Search results for

“Visual Studio Maui IOS”

109,072 results found

Post

Replies

Boosts

Views

Activity

Reply to UDP Broadcast on iOS18
Actually the MAUI team has asked for examples of native code. I assume that would be Obj-C or Swift. The probably want to compare it to what they are doing right now. If you have any examples in either Obj-C or Swift, please point me to them.
Jan ’25
How to visualize collision components in RealityKit Composer Pro?
I setup an entity with a collision component on it. But it was hard to target the object for I tap gesture, until I increased the radius quite a bit. Now I am unsure if it is too large. Is there a way to visualize these components somehow, maybe even in a running scene? Also, I find it pretty confusing that the size is given in cm. This made me wonder if this cm setting is affected by the entity's size at all? In Unity, it's just (local) units.
1
0
1.2k
Apr ’24
Automated Visual Testing
Has anybody cracked the problem of being able to fail Tests if the screen layout has changed from baselined values? The scenario is that when a fairly large app is in active development or continuous uplift, squads may regularly change common UI components that are used all over the app. We need a way to baseline what is an acceptable app UI experience (eg screenshots in UITests) and then compare them with those from later runs of the same UITest after making UI changes to see if that has potentially affected areas of app that we did not expect to change , by failing that UITest
1
0
847
Aug ’20
Reply to import python to Xcode
ok, have a few questions about this. FYI ty for taking the time to help. I will put up each pic showing what im doing and the questions I have. if im doing something wrong, let me now lol. had to improvise a little because go to add package was not there. I took the chance of choosing this one. next next next next on here it shows, I think, its only going to work within this project, not on a playground. Im fine with that only working within that project. If I can't use the playgrounds to do it, that's fine I guess. Is there a better org for coding like visual studios or something along those lines? TY for the help, I really appreciate it.
Dec ’21
Apple Studio Display CGDisplayMode is not returned by `CGDisplayCopyAllDisplayModes`
As the title says CGDisplayCopyAllDisplayModes does not appear to return ALL of the display modes. I've attached a screenshot showing a list of the modes returned by CGDisplayCopyAllDisplayModes. Notice that a CGDisplayMode with the currently used mode ID# 13 is not in the list. My second screen, a non-Retina display, seems to behave as expected. How do you find 'all' of the CGDisplayModes for an Apple Studio Display?
0
0
806
Jul ’22
contentMargins (with .horizontal) creates a visual bug with the sidebar when using a NavigationSplitView in iOS 26 beta 7
FB: FB19828741 Maybe I am doing something wrong with the new LiquidGlass sidebar using iPadOS 26 Beta 7, but when using this code, in stead of the List being centered between the sidebar and the rest of the screen, the cell itself extends beneath the sidebar but the content stays clear of the sidebar, giving a weird visual effect. Not my expected behavior at least. Any ideas? Or just a bug? import SwiftUI struct ContentView: View { var body: some View { NavigationSplitView { Text(Test) } detail: { List { Text(ContentMargin) } .contentMargins(.horizontal, 100.0) } } } #Preview { ContentView() } This was on iPad OS 18:
0
0
104
Aug ’25
Reply to UIDocumentPickerViewController not working in Catalyst
I've now discovered the issue:My Catalyst app uses a separate .entitlements file to the iOS app, since it could not unavailable entitlements (e.g. HealthKit).However, when editing the entitlements through the Xcode visual editor, it was making changes to the iOS file.In this case, it is kind of an Xcode bug, in that it doesn't detect the separate entitlements files in the visual editor, yet requires separate entitlements file in certain cases.
Topic: App & System Services SubTopic: General Tags:
Jan ’20
Reply to Catalina beta 5 causing late 2015 iMac to freeze when left unattended
I'm having this exact issue with my MacBook Pro Early 2015 in Catalina beta 5. I haven't been able to figure out what exactly causes it, but after a few minutes of not interacting with the computer, the trackpad can no longer be clicked, keyboard doesn't appear to work, and the display freezes. The only option is to hold the power button to restart.Each of the 3 times this has happened I've been running Safari, the latest Xcode beta (5) + simulator, Music, Terminal, Sketch, and Visual Studio Code. On AC power, with iPhone connected via USB. I haven't been able to duplicate the freezing in Safe Mode.
Topic: App & System Services SubTopic: Core OS Tags:
Aug ’19
NSLayoutConstraint constant not always reflected visually
We are running into a very strange bug in Swift 2/XCode 7b5.We have a .Top Constraint with a constant that we are adjusting based on a separate scrollview.contentOffset.y to get a paralax effort.50-60% of the time it works correctly. The rest of the time I can see the Constraint getting updated, but no visual change takes placeprint(Constraint?)Optional(<NSLayoutConstraint:0x7f82621c6d40 V:|-(21)-[UICollectionView:0x7f825f87da00] (Names: '|':UIView:0x7f82621c4890 )>)We are sure to callself.view.layoutIfNeeded()directly after we update the ConstraintAll the views and constraints are being created in code.
1
0
1.5k
Aug ’15
Reply to Selecting Word to open document from Inside my application with UIDocumentInteractionController Read/Only
Are you using Xamarin/MAUI C#? I have this code written in Xamarin which is throwing warnings and I'm looking for the replacement but no luck so far. var uTI = UTType.CreatePreferredIdentifier(UTType.TagClassFilenameExtension, Path.GetExtension(path), null); var mIMEType = UTType.GetPreferredTag(uTI, UTType.TagClassMIMEType); if (mIMEType == null) { return application/octet-stream; } Warnings 'UTType.CreatePreferredIdentifier(string, string, string)' is unsupported on: 'ios' 14.0 and later, 'maccatalyst' 14.0 and later. 'UTType.GetPreferredTag(string, string)' is unsupported on: 'ios' 14.0 and later, 'maccatalyst' 14.0 and later.
Topic: UI Frameworks SubTopic: UIKit Tags:
Dec ’23
Visual Intelligence API SemanticContentDescriptor labels are empty
I'm trying to use Apple's new Visual Intelligence API for recommending content through screenshot image search. The problem I encountered is that the SemanticContentDescriptor labels are either completely empty or super misleading, making it impossible to query for similar content on my app. Even the closest matching example was inaccurate, returning a single label [cardigan] for a Supreme T-Shirt. I see other apps using this API like Etsy for example, and I'm wondering if they're using the input pixel buffer to query for similar content rather than using the labels? If anyone has a similar experience or something that wasn't called out in the documentation please lmk! Thanks.
1
0
443
Sep ’25
Reply to UDP Broadcast on iOS18
Actually the MAUI team has asked for examples of native code. I assume that would be Obj-C or Swift. The probably want to compare it to what they are doing right now. If you have any examples in either Obj-C or Swift, please point me to them.
Replies
Boosts
Views
Activity
Jan ’25
How to visualize collision components in RealityKit Composer Pro?
I setup an entity with a collision component on it. But it was hard to target the object for I tap gesture, until I increased the radius quite a bit. Now I am unsure if it is too large. Is there a way to visualize these components somehow, maybe even in a running scene? Also, I find it pretty confusing that the size is given in cm. This made me wonder if this cm setting is affected by the entity's size at all? In Unity, it's just (local) units.
Replies
1
Boosts
0
Views
1.2k
Activity
Apr ’24
Reply to Is it possible to access system audio
Is there a related api in ios to capture the audio being played by apple music and combine it with fft to achieve audio visualization
Topic: Media Technologies SubTopic: Audio Tags:
Replies
Boosts
Views
Activity
Nov ’24
Automated Visual Testing
Has anybody cracked the problem of being able to fail Tests if the screen layout has changed from baselined values? The scenario is that when a fairly large app is in active development or continuous uplift, squads may regularly change common UI components that are used all over the app. We need a way to baseline what is an acceptable app UI experience (eg screenshots in UITests) and then compare them with those from later runs of the same UITest after making UI changes to see if that has potentially affected areas of app that we did not expect to change , by failing that UITest
Replies
1
Boosts
0
Views
847
Activity
Aug ’20
Reply to Xcode stuck on startup
as of now I'm able to run xcode after creating new flutter project from android Studio and open ios folder using xcode !!! to be honest i don't know how this can fix my problem ...
Replies
Boosts
Views
Activity
Oct ’22
Reply to Returning IOS Developer - Swift vs. Xamarin
Also, are there any recommended books, websites, or tutorials that I can access? I just renewed my developer account. I have a couple of Swift books coming and I have 1 on Cross platform coding in .net that discusses MAUI and touches on Xamarin.
Topic: Programming Languages SubTopic: Swift Tags:
Replies
Boosts
Views
Activity
Nov ’22
Reply to import python to Xcode
ok, have a few questions about this. FYI ty for taking the time to help. I will put up each pic showing what im doing and the questions I have. if im doing something wrong, let me now lol. had to improvise a little because go to add package was not there. I took the chance of choosing this one. next next next next on here it shows, I think, its only going to work within this project, not on a playground. Im fine with that only working within that project. If I can't use the playgrounds to do it, that's fine I guess. Is there a better org for coding like visual studios or something along those lines? TY for the help, I really appreciate it.
Replies
Boosts
Views
Activity
Dec ’21
Apple Studio Display CGDisplayMode is not returned by `CGDisplayCopyAllDisplayModes`
As the title says CGDisplayCopyAllDisplayModes does not appear to return ALL of the display modes. I've attached a screenshot showing a list of the modes returned by CGDisplayCopyAllDisplayModes. Notice that a CGDisplayMode with the currently used mode ID# 13 is not in the list. My second screen, a non-Retina display, seems to behave as expected. How do you find 'all' of the CGDisplayModes for an Apple Studio Display?
Replies
0
Boosts
0
Views
806
Activity
Jul ’22
contentMargins (with .horizontal) creates a visual bug with the sidebar when using a NavigationSplitView in iOS 26 beta 7
FB: FB19828741 Maybe I am doing something wrong with the new LiquidGlass sidebar using iPadOS 26 Beta 7, but when using this code, in stead of the List being centered between the sidebar and the rest of the screen, the cell itself extends beneath the sidebar but the content stays clear of the sidebar, giving a weird visual effect. Not my expected behavior at least. Any ideas? Or just a bug? import SwiftUI struct ContentView: View { var body: some View { NavigationSplitView { Text(Test) } detail: { List { Text(ContentMargin) } .contentMargins(.horizontal, 100.0) } } } #Preview { ContentView() } This was on iPad OS 18:
Replies
0
Boosts
0
Views
104
Activity
Aug ’25
Reply to UIDocumentPickerViewController not working in Catalyst
I've now discovered the issue:My Catalyst app uses a separate .entitlements file to the iOS app, since it could not unavailable entitlements (e.g. HealthKit).However, when editing the entitlements through the Xcode visual editor, it was making changes to the iOS file.In this case, it is kind of an Xcode bug, in that it doesn't detect the separate entitlements files in the visual editor, yet requires separate entitlements file in certain cases.
Topic: App & System Services SubTopic: General Tags:
Replies
Boosts
Views
Activity
Jan ’20
Reply to Catalina beta 5 causing late 2015 iMac to freeze when left unattended
I'm having this exact issue with my MacBook Pro Early 2015 in Catalina beta 5. I haven't been able to figure out what exactly causes it, but after a few minutes of not interacting with the computer, the trackpad can no longer be clicked, keyboard doesn't appear to work, and the display freezes. The only option is to hold the power button to restart.Each of the 3 times this has happened I've been running Safari, the latest Xcode beta (5) + simulator, Music, Terminal, Sketch, and Visual Studio Code. On AC power, with iPhone connected via USB. I haven't been able to duplicate the freezing in Safe Mode.
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
Aug ’19
Reply to External APFS disk not usable now...
I used R-Studio and found a plus external drive. R-Studio can find lost partition and recover files. I fixed my problem.
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
Apr ’23
NSLayoutConstraint constant not always reflected visually
We are running into a very strange bug in Swift 2/XCode 7b5.We have a .Top Constraint with a constant that we are adjusting based on a separate scrollview.contentOffset.y to get a paralax effort.50-60% of the time it works correctly. The rest of the time I can see the Constraint getting updated, but no visual change takes placeprint(Constraint?)Optional(<NSLayoutConstraint:0x7f82621c6d40 V:|-(21)-[UICollectionView:0x7f825f87da00] (Names: '|':UIView:0x7f82621c4890 )>)We are sure to callself.view.layoutIfNeeded()directly after we update the ConstraintAll the views and constraints are being created in code.
Replies
1
Boosts
0
Views
1.5k
Activity
Aug ’15
Reply to Selecting Word to open document from Inside my application with UIDocumentInteractionController Read/Only
Are you using Xamarin/MAUI C#? I have this code written in Xamarin which is throwing warnings and I'm looking for the replacement but no luck so far. var uTI = UTType.CreatePreferredIdentifier(UTType.TagClassFilenameExtension, Path.GetExtension(path), null); var mIMEType = UTType.GetPreferredTag(uTI, UTType.TagClassMIMEType); if (mIMEType == null) { return application/octet-stream; } Warnings 'UTType.CreatePreferredIdentifier(string, string, string)' is unsupported on: 'ios' 14.0 and later, 'maccatalyst' 14.0 and later. 'UTType.GetPreferredTag(string, string)' is unsupported on: 'ios' 14.0 and later, 'maccatalyst' 14.0 and later.
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
Boosts
Views
Activity
Dec ’23
Visual Intelligence API SemanticContentDescriptor labels are empty
I'm trying to use Apple's new Visual Intelligence API for recommending content through screenshot image search. The problem I encountered is that the SemanticContentDescriptor labels are either completely empty or super misleading, making it impossible to query for similar content on my app. Even the closest matching example was inaccurate, returning a single label [cardigan] for a Supreme T-Shirt. I see other apps using this API like Etsy for example, and I'm wondering if they're using the input pixel buffer to query for similar content rather than using the labels? If anyone has a similar experience or something that wasn't called out in the documentation please lmk! Thanks.
Replies
1
Boosts
0
Views
443
Activity
Sep ’25