Hi,
there is a issue that iOS background NFC scanning will only provide a notification result, It need user click to enter my APP, can I have any method to enter my APP directly without user action ?
Notifications
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I'm experiencing issues with didRegisterForRemoteNotificationsWithDeviceToken not being called on iOS 18.1.1. Here's what I've tried:
Basic Setup:
Properly configured UNUserNotificationCenter
Requested permissions with requestAuthorization(options:)
Registered for remote notifications with registerForRemoteNotifications()
Environment:
Xcode 16.3
iOS 18.1.1 (physical device)
Firebase (tried with and without it)
Troubleshooting:
Verified provisioning profile includes Push Notifications
Confirmed APNs certificate is valid
Disabled Firebase's method swizzling
Tested on a clean project (works fine)
Checked device logs (no relevant errors)
Code Snippet:
// In AppDelegate.swift
public func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
let tokenParts = deviceToken.map { data in String(format: "%02.2hhx", data) }
let tokenString = tokenParts.joined()
print("📱 Device Token: \(tokenString)")
// Store the token for your backend
UserDefaults.standard.set(tokenString, forKey: "deviceToken")
// Send to backend
Task {
do {
try await APIService.shared.setDeviceToken(tokenString)
} catch {
print("❌ [AppDelegate] Failed to send device token to backend: \(error)")
}
}
}
public func application(_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? = nil) -> Bool {
// IMPORTANT: First handle push notification registration
UNUserNotificationCenter.current().delegate = self
// Request notification permissions
self.requestNotificationPermissions()
// Register for remote notifications
DispatchQueue.main.async {
UIApplication.shared.registerForRemoteNotifications()
}
return true
}
private func requestNotificationPermissions() {
UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .badge, .sound]) { granted, error in
guard granted else {
print("❌ Notification permission not granted")
return
}
print("✅ Notification permission granted")
}
}
Hello Everyone,
I somehow missed to renew the APNS Certificate,
I am new to Apple Ecosystem, I can not see the expired or any Certificates under
Certificates, Identifiers & Profiles
Can anyone help me with this!
We are developing a walkie-talkie style iOS app using CallKit and PushKit for real-time voice communication. The app is intended for internal company use and requires unrestricted VoIP push capabilities to reliably deliver incoming call alerts, even in background or locked states.
Our app's use case follows Apple’s guidelines, and we are not using PushKit for messaging or background data. We have already enabled "Push Notifications" in Capabilities and confirmed the provisioning profile, but are unable to enable com.apple.developer.pushkit.unrestricted-voip.
Could someone from Apple or the community advise on the current process to request this entitlement for a production app?
Developer Team ID: 3KX7Q4LX88
App Bundle ID: com.ksc-sys.rcc.TakumiTalk
Developer Name: KOHEI TAKAOKA
Company: R C C, Y.K
Topic:
App & System Services
SubTopic:
Notifications
Hello,
I am developing a calling service using CallKit and VOIP push.
I have occasionally encountered a strange issue.
The issue is that VOIP permanently fails to receive calls.
I was previously informed that even if the device is blocked, it can receive calls again after 24 hours.
Also, when I checked the device logic, it complied with the policy requirements set by Apple, including correctly calling CallKit's reportNewIncomingCall method.
Once the issue occurs, no matter how many times I try, VOIP does not receive calls, and neither a device reboot nor checking the Device Console Log shows any logs related to CallKit or VOIP.
I suspect this might be an issue with the VOIP token, and I believe that the only way to get a new one is to reinstall the app. Is that correct?
Of course, after reinstalling, it works fine again, but this is very inconvenient. I don't think this is the right solution.
Is there anyone who can share their insights on this issue?
Thank you.
I need to decode a Base64-encoded receipt from an In-App Purchase and extract the transaction ID from it. However, I want to avoid using the verifyReceipt endpoint since it is deprecated.
Can anyone guide me on how to achieve this manually? Are there any specific libraries, steps, or code samples I should follow to parse the receipt data and retrieve the transaction ID?
Any help or insights would be greatly appreciated!
Topic:
App & System Services
SubTopic:
Notifications
Tags:
Subscriptions
In-App Purchase
App Store Server Notifications
App Store Server API
I have integrated a Notification Service Extension in my app to handle rich push notifications with images. The issue occurs on iOS 15 and iOS 18 devices—while the text content of the notification shows, the image is not displayed. However, the rich push notification works fine on other iOS versions (e.g. iOS 16, iOS 17)
I’ve tried the following steps:
Verified App Groups are the same for both the main app and the extension.
Checked the "mutable-content" flag in the notification payload.
Added a print statement in the NotificationService.swift to check if it’s running. It doesn’t appear in the Xcode logs.
I’ve tried using Attach to Process in Xcode, but nothing happens.
The app is installed on a real device, and I’m testing with push notifications when the app is in the background.
Topic:
App & System Services
SubTopic:
Notifications
ISSUE:
CloudKit subscriptions are not triggering push notifications despite correct configuration. CloudKit logs show RecordSave events but NO NotificationSend events, indicating CloudKit is not attempting to send to APNS.
CONTAINER:
iCloud.Wunderkind.StrikeForceApp
ENVIRONMENT:
Tested in both Development and Production
iOS 18.6.x
Xcode 15.x (update with your version)
Device: iPhone (not simulator)
EVIDENCE:
Subscriptions exist and are visible in CloudKit Dashboard
Records are being created successfully (verified in logs)
Device token is registered: 60eb962ff189dc5c2c0ef3e9d6643d72b4442a831bae224d2a553588b2e29139
Local notifications work correctly
CloudKit logs show RecordSave but NO NotificationSend events
STEPS TAKEN:
Regenerated push certificates
Disabled and re-enabled Push Notifications capability
Deleted and recreated subscriptions
Tested in both Development and Production environments
Verified aps-environment entitlement matches environment
Confirmed notification permissions granted
SPECIFIC TEST:
Creating a Challenge record with recipientRef matching my user triggers:
✅ RecordSave event in CloudKit logs
❌ No NotificationSend event
❌ No push notification received
EXPECTED:
CloudKit should send NotificationSend events and deliver push notifications when subscriptions match.
ACTUAL:
No NotificationSend events appear in CloudKit logs, no notifications delivered.
Hello,
We are trying to implement Actionable Notifications on iOS via Remote Notifications.
According to Apple’s official documentation (Declaring Your Actionable Notification Types),
it is recommended to register notification categories at launch time.
However, in our use case, the number of buttons and their actions in the Actionable Notification are determined at the time of the Remote Notification request.
This means that we cannot predefine the categories at app launch but need to dynamically configure them based on the payload of the Remote Notification.
Our Approach
We are considering setting aps.mutable-content = 1 and using Notification Service Extension to modify the categoryIdentifier dynamically.
Below is the JSON payload we plan to use for Remote Notifications:
{
"aps": {
"alert": {
"title": "New Message Received!",
"body": "Check out the details."
},
"category": "DYNAMIC_CATEGORY",
"mutable-content": 1
},
"categoryData": {
"id": "DYNAMIC_CATEGORY",
"actions": [
{
"id": "REPLY_ACTION",
"title": "Reply",
"options": ["foreground"]
},
{
"id": "DELETE_ACTION",
"title": "Delete",
"options": ["destructive"]
}
]
}
}
Questions:
Can we dynamically configure Actionable Notifications based on the Remote Notification payload?
If we set categoryIdentifier in Notification Service Extension’s didReceive(_:withContentHandler:), will users still see the correct action buttons even if the app is terminated?
What is the recommended approach to dynamically configure Actionable Notifications at the time of receiving the Remote Notification, rather than at app launch?
Hi, we've observed a weird behavior for a small amount of our user that we keep receiving the same token from APNs despite it's shown as Unregistered.
When we try to send push to the token, we got an Unregistered error so we remove that token from our server. However, later we would receive an add token request from the client with the same token we just removed, and when we try to send to the token it returns Unregistered again so we remove the token again. This happened 3 times for a user in an hour. The identifierForVendor remains the same for all the requests.
We also owns the client and I've checked client code that it's sending the token it received from didRegisterForRemoteNotificationsWithDeviceToken to the server.
Dear Apple!
During WWDC24 you announced that ONE_TIME_CHARGE notification is available on the sandbox environment and will be available "it will be available in production later this year" - it's March 2025 and there is still no production release of this feature.
Could you share some timeline and plans for when we can expect that feature deployed to production?
Thanks in advance!
Hello, I am trying to utilize the Critical Messaging API to allow my user to message 1 or multiple pre registered contacts automatically.
An issue I am having with this in testing is that when the application attempts to fire off texts to the phone numbers the success rate changes from trial to trial, with no variable changing. Sometimes I can send a Critical Message to multiple phone numbers in rapid succession, sometimes the message is only sent to 1 contact, and sometimes I get no successes. Each failure always returns the MSCriticalMessaging.notSupported error.
The API documentation states, "The send(_:to:) method only works if the app is backgrounded, if it’s called from foreground the framework returns a MSCriticalMessagingError.notSupported error."
If my app is always backgrounded in these tests, what other issues may cause this notSupported error return, and why does the outcomes success rate vary?
There's plenty of articles out there about programatically grouping push notifications. However I have tried setting the thread-id in the push payload when sending a push, or setting the threadIdentifier for a received push in a notification service extension to be the same for several pushes.
But if within the iPhone Settings / Notifications the user selects to display pushes as List and turns off Notification Grouping, then each notification resulting from the push appears on its own separately.
Is there something other than thread-id/threadidentifier that is used to programmatically group them? If not then whats the point of these as grouping and display is actually under the control of user.
Hi there,
Thank you for the framework 🙏
if I use Alarm.Schedule.Relative with Alarm.Schedule.Relative.Time(hour: hour, minute: minute) and Alarm.Schedule.Relative.Recurrence.never it seems like there is some (odd?) limit where alarm will get scheduled to next day if too close?
For example, lets say the current time is 12:00 PM, if I schedule alarm for 12:02 PM, it will schedule it for next day, while if I do 12:05 PM it will work as expected.
Is that expected? If yes, what's the behavior and is that documented anywhere?
I would expect any alarm thats scheduled in the future to fire for the current day (maybe if it's only 1 minute it gets tricky).
One problem is also that even if the framework says an alarm is scheduled, I don't have access to the "next alarm date"? I wish I did as otherwise I have to compute it (by "guessing" the AlarmKit calculation) if I want to do anything with that date.
Honestly, sometimes I think I am just going crazy when the alarm doesn't fire, but there SEEMS to be some odd behavior around this?
(of course, feel free to correct me on anything - I could be missing documentation or not understanding something)
Topic:
App & System Services
SubTopic:
Notifications
I'm strugling about the way how to code notifications for my weather aplication. I use data from my server that receives weather changing values from my own weather station and want to notify user of my app when eg strong wind will blow or temperature go under eg 3℃ etc.
The weather station has 8 sensors so there is sometimes a lot of data changing in particular minute that i set to parse data from server and notify user about it. But the notifications only works only when app is on and couple minutes after locking display.
So please what could i use strategy for the app to works even when the app sleeps ?
Topic:
App & System Services
SubTopic:
Notifications
Tags:
APNS
Notification Center
User Notifications
I've added a Notification Service Extension as a target to my React Native iOS app following Apple's official documentation. After completing all the setup steps as outlined in the documentation, the notification titles remain unchanged - notifications are arriving without any modifications, suggesting the extension isn't functioning properly.Testing Details:
Sending notifications via Apple Push Notification Console
Tested on iPhone 16 Pro Max (physical device)
Tested on iPhone 15 Pro simulator
Both show the same issue - no title modifications
The extension appears to not be executing at all. Has anyone encountered similar issues with Notification Service Extensions in React Native projects, or can suggest troubleshooting steps to verify the extension is properly configured and running?
Uniapp cannot find notification permission in the app system settings when enabling Push 1 to package and list on iOS Store, but printing can receive push penetration messages. The push certificate and info.plist have been configured
Topic:
App & System Services
SubTopic:
Notifications
After porting code to Swift 6 (Xcode 16.4), I get a consistent crash (on simulator) when using UNUserNotificationServiceConnection
It seems (searching on the web) that others have met the same issue. Is it a known Swift6 bug ? Or am I misusing UNUserNotification ?
I do not have the crash when compiling on Xcode 26 ß5, which hints at an issue in Xcode 16.4.
Crash log:
Thread 10 Queue : com.apple.usernotifications.UNUserNotificationServiceConnection.call-out (serial)
As far as I can tell, it seems error is when calling
nonisolated func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Void)
I had to declare non isolated to solve a compiler error.
Main actor-isolated instance method 'userNotificationCenter(_:didReceive:withCompletionHandler:)' cannot be used to satisfy nonisolated requirement from protocol 'UNUserNotificationCenterDelegate'
I was advised to:
Add 'nonisolated' to 'userNotificationCenter(_:didReceive:withCompletionHandler:)' to make this instance method not isolated to the actor
I filed a bug report: Aug 10, 2025 at 2:43 PM – FB19519575
Topic:
App & System Services
SubTopic:
Notifications
Tags:
Swift
Xcode
Notification Center
User Notifications
Good day
We developed a simple swift code to make the device ringing when a certain type of notifications arrives from our backend. This is the code:
let phoneNumber = CXHandle(type: .generic, value: (self.userInfoForPluginCall!["data"] as! [String:Any]) ["caller"] as! String)
callUpdate.remoteHandle = phoneNumber
let configuration = CXProviderConfiguration(localizedName: "Trec Conf")
configuration.maximumCallGroups = 1
configuration.maximumCallsPerCallGroup = 1
configuration.supportsVideo = false
configuration.supportedHandleTypes = [.generic]
configuration.iconTemplateImageData = UIImage(named: "callkit-icon")?.pngData()
let callProvider = CXProvider(configuration: configuration)
callProvider.setDelegate(self, queue: nil)
callProvider.reportNewIncomingCall(with: callUUID!, update: callUpdate, completion: {error in})
We are noticing some problems on the call screen: on certain devices (iOS 18.4RC) the normal call screen appears and the user can answer or decline the call, on other devices (iOS 18.3, especially with dynamic island) only a phone icon appears in the upper right corner and no possibility to answer or deny call.
Any idea on why we are encountering that behavior?
Thanks
We are so interested in AlarmKit which is presented at WWDC25. While we planning our app using AlarmKit, We had a few questions come to mind and were hoping you could provide some clarity. Please excuse the rather long list of questions, as we don't currently have a device available to test these features ourselves.
System Actions Related
Is there a limit to the number of alarms that can be scheduled using AlarmKit?
Are alarms scheduled with AlarmKit persistent across device reboots?
When an alarm is dismissed (either by swiping or pressing the power button), can our app detect this action and execute code in response?
Can we control the behavior of the physical Lock Screen buttons when an AlarmKit alarm is active, for instance, to trigger a snooze action?
Does AlarmKit function correctly during Do Not Disturb or Low Power Mode?
What is the expected behavior when an alarm from our app (using AlarmKit) overlaps with an alarm from another app that also uses AlarmKit? Which one is going to get its priority?
Thank you for your help.
Sincerely
Topic:
App & System Services
SubTopic:
Notifications