Xcode Cloud

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Automate workflows to test, analyze, build, and distribute your app, and integrate them with other developer tools, such as TestFlight and App Store Connect.

Xcode Cloud Documentation

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Xcode Cloud is not available in my Apple Developer Program account
I am experiencing an issue where Xcode Cloud is not available in my Apple Developer Program account on App Store Connect. Despite having an active developer membership, I cannot access or enable Xcode Cloud for my apps. Could you please assist me in understanding why this feature is not available for my account and what steps I need to take to enable it?
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133
Jul ’25
Xcode Cloud: The page you’re looking for can’t be found.
We started seeing an access issue today when attempting to go to the Xcode Cloud tab in App Store Connect. When you navigate to https://appstoreconnect.apple.com/teams/:teamId/apps/:appId/ci we're seeing the following message: The page you’re looking for can’t be found. The page you’re looking for does not exist, or you do not have permission to view it. I am the account holder so it shouldn't be a permissions issue. Is there an ongoing outage or problem in Xcode Cloud? And, if so, where can I monitor this accurately?
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Jul ’25
I'm unable to manage multiple bundle IDs on XCode 16.4 Cloud Workdlows
I have two apps in App Store Connect (same app but different bundle IDs), and I would like to manage workflows for both. However, when configuring workflows, although both apps appear on the list for configuration at first, selecting and configuring the first will be the only app available, since after that, there's no way to add the other app. It looks like a bug, but I couldn't find any additional reports of this case while browsing the web.
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81
Aug ’25
Xcode Cloud timeouts
Hey, We're crunching to get our products ready for the announcements next week but are being slowed down by Xcode Cloud. Builds are failing and are extremely slow. We're using the latest Xcode beta and latest macOS release so we can upload our builds continuously to TestFlight. We're seeing builds taking up to almost an hour, even though takes around 10-15 minutes when it doesn't fail. The errors we're seeing seem to be timeout, for example: Showing All Errors Only The step invocation hit a user timeout. The xcodebuild build invocation timed out. No activity has been detected on stdout, stderr or the result bundle in 30 minutes. Here are links to some builds which have been restarted multiple times but keep failing for reasons out of our control. Please advice on how to get unblocked. https://appstoreconnect.apple.com/teams/69a6de80-3540-47e3-e053-5b8c7c11a4d1/apps/1102236212/ci/groups/8da12ae3-b454-4810-abe8-829f1af56a54 https://appstoreconnect.apple.com/teams/69a6de80-3540-47e3-e053-5b8c7c11a4d1/apps/1102236212/ci/groups/ee7b1fae-1363-4265-9d64-692434b7ebf2 https://appstoreconnect.apple.com/teams/69a6de80-3540-47e3-e053-5b8c7c11a4d1/apps/1102236212/ci/groups/fd915140-db2c-4b3b-bff4-16939c22665a
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Xcode Cloud 26b7 Metal Compilation Failure
I've been getting intermittent failures on Xcode code compiling my app on multiple platforms because it fails to compile a metal shader. The Metal Toolchain was not installed and could not compile the Metal source files. Download the Metal Toolchain from Xcode > Settings > Components and try again. Sometimes if I re-run it, it works fine. Then I'll run it again, and it will fail. If you tell me to file a feedback, please tell me what information would be useful and actionable, because this is all I have.
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Xcode Cloud error 401
I have now signed out of my account in Xcode, quit the application, signed back in, and also cleared the Xcode derived data and cache. However, I am still receiving the 401 Unauthorized error Any operation related to Xcode Cloud (e.g., viewing the dashboard, creating a workflow) fails immediately across all Xcode projects, including brand-new empty projects. The error is consistent and always appears as: API Invalid status code: 401. Domain: XcodeCloudCombineAPI.XCCResponseError Code: 1 System Information: macOS Version 15.6.1 (Build 24G90) "details" : "Error alert: API Invalid status code: 401.: XCCResponseError(responseErrorType: XcodeCloudCombineAPI.XCCResponseError.XCCResponseErrorType.invalidStatusCode(XcodeCloudCombineAPI.LegacyHttpStatus.unauthorized), requestUrl: Optional(https://appstoreconnect.apple.com/ci/api/teams//apps/find?bundle_id=), traceId: Optional("2ab09bea8da9ef39"), retryAfterSecsStr: nil, response: Optional(<NSHTTPURLResponse: 0x600000c6a800> { URL: https://appstoreconnect.apple.com/ci/api/teams//apps/find?bundle_id=} { Status Code: 401, Headers {\n "Content-Length" = (\n 0\n );\n Date = (\n "Fri, 05 Sep 2025 10:04:07 GMT"\n );\n Server = (\n nginx\n );\n "Set-Cookie" = (\n "dqsid=; Expires=Thu, 01 Jan 1970 00:00:00 GMT; Path=/; Secure; HTTPOnly",\n "dqsid=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJpYXQiOjE3NTcwNjY2NDQsImp0aSI6IlNQZ1FxVXd1UFF1UjI1X2wtZ2ZjN2cifQ.uoE9MRTx-TCY03Sw1qgMBcWrPVA8adtKd-nOZVwllS4; Max-Age=1800; Expires=Fri, 05 Sep 2025 10:34:04 GMT; Path=/; Secure; HTTPOnly"\n );\n "Strict-Transport-Security" = (\n "max-age=31536000; includeSubDomains; preload"\n );\n "x-apple-jingle-correlation-key" = (\n ZNGYRW2NJQJKAYDKU5FGCY6VVE\n );\n "x-b3-traceid" = (\n 2ab09bea8da9ef39\n );\n "x-cache-status" = (\n BYPASS\n );\n "x-content-security-policy" = (\n "script-src 'self' *.apple.com"\n );\n "x-content-type-options" = (\n nosniff\n );\n "x-daiquiri-instance" = (\n "daiquiri:15751001:mr36p00it-hyhk07174801:7987:25RELEASE91:daiquiri-amp-dsce-asc-int-002-mr",\n "daiquiri:18493001:mr85p00it-hyhk03154801:7987:25RELEASE91:daiquiri-amp-all-shared-ext-001-mr"\n );\n "x-frame-options" = (\n SAMEORIGIN\n );\n "x-via" = (\n "2.0 PS-WUH-01zra68 [BYPASS]"\n );\n "x-ws-request-id" = (\n "68bab594_PS-WUH-01zra68_27159-54435"\n );\n "x-xss-protection" = (\n "1; mode=block"\n );\n} }))\nError Description: Optional("API Invalid status code: 401.")\nRecovery Suggestion: nil\nHelp Anchor: nil",
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Xcode Cloud build gets stuck after completion?
Recently, I have trouble with my Xcode Cloud builds, where they seemingly complete, but the very final step does not happen. I am building from the same codebase for both macOS and iOS (I have two “Archive” steps in my workflow, one for iOS and one for macOS). The iOS one usually completes fast without problems. The macOS log ending looks like this, and remains stuck forever, with the macOS build in the “spinning progress” state and never completing. Is there something I can do on my end to make this work better? I would not want to go back to manual builds, Xcode Cloud is convenient and was working well for a while, but this is really annoying lately.
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2.6k
Jun ’25
macOS test case - Could not launch app
Hi, Overview I am using Xcode Cloud for my multi platform app. The macOS test case fails, however the iOS test case runs and succeeds. I don't have any UI test cases written, the test case are simple and have nothing platform (macOS) specific. Questions What can I do to fix this? Is there any user privileges needed to launch the macOS app for testing? I ask because when I ran the UI tests locally it launched the app and asked for my macOS user password. Just wondering if that is the reason it didn't launch in Xcode Cloud. Error: <Appname> encountered an error (Failed to install or launch the test runner. If you believe this error represents a bug, please attach the result bundle at /Volumes/workspace/resultbundle.xcresult.(Underlying Error: Could not launch "AppnameTests. The LaunchServices launcher has returned an error. Please check the system logs for the underlying cause of the error. (Underlying Error: The operation couldn't be completed. Launch failed. (Underlying Error: Launch job spawn failed) ))) × Could not launch "<Appname>" × Could not launch "AppnameTests" × AppnameUITests.testExample() Failed to get launch progress for <XCUIApplicationImpl: 0x600000564630 <BundleID> at /Volumes/workspace/TestProducts/Debug-Dev/<Appname>.app>: Could not launch "app name". The LaunchServices launcher has returned an error. Please check the system logs for the underlying cause of the error. (Underlying Error: The operation couldn't be completed. Launch failed. (Underlying Error: Launch job spawn failed)) AppnameUITests.swift:28 * AppnameUITests.testLaunchPerformance) Failed to get launch progress for «XCUIApplicationimpl: 0x60000054630 <BundleID> at /Volumes/workspace/TestProducts/Debug-Dev/<Appname>.apps: Could not launch "<Appname>". The LaunchServices launcher has returned an error. Please check the system logs for the underlying cause of the error. (Underlying Error: The operation couldn't be completed. Launch failed. (Underlying Error: Launch job spawn failed)) AppnameUITests.swift:37 g * AppnameUITestsLaunchTests.testLaunch) Failed to get launch progress for «XCUIApplicationimpl: 0x60000054630 <BundleID> at /Volumes/workspace/Testroducts/Debug-Dev/<Appname>.apps: Could not launch "<Appname>". The LaunchServices launcher has returned an error. Please check the system logs for the underlying cause of the error. (Underlying Error: The operation couldn't be completed. Launch failed.
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2.7k
Feb ’25
Unit Tests with local notifications time out on Xcode Cloud?
Hi! I have some unit tests which send and receive local notifications. Unfortunately, when ran on Xcode Cloud, the tests time out. I assume due to a call to requestAuthorization in init() (I have started using Swift Testing). Is there a way to get around this issue in order to run the tests?
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678
Oct ’24
Cannot find "renamed.swift" in scope
I use xcode to rename a view in my project. It renamed the file, the struct, and all related items. However; since doing that my xcode cloud workflow fails, indicating that the it cannot find it in scope. I have confirmed that the file shows up in my BuildPhases - Compile Sources. I have confirmed it exists in my git repo, but Xcode Cloud still fails to find it in scope. I have confirmed it shows up in the correct Target Membership. I even tried removing it from the BuildPhases and re-adding it. How can I resolve this issue? Is there something else I can look at? btw, application builds fine locally on my machine.
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384
Feb ’25
Need help. How to get Xcode Cloud to 'resolve package dependencies.'
My organization just started having problems with Xcode Cloud this week. We have created a pretty simple 'Build on Pull Request'. The problem is our builds have started failing immediately because with the error. "Could not resolve package dependencies:" What is even more frustrating is the dependency that reported failed seem to changes every time. This did not happen before this week. Our build process is fairly vanilla, through Xcode. (We are NOT using CLI xcodebuild) I can build a locally just fine from a clean build, and cleaning derived data. Nothing has changed in our dependencies. We are not using any private dependencies. So I am stumped on what else to do how to debug, and fix this, because I am not sure how to encourage the Xcode Cloud build runner/server that the dependences are available and to jsut go get them. Any help would be great, because we just started using Xcode Cloud to get away from Fastlane (which was causing problems), and it would be frustrating if this is a sign of things to come. Sincerely, Stan
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602
Feb ’25
Xcode Cloud can't connect to Self-Hosted Gitlab Instance using the Change URL function
Hi, I'm trying to use the change url functionality to switch my Xcode Cloud setup from Gitlab.com to my self hosted Gitlab instance. The setup process completes successfully, however, Xcode Cloud does not create any web hooks in my repo and also is not able to fetch any branch/tag information from the Gitlab instance. There is also no error displayed on Xcode Cloud UI. I even tried to debug by looking at requests on my server to see if there are any clues, to no avail. The only clue seems to be that in my repositories page, I see the instance listed but the row is highlighted red (which I assume means there's an issue with the connection). The last accessed date is also empty. The call to the /repos-v3 endpoint from App Store Connect seems to indicate there's an authentication issue: { "primary_repos" : [ { "repo" : { "id" : "xxxxxxxxxxx", "http_clone_url" : "xxxxxxxxxxx", "owner_name" : "xxxxxxxxxxx", "repo_name" : "xxxxxxxxxxx-ios", "repo_id" : "7", "provider" : "gitlab-hosted", "ssh_clone_url" : "ssh://xxxxxxxxxxx", "scp_clone_url" : "git@xxxxxxxxxxx", "default_branch" : "master" }, "authorization_state" : "unauthorized" } ], "additional_repos" : [ ], "unauthorized_repos" : [ ], "revoked_repos" : [ ] } On my end, when I try to add the repository to Xcode Cloud, I see a few requests to my GitLab instance, all of which succeed with 200: {"time":"2025-03-11T21:10:26.217Z","severity":"INFO","duration_s":0.05674,"db_duration_s":0.00567,"view_duration_s":0.05107,"status":200,"method":"GET","path":"/api/v4/user",.... {"time":"2025-03-11T21:10:26.797Z","severity":"INFO","duration_s":0.16682,"db_duration_s":0.02024,"view_duration_s":0.14658,"status":200,"method":"GET","path":"/api/v4/projects/xxxxxx%2Fxxxxxx-ios",.... {"time":"2025-03-11T21:10:28.298Z","severity":"INFO","duration_s":0.06617,"db_duration_s":0.00835,"view_duration_s":0.05782,"status":200,"method":"GET","path":"/api/v4/user",.... {"time":"2025-03-11T21:10:28.867Z","severity":"INFO","duration_s":0.21071,"db_duration_s":0.03075,"view_duration_s":0.17996,"status":200,"method":"GET","path":"/api/v4/projects/xxxxxx%2Fxxxxxx-ios",.... {"time":"2025-03-11T21:10:30.621Z","severity":"INFO","duration_s":0.15613,"db_duration_s":0.01842,"view_duration_s":0.13771,"status":200,"method":"GET","path":"/api/v4/projects/7",.... {"time":"2025-03-11T21:10:31.239Z","severity":"INFO","duration_s":0.1672,"db_duration_s":0.01828,"view_duration_s":0.14892,"status":200,"method":"GET","path":"/api/v4/projects/7",..... At this point I'm sure this is some sort of a bug with Xcode Cloud since the requests do succeed but Xcode Cloud is unable to process the responses and identify the correct branches and tags, as well as set the web hook for the repo.
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30k
Mar ’25
Invalid Signature with Xcode Cloud
Hello guys, I currently have a problem with Xcode cloud. When I setup a simple workflow in my Xcode project that just archives it and builds the project for TestFlight Internal testing, it will fail and give the following error: Invalid Signature. Code failed to satisfy specified code requirement(s). The file at path “DropIn.app/DropIn” is not properly signed. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). Additionally, make sure the bundle you are uploading was built using a Release target in Xcode, not a Simulator target. If you are certain your code signing settings are correct, choose “Clean All” in Xcode, delete the “build” directory in the Finder, and rebuild your release target. For more information, please consult https://developer.apple.com/support/code-signing. I've already been searching for solutions and double checked the documentation. My Xcode project is a simple iOS app with the app target and two other targets for tests and UI tests. I made sure the checkbox "Automatically manage signing" is ticked in all targets. The workflow has only one action "Archive - iOS" with TestFlight (Internal Testing Only) and a post-action "TestFlight Internal Testing - iOS" with an internal testing group assigned. I've seen people having similar problems where it turned out they had a non roman character in their name? This would also affect me if that's the case, since my name includes "ö". I also checked on app store connect and already deleted xcode cloud data, removed all certificates recreated the workflow, but it still gives this error. Any ideas on how to fix this?
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165
May ’25