The build status has a green check in Xcode Cloud, but TestFlight see no builds and suggest that I submit one. Then it provides a link to an incredibly unhelpful list of upload tools, at least one of which suggests creating a developer account!!!
Xcode Cloud
RSS for tagAutomate workflows to test, analyze, build, and distribute your app, and integrate them with other developer tools, such as TestFlight and App Store Connect.
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All our builds getting stuck on the que.
https://developer.apple.com/system-status/
is not showing xcode cloud as down.
Hello, when I open the "Cloud" tab in the Report navigator, it shows "Failed to analyze workspace" and I cannot do anything. I can't start a build, nor can I manage or create workflows. All options are greyed out.
When loading the project, in Console I see the following errors from Xcode:
fault 11:07:19.805349+0100 Xcode ❌❌❌ Assertion failure #0 in <private>
error 11:07:19.816641+0100 Xcode ❌❌❌ Assertion backtrace: >><private>0 XcodeCloudKit 0x00000001195309d8 $s13XcodeCloudKit17AssertionHandlingPAAE16logFullBacktraceyyFAA0D0O7HandlerV_Tg5Tf4d_n + 48
1 XcodeCloudKit 0x00000001192583c4 $s13XcodeCloudKit26ShellBasedProjectDescriberPAAE17describePublishery7Combine03AnyI0Vy6OutputQzs5Error_pG5InputQzFAKs5Int32V_10Foundation4DataVARtcfU_AA021AllArchivableProductsdG0V_Tg5 + 2012
2 XcodeCloudKit 0x000000011925ec90 $ss5Int32V10Foundation4DataVAE7Combine12AnyPublisherVy6Output13XcodeCloudKit26ShellBasedProjectDescriberPQzs5Error_pGIegyggo_AB8exitCode_AE6stdoutAE6stderrtAOIegnr_AjKRzlTRAJ021AllArchivableProductskN0V_TG5TA + 40
3 Combine 0x00000001a072351c $s7Combine10PublishersO7FlatMapV5Outer33_E91C3F00A6DFAAFEA2009FAF507AE039LLC7receiveyAA11SubscribersO6DemandV6OutputQy_F + 300
4 Combine 0x00000001a0725128 $s7Combine10PublishersO7FlatMapV5Outer33_E91C3F00A6DFAAFEA2<…>
<<
fault 11:07:19.822299+0100 Xcode ❌❌❌ Assertion failure #0 in <private>
fault 11:07:19.822405+0100 Xcode ❌❌❌ Assertion failure #0 in <private>
error 11:07:19.824577+0100 Xcode ❌❌❌ Assertion backtrace: >><private>0 XcodeCloudKit 0x00000001195309d8 $s13XcodeCloudKit17AssertionHandlingPAAE16logFullBacktraceyyFAA0D0O7HandlerV_Tg5Tf4d_n + 48
1 XcodeCloudKit 0x00000001195e088c $s13XcodeCloudKit17DiscoveredProductO16DescriptorsCacheC13updatePlanner11environmentyAA21DeploymentEnvironmentO_tFys6ResultOySayAC0E10DescriptorVGs5Error_pGcfU_ + 740
2 XcodeCloudKit 0x0000000119289fa8 $s7Combine9PublisherP13XcodeCloudKitE18sinkAtMostOneValue4file4line6resultAA14AnyCancellableCs12StaticStringV_Suys6ResultOy6OutputQzs5Error_pGctFyAA11SubscribersO10CompletionOy_sAQ_pGcfU0_AA0nB0VySay0cD3API10ComponentsO7SchemasO13BuildArtifactVGsAQ_pG_Tg5Tm + 68
3 XcodeCloudKit 0x00000001192a1ef4 $s7Combine9PublisherP13XcodeCloudKitE18sinkAtMostOneValue4file4line6resultAA14AnyCancellableCs12StaticStringV_Suys6ResultOy6OutputQzs5Error_pGctFyAA11SubscribersO10CompletionOy_sAQ_pGcfU0_AA0nB0VySay0cD3API10ComponentsO7Sc<…>
<<
Obtained by filtering by xcode-cloud-assertion category.
Is there anything I can do to fix this? Thanks!
Build's are queued for 1 hour+ and System Status page is not showing any issues: https://developer.apple.com/system-status/
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Hello,
im trying to configure my Gitlab Community Edition Instance for Xcode Cloud, but it always fails that Xcode Cloud is not able to find the repository. I have tried different things. Also tried with the admin user. The rights are also matching (Scopes: api, read_user, , read_repository). And I’m also the owner of the repository.
Then I have looked into the logs of the GitLab instance and noticed something weird:
127.0.0.1 - - [11/Dec/2024:22:19:58 +0100] "GET /api/v4/projects HTTP/1.1" 200 1590 "" "Xcode Cloud" 7.56
127.0.0.1 - - [11/Dec/2024:22:19:58 +0100] "GET /api/v3/meta HTTP/1.1" 410 62 "" "Xcode Cloud" -
127.0.0.1 - - [11/Dec/2024:22:19:58 +0100] "GET /api/v4/projects HTTP/1.1" 200 1590 "" "Xcode Cloud" 7.56
Like the first and third api call makes sense. Trying to fetch the projects and is also successful (status code 200). But then I see Xcode Cloud is trying to access another API, which seems to be from GitHub. At some other location in the log I have seen a API call from Bitbucket. So why does Xcode cloud tries to call APIs from other providers, when I have selected the GitLab one at the configuration? Is this a bug or is this intended? Have tried now many things and I have absolutely no idea what the problem is, because Xcode cloud is also not giving really detailed logs about the errors.
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
I have an existing project, that's hosted in a self-hosted gitlab instance. Git works through terminal just fine (and has for years!) and the Source Control Navigator pane in Xcode shows the remote repository. However when I try to setup Xcode cloud I get a warning that there's the project does not hav a remote repository. I've tried clearing derived data, cleaning the build folder, restarting to no avail. I even tried creating a new project in Xcode, and having Xcode create the remote repository (which it did successfully). But no matter what I try it will not recognize the remote repository. I've also tried adding another remote origin, and I can see it just fine in the Xcode Source Control pane, but the Xcode cloud setup does not recognize it.
Any suggestions?
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Issue with "Mine" Branch Not Displaying After Switching GitHub Accounts in XcodeCloud
I have been using XcodeCloud for a while. Recently, in one of my projects, I switched from using my personal GitHub account to a separate GitHub account for work purposes. Since then, when I manually start a workflow, nothing is displayed under the "Mine" section on the branch selection screen.
I suspect that Xcode is attempting to list branches from the previously used account, causing branches from my new account not to appear. Where are these old account settings stored, and how can I reset them?
For reference:
In Xcode's Accounts settings, only the new GitHub account is present—the old account is no longer listed.
The git user in the local repository has also been updated to the new one.
Any assistance on how to resolve this issue would be greatly appreciated!
I am experiencing significant delays with TestFlight Internal Testing processing in Xcode Cloud. The build has been stuck in the processing state for over 8 hours, which is significantly longer than our usual deployment time.
Issue Details:
Product: Xcode Cloud / TestFlight Internal Testing
Time in Processing: 8+ hours
Build Status: Stuck in "Processing for TestFlight Internal Testing"
Workflow Type: iOS App Distribution
Steps to Reproduce:
Triggered Xcode Cloud workflow for iOS app
Build completed successfully
TestFlight Internal Testing processing started
Processing has not completed after 8+ hours
Technical Information:
Xcode Version: Xcode 15.4
iOS App Target Version: iOS16.4
Attempted Troubleshooting:
Verified all certificates and provisioning profiles are valid and up-to-date
Confirmed the build was successful in Xcode Cloud
Checked that the app binary size has not changed significantly
Reviewed all workflow logs for potential errors or warnings
Is there a known issue with TestFlight processing times currently?
Are there any steps we can take to resolve or expedite this process?
Can you investigate if there are any specific issues with our build that might be causing this delay?
Please let me know if you need any additional information to assist with this issue.
App Information:
App Name:Simple Voice Recorder - Audio
Bundle Identifier: id6443528409
Thank you for your assistance in resolving this issue.
Best regards,
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
My Xcode cloud pipeline seems to be stuck at 46% inside the archiving step for some reason. When I run my project locally, it works, and uploading my build manually through Xcode to app store connect works too. However, when I try to build my app using Xcode cloud, it gets stuck after the archiving step has successfully completed. All checkmarks are green, but the archiving step does not terminate after one hour. I tried switching the cloud Xcode version, the cloud macOS version, changing my code. Nothing works and Xcode cloud is completely bricked. How do I fix this? There is no error message at all. The build is just stuck at 46% and nothing happens.
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
Developer Tools
App Store
Xcode Cloud
Developer Program
After changing the bundle identifier of my app, I’ve encountered several issues that I can’t seem to resolve, even though I’ve followed all the necessary steps. The app with the previous identifier was live on Testflight, and working perfectly fine, but now I’m facing the following problems:
WeatherKit Authentication Issue
WeatherKit has stopped working, and I’m getting authentication errors. I’ve updated the app in the Developer Portal to reflect the new bundle ID, but it still doesn’t authenticate properly.
Xcode Cloud Configuration Issue:
Xcode is asking me to set up Xcode Cloud again, which I understand is expected after a bundle ID change. However, during the setup process, it fails to recognize my remote repository, even though the repository is correctly added and visible under the Source Control tab.
TestFlight Internal Testing Issue:
I manually uploaded a build to TestFlight, but internal testers cannot use it because the invitation appears as invalid. This wasn’t an issue with the app’s previous identifier.
It seems like the bundle ID change has caused some fundamental issues that I can’t resolve despite following all the usual instructions. Has anyone experienced this before or knows how to resolve these problems?
I'm using the latest Xcode 16.2 on Mac OS Sequoia 15.2
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
Bundle ID
TestFlight
Xcode Cloud
WeatherKit
I get this error:
Verification failed with status INVALID_APP_IDENTIFIER
we use this method:
payload = signed_data_verifier.verify_and_decode_notification(notification_data)
I use Production environment (this is automatically set in our server) and use my device (connected to Mac) to test the purchase. When trying to purchase I get the Sandbox environment in the Widget.
This works when manually setting the environment to Sandbox before calling the function. The time it works because it does not check the apple app id (because of the environment).
Now my question is: Which is the apple app id? Is it the App Id "Apple-ID" in the app store connect? Or is it the TeamId+BundleId?
Could it be that my function doesnt work because the Payment was done in Sandbox and the environment is Production?
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
App Store Server API
App Store Server Library
I have an app I am toying with and I am seeing the following error in github's Xcode automation from Apple. My other apps work fine fine in xcode cloud with the same project setup.
Run scheme_list=$(xcodebuild -list -json | tr -d "\n")
2025-02-05 03:15:56.669 xcodebuild[2841:17672] Writing error result bundle to /var/folders/2s/h6hvv9ps03xgz_krkkstvq_r0000gn/T/ResultBundle_2025-05-02_03-15-0056.xcresult
xcodebuild: error: Unable to read project 'Legacy Letters.xcodeproj'.
Reason: The project ‘Legacy Letters’ cannot be opened because it is in a future Xcode project file format (70). Adjust the project format using a compatible version of Xcode to allow it to be opened by this version of Xcode.
/opt/homebrew/Cellar/ruby@3.0/3.0.7/lib/ruby/3.0.0/json/common.rb:216:in `parse': 809: unexpected token at '' (JSON::ParserError)
from /opt/homebrew/Cellar/ruby@3.0/3.0.7/lib/ruby/3.0.0/json/common.rb:216:in `parse'
from -e:1:in `<main>'
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
I am experimenting with Swift Testing and Xcode Cloud and would like to write some tests that require to use MusicKit functionality. For example I'd like to fetch an album via MusicCatalogRessourceRequest to test an initializer of another struct.
However this test fails because the permission to access the music library is not granted. Once the permission is granted, the test works as expected.
Things I have tried:
Add NSPrivacyAccessedAPITypes to the Info.plist. This did not show any effect. Below is the corresponding snippet
Trying to tap the button programmatically. Once again this did not show any effect.
The Info.plist snippet:
<key>NSPrivacyAccessedAPITypes</key>
<array>
<string>NSPrivacyAccessedAPIMediaLibrary</string>
</array>
The code snippet to tap the button:
let systemAlerts = XCUIApplication(bundleIdentifier: "com.apple.springboard")
let allowButton = systemAlerts.buttons["Allow"]
if allowButton.exists {
allowButton.tap()
}
What am I doing wrong here? I need access to MusicKit functionalities to write meaningful tests. Thank you
My project uses a local swift package of my own, which uses SwiftGenPlugin to generate image resources. I can archive the project locally, but Xcode Cloud doesn't work and reports an error: "SwiftGenPlugin" is disabled.
when Intergrate WeChat OpenSdk , Xcode Cloud cannot build success,
beacause Xcode Cloud cannot resolve dldir1.qq.com
Hey everyone,
We’re running into a frustrating issue with Xcode Cloud builds submitted to App Store Review. After every build, we must manually delete all code signing certificates generated by Xcode Cloud; otherwise, the reviewers can’t open the exported App Store app.
When they try to open it, they see the error:
“Apple Information Security: A process was blocked from running and moved to Trash: [Our App Name]”
Oddly enough, if we delete all Xcode Cloud-generated certificates and then trigger a new Xcode Cloud build, the problem temporarily disappears—until the next submission, where we have to repeat the process.
Has anyone else encountered this issue? Any recommendations on how to prevent this from happening? We’d rather not keep trashing certificates after every build.
Thanks!
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
Signing Certificates
Xcode Cloud
Code Signing
App Review
Hello!
I'm trying to build my flutter app through xcode cloud, but im getting following error:
Command exited with non-zero exit-code: 65
Run command: 'xcodebuild archive -workspace /Volumes/workspace/repository/ios/Runner.xcworkspace -scheme Runner -destination generic/platform=iOS -archivePath /Volumes/workspace/build.xcarchive -derivedDataPath /Volumes/workspace/DerivedData -resultBundleVersion 3 -resultBundlePath /Volumes/workspace/resultbundle.xcresult -resultStreamPath /Volumes/workspace/tmp/resultBundleStream97053cd8-9db9-41c6-9dc8-a9fc142bacb6.json -IDEPostProgressNotifications=YES CODE_SIGN_IDENTITY=- AD_HOC_CODE_SIGNING_ALLOWED=YES CODE_SIGN_STYLE=Automatic DEVELOPMENT_TEAM={development_team_here} COMPILER_INDEX_STORE_ENABLE=NO -hideShellScriptEnvironment'
When i build locally, it works fine, tried both debug/release modes, but in the cloud archive fails.
Also have following message in xcode cloud:
`'Flutter/Flutter.h' file not found
GeneratedPluginRegistrant.h:10`
failed to emit precompiled header '/Volumes/workspace/DerivedData/Build/Intermediates.noindex/ArchiveIntermediates/Runner/PrecompiledHeaders/Runner-Bridging-Header-swift_2QGFV1FVTQX2Z-clang_IX5TH88559CY.pch' for bridging header '/Volumes/workspace/repository/ios/Runner/Runner-Bridging-Header.h'
We are trying to access the Sonar and Nexus remote servers from Xcode Cloud, to see the coverage percentage and artifact upload but we are unable to do so as it says "host not resolved."
Could you please help us with accessing Nexus, Sonar, Dynatrace, and other tools from Xcode Cloud?
We connected to network team of organization to enable firewall but they need the Xcode cloud server ip details
Regards,
Bala
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
This started on April 4.
System status says it's fixed, but I'm still having issues
Hi,
Our organisation just ran out of the included Xcode Cloud hours. I now want to upgrade (I am the account holder).
There does not seem to be a way to do this on the Apple Developer and/or App Store Connect websites, as you'd expect.
The Get started with Xcode Cloud page mentions that I need to use the Apple Developer app.
However, when I sign up to this in the Apple Developer app, the account shown when pressing Subscribe is my personal account, not any account related to the organization:
It is impossible to change the payment details.
How can I use the organization account to pay for this, as I obviously do not want to get charged to my personal account?
Thanks.
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud