Hi there!
Back with Xcode 14 and iOS 16 there were two new app icon sizes introduced to iOS:
64pt @2x (128x128px)
64pt @3x (192x192px)
68pt @2x (136x136px)
What are those icons used for?
Neither the Xcode 14 release notes nor the Human Interface Guidelines are mentioning those sizes and what they are used for.
In previous Xcode versions the asset catalog had labels for each icon size. As Xcode 15 still doesn’t bring that feature back I’m still puzzled when those icon sizes are visible to the user.
Best! – Alex
Create elegant and intuitive apps that integrate seamlessly with Apple platforms.
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I try to change picker text color but, it does not work.
As you see, "City" and "District"'s color are blue but, I'd like to make them white. I have tried below codes but, they do not work.
Do you know any methods for that ?
Picker("İl", selection: $selectedCity) {
ForEach(turkishCities, id: \.self) { city in
Text(city)
.foregroundColor(.white)
}
}
Picker("İlçe", selection: $selectedDistrict) {
ForEach(cityDistricts[selectedCity] ?? [], id: \.self) { district in
Text(district)
.foregroundColor(Color.white)
}
}
.onAppear {
UISegmentedControl.appearance().setTitleTextAttributes([.foregroundColor: UIColor.white], for: .normal)
}
Thank you in advance.
Hello,
Our app rejected by following reason:
Guideline 4.3 - Design
We noticed your app shares a similar binary, metadata, and/or concept as apps previously submitted by a terminated Apple Developer Program account.
Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps.
Next Steps
Since we do not accept spam apps on the App Store, we encourage you to review your app concept and submit a unique app with distinct content and functionality.
Resources
Some factors that contribute to a spam rejection may include:
Submitting an app with the same source code or assets as other apps already submitted to the App Store
Creating and submitting multiple similar apps using a repackaged app template
Purchasing an app template with problematic code from a third party
Submitting several similar apps across multiple accounts
Learn more about our requirements to prevent spam in App Store Review Guideline 4.3.
iOS App 1.0App Version
Rejection Reasons:
4.3.0 Design: Spam
The application is 100% developed by our team and I am 100% sure of it. How can we do it ? Please help.
I've seen videos on how people on Youtube are using the Apple Vision pro as a Camera Monitor. I found this very neat, but I was wondering if there is a way to make a live stream panoramic view of live CCTV footage, with the Apple Vision Pro. SO my question is, can you make a panoramic view of something that is live, in real time?
Hi guys,
Do you think app store is better than play store for developers?
I personally think that even if it's a same App., iOS version is more user-friendly in some reason. What could be causing this difference?
Hello! This is my first time posting a question on a form. So sorry ahead of time if I am not doing something right and please let me know how I can fix it!
I am new to swift and I have been following a video by AppStuff. https://youtu.be/QJHmhLGv-_0?si=OwLGXKNTc3m-UH7r&t=5914 . The link is time stamped to the part of the video I need help with.
My question is: Where do I put the AuthenticationFormProtocol var formIsValid so that way I can call on formIsValid to use the .disabled and .opacity in the ButtonView File depending on if formIsValid is true or not?
I deviated from the video by making a new file called ButtonView so that way I didn't have to copy and paste code that I would be using in two different places.
ButtonView File
import SwiftUI
struct ButtonView: View {
let printTitle: String
let title: String
let systemIcon: String
//@Binding var disabledPlaceHolder: String
let taskAction: () -> Void
var body: some View {
Button(action: {
taskAction()
}) {
HStack {
Text(title)
.fontWeight(.semibold)
Image(systemName: systemIcon)
}
.foregroundStyle(Color(.white))
.frame(width: UIScreen.main.bounds.width - 32, height: 48)
}
.background(Color(.systemBlue))
//.disabled(disabledPlaceHolder)
//.opacity(disabledPlaceHolder ? 1.0 : 0.5)
.clipShape(RoundedRectangle(cornerRadius: 10))
.padding(.bottom, 50)
}
}
#Preview {
ButtonView(printTitle: "Sign user up...",
title: "Sign Up",
systemIcon: "arrow.right",
//disabledPlaceHolder: .constant(""),
taskAction: {})
}
LoginView File
import SwiftUI
struct LoginView: View {
@State private var email = ""
@State private var password = ""
@EnvironmentObject var viewModel: AuthViewModel
var body: some View {
NavigationStack {
VStack {
//image
Image("TestLogo")
.resizable()
.scaledToFill()
.frame(width: 100, height: 120)
.clipShape(RoundedRectangle(cornerRadius: 20))
.padding(.vertical, 32)
//form fields
VStack(spacing: 24) {
InputView(text: $email,
title: "Email",
placeholder: "name@example.com")
.textInputAutocapitalization(.none)
InputView(text: $password,
title: "Password",
placeholder: "Enter your password",
isSecureField: true)
}
.padding(.horizontal)
.padding(.top, 12)
//sign in button
ButtonView(printTitle: "Login In",
title: "SIGN IN",
systemIcon: "arrow.right") {
Task {
try await viewModel.signIn(withEmail: email,
password: password)
}
}
// .disabled(formIsValid)
// .opacity(formIsValid ? 1.0 : 0.5)
Spacer()
//signup button
NavigationLink {
RegistrationView()
.navigationBarBackButtonHidden(true)
} label: {
HStack(spacing: 3) {
Text("Don't have an account?")
Text("Sign Up")
.fontWeight(.bold)
}
.font(.system(size: 14))
}
}
}
}
}
extension LoginView: AuthenticationFormProtocol {
var formIsValid: Bool {
return !email.isEmpty
&& email.contains("@")
&& !password.isEmpty
&& password.count > 5
}
}
RegistationView File
struct RegistrationView: View {
@State private var email = ""
@State private var fullName = ""
@State private var password = ""
@State private var confirmPassword = ""
@EnvironmentObject var viewModel: AuthViewModel
@Environment(\.dismiss) var dismiss
var body: some View {
VStack {
//image
Image("TestLogo")
.resizable()
.scaledToFill()
.frame(width: 100, height: 120)
.clipShape(RoundedRectangle(cornerRadius: 20))
.padding(.vertical, 32)
//form fields
VStack(spacing: 24) {
InputView(text: $email,
title: "Email",
placeholder: "name@example.com")
.textInputAutocapitalization(.none)
InputView(text: $fullName,
title: "Full name",
placeholder: "Enter your name")
InputView(text: $password,
title: "Password",
placeholder: "Enter your password",
isSecureField: true)
InputView(text: $confirmPassword,
title: "Confirm Password",
placeholder: "Confirm your password",
isSecureField: true)
}
.padding(.horizontal)
.padding(.top, 12)
//sign up button
ButtonView(printTitle: "Create User",
title: "CREATE USER",
systemIcon: "arrow.right") {
Task {
try await viewModel.createUser(withEmail: email,
password: password,
fullname: fullName)
}
}
// .disabled(formIsValid)
// .opacity(formIsValid ? 1.0 : 0.5)
Spacer()
Button {
dismiss()
} label: {
HStack(spacing: 3) {
Text("Already have an account?")
Text("Sign In")
.fontWeight(.bold)
}
.font(.system(size: 14))
}
}
}
}
extension RegistrationView: AuthenticationFormProtocol {
var formIsValid: Bool {
return !email.isEmpty
&& email.contains("@")
&& !password.isEmpty
&& password.count > 5
&& confirmPassword == password
&& !fullName.isEmpty
}
}
Hello. How to achieve these gradients along with this beautiful translucent text (marked as green) in SwiftUI?
For the past few months, I’ve been learning about Swift coding. I’m relatively new to the coding field so this may seem trivial to some.
Here’s what I’m trying to do: I cannot get the data saved from regular textboxes to appear in the table I've designed on the storyboard. It is clearly saving something to the table rows but I cannot see it.
I've looked all over the web but most examples are from old versions of swift/deprecated versions of Xcode and are not applicable.
Basically, I’m designing an app for my company that allows quick and easy saving of users that call; I would be able to save their company, name, phone, userid, etc, the app saves it into the table And allows me to reference it later.
I'm using core data and I’ve attached all of the code to the appropriate storyboard fields.
any insight or errors someone could point out would be very helpful.
Here’s my code:
import Cocoa
import SwiftData
import SwiftUI
class User: NSManagedObject, Identifiable {
let id = UUID() //compatibility
@NSManaged public var company: String
@NSManaged public var name: String
@NSManaged public var phone: String
@NSManaged public var uid: String
@NSManaged public var cid: String
@NSManaged public var tvid: String
@NSManaged public var tvpwd: String
@NSManaged public var notes: String
}
class ViewController: NSViewController, NSTableViewDataSource, NSTableViewDelegate {
@IBOutlet weak var companyTextField: NSTextField!
@IBOutlet weak var nameTextField: NSTextField!
@IBOutlet weak var phoneTextField: NSTextField!
@IBOutlet weak var uidTextField: NSTextField!
@IBOutlet weak var cidTextField: NSTextField!
@IBOutlet weak var tvidTextField: NSTextField!
@IBOutlet weak var tvpwdTextField: NSTextField!
@IBOutlet weak var notesTextField: NSTextField!
@IBOutlet weak var tableView: NSTableView!
var users = [User]()
override func viewDidLoad() {
super.viewDidLoad()
tableView.dataSource = self
tableView.delegate = self
}
@IBAction func saveButtonClicked(_ sender: NSButton) {
let user = User()
users.append(user)
tableView.reloadData()
}
// MARK: - NSTableViewDataSource
func numberOfRows(in tableView: NSTableView) -> Int {
return users.count
}
// MARK: - NSTableViewDelegate
func tableView(_ tableView: NSTableView, viewFor tableColumn: NSTableColumn?, row: Int) -> NSView? {
let user = users[row]
guard let cell = tableView.makeView(withIdentifier: tableColumn!.identifier, owner: self) as? NSTableCellView else { return nil }
switch tableColumn?.identifier.rawValue {
case "company":
cell.textField?.stringValue = user.company
case "name":
cell.textField?.stringValue = user.name
case "phone":
cell.textField?.stringValue = user.phone
case "uid":
cell.textField?.stringValue = user.uid
case "cid":
cell.textField?.stringValue = user.cid
case "tvid":
cell.textField?.stringValue = user.tvid
case "tvpwd":
cell.textField?.stringValue = user.tvpwd
case "notes":
cell.textField?.stringValue = user.notes
default:
return nil
}
return cell
}
}
![]
Hello,
I've a team for developing game in my small company. And we've developed an Obstacle game in Unity from scratch. every single UI, logic & even sound is implemented by our own developers and musicians. It means, every single element is proprietory of our own.
I suggest you folks to try out the game in Android playstore by searching the game name as "Cherry Blossom Hills Obstacle" .
But once I submitted the same game in iOS App store, the reviewers continously saying, it's a 4.3.0 Design Spam without any to the point feedback basically :(
Could you anyone help me resolving this issue? A definitive but even single help/suggestion would be highly appreciated.
Regards,
Md. Rezoanul Alam.
I’d like to add text in my dialogs to explain features and then hide the text and shrink the dialog after it’s been seeN. Is there are show/hide or a more/less function that can be used in dialogs?
I am building my 2nd React-Native app which is a very simple Notes app. The functionalities are to be able to add, edit & delete notes. And, on the home page where the user can change the orientation of the notes to be in 2 column like a grid or just a list.
My app has been getting rejected for Minimal design guideline & I don't know what to do to make it more complex.
My first iOS React-Native app was just a single-page Weather app, again that was pretty simple.
So, my question is what do I do? OR is the trick that I just keep doing little changes and try to submit & see which one gets accepted??
In macOS, there is applicationShouldHandleReopen. Is there an equivalent in visionOS? How would I detect someone tapping on the app icon in visionOS from the Home Screen?
Scenario:
User opened my app at work and is now home. The open window of the app is spatially elsewhere so clicking on the app icon does nothing. The user can re-center all views, but that ruins the placement of all windows in all apps.
When tapping on the app icon, I'd like to be able to launch a new window that can be placed in the new space.
Does anyone know how this can be done?
After upgrading to ios17.4, webview app cannot access localstorage
Greetings, I'm a new developer and would like to understand exactly how XCode, SwiftUI, Reality Kit, ARKit, Reality Composer Pro and Unity work together to create a cosmology app in 3D?
I have created a working solar system using Javascript and html and WebGL for the 3D stuff. I would now like to carry that over to the Apple Vision Pro. Can someone tell me what software frameworks, and api's in the Apple ecosystem I can use to code that?
Many thanks
-1
I am trying to write a MacOS app which switch input methods by previously assigned shortcut(command+space in here). Switching input methods preoperly works so that the language icon at the status bar(top right) immediately changes as I put the shortcut. The problem I got in here is that the actual input method does not change. For example, if I run my app when the selected input method is Korean, then although the status bar is showing the selected input method is Japanese after command+space, what I can only type is Korean characters. However, after I change focus to another text app(e.g. from sublime text to xcode), only then the selected input method is reflected well. I am using MacOS Monterey 12.6 and Xcode 13.1.
My project contains two source files. The code in the file AppDelegate.swift is as follows:
import Cocoa
@NSApplicationMain
class AppDelegate: NSObject, NSApplicationDelegate {
var switcher = Switcher()
}
And the code in the file Switcher.swift is as follows:
import Cocoa
import MASShortcut
class Switcher{
var lang: Int = 0
var kr: TISInputSource?
var jp: TISInputSource?
var en: TISInputSource?
init(){
let inputSourceNSArray = TISCreateInputSourceList(nil, false).takeRetainedValue() as NSArray
let inputSourceList = inputSourceNSArray as! [TISInputSource]
for inputSource in inputSourceList {
if inputSource.id == "com.apple.inputmethod.Korean.2SetKorean" {
self.kr = inputSource
}
if inputSource.id == "com.apple.inputmethod.Kotoeri.RomajiTyping.Japanese" {
self.jp = inputSource
}
if inputSource.id == "com.apple.keylayout.ABC" {
self.en = inputSource
}
}
self.register()
}
func switchLang(){
self.lang = (self.lang + 1) % 3
switch lang {
case 0:
TISSelectInputSource(self.kr)
case 1:
TISSelectInputSource(self.jp)
case 2:
TISSelectInputSource(self.en)
default:
print("error")
}
}
func register() {
let langShortcut = MASShortcut(keyCode: kVK_Space, modifierFlags: [.command])
MASShortcutMonitor.shared()?.register(langShortcut, withAction: {
self.switchLang()
})
}
}
I wrote these codes by referring KAWA, but KAWA does not make this issue. I have analyzed all codes of KAWA several times, I couldn't find out why the same problem does not occur in KAWA. I am quite new to Swift, and I have no idea to approach. Could you help me....? Thank you.
Hi Apple Developers,
We run a sports academy with lots of branches in different countries, and we want to make a different app for each place.
How can we make sure we launch these similar but separate apps the right way without breaking Apple's rules?
Thank you,
R Rajput
NavigationView {
VStack{
Spacer()
logo()
Spacer()
Text("电话号码")
.frame(maxWidth: .infinity, alignment: .leading)
.padding(.bottom, 10)
HStack{
CountryPicker(selectedCountry: $selectedCountry)
TextField("Phones Number", text: $phoneNumber)
.keyboardType(.numberPad)
.textFieldStyle(RoundedBorderTextFieldStyle())
}
.padding(.bottom, 14)
.frame(maxWidth: .infinity, alignment: .leading)
Text("验证码")
.frame(maxWidth: .infinity, alignment: .leading)
.padding(.bottom, 10)
TextField("Verification Code", text: $phoneNumber)
.keyboardType(.numberPad)
.textFieldStyle(RoundedBorderTextFieldStyle())
NavigationLink(destination: login()) {
Text("登陆")
.foregroundColor(.white)
.padding()
.background(Color.black)
.cornerRadius(10)
.frame(maxWidth: .infinity, alignment: .center)
.bold()
}
.buttonStyle(PlainButtonStyle())
.padding(.top,36)
Spacer()
}
.navigationTitle("")
.navigationBarItems(
trailing:
NavigationLink(destination: Text("Second View")) {
Text("遇到问题")
}
// Vstack Line
)
.padding()
.frame(maxWidth: .infinity)
// Navigation Stack
}
.padding(.vertical, 5)
Hi, I'm new to swift ui, I tried to make the
Text("登陆")
.foregroundColor(.white)
.padding()
.background(Color.black)
.cornerRadius(10)
.frame(maxWidth: .infinity, alignment: .center)
.bold()
}
this navigationLink expand the whole width of the Vstack, so I tried to use .frame(maxWidth: infinity) on it but it still doesn't work
Can any one helps me on this problem, Thank you
设备已经与其他帐户-- apple developer program或apple developer enterprise program相关联
Why is the registration field always pushed down a bit?
//
// LoginView.swift
// Database
//
// Created by Maxi on 25.03.24.
//
import SwiftUI
struct LoginView: View {
@State var email = ""
@State var password = ""
var body: some View {
NavigationView {
VStack {
//Header
HeaderView()
//Login Form
Form{
TextField("E-Mail Adresse", text: $email)
.textFieldStyle(DefaultTextFieldStyle())
SecureField("Passwort", text: $password)
.textFieldStyle(DefaultTextFieldStyle())
CreateAccountButton(
title: "Anmelden",
background: .blue) {
//Attempt log in
}
.padding()
}
//Create ACC
VStack {
Text ("Neu hier?")
//Show registartion
NavigationLink ("Erstelle einen Account",
destination: RegisterView())
}
.padding(.bottom, 0)
}
}
}
}
struct LoginView_Previews: PreviewProvider{
static var previews: some View {
LoginView()
}
```//
// HeaderView.swift
// Database
//
// Created by Maxi on 25.03.24.
//
import SwiftUI
struct HeaderView: View {
var body: some View {
VStack {
HStack {
Text("Anmeldung")
.font(.title)
.fontWeight(.bold)
Spacer()
HStack {
Image (systemName: "questionmark")
Image (systemName: "gear")
}
.font(.title)
}
.padding()
}```
NavigationLink(destination: ProfilePhotoSelectorView(), isActive: $viewModel.didAuthenticateUser, label: { }).
Using this logic Can someone help me out with what I am doing wrong?
Thanks.