Updated iPhone to 26 beta 2, everything is ok but battery, battery is changed, not original. My phone can't charge higher than 1% and turns off every 5 minutes, even connecting to wireless charger and cable at the same time don't work, restored iPhone thru iTunes.I hope I will be able to install new beta without any problems because loving the new design, hoping for the best. Thanks.
My FB-FB18327769
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I am trying to create a new app using IOS-26.1, macOS Tahoe 26.1 and Xcode 26.1 with Swift6. Is this a bug that is going to be addressed. This is in the Debug Console...Unable to simultaneously satisfy constraints.
Probably at least one of the constraints in the following list is one you don't want.
Try this:
(1) look at each constraint and try to figure out which you don't expect;
(2) find the code that added the unwanted constraint or constraints and fix it.
(Note: If you're seeing NSAutoresizingMaskLayoutConstraints that you don't understand, refer to the documentation for the UIView property translatesAutoresizingMaskIntoConstraints)
(
"<NSAutoresizingMaskLayoutConstraint:0x10bb18870 h=--& v=--& _TtCC5UIKit19NavigationButtonBar15ItemWrapperView:0x115da48c0.width == 0 (active)>",
"<NSLayoutConstraint:0x115ac2ee0 _TtCC5UIKit19NavigationButtonBar15ItemWrapperView:0x115da48c0.leading == _UIButtonBarButton:0x115d40c80.leading (active)>",
"<NSLayoutConstraint:0x115ac30c0 H:[_UIButtonBarButton:0x115d40c80]-(0)-| (active, names: '|':_TtCC5UIKit19NavigationButtonBar15ItemWrapperView:0x115da48c0 )>",
"<NSLayoutConstraint:0x115ac2df0 'TB_Leading_Leading' H:|-(12)-[_UIModernBarButton:0x115d20a80] (active, names: '|':_UIButtonBarButton:0x115d40c80 )>",
"<NSLayoutConstraint:0x115ac2fd0 'TB_Trailing_Trailing' H:[_UIModernBarButton:0x115d20a80]-(12)-| (active, names: '|':_UIButtonBarButton:0x115d40c80 )>"
)
Will attempt to recover by breaking constraint
<NSLayoutConstraint:0x115ac2fd0 'TB_Trailing_Trailing' H:[_UIModernBarButton:0x115d20a80]-(12)-| (active, names: '|':_UIButtonBarButton:0x115d40c80 )>
Make a symbolic breakpoint at UIViewAlertForUnsatisfiableConstraints to catch this in the debugger.
The methods in the UIConstraintBasedLayoutDebugging category on UIView listed in <UIKitCore/UIView.h> may also be helpful.
Topic:
Community
SubTopic:
Apple Developers
We’re integrating Sign in with Apple using Apple’s official JavaScript SDK:
https://appleid.cdn-apple.com/appleauth/static/jsapi/appleid/1/en_US/appleid.auth.js
We’ve successfully used this setup with an older Service ID, but when we try to use any newly created Service ID, we get the following error immediately when calling AppleID.auth.signIn():
invalid_client
This happens before any request reaches our backend. The same flow, redirect URI, and frontend code works fine with an old Service ID — but fails with new ones.
✅ What We’ve Verified:
The Service ID (e.g., com.projectx.web.login) is created under Apple Developer → Identifiers → Service IDs
The redirect URI is correct and matches exactly (HTTPS, no trailing slash)
No client_secret is passed in the frontend (by design)
We’re using usePopup: true
❌ What Doesn’t Work:
Any new Service ID we create — even on the same domain and configuration — fails with invalid_client.
🔁 What We’ve Tried:
Creating multiple new Service IDs
Waiting 48+ hours in case of propagation delays
Validating HTTPS and redirect URI setup
Comparing all settings with the working (older) Service ID (which we deleted since we thought that was causing a problem)
Testing in different environments and browsers
❓ Questions:
Why do newly created Service IDs fail with invalid_client while older ones work?
Are there undocumented requirements, propagation delays, or steps for new Service IDs to become active?
Is this a known limitation or bug in the SDK?
💻 Our Code:
import { useEffect } from "react";
import { Button, Box } from "@mui/material";
import api from "../utils/api"; // Axios wrapper
import AppleIcon from "@mui/icons-material/Apple";
import MainAuthStyles from "../pages/MainAuthStyles";
import { useUser } from "../../../user-module/src/contexts/UserContext";
import { useNavigate } from "react-router-dom";
// Apple global type
declare global {
interface Window {
AppleID: any;
}
}
type AppleSignInButtonProps = {
setApiError: (msg: string) => void;
};
const AppleLogInButton = ({ setApiError }: AppleSignInButtonProps) => {
const { user, setUser } = useUser();
const navigate = useNavigate();
useEffect(() => {
if (!window.AppleID) return;
window.AppleID.auth.init({
clientId: import.meta.env.VITE_APPLE_CLIENT_ID,
scope: "name email",
redirectURI: import.meta.env.VITE_APPLE_REDIRECT_URI,
usePopup: true,
});
}, []);
const handleAppleLogin = async () => {
try {
const response = await window.AppleID.auth.signIn();
const { id_token, code, user } = response.authorization;
const res = await api.post("/auth/apple-login", {
idToken: id_token,
code,
user,
rememberMe: true,
});
if (res.data.success == true &&
res.data.user.userDataInitialised == true
) {
setUser({
id: res.data.user.id ? res.data.user.id : '',
fullName: res.data.user.fullName ? res.data.user.fullName : '',
email: res.data.user.email ? res.data.user.email : '',
role: res.data.user.role ? res.data.user.role : '',
signUpType: res.data.user.signUpType ? res.data.user.signUpType : '',
userDataInitialised: res.data.user.userDataInitialised ? res.data.user.userDataInitialised : false,
});
localStorage.setItem("accessToken", res.data.accessToken);
localStorage.setItem("refreshToken", res.data.refreshToken);
navigate("/app")
} else {
setApiError("Unrecognized login method")
return;
}
} catch (err) {
console.error("Apple Sign-In failed", err);
setApiError("AppleSignInFailed");
}
};
return (
<Box mt={2}>
<Button
variant="outlined"
fullWidth
onClick={handleAppleLogin}
className="AuthAppleButton"
startIcon={<AppleIcon />}
>
Log in with Apple
</Button>
</Box>
);
};
export default AppleLogInButton;
Any help from the Apple team or anyone who's resolved this issue would be appreciated — we’re currently blocked on deploying new environments due to this error.
Thanks!
Topic:
Community
SubTopic:
Apple Developers
Tags:
Sign in with Apple REST API
Sign in with Apple
Sign in with Apple JS
We are currently facing an issue with implementing "Sign in with Apple" in our iOS application built using Flutter. We've implemented "Sign in with Apple" using Firebase and On attempting to sign in, we are encountering the following error: “Sign-up not completed.”
We have verified that:
The Apple Sign is enabled on our Firebase Project.
The Sign in with Apple capability is enabled in the Xcode project.
The Apple Sign-In capability is enabled for the App ID on our Apple Developer account.
All the certificates were re-provisioned after enabling the capability.
The Bundle ID matches across Apple Developer portal and our app configuration.
The email and fullName scopes are requested in the credential.
Please let us know if you require any additional information. We’re happy to provide whatever is needed.
Here's a screenshot attached to explain the problem better
As l proceeded through the enrollment/membership.
I found the price is fixed for US$99. At the end. What about Renewal.
Is there any cost reduction for Apple Developers?
hi team
To continue testing Xcode 26 beta for our POS project's compatibility with the upcoming iOS 26 release in September, we’ve been running trials on various simulators. While the app works fine on iOS 18 simulators (iPad Pro/Air), it fails to launch on iOS 26-based iPad simulators with the following error:
"libswiftWebKit.dylib library is not loaded"...... SquareReaderSDK
Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib
(Detailed logs are shared below.)
Is there a known fix for this issue, or is a resolution expected in an upcoming beta release?
dyld[34660]: Library not loaded: /usr/lib/swift/libswiftWebKit.dylib
Referenced from: <BA066DAA-6AD6-3622-9A40-08C1600B0DC6> /Users/username/Library/Developer/CoreSimulator/Devices/3F807800-D684-4398-89DC-1AEC1747A99A/data/Containers/Bundle/Application/5327A260-4241-48F6-85C2-A7E0E0F152E3/Projectname.app/Frameworks/SquareReaderSDK.framework/SquareReaderSDK
Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such file, not in dyld cache), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libswiftWebKit.dylib' (no such file)
Library not loaded: /usr/lib/swift/libswiftWebKit.dylib
Referenced from: <BA066DAA-6AD6-3622-9A40-08C1600B0DC6> /Users/username/Library/Developer/CoreSimulator/Devices/3F807800-D684-4398-89DC-1AEC1747A99A/data/Containers/Bundle/Application/5327A260-4241-48F6-85C2-A7E0E0F152E3/Projectname.app/Frameworks/SquareReaderSDK.framework/SquareReaderSDK
Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such
dyld config: DYLD_SHARED_CACHE_DIR=/Library/Developer/CoreSimulator/Caches/dyld/24F74/com.apple.CoreSimulator.SimRuntime.iOS-26-0.23A5260l/ DYLD_ROOT_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot DYLD_LIBRARY_PATH=/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libLogRedirect.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libBacktraceRecording.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/usr/lib/libRPAC.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libViewDebuggerSupport.dylib DYLD_FRAMEWORK_PATH=/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator DYLD_FALLBACK_FRAMEWORK_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks DYLD_FALLBACK_LIBRARY_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib```
Topic:
Community
SubTopic:
Apple Developers
When I updated IOS 26.1, When someone call me over voice call phone kept vibrating after call has been picked for 15 sec. Can you please check what’s the issue
Topic:
Community
SubTopic:
Apple Developers
This is my first problem and my first question hopefully somebody can help or give me some suggestions. I was in the developr beta of IOS 26 build(235260n) for a while I haven't updated it since the new beat has came out, beta 3. I have been trying to update requested, after about 20 seconds it goes away but does not start the download the update. The problem also begins to download something into the system beta goes from 22.85 GB to 33.78 GB. It just holds the update but doesn't;t update the phone. I have tried power cycling the device and everytime I do that it just resets the system data and allows up to try the update again. Unsure what to do and don't know if I would need to wait for the public beta for IOS26 to change anything on the device. Please let me know if you guys have any more suggestions what should be the next step. I also was unsure if I should backup the device and reinstall it to make sure that its not something with the conncetion.
Topic:
Community
SubTopic:
Apple Developers
As of today we seem to continuously get back 21 of the product IDs we have defined when the shop initializes.
This is causing what looks like intermittent bug behavior in our shop. The IDs sent each time are random (not always the same 21). So sometimes they match shop offers and the packs look right and can be bought and sometimes the ones our current shop offers need are not sent and so the offers in game look wrong and error when you try to buy.
Is anyone else seeing this new behavior of not getting down all their product IDs successfully?
My app has a menu called "Document". On Tahoe, this appears as a lightbulb icon.
Is this deliberate? Is it possible to stop this? Or do I just have to use a different name if I want people to read words?
Looking for more information on web push provisioning. I have a bank issuing credit card, which needs to be pushed to apple mobile wallet. Need to understand the APIs and other details required to do this.
My app has three main SwiftData models: Collection, SavedItem, and Extract.
A Collection can contain subcollections (folders within folders) and SavedItems (files).
Each SavedItem can have child Extracts.
I'm preparing for the ability for users to be able to share Collections with each other.
Currently, my architecture treats each Collection as the root of its own CloudKit zone (a root parent Collection and all of its items and subcollections live in 1 zone).
This makes sharing and isolation straightforward, but it also means that moving a SavedItem or subcollection between Collections involves moving it across zones.
I’m trying to figure out the best pattern for handling these cross-zone moves while keeping data integrity, relationships, and sharing intact.
My understanding is that in CloudKit, and moving a record from Zone A to Zone B would require deleting it from Zone A and recreating it in Zone B - while somehow maintaining the link back to my local SwiftData store.
Has anyone run into this or know how best I should handle it?
Enrolled via website for the apple developer account last Jan. 17 and got the e-invoice last Jan. 19. However, until now I still have not received any confirmation from Apple. I thought it was supposed to be 48hrs max only? Worth noting that I started the process in the developer app but had to withdraw it due to incorrect details but when I tried to enroll again, the button was disabled already so I had to do it via website. I also submitted 2 support tickets, one on Jan. 18 and one today, Jan. 20. Both no reply.
Anyone else here had the same problem or knows the solution?
Hello, I'm experiencing issues with multiple apps on macOS related to network-related tasks. FIrst, I had problems with the network filter on Avast security. It told me to allow net work filtering, so I pressed the popup button that said allow filtering, but did nothing and gave me a error. Later on, on Nord VPN didnt work aswell, when I had to grant permission to configure a VPN. It didn't even give me a description of the error, just said something went wrong. I contacted NordVPN support, which didnt do anything exept for telling me to uninstall avast and restart my mac, which I did but was useless. Please help me.
Topic:
Community
SubTopic:
Apple Developers
XQuartz, used to run X11 apps on the Mac, does not work on Tahoe. Can you do something about this?
Topic:
Community
SubTopic:
Apple Developers
On recent versions of macOS (including current betas), when enabling Internet Sharing from Ethernet to Wi-Fi, the configured WPA2/WPA3 password is ignored and the shared network is broadcast as an open (unsecured) network.
Steps to Reproduce:
Connect Mac to Ethernet via USB/LAN adapter
Go to System Settings > General > Sharing > Internet Sharing
Set up Wi-Fi options with a valid WPA2/WPA3 password
Enable Internet Sharing
Expected Behavior:
Devices should see a password-protected Wi-Fi network with a lock icon and require authentication.
Actual Behavior:
The network appears unsecured (no lock icon)
Devices like iPhone connect without entering a password
This can be verified immediately from iOS Wi-Fi settings
Additional Notes:
Reproducible across macOS 15.5 RC and 16.0,26.0 Developer Beta
Feedback has been submitted via Feedback Assistant multiple times
This is a serious security risk if used in public or shared environments
Has anyone else experienced this? Any known workarounds besides terminal-level defaults or Plist edits?
Thanks in advance!
Topic:
Community
SubTopic:
Apple Developers
Hey there,
I recently updated my iPhone to the iOS 26 developers beta version, and I’m encountering an issue on the Software Update page. It says “Unable to check for updates,” and I’m unable to revert to iOS 18.
Is this a temporary problem? Will I be able to update my iPhone in the future without needing to reset it?
Thanks
Topic:
Community
SubTopic:
Apple Developers
I was wondering wether you have to create your full app as an Xcode app and then translate it into playgrounds? Because some of the submissions I have seen on YouTube are running on Xcode iPad emulators.
Please expedite to Solve this bug , my Singpass is unable to launch in iOS 26. I believe this is more urgent than a new pride theme wallpaper 🏳️🌈
Topic:
Community
SubTopic:
Apple Developers
I downloaded Xcode Beta 26 and built the POS code repository project. However, an error appeared: unable to find the module dependency 'minizip'. No changes have been made to the repository since upgrading to iOS 18.0. Is this a new issue with Xcode 26, and what are the resolution steps?
Topic:
Community
SubTopic:
Apple Developers