In iOS 18 (beta 1-4) when you set openAppWhenRun = false in your AppIntent of your live activity the perform function never gets called.
In iOS 16 and 17 my live activities work. I have downloaded other apps and in their live activities any button tab which doesn´t open the app is also doing nothing in iOS 18.
Has anyone got this working? Any comments from an Apple engineer on this?
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RSS for tagDelve into the world of built-in app and system services available to developers. Discuss leveraging these services to enhance your app's functionality and user experience.
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In recent versions, the increase in background abnormal exits is significant. According to monitoring data, it is closely related to the iOS 26 system. Could you please look into the reasons or provide some suggestions for troubleshooting the issue?
Both view and modifier versions of the FamilyActivityPicker crash randomly when selecting some items (usually the other option) throwing these in the console:
[com.apple.FamilyControls.ActivityPickerExtension(1150.1)] Connection to plugin invalidated while in use
AX Lookup problem - errorCode:1100 error:Permission denied portName:'com.apple.iphone.axserver' PID:22091 (
0 AXRuntime 0x00000001c603b0fc _AXGetPortFromCache + 800
1 AXRuntime 0x00000001c603cce0 AXUIElementPerformFencedActionWithValue + 700
2 UIKit 0x0000000230de3ec8 DDE6E0C5-2AC3-3C73-8CFE-BC88DE35BB5F + 1453768
3 libdispatch.dylib 0x0000000103ef0b98 _dispatch_call_block_and_release + 32
4 libdispatch.dylib 0x0000000103ef27bc _dispatch_client_callout + 20
5 libdispatch.dylib 0x0000000103efa66c _dispatch_lane_serial_drain + 832
6 libdispatch.dylib 0x0000000103efb408 _dispatch_lane_invoke + 408
7 libdispatch.dylib 0x0000000103f08404 _dispatch_root_queue_drain_deferred_wlh + 328
8 libdispatch.dylib 0x0000000103f07a38 _dispatch_workloop_worker_thread + 444
9 libsystem_pthread.dylib 0x00000001f0824f20 _pthread_wqthread + 288
10 libsystem_pthread.dylib 0x00000001f0824fc0 start_wqthread + 8
)
This also happens in production apps like the Opal.
The questions are:
At least how to detect it to be able to manually reload the sheet (like what Opal does and shows an alert when this happens)
How to prevent it in the first place?
I really appreciate any help you can provide.
Our users report frequent crashes with the FamilyActivityPicker. Since this is a screen controlled by Apple, I'm assuming that there's nothing I can do to prevent these crashes.
I'm wondering, though, if there's any way to gracefully handle these crashes? When this happens, the following is printed to the console:
[com.apple.FamilyControls.ActivityPickerExtension(1121)] Connection to plugin invalidated while in use.
Does anyone know how to handle/catch this error?
There are many units which are inverse of standard units, e.g. wave period vs Hz, pace vs speed, Siemens vs Ohms, ...
Dimension can be subclassed to create the custom units.
How to extend Measurement.converted( to: )?
I was looking at somehow using UnitConverter and subclass to something like UnitConverterInverse.
Thoughts?
As discussed and acknowledged here, there is a known bug with the FamilyActivityPicker. When a user expands a category that contains enough tokens to exceed the 50mb memory limit, the FamilyActivityPicker crashes.
This happens quite frequently for heavy Safari users. An apple engineer mentioned on this thread that WebDomains shown in the picker are present based on the last 30 days of usage data as surfaced by WebKit.
Is there any way a user can clear these WebDomains? Either programatically through our app or any other process we can guide them to as a workaround while this issue is getting fixed?
Topic:
App & System Services
SubTopic:
General
Tags:
WebKit
Family Controls
Device Activity
Screen Time
Hello everyone.
I use Translation Framework in my application. During development everything was fine, Translation framework worked well, but after two or three days of using the production version (that was published in AppStore and available for others also!) - my application stopped working. Translation framework gives errors:
Error sending 1 paragraphs Error Domain=TranslationErrorDomain Code=16 "Translation failed" UserInfo={NSLocalizedDescription=Translation failed, NSLocalizedFailureReason=Offline models not available for language pair}
Failed to translate input 0; returning error: Error Domain=TranslationErrorDomain Code=16 "Translation failed" UserInfo={NSLocalizedDescription=Translation failed, NSLocalizedFailureReason=Offline models not available for language pair}
Received unbridged NSError to API, converting to .internalError: Error Domain=TranslationErrorDomain Code=16 "Translation failed" UserInfo={NSLocalizedDescription=Translation failed, NSLocalizedFailureReason=Offline models not available for language pair}
Once again - it worked when I developed it, it was released on the AppStore, and suddenly it stopped working!
In my application, I use CallKit and have supportsHolding = true set. During my phone call, another call comes in (e.g., GSM). I accept the incoming call and put the current call on hold.
If I end the active call myself, everything is fine, and CallKit calls the
method provider(_ provider: CXProvider, didActivate audioSession: AVAudioSession).
However, if the other party ends the call, the second call remains on hold. In the application, the user clicks on unhold, and I notify CallKit that the hold has ended.
But in this case, the didActivate method is not called at all. If I try to activate the audio myself after unhold, I receive the error:
Domain=NSOSStatusErrorDomain Code=561017449 "Session activation failed" UserInfo={NSLocalizedDescription=Session activation failed}
AVAudioSessionErrorInsufficientPriority == NSOSStatusErrorDomain Code: 561017449
What needs to be done for CallKit to activate my audio?
I'm using the new AlarmKit framework to schedule and trigger alarms in my Swift app in iOS 26 beta 4 (23A5297i).
I'm trying to customize the alarm sound using a sound file embedded in the app bundle or by referencing known system tones.
Problem:
No matter what I pass to .named("sound-2"), whether a file bundle url, .named("sound-2.caf"), tried .mp3, .caf & .aiff, or a known iOS system sound like .named("Radar") ("Chimes", etc.), the alarm always plays the default system alert tone. There's no error or warning, but the custom or specified sound is silently ignored.
sound: .named("sound-2")
Question:
What is the correct method or approach to play custom sound / music when Alarm Triggers?
What .named("...") expects file name, file Path URL or System sound name?
Is there any specific audio file length accepted or specific format?
Challenge:
The alarm functionality feels incomplete without support for custom sounds. A single default alert tone is often not sufficient to wake up users effectively. Hope it will be fixed in the next iOS updates.
Topic:
App & System Services
SubTopic:
General
What are guidelines for apps being released in the US App Store in order to comply with The Texas App Store Accountability Act?
I mean there's no way to differentiate an app downloaded in Texas from the other states and it would be ridiculous to add location awareness to an app to comply with this, so effectively it means any developer of any app for release in the US must comply with this in case it might be being used in Texas?
This new Apple API has zero background, zero context, zero example of usage, zero guidelines about how to use it in practice:
https://developer.apple.com/documentation/declaredagerange/
I put a test.mp3 (30 sec) file into the App Bundle.
I scheduled an AlarmKit alarm with the file name test.mp3.
The custom sound plays ✅
I copied the file from the App Bundle to Library/Sounds/test2.mp3.
I scheduled an AlarmKit alarm with the file name test2.mp3.
Instead of playing the custom sound, it falls back to the default sound ❌
According to the documentation, sounds placed in Library/Sounds should be playable:
I filed report FB19779004 on August 20, but haven’t received any response yet.
This functionality is critical for our use case, so could you please let me know whether this is expected to be fixed soon, or if I’m misunderstanding the intended behavior?
Topic:
App & System Services
SubTopic:
General
When we use the App Clip link to jump on an iOS17 device, the first click will not respond, and the App Clip pop-up window will not pop up until the second click. Proceed as follows:
After the iPhone clicks the link for the first time, or clicks the ‘Clear Experience Cache’ button in setting-->Developer-->App Clips Testing
On the Notes App on iPhone, click the link https://appclip.apple.com/id?p=com.example.naturelab.backyardbirds.Clip
There is no response when clicking the link for the first time, and the window will not pop up until the second click. Is this an iPhone problem? Looking forward to your reply
I created in my Objective-c project the AgeRange check for a special function.
It is working well on an iPhone. Now I used my Mac and added my app to the TestFlight on my macOS Tahoe 26.1
Here it is directly crashing. But how can I debug an Application which is created for iPhone and iPad with Xcode? I cannot use the target myMac when running a debugging mode. So how is the debugging working for such Apps?
We first discovered this issue in our own product, but we were able to reproduce it even when using Apple’s official demo:
https://developer.apple.com/documentation/alarmkit/scheduling-an-alarm-with-alarmkit
Reproduction Steps:
Set an alarm on iOS 26.1 using AlarmKit.
Upgrade the device to iOS 26.2 beta 3 or later.
The alarm will no longer ring.
Based on our testing, versions prior to 26.2 beta 2 do not exhibit this issue, so it appears that something introduced in beta 3 has caused the regression.
The results are as follows:
iOS 26.1 → iOS 26.2 beta 2 or earlier: Alarms ring normally
iOS 26.1 / iOS 26.2 beta 2 → iOS 26.2 beta 3 / iOS 26.2 RC: Alarms fail to ring
iOS 26.2 beta 3 → iOS 26.2 RC: Alarms ring normally
This issue is critical. Users currently on iOS 26.1 may experience alarms failing to ring after updating their system, which can cause real-life disruptions (e.g., being late for work). We strongly recommend addressing this as soon as possible.
Xcode Version: Version 26.1.1 (17B100)
Feedback ID: FB21273655
Topic:
App & System Services
SubTopic:
General
How to programmatically check if ApplicationToken or ActivityCategoryToken is expired in FamilyActivityPicker?
I'm building a Screen Time-based parental control app using FamilyControls and ManagedSettings. We use FamilyActivityPicker to allow the user to select apps and categories to restrict, and we apply the shield using:
store.shield.applications = .specific(selection.applicationTokens)
store.shield.applicationCategories = .specific(selection.categoryTokens)
Sometimes, we observe that the shield silently fails to apply — no error is thrown, but the restrictions aren't enforced. I suspect this may be due to expired or invalid tokens, possibly if the app was removed or the selection became stale.
My Questions:
Can ApplicationToken or ActivityCategoryToken expire or become invalid over time?
If yes, is there a supported or recommended way to detect whether a token is still valid before applying it to the shield?
Is comparing the current shield values (store.shield.applications and store.shield.applicationCategories) after applying them a reliable validation method?
What's the best practice to handle expired tokens (e.g. re-prompt the FamilyActivityPicker, or show a fallback)?
What Is the Expiration Duration of Tokens from FamilyActivityPicker?
Any guidance or insight from the Screen Time/FamilyControls team would be greatly appreciated!
Thank you!
Hello, I have an AppClip technical issue I'd like to ask about:
Our Xiaohongshu App (Version 9.14 & Build 9140845 & appid 741292507) was submitted to the App Store for review on December 18th and approved on December 19th, starting a phased rollout.
This version was the first to support AppClip functionality, and as of today the app has been fully rolled out, but I still cannot activate the Xiaohongshu App Clip Card using the NFC tag (built-in URL: https://xhslink.com/n/22UG9jlaOfv?sourceid=911).
I checked all the configurations of our project's AppClip target (Associated Domains:appclips:xhslink.com), the default experience in the ASC backend (URL: https://appclip.apple.com/id?p=com.xingin.discover.Clip), and the advanced experience (URL: https://xhslink.com/n/Arxpo4IVY9X), and all showed no abnormalities.
Furthermore, the default experience URL, after being written with an NFC tag, can be successfully launched by tapping the NFC tag to open the Xiaohongshu App Clip Card, and the Card can also be opened normally in Safari on the phone.
However, our advanced experience URL, after being written with an NFC tag, cannot be launched by tapping the Card.
Therefore, my question is: Who please can help me check why the Xiaohongshu App Clip Card cannot be launched normally using the advanced experience URL? Thank you very much!
My Expectations: My advanced experience URL configured on the ASC platform, such as https://xhslink.com/n/Arxpo4IVY9X, should be recognized and validated by the iOS system when the phone is near the NFC tag and reads https://xhslink.com/n/22UG9jlaOfv?sourceid=911, ultimately triggering the App Clip Card configured in Xiaohongshu's advanced experience settings.
Additionally: We have already deployed a large number of NFC tags and other materials in many online stores, and the URL (https://xhslink.com/n/Arxpo4IVY9X) is built-in, and our 9.14 version is fully implemented. However, the newly developed App Clip feature is not working, which is very urgent and I hope Apple can help me find the cause of the problem and how to improve it as soon as possible. Thank you very much!
Hi All, I’m puzzled by this issue: my app uses WeatherKit to fetch hourly UV-index and temperature forecasts. The same build, running on the latest iOS, succeeds on most devices but consistently fails on a few. Strangely, the paired Apple Watch version retrieves the data without problems. Could WeatherKit be applying per-user throttling? Any insight would be greatly appreciated.
I experimented a lot with Live Caller ID when it first appeared with iOS 18 Beta.
Now I'm starting to pick it up again and have immediately noticed some detrimental differences between the behavior observed when it was in beta status to how it currently behaves with iOS 18.3.
The main difference is caching - if a call is made and data from a live call id lookup displayed on the call screen, then if the call is made again immediately then that data is re-fetched from the server.
And it takes a long time too, about 5 or 6 seconds before the data is displayed in the call screen (with the beta it took about 3 seconds).
In the data set cache_expiry_minutes is set to 50, yet it's not being honored, there's no caching occurring at all. Yet this did used to occur several months ago when the feature was in beta.
What's happened to caching, why is it no longer working when it used to?
Another change is there used to be a notification displayed when a call was blocked, this no longer is displayed.
Is this an intentional change or a bug?
My scenario is to help users set up a full year's alarms at once. The dates for the alarms follow a specific pattern, but not fixed weekdays, so the fixed-date type is needed.
Topic:
App & System Services
SubTopic:
General
Hi,
I'm currently working on an app made originally for iOS 15. On it, I add an observer on viewDidLoad function of my ViewController to listen for changes on the UserDefault values for connection settings.
NotificationCenter.default.addObserver(self, selector: #selector(settingsChanged), name: UserDefaults.didChangeNotification, object: nil)
Said values can only be modified on the app's section from System Settings.
Thing is, up to iOS 17, the notification fired as expected, but starting from iOS 18, the notification doesn't seem to be sent by the OS.
Is there anything I should change in my observer, or any other technique to listen for the describe event?
Thanks in advance.