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“Visual Studio Maui IOS”

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How to build a partner voice sound visualizer with a call kit
Hello, I would like to create a VoIP App I want to build a sound visualizer for the voice of the other party. example: https://medium.com/swlh/swiftui-create-a-sound-visualizer-cadee0b6ad37 The call function was implemented using the call kit. (Based on twilio's quick-start) https://jp.twilio.com/docs/voice/sdks/ios/get-started https://github.com/twilio/voice-quickstart-ios After importing AVFoundation, have to need routing the AVAudioengine mixer. I have no idea how to put voice in the mixer. Any guidance is appreciated! Thank you!
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491
Jan ’22
Virtual MIDI ports not listed in MIDI Studio
Virtual MIDI ports created by Apple's Core MIDI framework are not listed in MIDI Studio of Apple's Audio MIDI Setup, unlike the ports of hardware and Bluetooth MIDI devices. Our Connect software (https://icubex.com/connect) creates virtual MIDI ports, using Core MIDI calls, that are accessible by many audio/MIDI software programs including Garageband, but these virtual MIDI ports do not appear in or cannot be added to Apple's MIDI Studio of Apple's Audio MIDI Setup. Some software programs can communicate with the MIDI ports provided by MIDI Studio yet don't recognize the virtual MIDI ports created by our Connect software, so they cannot communicate directly with our software. It's then necessary to use a program like MIDI Pipe (http://www.subtlesoft.square7.net/MidiPipe.html) to forward data from the virtual MIDI port to/from the IAC driver. How can we bypass the MIDI Pipe solution and get the virtual MIDI ports recognized and listed by MIDI Studio like other hardware and B
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878
May ’23
Error trying to connect to LM Studio running on another Mac
I have Xcode 26 on one Mac, but LM Studio running on another. LM Studio does not have an api key so I have provided dummy-api-key but whenever I try to connect, it gives the error Models could not be fetched with the provided account details I have the IP and port (1234) of LM Study The server in LM Studio is running. Has anyone got this to work? And if so, what details did you enter?
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253
Sep ’25
Reply to Outlook search not works in Monterey
I had the same issue after using migration assistant in moving my system from an iMac Pro to the Mac Studio. iOS is Monterey 12.4. Outlook is version 16.64. Nothing worked until I decided to wipe the Studio clean and start a fresh re-install. This time I did not use migration assistant during the setup process of the Studio. I got the iOS up and running and setup my Apple ID/iCloud account. Then once the system was installed, I ran migration assistant and transferred my user account over just like before. But this time the Outlook search is working. It's still indexing but I am getting results for more common search terms. Hope this may help someone else out with this frustrating problem.
Topic: App & System Services SubTopic: Hardware Tags:
Jul ’22
OpenIntent not executed with Visual Intelligence
I'm building a new feature with Visual Intelligence framework. My implementation for IndexedEntity and IntentValueQuery worked as expected and I can see a list of objects in visual search result. However, my OpenIntent doesn't work. When I tap on the object, I got a message on screen Sorry somethinf went wrong .... and the breakpoint in perform() is never triggered. Things I've tried: I added @MainActor before perform(), this didn't change anything I set static let openAppWhenRun: Bool = true and static var supportedModes: IntentModes = [.foreground(.immediate)], still nothing I created a different intent for the see more button at the end of feed. This AppIntent with schema: .visualIntelligence.semanticContentSearch worked, perform() is executed
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426
Jul ’25
Arkit 3D Texture visuals
Hi Iam manjunadha im trying some lighting visuals in apple ARkit, exactly what im doing in ARKIT is im judt switching off and on the 3D light with png light glow textures whtn i do switch off and on the png textured object is showing half part only remaining half patr is not showing if irvolve the camera arount the model the png texture object is also changing the display of model and this is my case no 100700781064https://drive.google.com/open?id=1K6E3WasUJHPtVSPxlOoGOssLcGheeC0m and in this link there is the images and video of ar model with deffects on the png texture desply of ground light texture please helpme to get the solution for thisThank you
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673
Dec ’18
Reply to How to Determine if NSPopUpButton Has Changed?
Claude, this doesn't answer the question, Has the popup been selected? There are a number of things I could do, such as reverse a boolean flag, to show a choice was selected, but that doesn't answer my question, How can I tell later in the applicable ViewController.swift, that the PopUp's index has chanaged from its initial load?By the way, under View Did Load, the PopUp is populated. As I mentioned in the original post, Microsoft's Visual Studio lets you set the popup's index to -1. Checking the index for -1 lets you know no selection has been made. In Xcode/Swift, there has to be a way to make the same distinction. Right?
Feb ’17
Reply to current Xcode update is too large.
For simple C++ programs you can keep using the version of Xcode you're using. You're not going to gain anything by downloading and installing the latest version. An alternative to Xcode for simple C++ programs is to use a text editor like TextMate, BBEdit, or Visual Studio Code. TextMate has a bundle that lets you run programs from inside the editor. If you use a text editor for your programs, you don't have to worry about exporting the Xcode project files. Put your source code files in a folder and open the folder in the text editor.
Nov ’20
Reply to Can I do Flutter development on a Mac mini?
Yep, I do. I received my M1 Mac mini yesterday and have already continued working on my Flutter app. Both Visual Studio Code and Flutter support M1 in beta, but I can report excellent performance through rosetta. Pods also installs/integrates very well. Incremental builds take as little as 12 seconds on my 16gb machine, with fresh builds taking 75s. I build a larger 25k+ line app, with over 30 dependencies, and am very pleased with the performance. My older MacBook would take over 10 minutes for a fresh build. Happy Coding!
Topic: App & System Services SubTopic: Hardware Tags:
Jan ’21
Reply to Built in vs code
In Visual Studio Code, what programming language are you utilizing for the application? If it is a widely used language for Integrated Development Environments (IDEs), you can create a new project in Xcode and transfer the code. However, I would suggest creating a new project in Xcode and exploring the available resources to you. If you are developing a native application, I recommend initiating a new project in Xcode and exploring the available options. Happy coding Resources: https://developer.apple.com/swiftui/ https://developer.apple.com/xcode/ https://developer.apple.com/develop/ Albert Pascual
  Worldwide Developer Relations.
Oct ’25
Error while compile Flutter with Xcode/Android Studio
I used MacBook Pro 2021 M1 I got Error while compile Flutter with Xcode/Android Studio When I Compile My App, I got error as this: objc[47248]: Class AMSupportURLConnectionDelegate is implemented in both ?? (0x1f6c5c188) and ?? (0x1180b02b8). One of the two will be used. Which one is undefined. objc[47248]: Class AMSupportURLSession is implemented in both ?? (0x1f6c5c1d8) and ?? (0x1180b0308). One of the two will be used. Which one is undefined. How to solve this error Thankyou
1
0
2.6k
Feb ’21
How to build a partner voice sound visualizer with a call kit
Hello, I would like to create a VoIP App I want to build a sound visualizer for the voice of the other party. example: https://medium.com/swlh/swiftui-create-a-sound-visualizer-cadee0b6ad37 The call function was implemented using the call kit. (Based on twilio's quick-start) https://jp.twilio.com/docs/voice/sdks/ios/get-started https://github.com/twilio/voice-quickstart-ios After importing AVFoundation, have to need routing the AVAudioengine mixer. I have no idea how to put voice in the mixer. Any guidance is appreciated! Thank you!
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0
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0
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491
Activity
Jan ’22
How to visualize a point cloud in RealityKit on visionOS?
I would like to visualize a point cloud taken from a lidar. Assuming I can get the XYZ values of every point (of which there may be hundreds or thousands), what is the most efficient way for me to create a point cloud using this information?
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3
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0
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352
Activity
Jul ’25
Virtual MIDI ports not listed in MIDI Studio
Virtual MIDI ports created by Apple's Core MIDI framework are not listed in MIDI Studio of Apple's Audio MIDI Setup, unlike the ports of hardware and Bluetooth MIDI devices. Our Connect software (https://icubex.com/connect) creates virtual MIDI ports, using Core MIDI calls, that are accessible by many audio/MIDI software programs including Garageband, but these virtual MIDI ports do not appear in or cannot be added to Apple's MIDI Studio of Apple's Audio MIDI Setup. Some software programs can communicate with the MIDI ports provided by MIDI Studio yet don't recognize the virtual MIDI ports created by our Connect software, so they cannot communicate directly with our software. It's then necessary to use a program like MIDI Pipe (http://www.subtlesoft.square7.net/MidiPipe.html) to forward data from the virtual MIDI port to/from the IAC driver. How can we bypass the MIDI Pipe solution and get the virtual MIDI ports recognized and listed by MIDI Studio like other hardware and B
Replies
0
Boosts
0
Views
878
Activity
May ’23
Error trying to connect to LM Studio running on another Mac
I have Xcode 26 on one Mac, but LM Studio running on another. LM Studio does not have an api key so I have provided dummy-api-key but whenever I try to connect, it gives the error Models could not be fetched with the provided account details I have the IP and port (1234) of LM Study The server in LM Studio is running. Has anyone got this to work? And if so, what details did you enter?
Replies
1
Boosts
0
Views
253
Activity
Sep ’25
Reply to Outlook search not works in Monterey
I had the same issue after using migration assistant in moving my system from an iMac Pro to the Mac Studio. iOS is Monterey 12.4. Outlook is version 16.64. Nothing worked until I decided to wipe the Studio clean and start a fresh re-install. This time I did not use migration assistant during the setup process of the Studio. I got the iOS up and running and setup my Apple ID/iCloud account. Then once the system was installed, I ran migration assistant and transferred my user account over just like before. But this time the Outlook search is working. It's still indexing but I am getting results for more common search terms. Hope this may help someone else out with this frustrating problem.
Topic: App & System Services SubTopic: Hardware Tags:
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Views
Activity
Jul ’22
Reply to iOS app that can support multiple hardware devices simultaneously
You can try to make the iOS device as a HTTP server, then find a way to make your hardware device connect to it. — WindowsMEMZ @ Darock Studio
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Oct ’24
Inquiry regarding USB control and available APIs for iPhone 15 app developed with .NET MAUI
Hello, thank you for reaching out to Apple Developer. I have a question regarding the following topic: Is it possible to perform USB control in an app running on iPhone 15? If possible, are there any available APIs to achieve this? Please note that the development language we intend to use is .NET MAUI. Thank you in advance.
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0
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0
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389
Activity
Feb ’24
OpenIntent not executed with Visual Intelligence
I'm building a new feature with Visual Intelligence framework. My implementation for IndexedEntity and IntentValueQuery worked as expected and I can see a list of objects in visual search result. However, my OpenIntent doesn't work. When I tap on the object, I got a message on screen Sorry somethinf went wrong .... and the breakpoint in perform() is never triggered. Things I've tried: I added @MainActor before perform(), this didn't change anything I set static let openAppWhenRun: Bool = true and static var supportedModes: IntentModes = [.foreground(.immediate)], still nothing I created a different intent for the see more button at the end of feed. This AppIntent with schema: .visualIntelligence.semanticContentSearch worked, perform() is executed
Replies
10
Boosts
0
Views
426
Activity
Jul ’25
Arkit 3D Texture visuals
Hi Iam manjunadha im trying some lighting visuals in apple ARkit, exactly what im doing in ARKIT is im judt switching off and on the 3D light with png light glow textures whtn i do switch off and on the png textured object is showing half part only remaining half patr is not showing if irvolve the camera arount the model the png texture object is also changing the display of model and this is my case no 100700781064https://drive.google.com/open?id=1K6E3WasUJHPtVSPxlOoGOssLcGheeC0m and in this link there is the images and video of ar model with deffects on the png texture desply of ground light texture please helpme to get the solution for thisThank you
Replies
0
Boosts
0
Views
673
Activity
Dec ’18
Reply to Fatal Exception: NSInternalInconsistencyException UIGraphicsBeginImageContext() failed to allocate CGBitampContext: size={0, 1133}, scale=2.000000, bitmapInfo=0x2002. Use UIGraphicsImageRenderer to avoid this assert.
I believe that this is the issue that you are having. It was fixed under XF; it was brought over to Maui 9.x here - I'm unsure if has actually made it to an actual SR release yet.
Topic: UI Frameworks SubTopic: General Tags:
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Activity
Jun ’25
Reply to How to Determine if NSPopUpButton Has Changed?
Claude, this doesn't answer the question, Has the popup been selected? There are a number of things I could do, such as reverse a boolean flag, to show a choice was selected, but that doesn't answer my question, How can I tell later in the applicable ViewController.swift, that the PopUp's index has chanaged from its initial load?By the way, under View Did Load, the PopUp is populated. As I mentioned in the original post, Microsoft's Visual Studio lets you set the popup's index to -1. Checking the index for -1 lets you know no selection has been made. In Xcode/Swift, there has to be a way to make the same distinction. Right?
Replies
Boosts
Views
Activity
Feb ’17
Reply to current Xcode update is too large.
For simple C++ programs you can keep using the version of Xcode you're using. You're not going to gain anything by downloading and installing the latest version. An alternative to Xcode for simple C++ programs is to use a text editor like TextMate, BBEdit, or Visual Studio Code. TextMate has a bundle that lets you run programs from inside the editor. If you use a text editor for your programs, you don't have to worry about exporting the Xcode project files. Put your source code files in a folder and open the folder in the text editor.
Replies
Boosts
Views
Activity
Nov ’20
Reply to Can I do Flutter development on a Mac mini?
Yep, I do. I received my M1 Mac mini yesterday and have already continued working on my Flutter app. Both Visual Studio Code and Flutter support M1 in beta, but I can report excellent performance through rosetta. Pods also installs/integrates very well. Incremental builds take as little as 12 seconds on my 16gb machine, with fresh builds taking 75s. I build a larger 25k+ line app, with over 30 dependencies, and am very pleased with the performance. My older MacBook would take over 10 minutes for a fresh build. Happy Coding!
Topic: App & System Services SubTopic: Hardware Tags:
Replies
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Views
Activity
Jan ’21
Reply to Built in vs code
In Visual Studio Code, what programming language are you utilizing for the application? If it is a widely used language for Integrated Development Environments (IDEs), you can create a new project in Xcode and transfer the code. However, I would suggest creating a new project in Xcode and exploring the available resources to you. If you are developing a native application, I recommend initiating a new project in Xcode and exploring the available options. Happy coding Resources: https://developer.apple.com/swiftui/ https://developer.apple.com/xcode/ https://developer.apple.com/develop/ Albert Pascual
  Worldwide Developer Relations.
Replies
Boosts
Views
Activity
Oct ’25
Error while compile Flutter with Xcode/Android Studio
I used MacBook Pro 2021 M1 I got Error while compile Flutter with Xcode/Android Studio When I Compile My App, I got error as this: objc[47248]: Class AMSupportURLConnectionDelegate is implemented in both ?? (0x1f6c5c188) and ?? (0x1180b02b8). One of the two will be used. Which one is undefined. objc[47248]: Class AMSupportURLSession is implemented in both ?? (0x1f6c5c1d8) and ?? (0x1180b0308). One of the two will be used. Which one is undefined. How to solve this error Thankyou
Replies
1
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0
Views
2.6k
Activity
Feb ’21