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“Visual Studio Maui IOS”

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Requesting visual style in an implementation that has disabled it
I'm running iOS17 App and getting this message in the Xcode 15 console. Five times every time I goto one of the pages in my NavigationStack. Google's search engine has never heard of this. Requesting visual style in an implementation that has disabled it, returning nil. Behavior of caller is undefined. Anyone got a clue of what I've disabled - without being aware of it. And what code is going to pick up a butcher knife and stab me at 3:47am - very undefined behavior! Is it just me or is this message missing some important detail? Thanks David.
3
0
3.1k
Oct ’23
Reply to Error in storyboard
When I open the storyboard, I see a message at the top of Interface Builder that says An internal error occurred. Editing functionality may be limited.https://1drv.ms/u/s!AooJiM96YK-_7yBiXXRDyppLAZnHhttps://1drv.ms/u/s!AooJiM96YK-_7yBiXXRDyppLAZnHWhen I click on the small round button to report the bug to Apple, a Finder window is opened with a folder selected with the name IB-agent-diagnostics_2019-06-22_07-29-33_388000 in a folder called T. In the pane on the left that shows errors, I see an error in gray. I copied and pasted it below:.../Main.storyboard: notice: Discouraged Configuration: Value other than autosizing specified for width (System items, other than fixed spaces, should use autosizing)I ran the project in iPhone Simulator. It seems to be running ok.Is there a way for me to open one of the project files using a text editor and change the value specified in that last error message above in order to correct the problem?I keep getting a backup of the project and opening it to see if I have the same
Jun ’19
Reply to Music service payments, are subject to Apple transaction fees?
>As far as I understand these are not subject to Apple transaction fees.Correct. Nothing that mandates IAP in your use case. >music studios deliver their goods digitallyYou're conflating what a customer of that studio creates using the studio equipment, vs. content digital content otherwise consumed in-app. The studio is selling and billing for a service.Your web-based marketplace 'service' is just that...web based - platform agnostic. It doesn't need an app, only a web client.What exactly prompts you to ask about Apple's fees? If this is about studio-service clients selling digital content post-studio to end users for consumption in an app, that's another topic.
Jun ’20
NSStatusButton Visual Updates & Template
Since -view and various other properties of NSStatusItem are deprecated, it looks like the only way to get supported visual updates is to use +[NSImage imageWithSize:flipped:drawingHandler:] and invalidate the cache to update its display. It doesn't allow realtime animation, but something like a progress indicator doesn't seem too difficult. The only issue is -template doesn't seem to work, even if you use black and CGContext* drawing commands.An initialization might look like_item = [NSStatusBar.systemStatusBar statusItemWithLength:NSSquareStatusItemLength]; _item.button.target = self; _item.button.action = //Some action _item.button.image = [NSImage imageWithSize:_item.button.bounds.size flipped:false drawingHandler:^BOOL(NSRect dstRect) { CGContextRef c = NSGraphicsContext.currentContext.graphicsPort; [NSColor.blackColor set]; //Some drawing return true; }]; _item.button.image.template = true;Then on update something like[_item.button.image recache]; [_item.button setNeedsDisplay];Does anyone have
Topic: UI Frameworks SubTopic: AppKit Tags:
0
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339
Jun ’15
Reply to Karaoke Presenter/Maker
Well, the other thing I would like to do is an app that you can use on iOS and tvOS that would let you use visualizers for the music you have. That way, people can Chromecast or AirPlay the visualizer on a TV or projector during a party, get-together, or what have you, and DJs can project it during events and at clubs, with premium versions available for more customization.
Aug ’17
Reply to Xcode in windows pc
I have been programming on macOS since 1992. I read a lot of similar questions just some ideas: if you want to learn to ride an horse, You need and horse... put simply APPLE does not want you use a non-controlled OS / hardware, they fear someone can hack their ecosystem even if feasible, a decent Mac just to start, can cost 1K $, similar to a decent PC. A 300 $ PC is simply unusable even if house Visual studio / eclipse or other ide. I can barely accept this kind of question in 90's years when a Mac price was from 5 to 10 times a PC, not now.
Aug ’24
AVPlayer Visual Accessibility Issues
AVPlayer has 3 visual accessibility issues with videos out of the box: The contrast fails for the current time in the video The contrast fails for the remaining time in the video The hit area is too small for the time slider. The WCAG AA requirement is a minimum hit size of 24 x 24. The height of the hit area of the offending region is 8. Is there a known fix for any of these? This can be reproduced with this code in an app playground: import SwiftUI import AVKit import UIKit struct ContentView: View { private let video = URL(string: https://server15700.contentdm.oclc.org/dmwebservices/index.php?q=dmGetStreamingFile/p15700coll2/15.mp4/byte/json)! @State private var player: AVPlayer? var body: some View { VStack { VideoPlayerView(player: player) .frame(maxWidth: .infinity, maxHeight: 200) } .task { player = try? await loadPlayer(video: video) } } } private struct VideoPlayerView: UIViewControllerRepresentable { let player: AVPlayer? func makeUIViewController(context: Context) -> AVPlayerViewControl
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182
Apr ’25
Reply to ITMS-90809: Deprecated API Usage
Hi, Thank you for your message and guidance. Recent Changes: We've thoroughly reviewed recent updates. No new references or third-party libraries containing deprecated APIs were found. Xcode and Third-Party Tools: We primarily use Visual Studio on Mac, Xamarin, and Xamarin.iOS frameworks, minimizing reliance on additional tools or libraries. App Store Link: Here's the link to our published App Store app: All My Contacts https://apps.apple.com/app/allmycontacts/id1588844877 This is our first submission for this app. We're dedicated to resolving this swiftly. Best regards, Johnny
Jun ’24
RealityView Attachments on iOS 18 & Visually Appealing AR Labeling Alternatives
I want use SwiftUI views as RealityKit entities to display AR Labels within a RealityKit scene, and the labels could be more complicated than just text and window as they might include images, dynamic texts, animations, WebViews, etc. Vision OS enables this through RealityView attachments, and there is a RealityView support on iOS 18. Tried running RealityView attachments code samples from VisionOS on iOS 18. However, the code below gives errors on iOS 18: import SwiftUI import RealityKit struct PassportRealityView: View { let qrCodeCenter: SIMD3 let assetID: String var body: some View { RealityView { content, attachments in // Setup your AR content, such as markers or 3D models if let qrAnchor = try? await Entity(named: QRAnchor) { qrAnchor.position = qrCodeCenter content.add(qrAnchor) } } attachments: { Attachment(id: passportTextAttachment) { Text(assetID) .font(.title3) .foregroundColor(.white) .background(Color.black.opacity(0.7)) .padding(5) .cornerRadius(5) } } .frame(width:
0
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656
Nov ’24
Need help to fix Beat visual in Metronome App
Hi , i have refered sample source code of Hello metronome App from app, i have customized the App according to my Requirements but i need help in fixing the Beat visuals, for example when playing at lowe bpm like less than 100 the beat visual appears first and then the sound comes frok the app (there is an delay between Beat visual and Sound from app). i need help to make the beat visual and sound to trigger at the same time, i have atatched my current code please do the needfull.// schedule beats func scheduleBeats() { if (!isOn) { return } while (beatsScheduled < beatsToScheduleAhead) { // Schedule the beat. let secondsPerBeat = 60.0 / Float32(tempoBPM) let samplesPerBeat = Float(secondsPerBeat * Float(bufferSampleRate)) let beatSampleTime: AVAudioFramePosition = AVAudioFramePosition(nextBeatSampleTime) let playerBeatTime: AVAudioTime = AVAudioTime(sampleTime: AVAudioFramePosition(beatSampleTime), atRate: bufferSampleRate) // This time is relative to the player's start
1
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835
Aug ’18
How to make .blur(radius:) visually affect RealityView content?
According to the official documentation, the .blur(radius:) modifier could apply gaussian blur to a realityview. However, when applied directly to a RealityView, nothing inside it (neither 2D attachments nor 3D entities) appears to be blurred. Here’s the test code: struct ContentView: View { var body: some View { VStack(spacing: 20) { Text(Above the RealityView) .font(.title) RealityView { content, attachments in if let text = attachments.entity(for: 2dView) { text.position.y = 0.1 content.add(text) } let box = ModelEntity( mesh: .generateBox(size: 0.1), materials: [SimpleMaterial(color: .red, isMetallic: true)] ) content.add(box) } attachments: { Attachment(id: 2dView) { Text(Above the Box) .font(.title) } } .frame(width: 300, height: 300) .border(.blue) .blur(radius: 99) // Has no visual effect Text(Below the RealityView) .font(.subheadline) } .padding() } } My question: How can I make .blur(radius:) visually affect the content rendered in a RealityView? Can you provide a working example t
0
0
137
May ’25
eSIM - SMS and Visual Voicemail
Seems to work only on the physical - primary SIM, the eSIM doesn't show SMS or Voicemail using iOS 12.1Manual Installation of the eSIM ... Activation QR needed to be read by a third party QR reader, the Apple Camera and the one in the eSIM setup didn't work.Anyone else seeing this?Thank You
7
0
12k
Oct ’18
Requesting visual style in an implementation that has disabled it
I'm running iOS17 App and getting this message in the Xcode 15 console. Five times every time I goto one of the pages in my NavigationStack. Google's search engine has never heard of this. Requesting visual style in an implementation that has disabled it, returning nil. Behavior of caller is undefined. Anyone got a clue of what I've disabled - without being aware of it. And what code is going to pick up a butcher knife and stab me at 3:47am - very undefined behavior! Is it just me or is this message missing some important detail? Thanks David.
Replies
3
Boosts
0
Views
3.1k
Activity
Oct ’23
Reply to Error in storyboard
When I open the storyboard, I see a message at the top of Interface Builder that says An internal error occurred. Editing functionality may be limited.https://1drv.ms/u/s!AooJiM96YK-_7yBiXXRDyppLAZnHhttps://1drv.ms/u/s!AooJiM96YK-_7yBiXXRDyppLAZnHWhen I click on the small round button to report the bug to Apple, a Finder window is opened with a folder selected with the name IB-agent-diagnostics_2019-06-22_07-29-33_388000 in a folder called T. In the pane on the left that shows errors, I see an error in gray. I copied and pasted it below:.../Main.storyboard: notice: Discouraged Configuration: Value other than autosizing specified for width (System items, other than fixed spaces, should use autosizing)I ran the project in iPhone Simulator. It seems to be running ok.Is there a way for me to open one of the project files using a text editor and change the value specified in that last error message above in order to correct the problem?I keep getting a backup of the project and opening it to see if I have the same
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Views
Activity
Jun ’19
Reply to Error trying to publish .Net Maui app from VS2022
Looks like this is an old post that never had a reply. You should check with the support resources provided by “MAUI” to get assistance with their software. Albert Pascual
  Worldwide Developer Relations.
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Feb ’25
Reply to Music service payments, are subject to Apple transaction fees?
>As far as I understand these are not subject to Apple transaction fees.Correct. Nothing that mandates IAP in your use case. >music studios deliver their goods digitallyYou're conflating what a customer of that studio creates using the studio equipment, vs. content digital content otherwise consumed in-app. The studio is selling and billing for a service.Your web-based marketplace 'service' is just that...web based - platform agnostic. It doesn't need an app, only a web client.What exactly prompts you to ask about Apple's fees? If this is about studio-service clients selling digital content post-studio to end users for consumption in an app, that's another topic.
Replies
Boosts
Views
Activity
Jun ’20
NSStatusButton Visual Updates & Template
Since -view and various other properties of NSStatusItem are deprecated, it looks like the only way to get supported visual updates is to use +[NSImage imageWithSize:flipped:drawingHandler:] and invalidate the cache to update its display. It doesn't allow realtime animation, but something like a progress indicator doesn't seem too difficult. The only issue is -template doesn't seem to work, even if you use black and CGContext* drawing commands.An initialization might look like_item = [NSStatusBar.systemStatusBar statusItemWithLength:NSSquareStatusItemLength]; _item.button.target = self; _item.button.action = //Some action _item.button.image = [NSImage imageWithSize:_item.button.bounds.size flipped:false drawingHandler:^BOOL(NSRect dstRect) { CGContextRef c = NSGraphicsContext.currentContext.graphicsPort; [NSColor.blackColor set]; //Some drawing return true; }]; _item.button.image.template = true;Then on update something like[_item.button.image recache]; [_item.button setNeedsDisplay];Does anyone have
Topic: UI Frameworks SubTopic: AppKit Tags:
Replies
0
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0
Views
339
Activity
Jun ’15
Reply to Karaoke Presenter/Maker
Well, the other thing I would like to do is an app that you can use on iOS and tvOS that would let you use visualizers for the music you have. That way, people can Chromecast or AirPlay the visualizer on a TV or projector during a party, get-together, or what have you, and DJs can project it during events and at clubs, with premium versions available for more customization.
Replies
Boosts
Views
Activity
Aug ’17
i want to know how to create .ipa file using android studio..
i am making a libgdx project in Android Studio. i am working on Mac os and Xcode 8. i want to create .ipa file as well as .apk. plzz help me
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1
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0
Views
2.4k
Activity
Jan ’17
Reply to Xcode in windows pc
I have been programming on macOS since 1992. I read a lot of similar questions just some ideas: if you want to learn to ride an horse, You need and horse... put simply APPLE does not want you use a non-controlled OS / hardware, they fear someone can hack their ecosystem even if feasible, a decent Mac just to start, can cost 1K $, similar to a decent PC. A 300 $ PC is simply unusable even if house Visual studio / eclipse or other ide. I can barely accept this kind of question in 90's years when a Mac price was from 5 to 10 times a PC, not now.
Replies
Boosts
Views
Activity
Aug ’24
AVPlayer Visual Accessibility Issues
AVPlayer has 3 visual accessibility issues with videos out of the box: The contrast fails for the current time in the video The contrast fails for the remaining time in the video The hit area is too small for the time slider. The WCAG AA requirement is a minimum hit size of 24 x 24. The height of the hit area of the offending region is 8. Is there a known fix for any of these? This can be reproduced with this code in an app playground: import SwiftUI import AVKit import UIKit struct ContentView: View { private let video = URL(string: https://server15700.contentdm.oclc.org/dmwebservices/index.php?q=dmGetStreamingFile/p15700coll2/15.mp4/byte/json)! @State private var player: AVPlayer? var body: some View { VStack { VideoPlayerView(player: player) .frame(maxWidth: .infinity, maxHeight: 200) } .task { player = try? await loadPlayer(video: video) } } } private struct VideoPlayerView: UIViewControllerRepresentable { let player: AVPlayer? func makeUIViewController(context: Context) -> AVPlayerViewControl
Replies
2
Boosts
0
Views
182
Activity
Apr ’25
Reply to ITMS-90809: Deprecated API Usage
Hi, Thank you for your message and guidance. Recent Changes: We've thoroughly reviewed recent updates. No new references or third-party libraries containing deprecated APIs were found. Xcode and Third-Party Tools: We primarily use Visual Studio on Mac, Xamarin, and Xamarin.iOS frameworks, minimizing reliance on additional tools or libraries. App Store Link: Here's the link to our published App Store app: All My Contacts https://apps.apple.com/app/allmycontacts/id1588844877 This is our first submission for this app. We're dedicated to resolving this swiftly. Best regards, Johnny
Replies
Boosts
Views
Activity
Jun ’24
RealityView Attachments on iOS 18 & Visually Appealing AR Labeling Alternatives
I want use SwiftUI views as RealityKit entities to display AR Labels within a RealityKit scene, and the labels could be more complicated than just text and window as they might include images, dynamic texts, animations, WebViews, etc. Vision OS enables this through RealityView attachments, and there is a RealityView support on iOS 18. Tried running RealityView attachments code samples from VisionOS on iOS 18. However, the code below gives errors on iOS 18: import SwiftUI import RealityKit struct PassportRealityView: View { let qrCodeCenter: SIMD3 let assetID: String var body: some View { RealityView { content, attachments in // Setup your AR content, such as markers or 3D models if let qrAnchor = try? await Entity(named: QRAnchor) { qrAnchor.position = qrCodeCenter content.add(qrAnchor) } } attachments: { Attachment(id: passportTextAttachment) { Text(assetID) .font(.title3) .foregroundColor(.white) .background(Color.black.opacity(0.7)) .padding(5) .cornerRadius(5) } } .frame(width:
Replies
0
Boosts
0
Views
656
Activity
Nov ’24
Need help to fix Beat visual in Metronome App
Hi , i have refered sample source code of Hello metronome App from app, i have customized the App according to my Requirements but i need help in fixing the Beat visuals, for example when playing at lowe bpm like less than 100 the beat visual appears first and then the sound comes frok the app (there is an delay between Beat visual and Sound from app). i need help to make the beat visual and sound to trigger at the same time, i have atatched my current code please do the needfull.// schedule beats func scheduleBeats() { if (!isOn) { return } while (beatsScheduled < beatsToScheduleAhead) { // Schedule the beat. let secondsPerBeat = 60.0 / Float32(tempoBPM) let samplesPerBeat = Float(secondsPerBeat * Float(bufferSampleRate)) let beatSampleTime: AVAudioFramePosition = AVAudioFramePosition(nextBeatSampleTime) let playerBeatTime: AVAudioTime = AVAudioTime(sampleTime: AVAudioFramePosition(beatSampleTime), atRate: bufferSampleRate) // This time is relative to the player's start
Replies
1
Boosts
0
Views
835
Activity
Aug ’18
How to make .blur(radius:) visually affect RealityView content?
According to the official documentation, the .blur(radius:) modifier could apply gaussian blur to a realityview. However, when applied directly to a RealityView, nothing inside it (neither 2D attachments nor 3D entities) appears to be blurred. Here’s the test code: struct ContentView: View { var body: some View { VStack(spacing: 20) { Text(Above the RealityView) .font(.title) RealityView { content, attachments in if let text = attachments.entity(for: 2dView) { text.position.y = 0.1 content.add(text) } let box = ModelEntity( mesh: .generateBox(size: 0.1), materials: [SimpleMaterial(color: .red, isMetallic: true)] ) content.add(box) } attachments: { Attachment(id: 2dView) { Text(Above the Box) .font(.title) } } .frame(width: 300, height: 300) .border(.blue) .blur(radius: 99) // Has no visual effect Text(Below the RealityView) .font(.subheadline) } .padding() } } My question: How can I make .blur(radius:) visually affect the content rendered in a RealityView? Can you provide a working example t
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0
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0
Views
137
Activity
May ’25
Reply to Is it possible to access system audio
Is there a related api in ios to capture the audio being played by apple music and combine it with fft to achieve audio visualization
Topic: Media Technologies SubTopic: Audio Tags:
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Activity
Nov ’24
eSIM - SMS and Visual Voicemail
Seems to work only on the physical - primary SIM, the eSIM doesn't show SMS or Voicemail using iOS 12.1Manual Installation of the eSIM ... Activation QR needed to be read by a third party QR reader, the Apple Camera and the one in the eSIM setup didn't work.Anyone else seeing this?Thank You
Replies
7
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0
Views
12k
Activity
Oct ’18