TestFlight

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Use TestFlight in App Store Connect to invite and manage beta testers for iOS, iPadOS, tvOS, and watchOS apps. Discuss questions here and share app builds publicly via TestFlight under the Community topic.

TestFlight Documentation

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All the builds uploaded to TestFlight have expired.
We are having external testers use TestFlight through a public link. Without any prior notice, all of our TestFlight builds suddenly expired, and even newly uploaded builds encounter errors before being released. We were able to resolve the issue twice through inquiries, but the same situation occurred again immediately. We are now making a third inquiry, but could you please advise us on how to avoid this problem?
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Aug ’25
Having an issues viewing application on testflight after successfully sending it to app store connect with eas
Hello, Im having an issue seeing my application appear in in testflight. as soon as i run the command eas submit - p ios --latest it completes and says Your binary has been successfully uploaded to App Store Connect! It is now being processed by Apple - you will receive an email when the processing finishes. It usually takes about 5-10 minutes depending on how busy Apple servers are. When it's done, you can see your build here: the app sometimes flashes on the screen in testflight then is gone forever This is an expo react native application.... I was able to submit builds but all of a sudden this started occuring.
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Aug ’25
TestFlight Says App is Unavailable or Not Found – Need Help Troubleshooting
Hi everyone, I’m having trouble distributing my app via TestFlight. I created the app completely from scratch — new bundle ID, new build number, fresh provisioning profile, and certificates. Everything looks correctly set up in App Store Connect, and the build is marked as ready for testing. However, when I send the TestFlight link to testers, they get a message saying the app is "unavailable" or "not found." I’ve double-checked all settings, and I can’t figure out what I’m missing. Has anyone experienced this before or have any suggestions on how to fix it? Any help is appreciated!
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Aug ’25
Storekit Issue IAP
<SKPaymentQueue: 0x283da58d0>: Payment completed with error: Error Domain=ASDErrorDomain Code=500 "(null)" UserInfo={client-environment-type=Sandbox, storefront-country-code=IND, NSUnderlyingError=0x28310f6c0 {Error Domain=AMSErrorDomain Code=305 "Purchase Failed" UserInfo={NSLocalizedDescription=Purchase Failed, AMSURL=https://sandbox.itunes.apple.com/WebObjects/MZBuy.woa/wa/inAppBuy?guid=f7d7d15046ee6db6d61ef721b924773fa7d9347d, AMSStatusCode=200, AMSServerPayload={ "cancel-purchase-batch" = 1; customerMessage = "Unable to process your request."; dialog = { defaultButton = ok; explanation = "Please try again later."; initialCheckboxValue = 1; isFree = 1; "m-allowed" = 0; message = "Unable to process your request."; okButtonString = OK; }; failureType = ""; "m-allowed" = 0; metrics = { actionUrl = "sandbox.itunes.apple.com/WebObjects/MZBuy.woa/wa/inAppBuy"; asnState = 0; dialogId = "MZCommerce.SystemError"; I am getting this error code who all are added via beta test link and internal tester who all are added after the beta link has been created but IAP working one who all are before in internal testers as beofre the link has been created
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Aug ’25
App has been waiting for review for over 6 days (App ID: 6748887468)
Hi everyone, I’m wondering if anyone has experienced something similar. I submitted my app for TestFlight review on July 24, and as of July 30, the status is still “Waiting for Review.” It’s been 6 days now without any progress. Normally, TestFlight builds get reviewed within 48 hours, so this delay seems unusual. I reached out to App Review through the support chat and received the following response: Hello, We apologize for the delay. Your submission is still in review but is requiring additional time. We will provide further status updates as soon as we are able. Thank you for your continued patience. Best regards, TestFlight App Review This is a new developer account, so I’m wondering if that might be contributing to the delay. If anyone has insights or has gone through something similar, I'd really appreciate your advice or suggestions. Also, if there's anything I might have missed in the submission that could be slowing things down, I'd be grateful for any pointers. Thanks in advance!
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Jul ’25
Cannot add App Clip Invocations to builds due to button not working
Hei! I'm currently running into an issue that I cannot create App Clip Invocations for a build in Appstore Connect. Tested with Safari, Chrome and Firefox. Also with a Windows machine. I select the build from TestFlight view I click "Add App Clip Invocation" I fill the data in the modal I click "Add" Nothing happens and I don't see any errors in the logs in developer tools with the browsers.
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Jul ’25
appstore 无法更新软件,尝试多种方式无解
苹果人员,您好: 我用macOS 26系统遇到一个appstore的问题。当我从appstore下载我自己的macos app的时候,当时一直在转圈,无法下载成功,后来我下班后就关机了。第二天再上班后,再次下载就下载不了了。详见附件mp4操作视频。(别的macos机器可正常下载) 我自己尝试的方式: 1. 更换网络,—没有解决问题 2. 更换账号,—没有解决问题 3. 杀死appstoreagent进程 (killall -9 appstoreagent storedownloadd storeagent),—没有解决问题 4. 清除appstore缓存,—没有解决问题 5. 恢复模式下 reinstall macos 26,—没有解决问题 console 日志(详见附件截图和txt文件): Error Domain=IXErrorDomain Code=5 "A coordinated app install already exists for [com.zhanghai.MacGuardApp/Invalid/[system-defined]] with intent IXCoordinatorIntentUpdating (creator App Store) but request by appstoreagent (pid 1469) was for intent IXCoordinatorIntentInitiating" UserInfo={NSLocalizedFailureReason=Coordinated install exists with different intent. 实在没有办法了,才求助apple团队,因为我需要测试我的app(testflight 也是无法下载的,提示无法安装。),但是我又无法下载下来,没法测试我就没法上架。
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Jul ’25
TestFlight IOS18 and IOS26 builds CONFUSING
Can Apple Developer relations please reconsider my application to attend the workshop July 29-31 in Cupertino. As someone on the forefront of AI and solo engineer, getting guidance on launching alongside IOS26 would be really helpful. The unknowns of testing and distribution are a bit difficult to overcome. I do not have 2-5 person team. Its just me. Thank you for your attention to this matter.
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Jul ’25
In-App Purchases Not Initializing
Hello, I’m experiencing an issue with in-app purchases (IAPs) not working in my TestFlight build. Here's the situation: I created several non-consumable IAPs in App Store Connect and added them to my app. All IAPs have been approved by Apple and show the status “Ready to Submit” or “Ready for Sale.” I integrated Unity IAP correctly, and it works on Android. On iOS, however, the IStoreController is not initializing in TestFlight. I suspect the issue might be that I created a new app version before adding the IAPs, and never submitted that version. Later I added IAPs, but they don’t appear to be linked to any build. The In-App Purchases section doesn't appear in the App Store Connect version overview, and I can't find a way to connect them to the current build. What should I do in this situation?
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Jul ’25
Strange warning after transporting app
Hi guys, I have an app ready for testing/distribution. But when I used Transporter to send the app to Apple Store Connect, I got the following warning. ITMS-90885: 'Cannot be used with TestFlight because the executable “${executable}” in bundle “${bundle}” is missing a provisioning profile but has an application identifier in its signature. Nested executables are expected to have provisioning profiles with application identifiers matching the identifier in the signature in order to be eligible for TestFlight.' The executable and bundle values were missing from this warning message, which does not help find the warning cause. Could someone give me some advice to resolve this issue? Thanks!
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Jul ’25
Inquiry About TestFlight App Review Status – App ID: 6748887468
Dear Apple Developer Support Team, I recently registered a personal Apple Developer account successfully and submitted an app for TestFlight beta review with the App ID 6748887468. However, the status has remained in "Waiting for Review" for quite a long time. I’ve read that TestFlight beta app reviews are usually completed within 24 hours. Given the extended delay, I’m concerned there might be an issue with my submission, or that my developer account might be missing some required documentation. Could you kindly help me verify if there is any issue preventing the review process from moving forward? Thank you very much for your support.
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Jul ’25
[Sandbox] Consumable products "already bought"
My app only offers consumable in-app purchase products. I can successfully purchase a product once but when I try to purchase it again, a popup "This In-App purchase has already been bought. It will be restored for free." appears and the first transaction is restored: the payment queue delegate is notified that a new transaction (with the same identifier as the successful transaction) is updated to the purchased state. I never get a purchased transaction with a new identifier and hence I consider that the purchase failed. Also, each time the app is put in foreground again or at startup, the payment queue delegate is notified that a transaction has been updated (as if it had never been finished). Even though the app properly finishes the transaction each time.
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Jul ’25