Create view-level services for media playback, complete with user controls, chapter navigation, and support for subtitles and closed captioning using AVKit.

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[tvOS] VoiceOver Skips Description Text When Info Panel Opens in AVPlayerViewController
When the native info panel (which displays the title, subtitle, description, and custom buttons) opens, the focus immediately shifts to the first button. As a result, VoiceOver skips the description, which is crucial for users relying on accessibility features. I haven’t found a way to detect when it opens. Knowing this would allow me to trigger custom VoiceOver announcements or adjust the focus order dynamically. Are any other people experiencing this issue, and how do we solve it?
1
1
1.4k
Oct ’24
Receiving eventMetadata from AVPlayerItemMetadataOutput stops responding on iOS18 only
Case-ID: 9391388 Our application uses timed Metadata as part of a rating control system. We noticed a problem in production and diagnosis shows that we stop receiving timed Metadata on iOS18 only Our live streams are primed with metadata at least once per second but we are seeing extended gaps in receiving this content, in excess of 10 minutes. We have also observed that this happens more as the player climbs the bitrate ladder, and doesn't happen if we cap to a low resolution i.e. a preferredMaximumResolution of 768x432. Furthermore, if we throttle network conditions after we stop receiving metadata the we start receiving them again. Following is a simple example that demonstrates the above behaviour, unfortunately I cannot share the live stream endpoint which is primed with metadata publicly, but can provide privately to Apple to reproduce the problem. import UIKit import AVKit class ViewController: UIViewController, AVPlayerItemMetadataOutputPushDelegate { var player: AVPlayer? var itemMetadataOutput: AVPlayerItemMetadataOutput? override func viewDidAppear(_ animated: Bool) { guard let url = URL(string: "endpoint redacted") else { return } let player = AVPlayer(url: url) let controller = AVPlayerViewController() controller.player = player self.player = player present(controller, animated: true) { player.play() let currentItem = player.currentItem let itemMetadataOutput = AVPlayerItemMetadataOutput(identifiers: nil) self.itemMetadataOutput = itemMetadataOutput self.itemMetadataOutput?.setDelegate(self, queue: .main) currentItem?.add(itemMetadataOutput) } } public func metadataOutput(_ output: AVPlayerItemMetadataOutput, didOutputTimedMetadataGroups groups: [AVTimedMetadataGroup], from track: AVPlayerItemTrack?) { print("received metadata \(Date())") } }
5
4
1.2k
Oct ’24
Adding HTTP headers to a AVURLAsset
Hi, for the implementation of an audio player with signed URL's, I need to be able to set an authorization header to the request for an AVURLAsset. This works but not on Airplay when trying to stream multiple songs in a queue. For each item I do: let headerFields: [String: String] = ["Authorization": getIdToken()!] super.init(url: url, options: ["AVURLAssetHTTPHeaderFieldsKey": headerFields]) But only the first 2 songs in the queue actually get this authorization header sent along, somehow it is removed for subsequent songs. Any ideas on how I can fix this? thanks, Thomas
1
1
2k
Oct ’24
AVPlayerViewController not displaying playback controls in iOS 18
Hi everyone, I’ve encountered an issue with the showsPlaybackControls property in AVPlayerViewController after updating to iOS 18. Even though it’s set to true, the native playback controls (play, pause, etc.) are no longer appearing as they used to in previous iOS versions. This behavior was consistent and worked perfectly prior to iOS 18. Additionally, I’m seeing the same problem when using the VideoPlayer in SwiftUI. The native controls that should appear by default seem to have vanished after the update. Has anyone else experienced this? Is there any workaround or additional configuration required to restore the native controls? Any help or insights would be appreciated. Thanks! struct CustomPlayerView: UIViewControllerRepresentable { let player: AVPlayer func updateUIViewController(_ playerController: AVPlayerViewController, context: Context) { playerController.player = player playerController.showsPlaybackControls = true player.play() } func makeUIViewController(context: Context) -> AVPlayerViewController { return AVPlayerViewController() } }
8
1
2.3k
Oct ’24
AVCaptureSystemZoomSlider has a factor that I can't get anywhere.
As you can see, the value shown in the AVCaptureSystemZoomSlider is not the same as the raw camera zoom factor. I tried to calculate this value, and it seems it's 0.8. (5-1)*0.8=4.2-1 in this image. It seems this factor only applies to the default wide-angle camera. And I can't get this value from anywhere. (It's not displayVideoZoomFactorMultiplier btw, I checked that.) What is it?
1
1
958
Sep ’24
How to generate thumbnails for protected content using AVAssetImageGenerator?
I have a FairPlay-encrypted HLS stream and played the video in an AVPlayer.And I want to generate scrubbing thumbnails using the AVAssetImageGenerator. Also, I am able to generate thumbnails for clear streams but get errors for protected content. *How to generate thumbnails for protected content. func getImageThumbnail(forTime: CMTime) { let generator = AVAssetImageGenerator(asset: asset) generator.appliesPreferredTrackTransform = true generator.cancelAllCGImageGeneration() generator.generateCGImagesAsynchronously(forTimes: [NSValue(time: forTime)]) { [weak self] requestedTime, image, actualTime, result, error in if let error = error { print("Error generate: \(error.localizedDescription)") return } if let image = image { DispatchQueue.main.async { let image = UIImage(cgImage: image).jpegData(compressionQuality: 1.0) self?.playerImg.image = UIImage(data: image!) } } } }
1
1
1.1k
Sep ’24
How to fix this Swift 6 migration issue?
Here is a code snippet about AVPlayer. avPlayer.addPeriodicTimeObserver(forInterval: CMTime(value: 1, timescale: 60), queue: .main) { [weak self] _ in // Call main actor-isolated instance methods } Xcode shows warnings that Call to main actor-isolated instance method '***' in a synchronous nonisolated context; this is an error in the Swift 6 language mode. How can I fix this? avPlayer.addPeriodicTimeObserver(forInterval: CMTime(value: 1, timescale: 60), queue: .main) { [weak self] _ in Task { @MainActor in // Call main actor-isolated instance methods } } Can I use this solution above? But it seems switching actors frequently can slow down performance.
1
0
3.7k
Sep ’24
cannot play a video loaded with AVAssetResourceLoaderDelegate
I'm trying to secure my m3u8 streaming link with a token. To achieve this, I'm using AVAssetResourceLoaderDelegate in my SwiftUI app. However, the video doesn't play in AVPlayer when I'm using the AVAssetResourceLoaderDelegate. I can see that data is being received in the resourceLoader, but the player does not start playback. Here's the code I'm using: @State private var player: AVPlayer? @EnvironmentObject var pilot: UIPilot<AppRoute> var body: some View { VStack { VerticalSpacer(height: 50) HStack { Image(systemName: "arrow.left") .onTapGesture { pilot.pop() } Spacer() Text("liveStreamData.titleShort") .font(.poppins(.semibold, size: 18)) .lineLimit(1) HorizontalSpacer(width: 16) Spacer() } .padding(.horizontal) if let player = player { VideoPlayer(player: player) .onAppear { player.play() } .onDisappear { player.pause() } } else { Text("Loading video...") } } .onAppear { setupPlayer() } } private func setupPlayer() { guard let url = URL(string: "https://assets.afcdn.com/video49/20210722/v_645516.m3u8") else { print("Invalid URL") return } // Replace the scheme with a custom scheme var components = URLComponents(url: url, resolvingAgainstBaseURL: false) components?.scheme = "customscheme" // Change the scheme to a custom one guard let customURL = components?.url else { print("Failed to create custom URL") return } let asset = AVURLAsset(url: customURL) // Set the resource loader delegate let resourceLoaderDelegate = VideoResourceLoaderDelegate() asset.resourceLoader.setDelegate(resourceLoaderDelegate, queue: DispatchQueue.main) let playerItem = AVPlayerItem(asset: asset) player = AVPlayer(playerItem: playerItem) } } class VideoResourceLoaderDelegate: NSObject, AVAssetResourceLoaderDelegate { func resourceLoader(_ resourceLoader: AVAssetResourceLoader, shouldWaitForLoadingOfRequestedResource loadingRequest: AVAssetResourceLoadingRequest) -> Bool { guard let url = loadingRequest.request.url else { print("Invalid request URL") return false } // Replace the custom scheme with the original HTTP/HTTPS scheme var components = URLComponents(url: url, resolvingAgainstBaseURL: false) components?.scheme = "https" // Change the scheme back to HTTP/HTTPS guard let originalURL = components?.url else { print("Failed to convert URL back to HTTPS") return false } // Fetch the data from the original URL let urlSession = URLSession.shared let task = urlSession.dataTask(with: originalURL) { data, response, error in if let error = error { print("Error loading resource: \(error)") loadingRequest.finishLoading(with: error) return } if let data = data, let dataRequest = loadingRequest.dataRequest { print("Data loaded: \(data.count) bytes") dataRequest.respond(with: data) loadingRequest.finishLoading() } else { print("No data received") loadingRequest.finishLoading(with: NSError(domain: "VideoResourceLoader", code: -1, userInfo: nil)) } } task.resume() return true } func resourceLoader(_ resourceLoader: AVAssetResourceLoader, didCancel loadingRequest: AVAssetResourceLoadingRequest) { print("Loading request was canceled") } } Problem: The video does not play when using AVAssetResourceLoaderDelegate. The data is being loaded correctly as confirmed by the logs, but AVPlayer fails to start playback. Without the resource loader, the video plays without any issues. Question: What could be causing the player to not play the video when using AVAssetResourceLoaderDelegate? Are there any additional steps or configurations I need to ensure smooth playback while using a resource loader? Any help would be greatly appreciated!
2
0
1.2k
Aug ’24
Incorrect playback of video with Alpha in AVPlayerViewController
We appear to be experiencing a bug with the latest beta for visionOS, we are attempting to playback a video with a transparent background in the app. In the previous beta playback worked as expected and the transparent parts of the video were transparent. In the latest beta the background appears black. The view we are using in a SwiftUI wrapped version of AVPlayerViewController, we have narrowed the bug down to only occurring only when playback is being presented in the embedded experience mode, if playback is being done in the expanded experience then playback is as expected. This has only only been visible on an actual device, we have been unable to replicate the behaviour in the simulator using the latest Xcode 16.0 beta(beta 5 (16A5221g)) This is sample project that shows off the bug
1
0
961
Aug ’24
xCode Project with Breakpoints and .app Crashing?
I recently created a project, originally in xCode 13.3 if i am not miistaken. Then i update it to 13.4 then update to mac os 15.6 as well. Previously the project worked fine, but then i notice if i activate breakpoints the projects stopped when i run it in xCode but it worked fine like before, without breakpoints activated. Also, when i build a .app of the project, the .app crashed exactly when the breakpoints previously stopped. I am very confused on how to continue, would like to get help from anyone regarding the issue. From what i can gather from the breakpoints and crash report, it's got something about UUIID registration? AV foundation? I am so confused. Please Help! Thanks.
0
0
989
Aug ’24
VideoMaterial to display SBS Stereoscopic 3D video? [VisionOS]
Hi, I love VideoMaterial API that gives so much power to play video on any mesh. But I am trying to play a side-by-side 3D video usingVideoMaterial: RealityView { content in let mesh = MeshResource.generatePlane(width: 300.0, height: 300.0, cornerRadius: 0) //generate mesh let vidMaterial = VideoMaterial(avPlayer: AVPlayer(url: URL(string: "https://someurl/test/master.m3u8")!)) //VideoMaterial vidMaterial.controller.preferredViewingMode = .stereo //<-- no idea why it doesn't work for SBS video in simulator vidMaterial.avPlayer?.play() let planeEntity = Entity() //new entity planeEntity.components.set(ModelComponent(mesh: mesh, materials: [vidMaterial])) //set a new ModelComponent to the entity content.add(planeEntity) } this code works well for plain 2D video playback but how do I display a Side-by-Side or Top-Bottom 3D video? I found GeometrySwitchCameraIndex in custom ShaderGraphMaterial but if I use input node as a image texture then how do I pass the video frame as texture into my custom shader to achieve the 3D effect or maybe there is an even better way to deal with this? There seems to be additional API .preferredViewingMode on the VideoMaterial's controller that can be set to .stereo but it doesn't give any stereo effect. Perhaps it's only for MV-HEVC media playback?
1
0
1.8k
Jul ’24
Poster click in customOverlayViewController of AVPlayerViewController has no effect
After experiencing the official demo (https://developer.apple.com/documentation/visionos/destination-video) on a real device and a demo, I tried to change the poster of the to-be-played list displayed by customOverlayViewController in the demo to a VStack layout. The poster in customOverlayViewController could not fully respond to click events.
0
0
588
Jul ’24
AVPlayer "Server Not Properly Configured" Error in Production
Issue found in Native App or Hybrid App:Native OS Version:Any Device:Any 4.Description: We are using AVPlayer for streaming videos in our iOS application. The streaming works fine in lower sandbox environment, but we are encountering a "server not properly configured" error in the production environment. 5.Steps to Reproduce: Configure AVPlayer with a video URL from the production server. Attempt to play the video. 6.Expected Behavior: The video should stream successfully as it does in the sandbox environment. 7.Actual Behavior: AVPlayer fails to stream the video and reports a "server not properly configured" error.
0
0
763
Jul ’24
Getting the amount of audio loaded in an AVPlayer
I have AVPlayer loading an MP3 from a URL. While it is playing, how can I tell how much of the MP3 has been actually downloaded so far? I have tried using item.loadedTimeRanges, but it does not seem to be accurate. I get a few notifications but it usualy stops sending notifications around 80 seconds and doesn't keep up to even the current position of the player. Any idea? Also, is there any way to get the total duration of the audio? All the methods I've tried return NAN.
0
1
780
Jun ’24
AVPlayer & Quicktime Player reporting incorrect total duration
I have an mp4 file (which is around 25min) which i need to play but if i open it in quick time player or AVplayer, it shows as around 55min in those two platfroms. I don't understand why this happens. It correctly shows the time when opening with a browser or VSCode built in video playback. Here is the link to the file: https://www.dropbox.com/scl/fi/hbg59uqx8xdpiqbnx5wz8/videoplayback-1.mp4?rlkey=7o8l8m7j8dhq0o6f3zssgv9bd&st=5lt6apug&dl=0
0
0
894
Jun ’24
launch app by scan NFC Tags
My app need a specific scene that play a video when my iPhone close to NFC Tags. and my app can read the data from NFC Tags, the data will tell us which kind of video can be play. I tried to write URLScheme or Universal Link in NFC Tags, but all this ways will pop up notifications. not launch my app and play a video, how can I design my app. please give me some advice, thanks!
1
0
1.2k
Jun ’24
[tvOS] VoiceOver Skips Description Text When Info Panel Opens in AVPlayerViewController
When the native info panel (which displays the title, subtitle, description, and custom buttons) opens, the focus immediately shifts to the first button. As a result, VoiceOver skips the description, which is crucial for users relying on accessibility features. I haven’t found a way to detect when it opens. Knowing this would allow me to trigger custom VoiceOver announcements or adjust the focus order dynamically. Are any other people experiencing this issue, and how do we solve it?
Replies
1
Boosts
1
Views
1.4k
Activity
Oct ’24
Receiving eventMetadata from AVPlayerItemMetadataOutput stops responding on iOS18 only
Case-ID: 9391388 Our application uses timed Metadata as part of a rating control system. We noticed a problem in production and diagnosis shows that we stop receiving timed Metadata on iOS18 only Our live streams are primed with metadata at least once per second but we are seeing extended gaps in receiving this content, in excess of 10 minutes. We have also observed that this happens more as the player climbs the bitrate ladder, and doesn't happen if we cap to a low resolution i.e. a preferredMaximumResolution of 768x432. Furthermore, if we throttle network conditions after we stop receiving metadata the we start receiving them again. Following is a simple example that demonstrates the above behaviour, unfortunately I cannot share the live stream endpoint which is primed with metadata publicly, but can provide privately to Apple to reproduce the problem. import UIKit import AVKit class ViewController: UIViewController, AVPlayerItemMetadataOutputPushDelegate { var player: AVPlayer? var itemMetadataOutput: AVPlayerItemMetadataOutput? override func viewDidAppear(_ animated: Bool) { guard let url = URL(string: "endpoint redacted") else { return } let player = AVPlayer(url: url) let controller = AVPlayerViewController() controller.player = player self.player = player present(controller, animated: true) { player.play() let currentItem = player.currentItem let itemMetadataOutput = AVPlayerItemMetadataOutput(identifiers: nil) self.itemMetadataOutput = itemMetadataOutput self.itemMetadataOutput?.setDelegate(self, queue: .main) currentItem?.add(itemMetadataOutput) } } public func metadataOutput(_ output: AVPlayerItemMetadataOutput, didOutputTimedMetadataGroups groups: [AVTimedMetadataGroup], from track: AVPlayerItemTrack?) { print("received metadata \(Date())") } }
Replies
5
Boosts
4
Views
1.2k
Activity
Oct ’24
Adding HTTP headers to a AVURLAsset
Hi, for the implementation of an audio player with signed URL's, I need to be able to set an authorization header to the request for an AVURLAsset. This works but not on Airplay when trying to stream multiple songs in a queue. For each item I do: let headerFields: [String: String] = ["Authorization": getIdToken()!] super.init(url: url, options: ["AVURLAssetHTTPHeaderFieldsKey": headerFields]) But only the first 2 songs in the queue actually get this authorization header sent along, somehow it is removed for subsequent songs. Any ideas on how I can fix this? thanks, Thomas
Replies
1
Boosts
1
Views
2k
Activity
Oct ’24
AVPlayerViewController not displaying playback controls in iOS 18
Hi everyone, I’ve encountered an issue with the showsPlaybackControls property in AVPlayerViewController after updating to iOS 18. Even though it’s set to true, the native playback controls (play, pause, etc.) are no longer appearing as they used to in previous iOS versions. This behavior was consistent and worked perfectly prior to iOS 18. Additionally, I’m seeing the same problem when using the VideoPlayer in SwiftUI. The native controls that should appear by default seem to have vanished after the update. Has anyone else experienced this? Is there any workaround or additional configuration required to restore the native controls? Any help or insights would be appreciated. Thanks! struct CustomPlayerView: UIViewControllerRepresentable { let player: AVPlayer func updateUIViewController(_ playerController: AVPlayerViewController, context: Context) { playerController.player = player playerController.showsPlaybackControls = true player.play() } func makeUIViewController(context: Context) -> AVPlayerViewController { return AVPlayerViewController() } }
Replies
8
Boosts
1
Views
2.3k
Activity
Oct ’24
AVCaptureSystemZoomSlider has a factor that I can't get anywhere.
As you can see, the value shown in the AVCaptureSystemZoomSlider is not the same as the raw camera zoom factor. I tried to calculate this value, and it seems it's 0.8. (5-1)*0.8=4.2-1 in this image. It seems this factor only applies to the default wide-angle camera. And I can't get this value from anywhere. (It's not displayVideoZoomFactorMultiplier btw, I checked that.) What is it?
Replies
1
Boosts
1
Views
958
Activity
Sep ’24
How to generate thumbnails for protected content using AVAssetImageGenerator?
I have a FairPlay-encrypted HLS stream and played the video in an AVPlayer.And I want to generate scrubbing thumbnails using the AVAssetImageGenerator. Also, I am able to generate thumbnails for clear streams but get errors for protected content. *How to generate thumbnails for protected content. func getImageThumbnail(forTime: CMTime) { let generator = AVAssetImageGenerator(asset: asset) generator.appliesPreferredTrackTransform = true generator.cancelAllCGImageGeneration() generator.generateCGImagesAsynchronously(forTimes: [NSValue(time: forTime)]) { [weak self] requestedTime, image, actualTime, result, error in if let error = error { print("Error generate: \(error.localizedDescription)") return } if let image = image { DispatchQueue.main.async { let image = UIImage(cgImage: image).jpegData(compressionQuality: 1.0) self?.playerImg.image = UIImage(data: image!) } } } }
Replies
1
Boosts
1
Views
1.1k
Activity
Sep ’24
How to fix this Swift 6 migration issue?
Here is a code snippet about AVPlayer. avPlayer.addPeriodicTimeObserver(forInterval: CMTime(value: 1, timescale: 60), queue: .main) { [weak self] _ in // Call main actor-isolated instance methods } Xcode shows warnings that Call to main actor-isolated instance method '***' in a synchronous nonisolated context; this is an error in the Swift 6 language mode. How can I fix this? avPlayer.addPeriodicTimeObserver(forInterval: CMTime(value: 1, timescale: 60), queue: .main) { [weak self] _ in Task { @MainActor in // Call main actor-isolated instance methods } } Can I use this solution above? But it seems switching actors frequently can slow down performance.
Replies
1
Boosts
0
Views
3.7k
Activity
Sep ’24
cannot play a video loaded with AVAssetResourceLoaderDelegate
I'm trying to secure my m3u8 streaming link with a token. To achieve this, I'm using AVAssetResourceLoaderDelegate in my SwiftUI app. However, the video doesn't play in AVPlayer when I'm using the AVAssetResourceLoaderDelegate. I can see that data is being received in the resourceLoader, but the player does not start playback. Here's the code I'm using: @State private var player: AVPlayer? @EnvironmentObject var pilot: UIPilot<AppRoute> var body: some View { VStack { VerticalSpacer(height: 50) HStack { Image(systemName: "arrow.left") .onTapGesture { pilot.pop() } Spacer() Text("liveStreamData.titleShort") .font(.poppins(.semibold, size: 18)) .lineLimit(1) HorizontalSpacer(width: 16) Spacer() } .padding(.horizontal) if let player = player { VideoPlayer(player: player) .onAppear { player.play() } .onDisappear { player.pause() } } else { Text("Loading video...") } } .onAppear { setupPlayer() } } private func setupPlayer() { guard let url = URL(string: "https://assets.afcdn.com/video49/20210722/v_645516.m3u8") else { print("Invalid URL") return } // Replace the scheme with a custom scheme var components = URLComponents(url: url, resolvingAgainstBaseURL: false) components?.scheme = "customscheme" // Change the scheme to a custom one guard let customURL = components?.url else { print("Failed to create custom URL") return } let asset = AVURLAsset(url: customURL) // Set the resource loader delegate let resourceLoaderDelegate = VideoResourceLoaderDelegate() asset.resourceLoader.setDelegate(resourceLoaderDelegate, queue: DispatchQueue.main) let playerItem = AVPlayerItem(asset: asset) player = AVPlayer(playerItem: playerItem) } } class VideoResourceLoaderDelegate: NSObject, AVAssetResourceLoaderDelegate { func resourceLoader(_ resourceLoader: AVAssetResourceLoader, shouldWaitForLoadingOfRequestedResource loadingRequest: AVAssetResourceLoadingRequest) -> Bool { guard let url = loadingRequest.request.url else { print("Invalid request URL") return false } // Replace the custom scheme with the original HTTP/HTTPS scheme var components = URLComponents(url: url, resolvingAgainstBaseURL: false) components?.scheme = "https" // Change the scheme back to HTTP/HTTPS guard let originalURL = components?.url else { print("Failed to convert URL back to HTTPS") return false } // Fetch the data from the original URL let urlSession = URLSession.shared let task = urlSession.dataTask(with: originalURL) { data, response, error in if let error = error { print("Error loading resource: \(error)") loadingRequest.finishLoading(with: error) return } if let data = data, let dataRequest = loadingRequest.dataRequest { print("Data loaded: \(data.count) bytes") dataRequest.respond(with: data) loadingRequest.finishLoading() } else { print("No data received") loadingRequest.finishLoading(with: NSError(domain: "VideoResourceLoader", code: -1, userInfo: nil)) } } task.resume() return true } func resourceLoader(_ resourceLoader: AVAssetResourceLoader, didCancel loadingRequest: AVAssetResourceLoadingRequest) { print("Loading request was canceled") } } Problem: The video does not play when using AVAssetResourceLoaderDelegate. The data is being loaded correctly as confirmed by the logs, but AVPlayer fails to start playback. Without the resource loader, the video plays without any issues. Question: What could be causing the player to not play the video when using AVAssetResourceLoaderDelegate? Are there any additional steps or configurations I need to ensure smooth playback while using a resource loader? Any help would be greatly appreciated!
Replies
2
Boosts
0
Views
1.2k
Activity
Aug ’24
Incorrect playback of video with Alpha in AVPlayerViewController
We appear to be experiencing a bug with the latest beta for visionOS, we are attempting to playback a video with a transparent background in the app. In the previous beta playback worked as expected and the transparent parts of the video were transparent. In the latest beta the background appears black. The view we are using in a SwiftUI wrapped version of AVPlayerViewController, we have narrowed the bug down to only occurring only when playback is being presented in the embedded experience mode, if playback is being done in the expanded experience then playback is as expected. This has only only been visible on an actual device, we have been unable to replicate the behaviour in the simulator using the latest Xcode 16.0 beta(beta 5 (16A5221g)) This is sample project that shows off the bug
Replies
1
Boosts
0
Views
961
Activity
Aug ’24
xCode Project with Breakpoints and .app Crashing?
I recently created a project, originally in xCode 13.3 if i am not miistaken. Then i update it to 13.4 then update to mac os 15.6 as well. Previously the project worked fine, but then i notice if i activate breakpoints the projects stopped when i run it in xCode but it worked fine like before, without breakpoints activated. Also, when i build a .app of the project, the .app crashed exactly when the breakpoints previously stopped. I am very confused on how to continue, would like to get help from anyone regarding the issue. From what i can gather from the breakpoints and crash report, it's got something about UUIID registration? AV foundation? I am so confused. Please Help! Thanks.
Replies
0
Boosts
0
Views
989
Activity
Aug ’24
VideoMaterial to display SBS Stereoscopic 3D video? [VisionOS]
Hi, I love VideoMaterial API that gives so much power to play video on any mesh. But I am trying to play a side-by-side 3D video usingVideoMaterial: RealityView { content in let mesh = MeshResource.generatePlane(width: 300.0, height: 300.0, cornerRadius: 0) //generate mesh let vidMaterial = VideoMaterial(avPlayer: AVPlayer(url: URL(string: "https://someurl/test/master.m3u8")!)) //VideoMaterial vidMaterial.controller.preferredViewingMode = .stereo //<-- no idea why it doesn't work for SBS video in simulator vidMaterial.avPlayer?.play() let planeEntity = Entity() //new entity planeEntity.components.set(ModelComponent(mesh: mesh, materials: [vidMaterial])) //set a new ModelComponent to the entity content.add(planeEntity) } this code works well for plain 2D video playback but how do I display a Side-by-Side or Top-Bottom 3D video? I found GeometrySwitchCameraIndex in custom ShaderGraphMaterial but if I use input node as a image texture then how do I pass the video frame as texture into my custom shader to achieve the 3D effect or maybe there is an even better way to deal with this? There seems to be additional API .preferredViewingMode on the VideoMaterial's controller that can be set to .stereo but it doesn't give any stereo effect. Perhaps it's only for MV-HEVC media playback?
Replies
1
Boosts
0
Views
1.8k
Activity
Jul ’24
Poster click in customOverlayViewController of AVPlayerViewController has no effect
After experiencing the official demo (https://developer.apple.com/documentation/visionos/destination-video) on a real device and a demo, I tried to change the poster of the to-be-played list displayed by customOverlayViewController in the demo to a VStack layout. The poster in customOverlayViewController could not fully respond to click events.
Replies
0
Boosts
0
Views
588
Activity
Jul ’24
AVPlayer "Server Not Properly Configured" Error in Production
Issue found in Native App or Hybrid App:Native OS Version:Any Device:Any 4.Description: We are using AVPlayer for streaming videos in our iOS application. The streaming works fine in lower sandbox environment, but we are encountering a "server not properly configured" error in the production environment. 5.Steps to Reproduce: Configure AVPlayer with a video URL from the production server. Attempt to play the video. 6.Expected Behavior: The video should stream successfully as it does in the sandbox environment. 7.Actual Behavior: AVPlayer fails to stream the video and reports a "server not properly configured" error.
Replies
0
Boosts
0
Views
763
Activity
Jul ’24
Getting the amount of audio loaded in an AVPlayer
I have AVPlayer loading an MP3 from a URL. While it is playing, how can I tell how much of the MP3 has been actually downloaded so far? I have tried using item.loadedTimeRanges, but it does not seem to be accurate. I get a few notifications but it usualy stops sending notifications around 80 seconds and doesn't keep up to even the current position of the player. Any idea? Also, is there any way to get the total duration of the audio? All the methods I've tried return NAN.
Replies
0
Boosts
1
Views
780
Activity
Jun ’24
AVPlayer & Quicktime Player reporting incorrect total duration
I have an mp4 file (which is around 25min) which i need to play but if i open it in quick time player or AVplayer, it shows as around 55min in those two platfroms. I don't understand why this happens. It correctly shows the time when opening with a browser or VSCode built in video playback. Here is the link to the file: https://www.dropbox.com/scl/fi/hbg59uqx8xdpiqbnx5wz8/videoplayback-1.mp4?rlkey=7o8l8m7j8dhq0o6f3zssgv9bd&st=5lt6apug&dl=0
Replies
0
Boosts
0
Views
894
Activity
Jun ’24
launch app by scan NFC Tags
My app need a specific scene that play a video when my iPhone close to NFC Tags. and my app can read the data from NFC Tags, the data will tell us which kind of video can be play. I tried to write URLScheme or Universal Link in NFC Tags, but all this ways will pop up notifications. not launch my app and play a video, how can I design my app. please give me some advice, thanks!
Replies
1
Boosts
0
Views
1.2k
Activity
Jun ’24