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Unexpected app version in logs — does MARKETING_VERSION change dynamically?
Hello, I've encountered unexpected behavior related to version information in our app logs, and I'd like to ask for some advice. We reviewed logs collected from a user running our app (currently available on the App Store). The logs are designed to include both the build number and the app version. Based on the build number in the logs, we believe the installed app version on the user's device is 1.0.3. However, the app version recorded in the logs is 1.1.5, which is the latest version currently available on the App Store. In our project, we set the app version using the MARKETING_VERSION environment variable. This value is configured via XcodeGen, and we define it in a YAML file. Under normal circumstances, the value defined in the YAML file (MARKETING_VERSION = 1.0.3) should be embedded in the app and reflected in the logs. But in this case, the version from the current App Store release (1.1.5) appears instead, which was unexpected. We'd like to know what might cause this behavior, and if there are any known factors that could lead to this. Also, is it possible that MARKETING_VERSION might somehow dynamically reflect the version currently available on the App Store? yaml: info.plist:
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Jun ’25
Not able to generate API key
After clicking the button I get an error message "An error occurred during generation. Reload this page to try again.", I tryed several times with same result. I saw in network tab the the request got 403 with error: { "errors" : [ { "id" : "a838db66-5e18-4dc8-8bb2-fc5903b41912", "status" : "403", "code" : "FORBIDDEN_ERROR.PLA_NOT_VALID", "title" : "Operation is forbidden because of PLA status.", "detail" : "" } ] } Anyone can tell me what is PLA status? Thank you
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414
Nov ’24
iOS AppPresser app logs out automatically after any period of time (Android works fine)
Hello, Thank you for taking the time to read this and hopefully helping me. https://apps.apple.com/gb/app/gdl-graded-darts-leagues/id1592502150 I created a mobile app using AppPresser that is connected to my WordPress website. The iOS app is logging users out when they close the app and go back to it. The login session does not persist, and users are forced to log in again frequently. This happens at any time period between closing and opening the app. This only happens on iOS — Android keeps the session active as expected. I don't know if I've included this post in the correct topic, sorry. Thanks again for any ideas and assistance!
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82
Jul ’25
Few command under /usr/bin hangs when running from ssh terminal
Hi, We have few MacStudio servers that when we ssh as users to it and trying to run some commands fro /usr/bin, they staying in hang state for infinite. When root user do the same commands are working properly Example for hanging commands : clang, gcc, make, ld etc Add as attachment the dtruss out for ld -v command to help debug it Thanks, Amir dtruss out from ld -v command
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397
Dec ’24
Update metadata for an already submitted feedback
I submitted a Feedback (FB17843422) on Monday evening after the keynote about Tahoe beta 1. At the time it still wasn't listed in the "What build does the issue occur on?" dropdown. I selected "I'm not sure" instead hoping I could update it later but as far as I can tell that isn't the case since "Add more information" only lets me add additional comments. Is there some way for me to do that or is it even necessary?
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71
Jun ’25
Lost X Code Project for a Live Application
Hello, I currently have a live application in the iOS App Store that needs an update to start functioning again, but I've lost the source code in a hard drive failure. Is there a way to reverse engineer the currently deployed package that is live (and also a way to download it from App Store Connect)⁉️ The development change itself is just a very small change for an API route in the code itself. I could even direct an engineer at Apple to make the change in 5 minutes! Let me know if this is possible. Thanks❗️
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68
Apr ’25
How to upgrade an iPad to iOS 17 for testing?
Hi. I have an iPad 7th gen running iPadOS 14.8.1. For testing purposes, I want to upgrade it to the latest release of iPadOS 17, even though the device wants me to upgrade to iPadOS 18.5. Is there a way to upgrade it to iPadOS 17? btw this would free-up a newer iPad running iPadOS 17 so I can install iPadOS 26 beta. Thank you.
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49
Jun ’25
WeatherKit unauthorized 401 response: "NOT_ENABLED"
We have a service that was accessing the WeatherKit Api. We had the service up and running, using JWT authorisation and a registered service. Some time ago it stopped working, returning a 401 response. We need the service to be up again now. We created a new JWS token following this instruction: https://dev.iachieved.it/iachievedit/weatherkit-rest-api/ which already workedfor us in 2022. However, we keep receiving a 401 error and the "reason": "NOT_ENABLED" message. We found that several other uses seem to be experiencing similar problems. We also created a new key and service identifier, but no luck.
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473
Nov ’24
How do I get HomeKit accessories to show up in the iOS Simulator?
I'm finding developing for HomeKit using the iOS Simulator utterly confounding. All of my home's actual HomeKit accessories show up fine when I run the HomeKit app I'm developing on my actual phone. But none show up when I run my app in the iOS Simulator. Maybe that's how it's supposed to be? I decided to run the HomeKit Accessory Simulator in an attempt to get something to show up in the iOS Simulator, but the accessories I've created there don't show up in the Simulator either. How do I get devices to show up in the iOS Simulator? Thanks.
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341
Jun ’25
Reading debug symbols from binary
Hello, I am trying to read debug symbols from a binary obtained from simple "hello world" C code. I use default gcc (Clang) on macos15, then try to install gcc-14 with hombrew $ gcc -g program.c -o program then run $ dsymutil program I got : warning: no debug symbols in executable (-arch arm64) I am doing something wrong here. My final objective is to be able to use my binaries in total view for debugging. Without debugging symbols, I can debug properly . Thank you
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689
Dec ’24
Compile apple
Ive been working on android studio and have my app put together and was gonna start thr apple process and everything I read says I'll need a Mac to do it. Can someone either point me in the right direction or could I send my code over and someone compile my code for me?
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243
Jan ’25
Multiple dynamic libraries in a package under SPM
We are currently building an app in Swift, reusing an internal C++ backend used in other platforms ( Linux/Windows/Mac ). Current state of the project: App W - ( Swift App ) Package X - Swift Package Y.xcframework - Binary Target (ios-arm64 and ios-arm64-simulator) Z.framework Z - (C++ Backend as a library) Dynamic Library Headers - Library header files Frameworks (Folder) - Required .dylib’s for Z ( libA.dylib (Dependency of Z) [ 58 of them ] libB.dylib (Runtime dependency of python) [ 123 of them ] data - Supporting binary files for Z conf - Supporting configuration files, both text and binary. for Z python - Supporting .py scripts C.py D.py Z.framework ( C++ ) contains 182 Dynamic Libraries. Goal: Validate the app for distribution with the Apple Store validation tool. Learning when trying to solve the problem: A framework can contain only one dynamic library (e.g. .dylib ) A framework cannot have nested frameworks within a Frameworks folder Certain file types within a framework are not treated as resource files (e.g. .py files) Possible solutions Allow to have nested Frameworks in Z.framework. It’s currently not allowed Link 182 dynamic libraries into the project via SPM Problem: Some of the libraries need to dynamically loaded at runtime (related to the python runtime) Making the libraries static adds significantly technical challenges to the Z.framework. Other questions: What’s the best way to achieve this
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489
Nov ’24
iOS 18.3.1 - runtime vs version number
Not sure if this is common with releases but I've been doing some CI work recently so it's the first time I've seen this myself, When I list the runtimes installed on my machine: xcrun simctl list runtimes I notice the iOS 18.3.1 release has the below info: == Runtimes == iOS 18.3 (18.3.1 - 22D8075) - com.apple.CoreSimulator.SimRuntime.iOS-18-3 Meanwhile the other runtimes are listed as: == Runtimes == iOS 17.5 (17.5 - 21F79) - com.apple.CoreSimulator.SimRuntime.iOS-17-5 iOS 18.4 (18.4 - 22E5216h) - com.apple.CoreSimulator.SimRuntime.iOS-18-4 watchOS 11.2 (11.2 - 22S99) - com.apple.CoreSimulator.SimRuntime.watchOS-11-2 visionOS 2.3 (2.3 - 22N895) - com.apple.CoreSimulator.SimRuntime.xrOS-2-3 (Apologies for the weird formatting above, using code blocks and quote markdown condenses things down to one line for some reason) This is causing some funkiness in my CI code which I've managed to workaround, but wondered if this was a common thing, specifically the mismatch between the iOS name and the runtime version. iOS 18.3 and com.apple.CoreSimulator.SimRuntime.iOS-18-3 vs 18.3.1 - 22D8075 where the .1 has been dropped for the runtime names?
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115
Mar ’25
Cannot create Expo prebuild
I'm creating a clean project in Expo without Typescript. I run the command “npx expo prebuild” normally, but when I run the command “npx expo run:ios” I get the error “PhaseScriptExecution [CP-User]\ Generate\ Specs /Users/bogdanlyamzin/Library/Developer/Xcode/DerivedData/testapp-gbckopevfunjmtanprbgmojuogrr/Build/Intermediates. noindex/Pods.build/Debug-iphonesimulator/ReactCodegen.build/Script-46EB2E0001C6B0.sh (in target 'ReactCodegen' from project 'Pods')”. Can you please tell me how to fix it? Translated with DeepL.com (free version)
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376
Dec ’24