Swift Student Challenge

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Posts under Swift Student Challenge tag

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Xcode Playgrounds crashes upon microphone access
Sorry if this is a dumb question. I’m still a beginner. I created an Xcode Playground app with Microphone and Speech Recognition capabilities enabled, along with a backup Info.plist. However, when running the app on Mac Catalyst, a real device, or the iOS and iPadOS simulators, it crashes right after the Speech Recognition permission popup and again after the Microphone permission popup. For extra context, the app initially worked fine in the Swift Playgrounds app, but that environment uses an outdated SDK, so it no longer supports some of the features I’ve implemented. I’m also struggling to find clear, beginner-friendly documentation that explains how AVAudioEngine works, which is making it hard to understand what’s going wrong and how to debug it.
0
1
242
Dec ’25
Metal not working in Swift Playgrounds (SSC Scene)
Hi everyone, I'm currently working on a Swift Playgrounds project where I need to incorporate a Metal shader file. However, when I tried to include my shader file (PincushionShader.metal), I encountered the following error: Is it possible to use Metal shader files within Swift Playgrounds, it is really important for my swift student challenge scene? If not, are there any workarounds or recommended approaches for testing Metal shaders in a similar environment? Any guidance or suggestions would be greatly appreciated!
5
1
1.2k
Dec ’25
Can I Use Xcode and iPadOS 18? (and RealityView)
I'm preparing my submission for the Swift Student Challenge, and I have a couple of questions regarding the development environment. Is it allowed to use Xcode to program my scene, or do I have to use Swift Playgrounds? Can I use iPadOS 18 for development? I noticed that Swift Playgrounds currently only supports up to iPadOS 17.5, but I would like to use RealityView, which is only available starting from iPadOS 18. I appreciate any clarification on this. Thanks in advance!
3
0
1.2k
Dec ’25
Locking App Orientation to Landscape in Playground
Hello! I’m building my Swift Student Challenge project in Swift Playgrounds, and I’ve run into an issue with app orientation. Since this is a game, the layout and interactions only work correctly in landscape, but Playgrounds doesn’t offer the usual orientation settings you’d configure in Xcode. Is there a recommended way to force a landscape-only experience in Swift Playgrounds using SwiftUI? Any workarounds or guidance would be greatly appreciated! Thank you!
0
0
156
Dec ’25
Developer Program Enrollment Code Marked as Already Redeemed
I’m having issues enrolling in the Apple Developer Program. My original Apple ID was unable to enroll due to an internal restriction, and after multiple calls with Support (including L2), I was advised to create a new Apple ID and use the same enrollment code I was awarded for being selected as a Swift Student Challenge 2025 winner. However, when I attempt to redeem the code with the new account, I receive an error stating that the code has already been redeemed. I have never successfully enrolled with the original account, so the code should not be marked as used. I’ve tried working through Support several times, but I’m still stuck. Could someone please review this issue or issue a new code so I can complete my enrollment? Thank you in advance for your help.
1
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202
Oct ’25
SSC Distinguished Winner here😃! I created the1st game 100 % using Apple Pencil to interact. Interested in joining our DC?
Hey everyone, I'm beyond excited to share that I've been selected as a Distinguished Winner in this year's Swift Student Challenge! 🎉 It all started last summer, in the middle of a Western Culture class. I was zoning out , and my attention drifted to the Apple Pencil in my hand. And then ,it hit me — this thing is literally a next-level game controller. Think about it: pixel-perfect precision, haptic feedback, multiple built-in sensors... Why aren't we using this for gaming? And that got me thinking — why have we spent the last 500 years treating the "pencil" as just a tool for creation, and not for play? Since graphite pencils were invented in 1564, we've had this incredibly natural way to interact with 2D and 3D space... and nobody's fully tapped into it for games. So, I did something about it. I built a game that's 100% controlled by the Apple Pencil yep, just the Pencil. I know what you're thinking: "How does that even work??" And honestly, I'd love to tell you... but I'm in the final stages of getting it onto the App Store, and it should be live within the next couple of weeks. So for now... 🤐😄 In the meantime, I've set up a Discord server for anyone who's curious about the gameplay, the design, or just wants to brainstorm ideas with me. If you're into creative controls, game design, or just want to hang — come join the conversation! [Join the Discord here!] https://discord.gg/5Rm8WKbekf Can't wait to share more soon!
0
1
309
Sep ’25
Device and systems for SSC evaluation
👋Hi, I want to ask what equipment the auditors in SSC will use to evaluate students' playground, whether it is iPad pro and mac with camera, or something else. And what system will they use, iPadOS/macOS 26 or something else? Looking forward to your reply. Thank you
Replies
4
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0
Views
514
Activity
Jan ’26
Are we allowed to use AI-generated images for our Swift Student Challenge Project?
Are we allowed to use AI-generated images for our Swift Student Challenge Project? The instructions say that we can use third party content but must cite/credit it and be transparent about it. Are we allowed to do the same for AI-generated images? Will this dock points on creativity?
Replies
1
Boosts
0
Views
185
Activity
Jan ’26
Xcode Playgrounds crashes upon microphone access
Sorry if this is a dumb question. I’m still a beginner. I created an Xcode Playground app with Microphone and Speech Recognition capabilities enabled, along with a backup Info.plist. However, when running the app on Mac Catalyst, a real device, or the iOS and iPadOS simulators, it crashes right after the Speech Recognition permission popup and again after the Microphone permission popup. For extra context, the app initially worked fine in the Swift Playgrounds app, but that environment uses an outdated SDK, so it no longer supports some of the features I’ve implemented. I’m also struggling to find clear, beginner-friendly documentation that explains how AVAudioEngine works, which is making it hard to understand what’s going wrong and how to debug it.
Replies
0
Boosts
1
Views
242
Activity
Dec ’25
Metal not working in Swift Playgrounds (SSC Scene)
Hi everyone, I'm currently working on a Swift Playgrounds project where I need to incorporate a Metal shader file. However, when I tried to include my shader file (PincushionShader.metal), I encountered the following error: Is it possible to use Metal shader files within Swift Playgrounds, it is really important for my swift student challenge scene? If not, are there any workarounds or recommended approaches for testing Metal shaders in a similar environment? Any guidance or suggestions would be greatly appreciated!
Replies
5
Boosts
1
Views
1.2k
Activity
Dec ’25
Can I Use Xcode and iPadOS 18? (and RealityView)
I'm preparing my submission for the Swift Student Challenge, and I have a couple of questions regarding the development environment. Is it allowed to use Xcode to program my scene, or do I have to use Swift Playgrounds? Can I use iPadOS 18 for development? I noticed that Swift Playgrounds currently only supports up to iPadOS 17.5, but I would like to use RealityView, which is only available starting from iPadOS 18. I appreciate any clarification on this. Thanks in advance!
Replies
3
Boosts
0
Views
1.2k
Activity
Dec ’25
Locking App Orientation to Landscape in Playground
Hello! I’m building my Swift Student Challenge project in Swift Playgrounds, and I’ve run into an issue with app orientation. Since this is a game, the layout and interactions only work correctly in landscape, but Playgrounds doesn’t offer the usual orientation settings you’d configure in Xcode. Is there a recommended way to force a landscape-only experience in Swift Playgrounds using SwiftUI? Any workarounds or guidance would be greatly appreciated! Thank you!
Replies
0
Boosts
0
Views
156
Activity
Dec ’25
Help Setting Up Project for Swift Student Challenge
I was wondering wether you have to create your full app as an Xcode app and then translate it into playgrounds? Because some of the submissions I have seen on YouTube are running on Xcode iPad emulators.
Replies
2
Boosts
0
Views
491
Activity
Nov ’25
Developer Program Enrollment Code Marked as Already Redeemed
I’m having issues enrolling in the Apple Developer Program. My original Apple ID was unable to enroll due to an internal restriction, and after multiple calls with Support (including L2), I was advised to create a new Apple ID and use the same enrollment code I was awarded for being selected as a Swift Student Challenge 2025 winner. However, when I attempt to redeem the code with the new account, I receive an error stating that the code has already been redeemed. I have never successfully enrolled with the original account, so the code should not be marked as used. I’ve tried working through Support several times, but I’m still stuck. Could someone please review this issue or issue a new code so I can complete my enrollment? Thank you in advance for your help.
Replies
1
Boosts
0
Views
202
Activity
Oct ’25
SSC Distinguished Winner here😃! I created the1st game 100 % using Apple Pencil to interact. Interested in joining our DC?
Hey everyone, I'm beyond excited to share that I've been selected as a Distinguished Winner in this year's Swift Student Challenge! 🎉 It all started last summer, in the middle of a Western Culture class. I was zoning out , and my attention drifted to the Apple Pencil in my hand. And then ,it hit me — this thing is literally a next-level game controller. Think about it: pixel-perfect precision, haptic feedback, multiple built-in sensors... Why aren't we using this for gaming? And that got me thinking — why have we spent the last 500 years treating the "pencil" as just a tool for creation, and not for play? Since graphite pencils were invented in 1564, we've had this incredibly natural way to interact with 2D and 3D space... and nobody's fully tapped into it for games. So, I did something about it. I built a game that's 100% controlled by the Apple Pencil yep, just the Pencil. I know what you're thinking: "How does that even work??" And honestly, I'd love to tell you... but I'm in the final stages of getting it onto the App Store, and it should be live within the next couple of weeks. So for now... 🤐😄 In the meantime, I've set up a Discord server for anyone who's curious about the gameplay, the design, or just wants to brainstorm ideas with me. If you're into creative controls, game design, or just want to hang — come join the conversation! [Join the Discord here!] https://discord.gg/5Rm8WKbekf Can't wait to share more soon!
Replies
0
Boosts
1
Views
309
Activity
Sep ’25
HELP!!!
Please help me! I don't know how to write this.I tried many times, and I think it's right, but it always wrong.PLEASE!!
Replies
1
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0
Views
229
Activity
May ’25