym GPT. App Review thinks that end users would be confused and think your app is associated with ChatGPT. Apple knows how people think. Just change the name. And make sure to do a trademark search first.
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21h
Reply to "Unable to Add for Review" DAC7 Error, can no longer submit App Updates
Thanks to all the reports and from different countries in the EU! I would encourage you to file a FB number so its a bug for that team using https://developer.apple.com/forums/thread/712889 And as @App Store Connect Engineer asked, please include screen recordings and HAR logs. Thanks again, Albert Pascual
  Worldwide Developer Relations.
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21h
No response and stuck in waiting for review
Hello, app name: raw films app id: 6761117809 I need some help or guidance. I submitted my app on 25 of March and it got rejected due to guideline 2.1b, the reviewer couldn’t locate the button to unlock the premium filters with in-app purchase. I provided them screenshots and exact steps to locate the filters on 26 of March, and no response since then. I resubmitted the app on 30th of March, but still no response in App Store Connect messages, I requested help from support via email, but again no response. :( Can anyone help me with an advice? Thank you..
Replies
3
Boosts
0
Views
35
Activity
21h
Reply to How to access Reminder sections and list groups via EventKit?
@hiauhong The groups that contain reminder lists To fetch all calendar list, create an instance of EKEventStore, then use its calendars(for:) instance method of with a reminder entity type: let eventStore = EKEventStore() let list = eventStore.calendars(for: .reminder) The sections inside each reminder list (available since iOS 17) After you get a list of calendar lists available on your device, iterate through the list: for item in list { .... } then use the list identifier of each list to fetch their reminders: let identifier = item.calendarIdentifier if let calendar = eventStore.calendar(withIdentifier: identifier) { let predicate = eventStore.predicateForReminders(in: [calendar]) // Do the fetch. } I forgot this one: 3. The subtasks of the reminder. EventKit doesn't have an API that allows you to retrieve the subtask of an EKReminder object. If you would like for Apple to consider adding support for such features, please submit your suggestion request via Feedback Assistant (https://feedbackassis
Topic: App & System Services SubTopic: General Tags:
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Views
Activity
21h
How to access Reminder sections and list groups via EventKit?
I'm building an app that integrates with Reminders using EventKit, but I can't find a way to access two important structures from EventKit: The groups that contain reminder lists The sections inside each reminder list (available since iOS 17) Any help or guidance would be appreciated.
Replies
2
Boosts
0
Views
59
Activity
21h
Reply to Request for Clearer App Review Feedback and Faster Review
I would like to kindly ask for your assistance regarding our TestFlight external testing review. We submitted 1.0.1(1) build for external testing on March 17, and it has now been over two weeks, but the review has still not started. This delay is affecting our testing schedule. Could you please help check the status of this submission and assist in moving the review forward if possible? We would greatly appreciate your support.
Replies
Boosts
Views
Activity
22h
Request for Clearer App Review Feedback and Faster Review
Hello Apple Developer Forums team, I would like to ask for help with my app review (App ID: 6755685130). I first submitted my app on February 14, 2026, and it has been almost 50 days. However, I still have not received clear feedback on what needs to be fixed. If there are issues with my app, I sincerely ask the review team not to provide only general guideline references. I still cannot tell which page, feature, or user flow is causing the problem. If possible, I would really appreciate screenshots, screen recordings, or a written description of the specific issue so I can make the right changes. I also want to clarify that this app is not AI-generated. It is a carefully planned app built with real effort using multiple native Swift frameworks. Thank you very much for your time and help.
Replies
3
Boosts
0
Views
159
Activity
22h
Reply to Why are the Apple App Reviewers making false claims in the review and what can I do to overcome this?!
My app has the phrase GPT in it as it is an app that runs private open source offline AI models (for free) on the iPhone. The app is called LiberaGPT. What does 'to have the phrase GPT' mean? Explain to the reviewer as if you talk to your grandparent. If you use the phrases you have invented for yourself, you are partially the source of confusion. Do you have the word 'ChatGPT' in your app description box? Or do you use it as one of the keywords? And you don't mention 'ChatGPT' over your meta screenshots? If you do, it's you causing the problem. If you don't, then you have to convince the reviewer somehow. If you take it to the Appeal Board, that will probably put an end to your app. I had a desktop application back in 2011. Its name starts with 'Rip.' And the reviewer rejected it by saying Illegal file sharing. He or she gave me another rejection reason, which said that it didn't read a DVD disc or a VOD file. The problem was that I never said anything an
Replies
Boosts
Views
Activity
21h
Apple app for website
I want to build a WebKit website, specifically for AI coding. Is there a custom code design or application code for this? I've already implemented a few SEO optimizations on my homepage. Could you please check and reply? seokurdu.com
Topic: Safari & Web SubTopic: General
Replies
1
Boosts
0
Views
88
Activity
22h
Reply to Apple app for website
@seokurdu I would recommend to go over the app review design part to make sure your app provides enough functionality: https://developer.apple.com/app-store/review/guidelines/#design I'm sure other experts will jump into this thread to provide better guidance and better resources. Albert Pascual
  Worldwide Developer Relations.
Topic: Safari & Web SubTopic: General
Replies
Boosts
Views
Activity
22h
How to recreate Apple Music mini player transition in SwiftUI
Hello, I am building an audio player app in SwiftUI and trying to recreate the behavior of Apple Music's mini player and full player. I'm struggling to get the animation to seamlessly transition between the mini player and the full player. Currently, it feels disconnected and doesn't resemble the smooth animation seen in Apple Music. What I want to achieve: Full player that expands/collapses from/to the mini player Smooth artwork transition between both states Drag down to collapse the full player Support both newer APIs like tabViewBottomAccessory and older iOS versions Questions: What is the best way to build this transition in SwiftUI? Should I use matchedGeometryEffect or something else? Should this be a custom container instead of fullScreenCover? How would you support both new and older iOS versions? What is the best way to implement drag to dismiss? Thanks for any help! Example code: struct ContentView: View { @State private var isFullPlayerPresented = false var body: some View { TabView { Tab
Replies
2
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0
Views
217
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22h