Send push notifications to Mac, iOS, iPadOS, tvOS devices through your app using the Apple Push Notifications service (APNs).

Posts under APNS tag

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Can p8 Key be shared in anyway?
Hello. I have a very practical problem. A company would like me to develop an iOS app for them, and my counterpart is their company's marketing team. They want me to use their Firebase account for multiple purposes, but as they are marketing team, not IT team, they do not have Apple Developer account. So in this peculiar case, as I am the developer of the app, it seems they will need my p8 key to be placed in their Firebase account in order for Push notification to work. But I have concern as p8 key sounds like something private which I should not share with others. Can anyone share with me what I should do in this very practical case? Is p8 key supposed to be sharable to others? I have tried to google this topic but I don't have any answers. I have even tried to ask on stackoverflow but admin over there said this question is opinion-based and closed my thread.
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Apr ’24
APNS key download issue
Has anyone had problems downloading a newly created APNS key? The first key I made downloaded fine. I realised I had made it on the wrong team, so I revoked it, changed team and made a new key. The first time I clicked Download, it said the key had already been downloaded. I suspected the problem was that I had named it the same as the one I had made in error, so I revoked that new key, and made a new one with a different name, but it still wouldn't download. Has anyone had this? Any workarounds? Thx.
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Apr ’24
live activity with push notification custom sound
在项目中用到live activity,并且使用pushnotification来更新,其中sound是用自定义的,音频差不多5秒导入主工程中main bundle ,然后测试远程推送的Payload格式如下 { "aps": { "timestamp": 1712964986737, "event": "update", "sound": "socReminder10.mp3", "content-state": { "bindTime": 1712963986737, "soc": 38, "status": 1, "updateTime": 1712963986737 }, "alert": { "title": "电量低提示", "body": "您的电量已经低于40,请尽快换电" }, "mutable-content": 1, "badge": 0 } } 虽然收到推送的消息并更新但是声音还是默认的声音,不是我定义的声音,请问这个有没有什么解决方案 对了在正常的推送中是可以播放自定义的声音,唯独是live activity 的推送不行,希望能解决我这个问题,感谢,thanks
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237
Apr ’24
Is there a way for the app currently playing music or voice in the background to know when a Critical Alert or push comes?
Is there a way for the app currently playing music or voice in the background to know when a Critical Alert or push comes? Currently, my app contains code that stops playback when a call comes in while music or voice is playing in the background. So, if a call comes in during playback, it stops normally. However, there is a phenomenon in which playback cannot be stopped when a Critical Alert or push comes. When a Critical Alert or push comes to the device, is there a way in the code for the app currently playing music or voice in the background or foreground to know at that moment? We are not sending out Critical Alerts or pushes. I would like to know how to resolve the situation when receiving a Critical Alert or push sent to all users in one country.
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Apr ’24
"Get device information" command is not working.
Hello Forum, If I send the device the "DeviceInformationCommand.Command.RequestType= DeviceInformation" command and "InstalledApplicationListCommand.Command.RequestType = InstalledApplicationList" command , it can be sent successfully, but I don't get a response from the device. https://developer.apple.com/documentation/devicemanagement/get_device_information ------------- our log ---------------------- general.log.5:[2024/03/27 13:23:30] (172.31.54.87) I #TaskUpdateInformationHandler - did:14379, udid:63a6d7edc9f1128808aaee49d80e9539b5fd9cdd, mdm_task_uuids:['0aa5f838-1891-4a9b-b4fd-9d7c0aa365d3', '3f401ea8-be87-499b-a4be-fea2b1dab379'], result:ok, cid:117 general.log.5:[2024/03/28 03:06:34] (172.31.76.98) I #TaskUpdateInformationHandler - did:14379, udid:63a6d7edc9f1128808aaee49d80e9539b5fd9cdd, mdm_task_uuids:['c46b8523-40cd-4c7e-8a5d-0e49c9d26106', '8a99b664-df27-4bc9-8f41-fe39e3a7f3bc'], result:ok, cid:117 It is transmitted successfully to the Apple MDM server, but there is no response from the device. However, policy distribution such as PushSetting works normally. I would like to get some document or help that I can refer to. Thank you.
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375
Mar ’24
Push to talk block Audio session
I'm facing an issue where I can't play an audio file stored in my project after receiving a push-to-talk notification. Strangely, I'm able to play the audio file by tapping on a button before receiving the push notification, but it doesn't work afterward without any error messages. I've ensured that I've set up everything correctly in my project's capabilities. Any insights on what might be causing this issue would be greatly appreciated. I set everything in capabilities Set permission in .plist Request permission in app delegate I make connection to the room when app becomes active and received succes Then I setup .halfDuplex for this channel In restoredChannelUUID I activate AVAudioSession After sending the ppt push, I parse speaker and make it activeRemoteParticipant. I see than delegate function channelManager didActivate works good Where I tried to play audio from my player I see this prints in console, but no sound play
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Mar ’24
Is there a way to find out whether an app installed on a device is removable?
background I want to know whether an installed app has added the "Removable" option that value is true reference We used InstallApplicationCommand with the Removable option to install the app to a managed device. https://developer.apple.com/documentation/devicemanagement/installapplicationcommand/command/attributes?language=objc Question matters I checked the following items, but no items could be obtained. https://developer.apple.com/documentation/devicemanagement/installedapplicationlistresponse?language=objc https://developer.apple.com/documentation/devicemanagement/installedapplicationlistresponse/installedapplicationlistitem?language=objc Is there any other way to determine whether an app installed on a device is removable?
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228
Mar ’24
Management of APNS cert in softphone voip
I had post my app after a long develpment period, I don't know why. but in some devices works well, but in others is difficult to notice what is going on. First: my app is a softphone voip, but keep app open or in background for our register be active is not effective because of battery safety. Then is when apns coming in, we just need that or app come back to be active, even in background, to our call shows up. and this happens well in our development enviroment, exacly like I describe. but in some devices doesn't work at all. We are using apns and firebase tokens to identify our registers and devices, and keeping together in our server/DB. I will share a image to explain better the flux that I implemented: Yes, I followed all instructions to insert apns, p12 and p8 certifies in the project, I just don't know why is working only in some devices. If anybody try test this function in my app, doesn't will work because I put some rules about IP address.
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220
Mar ’24
App Transfer And push FireBase cloud messaging
hello I'd like to transfer my application to another Apple dev account in the near future, my application uses FireBase cloud messaging to receive notifications What exactly should I do once the transfer is done? Should I just update the APNs authentication key on the FireBase console in Project parameters ? Should I also change the team ID on the fireBase console ? Does this mean generating a new GoogleService-Info.plist file and therefore an application update ?
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217
Mar ’24
Apple MDM: The token was not updated after the user installed the description file(.mobileconfig)
Our MDM customers often claim MDM push is not delivered to device and cannot manage devices via MDM. The user first uninstalled the old description file and then installed the new one, but after the new description file was installed, our mdm server did not receive any notification from Apple about updating the token, only received an Authenticate message We tried to restore network settings but it did not work. We hope to get your help to solve this problem. Currently, we can't figure out where the problem is.
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Mar ’24
Notification on iBeacon region entry on iOS 17?
Hi, Has anyone found a way to send a push notification based on beacon region entry/exit? Since iOS 17, CLBeacionRegion which inherits CLRegion that made this possible is now deprecated and replaced by CLMonitor.CLBeaconIdentityCondition. CLMonitor.CLBeaconIdentityCondition does not only work properly on the latest version of iOS, it also lacks such features like sending push notifications based on region entry/exit. Even UNLocationNotificationTrigger only accepts CLRegion which is not possible to create one using existing classes that are not deprecated.
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Mar ’24
How to determine UNLocationNotificationTrigger delivery
Hi. I'm looking to schedule a number of notifications based on the user's location and have them be triggered UNLocationNotificationTriggers. I want to know whether notifications get delivered so I can limit the number of notifications the user receives in a day. I was hoping I could determine their delivery by either the UNUserNotificationCenterDelegate's method userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse) (which only knows when the user has tapped on the notification or deleted it) or by UNUserNotificationCenter.current().deliveredNotifications() (which should return the notification if it was delivered and is in the Notification Center). UNUserNotificationCenter.current().deliveredNotifications() is not returning notifications that were delivered via UNLocationNotificationTriggers. I'm assuming this is for some privacy reason? All of the UNLocationNotificationTriggers are configured with notifyOnEntry to be true, notifyOnExit to be false, and repeats to be false. They get delivered appropriately, but I can't determine if/when they get delivered to ensure the user doesn't receive too many notifications. Notifications delivered with a UNTimeIntervalNotificationTrigger are returned as expected. Is all of this by design or is there another way to determine when a notification scheduled with a UNLocationNotificationTrigger gets delivered? I'm just trying to create the best experience for my users. Thank you.
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Mar ’24