iCloud Drive

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iCloud Drive safely stores any kind of file so it can be accessed in iCloud-enabled apps on iPhone, iPad, Mac, or PC.

Posts under iCloud Drive tag

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Adding new iCloud Container when we have already one
My app is live on App Store, There is already a iCloudContainer with my app identifier. I want to add another iCloundContainer on same app identifier. Will it effect my live app? When I am trying to edit identifiers(adding a new iCloud Container with other one already exist), It is showing "Adding or removing any capabilities will invalidate any provisioning profiles that include this App ID and they must be regenerated for future use." Please let me know if it effect my live application...
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158
Jul ’25
Apple Sign in Freeze
I was experiencing a weird sign in error when using apple sign in with my app and wanted to put it here for anyone else who might experience it in the future, and so apple can make this requirement more clear. I was using CloudKit and apple sign in. If you are not using both this probably does not apply to you. Every time I would go to sign in in the iOS simulator I would enter my password, hit "sign in", and everything just froze. The very odd reason for this is if you are using iCloudKit and apple sign in you need to go to specifically the "identifiers" in the "Certificates, Identifiers & Profiles" menu (https://developer.apple.com/account/resources/identifiers/list). And from there you specifically need an App ID Configuration with apple sign in enabled. From there you have to have the same exact bundle identifier in Xcode under project settings(not an upper tab just click your project in the left panel). And that should allow you to both pass validation and have your sign in work. Hope this helps!
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169
Jun ’25
iCloud Drive changes in iOS 18.4 and later break stated API
The NSMetadataUbiquitousItemDownloadingStatusKey indicates the status of a ubiquitous (iCloud Drive) file. A key value of NSMetadataUbiquitousItemDownloadingStatusDownloaded is defined as indicating there is a local version of this file available. The most current version will get downloaded as soon as possible . However this no longer occurs since iOS 18.4. A ubiquitous file may remain in the NSMetadataUbiquitousItemDownloadingStatusDownloaded state for an indefinite period. There is a workaround: call [NSFileManager startDownloadingUbiquitousItemAtURL: error:] however this shouldn't be necessary, and introduces delays over the previous behaviour. Has anyone else seen this behaviour? Is this a permanent change? FB17662379
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127
May ’25
NSMetadataQuery not searching subdirectories in external ubiquity container
Testing Environment: iOS 18.4.1 / macOS 15.4.1 I am working on an iOS project that aims to utilize the user's iCloud Drive documents directory to save a specific directory-based file structure. Essentially, the app would create a root directory where the user chooses in iCloud Drive, then it would populate user generated files in various levels of nested directories. I have been attempting to use NSMetadataQuery with various predicates and search scopes but haven't been able to get it to directly monitor changes to files or directories that are not in the root directory. Instead, it only monitors files or directories in the root directory, and any changes in a subdirectory are considered an update to the direct children of the root directory. Example iCloud Drive Documents (Not app's ubiquity container) User Created Root Directory (Being monitored) File A Directory A File B An insertion or deletion within Directory A would only return a notification with userInfo containing data for NSMetadataQueryUpdateChangedItemsKey relating to Directory A, and not the file or directory itself that was inserted or deleted. (Query results array also only contain the direct children.) I have tried all combinations of these search scopes and predicates with no luck: query.searchScopes = [ rootDirectoryURL, NSMetadataQueryUbiquitousDocumentsScope, NSMetadataQueryAccessibleUbiquitousExternalDocumentsScope, ] NSPredicate(value: true) NSPredicate(format: "%K LIKE '*.md'", NSMetadataItemFSNameKey) NSPredicate(format: "%K BEGINSWITH %@", NSMetadataItemPathKey, url.path(percentEncoded: false)) I do see these warnings in the console upon starting my query: [CRIT] UNREACHABLE: failed to get container URL for com.apple.CloudDocs [ERROR] couldn't fetch remote operation IDs: NSError: Cocoa 257 "The file couldn’t be opened because you don’t have permission to view it." "Error returned from daemon: Error Domain=com.apple.accounts Code=7 "(null)"" But I am not sure what to make of that, since it does act normally for finding updates in the root directory. Hopefully this isn't a limitation of the API, as the only alternative I could think of would be to have multiple queries running for each nested directory that I needed updates for.
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132
May ’25
What xattrs does iCloud maintain?
As of 2025-05-03, when a macOS user enables iCloud Drive synchronization for Desktop & Documents in US region, does iCloud filter xattrs upon upload or later when downloading back to another macOS host? Or is it the case that iCloud has no filtering of third-party xattrs? Where can I find the technical document outlining exactly what iCloud does with xattrs set on macOS host files and folders synchronized with iCloud Drive?
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131
May ’25
iCloud file reading and writing (iOS)
On my first attempt at adding iCloud to my existing app this is how far I've gotten. For reasons that I won't go into, the use case for my app does not need coordination. I have successfully made my app write a file to the Documents directory of iCloud and read back that same file without errors. In testing on a real iPhone 13 and iPhone 7 I have verified that my app can write a file to iCloud from the iPhone 7 and then read back that same file on the iPhone 13, so I know that the file truly exists in the cloud. But when I make my app on the iPhone 13 write to iCloud, my app on the iPhone 7 says the file does not exist. Exactly the same build of my app is running in both phones. This is problem #1. Problem #2 is that none of these files appear in the iCloud section of the Files app on either of these Phones, nor do they appear in the iCloud section of my Mac. All devices are signed in to my same Apple account in iCloud. Also my info.plist file in the app contains: <key>NSUbiquitousContainers</key> <dict> <dict> <key>iCloud.com.{my domain}.{my app}</key> <dict> <key>NSUbiquitousContainerIsDocumentScopePublic</key> <true/> <key>NSUbiquitousContainerSupportedFolderLevels</key> <string>Any</string> <key>NSUbiquitousContainerName</key> <string>{my app}</string> </dict> </dict> </dict> <key>UIFileSharingEnabled</key><true/> The iPhone 7 is running iOS 15.8.4 and the iPhone 13 is running iOS 18.3.2. The code that does the writing to iCloud is: NSFileManager *fman = [NSFileManager defaultManager]; NSURL *urlDrive = [fman URLForUbiquityContainerIdentifier: nil]; NSURL *urlDocs = [urlDrive URLByAppendingPathComponent:@"Documents"]; if(urlDocs.path == nil) { NSLog(@"NULL path"); return; //..big problem } if( ! [fman fileExistsAtPath: urlDocs.path] ) { //..need to create the Docs directory NSError *err00 = nil; @try { [fman createDirectoryAtURL: urlDocs withIntermediateDirectories:true attributes:nil error:&err00]; NSLog(@"created the directory"); } @catch (NSException *except) { NSLog(@"Exception creating directory %@", except); } } //..directory is now created NSLog(@"url=%@", urlDocs); NSURL *urlFile = [urlDocs URLByAppendingPathComponent:txtfname()]; NSData *fdata = [@"Hello world" dataUsingEncoding: NSUTF8StringEncoding]; NSLog(@"file url=%@", urlFile); NSLog(@"file Data=%@", fdata); NSError *errorReturn = nil; Boolean ret = [fdata writeToURL: urlFile options: NSDataWritingAtomic error: &errorReturn]; NSLog(@"returned %1d, error=%@", ret?1:0, errorReturn); And the code that does the reading is: NSFileManager *fman = [NSFileManager defaultManager]; NSURL *urlDrive = [fman URLForUbiquityContainerIdentifier: nil]; NSURL *urlDocs = [urlDrive URLByAppendingPathComponent:@"Documents"]; NSLog(@"url=%@", urlDocs); if(urlDocs.path == nil) { NSLog(@"urlDocs.path is NULL!"); return; //..big problem } if( ! [fman fileExistsAtPath: urlDocs.path] ) { //..need to create the Docs directory NSLog(@"It seems the urlDocs folder does not exist"); } NSURL *urlFile = [urlDocs URLByAppendingPathComponent:txtfname()]; if([fman fileExistsAtPath: urlFile.path]) { NSLog(@"file %@ exists", urlFile); [fman copyItemAtURL: urlFile toURL:<#(nonnull NSURL *)#> error:<#(NSError *__autoreleasing _Nullable * _Nullable)#>]; } else { NSLog(@"file %@ DOES NOT EXIST!", urlFile); }
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116
May ’25
Will transferring app affect iCloud's Documents folder access?
My app uses iCloud to let users sync their files via their private iCloud Drive, which does not use CloudKit. FileManager.default.url(forUbiquityContainerIdentifier: nil)?.appending(component: "Documents") I plan to transfer my app to another developer account, but I'm afraid it will affect the access of the app to the existing files in that folder. Apple documentation doesn't mention this case. Has anyone done this before and can confirm if the app will continue to work normally after transferring? Thanks
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92
May ’25
"package" documents on iCloud Drive don't work in Simulator
Running macOS 15.4.1, Simulator 16.0 (1042.1), various iOS devices (iPhone 16, iPad 13" M4) I log into iCloud and enable iCloud Drive. Running the Files app, I noticed that I can click on "flat" documents (PDF, JPEG, etc) and they work. However, when I click on "package" documents (e.g. represented by a directory behind the scenes), I get a normal download progress, but then an alert "The operation could not be completed. No such file or directory". This seems to happen with all package documents, e.g. Keynote documents or Reality Composer objcap documents. It does not happen on actual devices logged into the same account. I've tried completely deleting and rebuilding the simulator instances in question, with no success.
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70
Apr ’25
Detect if a file or folder is synced by cloud providers (Google Drive, iCloud, OneDrive, Dropbox, etc.) in iOS (all versions)
Hi all, I’m building an iOS app where I need to determine user picked files or folders using UIDocumentPickerViewController, whether the selected item is synced or managed by a cloud storage provider such as: Google Drive iCloud Drive OneDrive Dropbox or any third-party File Provider extension My intent is to detect this and optionally warn the user that the item may be subject to syncing behavior. So far, I’ve tried a few different approaches: Extended Attributes (listxattr / getxattr) While this does not give reliable outcome. Heuristically search for keywords like 'Drive', 'GoogleDrive' etc But this is also not reliable. Question Is there any possible reliable and documented way to detect programmatically if a file/folder is cloud-synced or managed by a File Provider from within a regular iOS app (not an extension), especially for: Google Drive OneDrive Dropbox iCloud Other third-party providers? Also, is there any recommended fallback strategy for iOS versions prior to 17 where NSFileProviderManager may have limitations? Any input from Apple engineers or those who have tackled this would be hugely appreciated! Thanks in advance 🙌
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142
Apr ’25
SwiftData and iCloud
I'm a first time developer for Swift, (getting on a bit!) but after programming in VB back in the late 90s I wanted to write an app for iPhone. I think I might have gone about it the wrong way, but I've got an app that works great on my iPhone or works great on my iPad. It saves the data persistently on device, but, no matter how much I try, what I read and even resorting to AI (ChatGPT & Gemini) I still can't get it to save the data on iCloud to synchronise between the two and work across the devices. I think it must be something pretty fundamental I'm doing (or more likely not doing) that is causing the issue. I'm setting up my signing and capabilities as per the available instructions but I always get a fatal error. I think it might be something to do with making fields optional, but at this point I'm second guessing myself and feeling a complete failure. Any advice or pointers would be really gratefully appreciated. I like my app and would like eventually to get it on the App Store but at this point in time I feel it should be on the failed projects heap! I've even tried a new Xcode project for iOS and asking it to use SwiftData and CloudKit - the default project should work - right? But it absolutely doesn't for me. Please send help!!
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186
Apr ’25
NSFileCoordinator Swift Concurrency
I'm working on implementing file moving with NSFileCoordinator. I'm using the slightly newer asynchronous API with the NSFileAccessIntents. My question is, how do I go about notifying the coordinator about the item move? Should I simply create a new instance in the asynchronous block? Or does it need to be the same coordinator instance? let writeQueue = OperationQueue() public func saveAndMove(data: String, to newURL: URL) { let oldURL = presentedItemURL! let sourceIntent = NSFileAccessIntent.writingIntent(with: oldURL, options: .forMoving) let destinationIntent = NSFileAccessIntent.writingIntent(with: newURL, options: .forReplacing) let coordinator = NSFileCoordinator() coordinator.coordinate(with: [sourceIntent, destinationIntent], queue: writeQueue) { error in if let error { return } do { // ERROR: Can't access NSFileCoordinator because it is not Sendable (Swift 6) coordinator.item(at: oldURL, willMoveTo: newURL) try FileManager.default.moveItem(at: oldURL, to: newURL) coordinator.item(at: oldURL, didMoveTo: newURL) } catch { print("Failed to move to \(newURL)") } } }
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112
Apr ’25
Documents folder of my app not shown in iCloud Drive in Finder
The problem is that the iCloud Drive directory of my app does not appear in my iCloud Drive in Finder despite the (I think) correct settings in my info.plist file (see below). In Terminal, I can see the folder and it also contains .txt files. What can I do to make the folder visible in Finder and the Files app? <key>NSUbiquitousContainers</key> <dict> <key>iCloud.vmk.NewsSwiper</key> <dict> <key>NSUbiquitousContainerIsDocumentScopePublic</key> <true/> <key>NSUbiquitousContainerName</key> <string>RSS-Filter</string> <key>NSUbiquitousContainerIdentifier</key> <string>iCloud.vmk.NewsSwiper</string> <key>NSUbiquitousContainerSupportedFolderLevels</key> <string>Any</string> </dict> </dict>
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769
Feb ’25
GKLocalPlayer save and fetch data to iCloud issue
Hi all I have two mystic issues with saving and fetching data to and from iCloud. Both repro only after first launch of an app. 1. [GKLocalPlayer fetchSavedGamesWithCompletionHandler:] After first attempt I can see 0 saved games (but i know that there is at least one saved game) and there is no any error. In case if I try fetch one more time (without any additional actions) even immediately after first attempt I receive saved games correctly (not 0) 2. [GKLocalPlayer saveGameData: withName: completionHandler:] After first attempt I can see error The requested operation could not be completed because local player has not been authenticated. In case if I try save one more time (without any additional actions) even immediately after first attempt I can save data successfully without any error I found the same issue in StackOverflow, but there are no fixes...
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1.5k
Feb ’25
iCloud from Microsft Store Won't sign in or Sync FIles
Has anyone had the issue where you try to sign in and you have to repetitively put you log in in to finally take? When it does take you set up your syncing options but your photo's, Files and everything never sync. I've updated all my system files on my computer. I even did a clean install of my windows operating system and installed it and it's doing the same thing. Any suggestions?
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302
Feb ’25