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Cannot debug app-extension-safe frameworks in main app
The code in my app is split into frameworks that I can use both from my main app and its app extensions. In order to use the frameworks inside the app extension, I need to build them with the Xcode build setting Require Only App-Extension-Safe API set to Yes. When I do that, debugging framework code in my main app no longer works properly. I can set a breakpoint, but any attempt to print a value via p or po will give a set of errors like the following: error: module file /Users/.../Library/Developer/Xcode/DerivedData/...-daqfgouagvlkudfebrmzrurogmld/Build/Intermediates.noindex/SwiftExplicitPrecompiledModules/_errno-B8I5WSZMM09RXHYLYEWSC1BLE.pcm cannot be loaded due to a configuration mismatch with the current compilation error: Objective-C App Extension was enabled in PCH file but is currently disabled How do I fix this?
1
0
243
Jun ’25
Best strategy to embed multiple dylibs into frameworks
Hi, I compiled Intel Open Image Denoise library for iOS, and obtained a bunch of dependent dylibs. I want to use these ones in a swift project (via bridging as this is C/C++) targeting the iPad. I understand that it is required to embed these dylibs into frameworks as iOS doesn't allow dylib. Is it necessary to generate one framework for each dylib? If so, how are dependencies between the libraries (and their frameworks) managed? Or, is it possible to generate only one framework embeding all the dependencies?
0
0
164
Jun ’25
Intelligence Features not available in Xcode 26 beta 1
At the Platform State of the Union, Apple demoed clicking a ✨ button in the Xcode toolbar to use Apple Intelligence in Xcode. I don't see that button in Xcode Version 26.0 beta (17A5241e). Am I missing it? It's supposed to be in the upper-left corner, right? Do I need to turn it on or something? I'm on macOS 15.5 Sequoia, on a 16-inch, 2021 MacBook Pro
8
7
1.3k
Jun ’25
Instruments Network: Background URLSession instance appears not to complete
As stated in the title. I am running the following code. Each time I perform an API call, I create a new instance of URLSession and use a background-configured session to allow background API calls. ` Code being executed: import Foundation // Model definitions struct RandomUserResponse: Codable { let results: [RandomUser] } struct RandomUser: Codable { let name: Name let email: String } struct Name: Codable { let first: String let last: String } // Fetcher class class RandomUserFetcher: NSObject, URLSessionDataDelegate { private var receivedData = Data() private var completion: ((RandomUser?) -> Void)? private var session: URLSession! func fetchRandomUserInBackground(completion: @escaping (RandomUser?) -> Void) { self.completion = completion let configuration = URLSessionConfiguration.background(withIdentifier: "com.example.randomuser.bg") session = URLSession(configuration: configuration, delegate: self, delegateQueue: nil) let url = URL(string: "https://randomuser.me/api/" )! let task = session.dataTask(with: url) task.resume() } // Data received func urlSession(_ session: URLSession, dataTask: URLSessionDataTask, didReceive data: Data) { receivedData.append(data) } // Completion func urlSession(_ session: URLSession, task: URLSessionTask, didCompleteWithError error: Error?) { defer { self.session.finishTasksAndInvalidate() } guard error == nil else { print("Error: \(error!)") completion?(nil) return } do { let response = try JSONDecoder().decode(RandomUserResponse.self, from: receivedData) completion?(response.results.first) } catch { print("Decoding error: \(error)") completion?(nil) } } }` Called in viewDidLoad, etc.: let fetcher = RandomUserFetcher() fetcher.fetchRandomUserInBackground { user in if let user = user { print("Name: \(user.name.first) \(user.name.last), Email: \(user.email)") } else { print("Failed to fetch random user.") } } In Instruments' Network instrument, I focus on my app's process, use 'Command + 3', and switch to 'List: URLSessionTasks'. Even though didCompleteWithError is called and the API call fully completes, the Duration keeps increasing, and the Success column remains '-' (neither 'Yes' nor 'No'). For non-background URLSessions, the session shows up as 'unnamed session', but for background URLSessions, it appears as 'unnamed background session 1 (XXXXXX-XXXXXX-XXXXX)'. Does this mean the session is not actually being completed? I've checked Debug Memory Graph and confirmed there is no NSURLSession memory leak, but is it possible that the app is somehow still retaining session information internally? I also suspect that Instruments may not be able to fully track background URLSession tasks.
3
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388
Jun ’25
On-demand resource exporting?
I'm a newbie to on-demand resources and I feel like I'm missing something very obvious. I've successfully tagged and set up ODR in my Xcode project, but now I want to upload the assets to my own server so I can retrieve them from within the app, and I can't figure out how to export the files I need. I'm following the ODR Guide and I'm stuck at Step #4, after I've selected my archive in the Archives window it says to "Click the Export button", but this is what I see: As shown in the screenshot, there is no export button visible. I have tried different approaches, including distributing to appstore connect, and doing a local development release. The best I've been able to do is find a .assetpack folder inside the archive package through the finder, but uploading that, or the asset.car inside it, just gives me a "cannot parse response" error from the ODR loading code. I've verified I uploaded those to the correct URL. Can anyone walk me through how to save out the file(s) I need, in a form I can just upload to my server? Thanks, Pete
0
0
117
May ’25
In App Purchase
I’m facing an issue with In-App Purchases. I’ve completed the setup successfully. I logged in with User A's Apple account on an iPhone and completed a purchase. After that, I logged in with User B's account on the same iPhone. When I try to make the same purchase, I get the following error: “Purchase is a duplicate and will not be reported.” Because the purchase was already made using User A’s Apple ID, I’m unable to make the same purchase again using User B’s account on the same device. Could you please guide me on how to handle this situation?
5
0
229
Jun ’25
macOS .chm viewer
For the Linux version of my application which is written in C++ using Qt, I display the CHM format help files with this code: QString helpFile{ QCoreApplication::applicationDirPath() + "/Help/" + tr("DeepSkyStacker Help.chm","IDS_HELPFILE") }; QString program{ "kchmviewer" }; QStringList arguments{ "-token", "com.github.deepskystacker", helpFile }; helpProcess->startDetached(program, arguments); (helpProcess is a pointer to a QProcess object) The -token com.github.deepskystackerpart of that ensures that only a single instance of the viewer is used for any code that uses that invocation. Are there any chm file viewers for macOS that are capable of that sort of trick? The ones I've found on the App Store give minimal information and appear to be very simple minded tools that are not not intended for integration into an application as above. I know that MacPorts offers ports of kchmviewer but I'd prefer not to use either that or HomeBrew ... David
0
0
186
Jun ’25
Does Xcode still support capturing GPU workload for OpenGLES game app on iOS?
As far as I know, there was a time that you can capture GPU workload for opengles game app on iOS using Xcode. However, currently I'm using Xcode version 15.2 and iOS18,it seems the "capture GPU workload" button is always disabled when I'm trying to debug my game app which is using opengles api for graphics rendering no matter switchinng "GPU Frame Capture" to "OpenGL ES" or "Metal" or "Automatically" in the scheme. And I'm not able to capture GPU workload for my game on iOS. The only way to make the "capture GPU workload" button enabled is creating a new project using metal api for graphics rendering. But I don't want to change the graphics API, because it will cause a lot. Does Xcode still support capturing GPU workload for OpenGLES game app on iOS? If not, is there an alternative way?
0
0
108
Jun ’25
Xcode build system has crashed after adding opencv to macApp
Hi, I am currently working on a MacOS App, where I need the undistortion function of opencv. But after I tried to add opencv to my project, I get following error: unexpected service error: The Xcode build system has crashed. Build again to continue. Cleaning the build folder also doesn't help. Does anyone have an idea what could be the issue? Ryan
0
0
168
May ’25
Org Developer Account Stuck in "Your enrollment is being processed"
I applied for an Apple Developer Organization account more than two weeks ago, but I have not received any further information regarding the registration process. Apple previously requested some supporting documents, which I submitted as instructed. I have also followed up, but have yet to receive a response. Has anyone experienced a similar situation? If so, what steps did you take to resolve it?
0
1
60
Jun ’25
Xcode Bete -- Not Updating To New Look?
Downloaded XCode Beta Version 26.0 beta (17A5241e). However the user interface is the same as public release Xcode. No Glassy tab navigation or LLM interface.. Also Foundation Models Framework unavailable or cannot be found. PLEASE HELP!?? Am I missing a configuration? What are the steps to get this working. I am on the latest Mac Sequoia 15.5 OS.
1
0
231
Jun ’25
Organizer won't load
I'm unable to use Organizer due to this error. The app shown in the error message is an old, unused test app. I'd delete it if I could, but there doesn't seem to be a way to do that. The app is named "@Home Test" and I suspect that the @ character is what's causing the problem. I need to use Organizer for a completely different app on another team, but I can't get past this.
1
0
91
May ’25
Auto Renew CC for Developer account separate from personal
So i have an LLC for my developer account and want my developer yearly cost to go the company credit card. Though when i attempt to setup auto-renew, it take me to personal apple account in forms me that these changes will affect my personal iCloud account. How can i make these seperate.
Replies
1
Boosts
0
Views
70
Activity
Jun ’25
Cannot debug app-extension-safe frameworks in main app
The code in my app is split into frameworks that I can use both from my main app and its app extensions. In order to use the frameworks inside the app extension, I need to build them with the Xcode build setting Require Only App-Extension-Safe API set to Yes. When I do that, debugging framework code in my main app no longer works properly. I can set a breakpoint, but any attempt to print a value via p or po will give a set of errors like the following: error: module file /Users/.../Library/Developer/Xcode/DerivedData/...-daqfgouagvlkudfebrmzrurogmld/Build/Intermediates.noindex/SwiftExplicitPrecompiledModules/_errno-B8I5WSZMM09RXHYLYEWSC1BLE.pcm cannot be loaded due to a configuration mismatch with the current compilation error: Objective-C App Extension was enabled in PCH file but is currently disabled How do I fix this?
Replies
1
Boosts
0
Views
243
Activity
Jun ’25
Best strategy to embed multiple dylibs into frameworks
Hi, I compiled Intel Open Image Denoise library for iOS, and obtained a bunch of dependent dylibs. I want to use these ones in a swift project (via bridging as this is C/C++) targeting the iPad. I understand that it is required to embed these dylibs into frameworks as iOS doesn't allow dylib. Is it necessary to generate one framework for each dylib? If so, how are dependencies between the libraries (and their frameworks) managed? Or, is it possible to generate only one framework embeding all the dependencies?
Replies
0
Boosts
0
Views
164
Activity
Jun ’25
Intelligence Features not available in Xcode 26 beta 1
At the Platform State of the Union, Apple demoed clicking a ✨ button in the Xcode toolbar to use Apple Intelligence in Xcode. I don't see that button in Xcode Version 26.0 beta (17A5241e). Am I missing it? It's supposed to be in the upper-left corner, right? Do I need to turn it on or something? I'm on macOS 15.5 Sequoia, on a 16-inch, 2021 MacBook Pro
Replies
8
Boosts
7
Views
1.3k
Activity
Jun ’25
Instruments Network: Background URLSession instance appears not to complete
As stated in the title. I am running the following code. Each time I perform an API call, I create a new instance of URLSession and use a background-configured session to allow background API calls. ` Code being executed: import Foundation // Model definitions struct RandomUserResponse: Codable { let results: [RandomUser] } struct RandomUser: Codable { let name: Name let email: String } struct Name: Codable { let first: String let last: String } // Fetcher class class RandomUserFetcher: NSObject, URLSessionDataDelegate { private var receivedData = Data() private var completion: ((RandomUser?) -> Void)? private var session: URLSession! func fetchRandomUserInBackground(completion: @escaping (RandomUser?) -> Void) { self.completion = completion let configuration = URLSessionConfiguration.background(withIdentifier: "com.example.randomuser.bg") session = URLSession(configuration: configuration, delegate: self, delegateQueue: nil) let url = URL(string: "https://randomuser.me/api/" )! let task = session.dataTask(with: url) task.resume() } // Data received func urlSession(_ session: URLSession, dataTask: URLSessionDataTask, didReceive data: Data) { receivedData.append(data) } // Completion func urlSession(_ session: URLSession, task: URLSessionTask, didCompleteWithError error: Error?) { defer { self.session.finishTasksAndInvalidate() } guard error == nil else { print("Error: \(error!)") completion?(nil) return } do { let response = try JSONDecoder().decode(RandomUserResponse.self, from: receivedData) completion?(response.results.first) } catch { print("Decoding error: \(error)") completion?(nil) } } }` Called in viewDidLoad, etc.: let fetcher = RandomUserFetcher() fetcher.fetchRandomUserInBackground { user in if let user = user { print("Name: \(user.name.first) \(user.name.last), Email: \(user.email)") } else { print("Failed to fetch random user.") } } In Instruments' Network instrument, I focus on my app's process, use 'Command + 3', and switch to 'List: URLSessionTasks'. Even though didCompleteWithError is called and the API call fully completes, the Duration keeps increasing, and the Success column remains '-' (neither 'Yes' nor 'No'). For non-background URLSessions, the session shows up as 'unnamed session', but for background URLSessions, it appears as 'unnamed background session 1 (XXXXXX-XXXXXX-XXXXX)'. Does this mean the session is not actually being completed? I've checked Debug Memory Graph and confirmed there is no NSURLSession memory leak, but is it possible that the app is somehow still retaining session information internally? I also suspect that Instruments may not be able to fully track background URLSession tasks.
Replies
3
Boosts
0
Views
388
Activity
Jun ’25
Increase maximum number of registrated iOS devices
Hello, I'm currently testing my project on multiple iPads, and Xcode is showing the following error on my fourth device: Your development team has reached the maximum number of registered iPad devices. I was wondering whether registering for the Apple Developer Program membership would allow me to register more devices. I’d appreciate your support!
Replies
1
Boosts
0
Views
296
Activity
May ’25
APNs certificate
Hello All, I am trying to generate APNs certificate but no luck. Please guide me how to generate it. Thanks
Replies
0
Boosts
0
Views
45
Activity
Jun ’25
On-demand resource exporting?
I'm a newbie to on-demand resources and I feel like I'm missing something very obvious. I've successfully tagged and set up ODR in my Xcode project, but now I want to upload the assets to my own server so I can retrieve them from within the app, and I can't figure out how to export the files I need. I'm following the ODR Guide and I'm stuck at Step #4, after I've selected my archive in the Archives window it says to "Click the Export button", but this is what I see: As shown in the screenshot, there is no export button visible. I have tried different approaches, including distributing to appstore connect, and doing a local development release. The best I've been able to do is find a .assetpack folder inside the archive package through the finder, but uploading that, or the asset.car inside it, just gives me a "cannot parse response" error from the ODR loading code. I've verified I uploaded those to the correct URL. Can anyone walk me through how to save out the file(s) I need, in a form I can just upload to my server? Thanks, Pete
Replies
0
Boosts
0
Views
117
Activity
May ’25
In App Purchase
I’m facing an issue with In-App Purchases. I’ve completed the setup successfully. I logged in with User A's Apple account on an iPhone and completed a purchase. After that, I logged in with User B's account on the same iPhone. When I try to make the same purchase, I get the following error: “Purchase is a duplicate and will not be reported.” Because the purchase was already made using User A’s Apple ID, I’m unable to make the same purchase again using User B’s account on the same device. Could you please guide me on how to handle this situation?
Replies
5
Boosts
0
Views
229
Activity
Jun ’25
Enterprise Account does not show "Sign in with Apple" capability
I am trying to create an AppId to support Sign in with Apple from my web app. This capability is not availability. An AI query suggests that this is not supported with an Enterprise account, though I cannot find any links/information to support this. Is this a known issue?
Replies
0
Boosts
0
Views
87
Activity
May ’25
macOS .chm viewer
For the Linux version of my application which is written in C++ using Qt, I display the CHM format help files with this code: QString helpFile{ QCoreApplication::applicationDirPath() + "/Help/" + tr("DeepSkyStacker Help.chm","IDS_HELPFILE") }; QString program{ "kchmviewer" }; QStringList arguments{ "-token", "com.github.deepskystacker", helpFile }; helpProcess->startDetached(program, arguments); (helpProcess is a pointer to a QProcess object) The -token com.github.deepskystackerpart of that ensures that only a single instance of the viewer is used for any code that uses that invocation. Are there any chm file viewers for macOS that are capable of that sort of trick? The ones I've found on the App Store give minimal information and appear to be very simple minded tools that are not not intended for integration into an application as above. I know that MacPorts offers ports of kchmviewer but I'd prefer not to use either that or HomeBrew ... David
Replies
0
Boosts
0
Views
186
Activity
Jun ’25
Does Xcode still support capturing GPU workload for OpenGLES game app on iOS?
As far as I know, there was a time that you can capture GPU workload for opengles game app on iOS using Xcode. However, currently I'm using Xcode version 15.2 and iOS18,it seems the "capture GPU workload" button is always disabled when I'm trying to debug my game app which is using opengles api for graphics rendering no matter switchinng "GPU Frame Capture" to "OpenGL ES" or "Metal" or "Automatically" in the scheme. And I'm not able to capture GPU workload for my game on iOS. The only way to make the "capture GPU workload" button enabled is creating a new project using metal api for graphics rendering. But I don't want to change the graphics API, because it will cause a lot. Does Xcode still support capturing GPU workload for OpenGLES game app on iOS? If not, is there an alternative way?
Replies
0
Boosts
0
Views
108
Activity
Jun ’25
Xcode build system has crashed after adding opencv to macApp
Hi, I am currently working on a MacOS App, where I need the undistortion function of opencv. But after I tried to add opencv to my project, I get following error: unexpected service error: The Xcode build system has crashed. Build again to continue. Cleaning the build folder also doesn't help. Does anyone have an idea what could be the issue? Ryan
Replies
0
Boosts
0
Views
168
Activity
May ’25
Org Developer Account Stuck in "Your enrollment is being processed"
I applied for an Apple Developer Organization account more than two weeks ago, but I have not received any further information regarding the registration process. Apple previously requested some supporting documents, which I submitted as instructed. I have also followed up, but have yet to receive a response. Has anyone experienced a similar situation? If so, what steps did you take to resolve it?
Replies
0
Boosts
1
Views
60
Activity
Jun ’25
Xcode 16.0 Can't detect my iPhone running iOS 18
Xcode Version is 16.0 (16A242d), The Xcode prompts "Xcode will continue when the operation completes."for a long time, and never dismiss.
Replies
1
Boosts
1
Views
445
Activity
May ’25
Xcode Bete -- Not Updating To New Look?
Downloaded XCode Beta Version 26.0 beta (17A5241e). However the user interface is the same as public release Xcode. No Glassy tab navigation or LLM interface.. Also Foundation Models Framework unavailable or cannot be found. PLEASE HELP!?? Am I missing a configuration? What are the steps to get this working. I am on the latest Mac Sequoia 15.5 OS.
Replies
1
Boosts
0
Views
231
Activity
Jun ’25
Debug Memory Graph: Unable to build memory graph
Submitted feedback FB17075016 Xcode 16.3 release macOS 15.4 iOS 18.4 / iPadOS 18.4 release builds Memory graph fails to build when targeting physical devices running release builds referenced above. Memory graph will build against a simulator device.
Replies
6
Boosts
6
Views
627
Activity
May ’25
Deleting a post not possible
I would like to delete this post, but I can't. Please add this fundamental feature.
Replies
2
Boosts
0
Views
180
Activity
Jun ’25
Organizer won't load
I'm unable to use Organizer due to this error. The app shown in the error message is an old, unused test app. I'd delete it if I could, but there doesn't seem to be a way to do that. The app is named "@Home Test" and I suspect that the @ character is what's causing the problem. I need to use Organizer for a completely different app on another team, but I can't get past this.
Replies
1
Boosts
0
Views
91
Activity
May ’25
In US, but Xcode showing Intelligence not available in region
While test driving Xcode on macOS 26, Intelligence is showing unavailable in region error. I am in the US, and I would love to try it out.
Replies
1
Boosts
0
Views
343
Activity
Jun ’25