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“Popping Sound”

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Reply to Avoid showing of VPN pop up window while activating transparent proxy
Could you please give some light on any use case and when it can be used? SFAuthorization - https://developer.apple.com/documentation/securityfoundation/sfauthorization?language=objc is an API used to authorize and preauthorize services. This API is also used to access privileged operations. This sounds like what you are looking for, and just to double check, I did set an AuthorizationRef and it did not have any affect. I am exploring any option to hide the second VPN pop up, if any way to work around. This is an Enhancement Request. I should note that many developers ask for a way to preauthorize this pop-up and, without MDM services for a Web Content Filter, this is an Enhancement Request. I will also note that you should want to keep this prompt available as a way to let your users know that your application is filtering their network traffic. Matt Eaton DTS Engineering, CoreOS meaton3@apple.com
Topic: App & System Services SubTopic: Drivers Tags:
Sep ’20
Reply to Local network access disabled after macOS restart
The downloads page for my app is here: https://minimserver.com/downloads.html Under MinimServer downloads, select the Intel and Apple Silicon link in the macOS row. This shows a pop-up window. In this window, select I accept these terms and conditions and click the Download button. Now install Java 21. There are instructions for downloading and installing Java on this page: https://minimserver.com/install-java-macos.html Open the downloaded .dmg file and drag the green MinimServer icon to the Applications folder. Launch the MinimServer app and confirm that you want to open an application downloaded from the internet. If you see a pop-up saying that MinimServer wants access to control SystemUIServer, click Allow. If you see a pop-up saying that MinimServer notifications may include alerts, sounds and icon badges, click X to close the pop-up. You should now see a pop-up asking if you want to allow MinimServer to find devices on local networks. Click Allow. M
Dec ’24
Lightning audio
So noticed this on beta 2 and reported it through bug reporter. Having come up with an interim solution, using a bluetooth adpater instead, I decided to see if Beta 4 had corrected the issue - no such luck. In my one vehicle I have a 3.5mm to 30 PIN DOCK (from the old days) and the gets adapted using the Apple 30PIN to Lightning adapter. With 10.3.3, the audio routes through that setup into my aux port on my stereo without issue. However, with 11 beta 4, it doesn't work still. You don't even see the dock connector as a possibility for audio routing within the music app. Interesting enough, I plugged into our other vehicle that simply use a standard Lightening to USB cable and it works fine.
12
0
4k
Jul ’17
Sound issues .
Hi everyone, I’m running an iPhone X on the latest beta of iOS , Is anyone experiencing and sound issues with Apple Airpods ? Connecting fine however all music and podcasts are playing at a very low volume when connected . Thanks C
0
0
669
Apr ’18
Setting Audio Input node for AVAudioEngine causes outside audio to stop
I'm building an app that will allow users to record voice notes. The functionality of all that is working great; I'm trying to now implement changes to the AudioSession to manage possible audio streams from other apps. I want it so that if there is audio playing from a different app, and the user opens my app; the audio keep playing. When we start recording, any third party app audio should stop, and can then can resume again when we stop recording. This is my main audio setup code: private var audioEngine: AVAudioEngine! private var inputNode: AVAudioInputNode! func setupAudioEngine() { audioEngine = AVAudioEngine() inputNode = audioEngine.inputNode audioPlayerNode = AVAudioPlayerNode() audioEngine.attach(audioPlayerNode) let format = AVAudioFormat(standardFormatWithSampleRate: AUDIO_SESSION_SAMPLE_RATE, channels: 1) audioEngine.connect(audioPlayerNode, to: audioEngine.mainMixerNode, format: format) } private func setupAudioSession() { let audioSession = AVAudioSe
0
0
854
Jul ’24
System Sound Path
I have a system sound( eg: Voicemail.caf) to play through AVAudioPlayer.It has different location in iPhone and iPad /System/Library/Audio.Is there a interface to get path of system sound directly rather than browsing through system directories.If not, could we include this sound file in our app bundle(eg. Resources). Are there chances of App rejection/licensing part if we do so?
2
0
2.7k
Jan ’18
Background audio processing
Hello,We are currently evaluating the possibility to port our Android app “SoniControl” to iOS. SoniControl is an ultrasonic firewall. It records audio in the background and looks for ultrasonic messages (e.g. Google Nearby messages) in the audio signal in the frequency range from 17-22kHz. Frequencies below 17kHz are removed by a bandpass filter. In case a message is detected, the app offers the user the option to block it. The main goal is to raise awareness and inform users about apps that use “data-over-sound” technologies like Google Nearby or Lisnr. These technologies use the microphone and loudspeaker of a smartphone to receive or send data over audio. Our current users let the app run in the background all day long, we show a notification in the status bar to remind them that it is running and is using battery (on iOS the status bar would turni red as when you use the Voice Memo app in the background).Before implementing the firewall for iOS we want to ask the follo
5
0
2.6k
Oct ’19
Voice Over Sound
Hello, When I listen to title in my app with VoiceOver, it makes a strange sound. This characters make with Korean+number+Alphabet. Is this combination makes some strange sound with voice over? I would like to ask if Apple can fix this issue. Thank you.
1
0
238
Mar ’25
Looping an audio file
Hi. I have a .m4a file stored in my app that I'd like to do looping playback with. I'm looking at all of the audio frameworks and the only way I see right now is to use the Audio Toolbox APIs to load the file and then feed chunks of it into a queue via callbacks. This seems like a painfully low-level API for my needs.Is there a way to just set up a playlist with the file that loops? The MediaPlayer framework has this, but it only seems to work with items that are in the user's media library. Not for regular audio files on disk.
2
0
1.5k
Sep ’15
Carplay Audio on Android
Hi, I am looking forward to Integrate Carplay audio to android headunit speakers. Uing Mfi document we were able to implement Carplay and we see carplay app working on the headunit but we dont see the audio working on headunit speakers i.e we are trying to play the audio on the headunit speakers rather than on iphone speakers when connected to Now playing app in carplay and it seems to not work, we dont see any availbale document or sample that talk about this setup. Can you please help us with the support to integrate carplay audio to headunit .
2
0
763
Aug ’19
Reply to Avoid showing of VPN pop up window while activating transparent proxy
Could you please give some light on any use case and when it can be used? SFAuthorization - https://developer.apple.com/documentation/securityfoundation/sfauthorization?language=objc is an API used to authorize and preauthorize services. This API is also used to access privileged operations. This sounds like what you are looking for, and just to double check, I did set an AuthorizationRef and it did not have any affect. I am exploring any option to hide the second VPN pop up, if any way to work around. This is an Enhancement Request. I should note that many developers ask for a way to preauthorize this pop-up and, without MDM services for a Web Content Filter, this is an Enhancement Request. I will also note that you should want to keep this prompt available as a way to let your users know that your application is filtering their network traffic. Matt Eaton DTS Engineering, CoreOS meaton3@apple.com
Topic: App & System Services SubTopic: Drivers Tags:
Replies
Boosts
Views
Activity
Sep ’20
Reply to Local network access disabled after macOS restart
The downloads page for my app is here: https://minimserver.com/downloads.html Under MinimServer downloads, select the Intel and Apple Silicon link in the macOS row. This shows a pop-up window. In this window, select I accept these terms and conditions and click the Download button. Now install Java 21. There are instructions for downloading and installing Java on this page: https://minimserver.com/install-java-macos.html Open the downloaded .dmg file and drag the green MinimServer icon to the Applications folder. Launch the MinimServer app and confirm that you want to open an application downloaded from the internet. If you see a pop-up saying that MinimServer wants access to control SystemUIServer, click Allow. If you see a pop-up saying that MinimServer notifications may include alerts, sounds and icon badges, click X to close the pop-up. You should now see a pop-up asking if you want to allow MinimServer to find devices on local networks. Click Allow. M
Replies
Boosts
Views
Activity
Dec ’24
Lightning audio
So noticed this on beta 2 and reported it through bug reporter. Having come up with an interim solution, using a bluetooth adpater instead, I decided to see if Beta 4 had corrected the issue - no such luck. In my one vehicle I have a 3.5mm to 30 PIN DOCK (from the old days) and the gets adapted using the Apple 30PIN to Lightning adapter. With 10.3.3, the audio routes through that setup into my aux port on my stereo without issue. However, with 11 beta 4, it doesn't work still. You don't even see the dock connector as a possibility for audio routing within the music app. Interesting enough, I plugged into our other vehicle that simply use a standard Lightening to USB cable and it works fine.
Replies
12
Boosts
0
Views
4k
Activity
Jul ’17
Sounds with volume off
How is the Facebook app able to make sounds when the user clicks on things with the sound on the device completely off? Does the API really allow this? Doesn’t this violate some UI standard that Apple should be enforcing apps to follow?
Replies
0
Boosts
0
Views
813
Activity
May ’22
Sound issues .
Hi everyone, I’m running an iPhone X on the latest beta of iOS , Is anyone experiencing and sound issues with Apple Airpods ? Connecting fine however all music and podcasts are playing at a very low volume when connected . Thanks C
Replies
0
Boosts
0
Views
669
Activity
Apr ’18
Custom sound and haptic
Hi, what is the best approach of customising the sound (notification) and haptic feedback on apple watch 6 and later? I wonder if I can play a sound/haptic feedback when receiving a remote (can be silent?) notification to apple watch? Thanks
Replies
1
Boosts
0
Views
794
Activity
Oct ’21
Setting Audio Input node for AVAudioEngine causes outside audio to stop
I'm building an app that will allow users to record voice notes. The functionality of all that is working great; I'm trying to now implement changes to the AudioSession to manage possible audio streams from other apps. I want it so that if there is audio playing from a different app, and the user opens my app; the audio keep playing. When we start recording, any third party app audio should stop, and can then can resume again when we stop recording. This is my main audio setup code: private var audioEngine: AVAudioEngine! private var inputNode: AVAudioInputNode! func setupAudioEngine() { audioEngine = AVAudioEngine() inputNode = audioEngine.inputNode audioPlayerNode = AVAudioPlayerNode() audioEngine.attach(audioPlayerNode) let format = AVAudioFormat(standardFormatWithSampleRate: AUDIO_SESSION_SAMPLE_RATE, channels: 1) audioEngine.connect(audioPlayerNode, to: audioEngine.mainMixerNode, format: format) } private func setupAudioSession() { let audioSession = AVAudioSe
Replies
0
Boosts
0
Views
854
Activity
Jul ’24
System Sound Path
I have a system sound( eg: Voicemail.caf) to play through AVAudioPlayer.It has different location in iPhone and iPad /System/Library/Audio.Is there a interface to get path of system sound directly rather than browsing through system directories.If not, could we include this sound file in our app bundle(eg. Resources). Are there chances of App rejection/licensing part if we do so?
Replies
2
Boosts
0
Views
2.7k
Activity
Jan ’18
Background audio processing
Hello,We are currently evaluating the possibility to port our Android app “SoniControl” to iOS. SoniControl is an ultrasonic firewall. It records audio in the background and looks for ultrasonic messages (e.g. Google Nearby messages) in the audio signal in the frequency range from 17-22kHz. Frequencies below 17kHz are removed by a bandpass filter. In case a message is detected, the app offers the user the option to block it. The main goal is to raise awareness and inform users about apps that use “data-over-sound” technologies like Google Nearby or Lisnr. These technologies use the microphone and loudspeaker of a smartphone to receive or send data over audio. Our current users let the app run in the background all day long, we show a notification in the status bar to remind them that it is running and is using battery (on iOS the status bar would turni red as when you use the Voice Memo app in the background).Before implementing the firewall for iOS we want to ask the follo
Replies
5
Boosts
0
Views
2.6k
Activity
Oct ’19
Having a issue sound setting
Issue with sound
Replies
0
Boosts
0
Views
55
Activity
Aug ’15
Voice Over Sound
Hello, When I listen to title in my app with VoiceOver, it makes a strange sound. This characters make with Korean+number+Alphabet. Is this combination makes some strange sound with voice over? I would like to ask if Apple can fix this issue. Thank you.
Replies
1
Boosts
0
Views
238
Activity
Mar ’25
Looping an audio file
Hi. I have a .m4a file stored in my app that I'd like to do looping playback with. I'm looking at all of the audio frameworks and the only way I see right now is to use the Audio Toolbox APIs to load the file and then feed chunks of it into a queue via callbacks. This seems like a painfully low-level API for my needs.Is there a way to just set up a playlist with the file that loops? The MediaPlayer framework has this, but it only seems to work with items that are in the user's media library. Not for regular audio files on disk.
Replies
2
Boosts
0
Views
1.5k
Activity
Sep ’15
Why is Peek and Pop(Apple's sample code) not working?
https://developer.apple.com/documentation/uikit/deprecated_symbols/implementing_peek_and_pop I got a sample code on the apple's website to test things about peek and pop. But it's not working. I couldn't find anything wrong with the sample code. Any idea?
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
1
Boosts
0
Views
285
Activity
Apr ’23
Carplay Audio on Android
Hi, I am looking forward to Integrate Carplay audio to android headunit speakers. Uing Mfi document we were able to implement Carplay and we see carplay app working on the headunit but we dont see the audio working on headunit speakers i.e we are trying to play the audio on the headunit speakers rather than on iphone speakers when connected to Now playing app in carplay and it seems to not work, we dont see any availbale document or sample that talk about this setup. Can you please help us with the support to integrate carplay audio to headunit .
Replies
2
Boosts
0
Views
763
Activity
Aug ’19
how can i hear Audio, during dictataion
is it possible, to enable backround audio while using dictat?
Replies
0
Boosts
0
Views
247
Activity
Jan ’22