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Reply to Crash casting class from obj_copyClassList to a type
[quote='812537022, fmoraes, /thread/767346?answerId=812537022#812537022, /profile/fmoraes'] I was not expecting a cast to cause this threading violation message [/quote] It’s certainly weird, but its not hard to see how it could happen. If the cast ‘spins up’ the Objective-C class then its +initialize will run and that can do all sorts of odd things. I shoulda asked about this earlier, but what’s the big picture here? This pattern of searching the class list for all the subclasses of a class, or all the classes that conform to a protocol, is not something we generally do on Apple platforms. That’s for exactly the reason you’re bumping into here: The dynamic nature of the Objective-C runtime can result in unexpected side effects. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Programming Languages SubTopic: Swift Tags:
Nov ’24
UIPrintInteractionController IOS 18 issue on shared.
Only IOS 18+ bug. After tap share on UIPrintInteractionController - crash. So: #0 0x00000001bc38edf4 in _realizeSettingsExtension.cold.5 () #1 0x00000001bc310ed0 in _realizeSettingsExtension () #2 0x00000001bc33d100 in _ingestPropertiesFromSettingsSubclass () #3 0x00000001bc33be50 in __FBSIngestSubclassProperties_block_invoke () #4 0x00000001bc33bd7c in FBSIngestSubclassProperties () #5 0x00000001bc33d814 in FBSSettingForLegacySelector () #6 0x00000001bc30ecf8 in FBSSettingForSelector () #7 0x00000001bc350d98 in -[FBSMutableSceneSettings addPropagatedProperty:] () #8 0x00000001a64bae88 in __58-[_UISceneHostingController createSceneWithConfiguration:]_block_invoke_3 () #9 0x00000001c5bc16ec in -[FBScene _joinUpdate:block:completion:] () #10 0x00000001a64bab9c in -[_UISceneHostingController createSceneWithConfiguration:] () #11 0x00000001a64ba838 in -[_UISceneHostingController initWithAdvancedConfiguration:] () #12 0x00000001a64ba8cc in -[_UISceneHostingController initWithProcessIdentity:sceneSpecification:] ()
Topic: UI Frameworks SubTopic: UIKit Tags:
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383
Nov ’24
Genmoji only smile
I’ve found that I can’t generate any faces of people in playground (and in genmoji, to a lesser extent) that aren’t smiling with the biggest Tiger Woods/Diddy teeth. It’s annoying. Even when you expressly ask for frowns, or angry faces, you get these big goofy smiles. Any help would be much appreciated.
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Nov ’24
"Fonts needed by this application are missing." alert upon opening SF Symbols.
When I was on the 15.1 developer beta, I downloaded the beta version of the SF Symbols app. It worked perfectly throughout the beta, but when 15.1 was released, I downloaded the stable version of SF Symbols as well and removed the beta version. However, now when it launches I am greeted by an alert titled Fonts need by this application are missing. It goes on to say that fonts may not display properly... etc, but I haven't noticed any issues viewing any symbols I have looked up, and they seem to show up properly when I define them in Xcode. I tried uninstalling and reinstalling the application, as well as following the advice in the alert by downloading the latest fonts from the Apple Developer website. but the alert still shows up everytime I launch SF Symbols. Any one else experiencing this issue or know of a way to solve it? It's not that big of an issue, it's just one extra click after all, but in case it might be in the future, I just thought I'd check with others. Thanks!
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Nov ’24
Reply to Outgoing SSL connections fail on macOS 15, work fine on earlier versions
@Etresoft I'm not sure what language your app is written in, but ours is written in Common Lisp. Using Xcode isn't an option. With my last post, I showed that breaking the dependency on the Homebrew OpenSSL library doesn't do anything to change the errors, which don't happen in macOS < 15. It doesn't do anything to change the lldb hang when single stepping into a function in the SSL library, now statically bound into my own shared library. Making a standalone example with Xcode doesn't get me any closer to solving this problem for my customers, which are down at the moment. Downgrading to 14.7.1 isn't something they want to do, so they're waiting for me. It's just that I can't debug the problem. I've tried a lot of things over the last 10 days, and nothing has been effective. If the experiment today was successful, I would have embarked on the big task of making a static version, but that didn't work, so I'm back to square 1. I opened a DTS ticket and was told to post here. I'm hoping @DTS Enginee
Nov ’24
Crash due to missing symbols from libc++ [macOS 11.7.10] [Big Sur]
We are seeing a crash on Big Sur 11.7.10 after switching the build system to use Xcode 15 Excerpt from crash Time Awake Since Boot: 1700 seconds System Integrity Protection: enabled Crashed Thread: 0 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Termination Reason: DYLD, [0x4] Symbol missing Application Specific Information: dyld: launch, loading dependent libraries Dyld Error Message: Symbol not found: __ZNSt3__17codecvtIDiDu11__mbstate_tE2idE Referenced from: /Applications/SecureworksTaegis.app/Contents/MacOS/com.secureworks.agent.daemon.app/Contents/MacOS/com.secureworks.agent.daemon Expected in: /usr/lib/libc++.1.dylib in /Applications/SecureworksTaegis.app/Contents/MacOS/com.secureworks.agent.daemon.app/Contents/MacOS/com.secureworks.agent.daemon Build system has the following specs : ProductName: macOS ProductVersion: 14.3.1 BuildVersion: 23D60 Xcode 15.2 Build version 15C500b CMAKE PROPS set(CMAKE_CXX_STAN
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Oct ’24
Reply to Core Data CloudKit stops syncing after incomprehensible archive error
This error message your post provided indicates that Core Data failed to unarchive the import request (NSCloudKitMirroringImportRequest). Archiving / unarchiving an import / export request is a Core Data internal logic, and so I agree your assessment that it is not about your code. The feedback report you filed (FB10392936) doesn't mention the error message, and so I'd suggest that you file a new one to specifically report the error – If you do so, please share your report ID here for folks to track. Regarding FB10392936, you most likely hit CloudKit throttles. For more information of this topic, see the following documentations: TN3162: Understanding CloudKit throttles Understand system throttles. When uploading a big data set and hitting CloudKit throttles, the only thing you can do is to lower the CloudKit operation rate. When using Core Data + CloudKit, however, you don't control how NSPersistentCloudKitContainer synchronizes data. Based on today's API, the only thing you can do is to somehow con
Oct ’24
Problem while publishing my xamarin IOS app on Visual Studio
Hi everyone, usually i used to work on my xamarin application from a windows OS using Visual Studio application. When testing IOS apps i used to connect to macbook that my boss has to my windows pc. Nowdays i have a big problem while i try to publish an app. I select Release configuration, rebuild the project and in this case it asks me to login in with my Apple developer account but i always get an errore: 'There is an error while trying to access the auth service is not available' Does anyone know a different way to publish an IOS app? I really do not know what to do. This is my first time trying to publish an IOS app..
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Oct ’24
MULTIPLE problems with XCode
I am encountering multiple problems deploying an app using Xcode. First, I could not install Xcode from the App Store. I tried multiple times, rebooting etc. Finally I found a link to download an xip file from the developer site and unzip it. That worked. It took 2 hours. Now I'm trying to build my app. I get a message saying IOS 18.1 not installed. I try clicking on it an select Manage Run Destinations. It brings me to the Devices popup screen but I am unable to select anything. I tried setting up a Simulator as well. Still unable to select a desitiation. So then I tried updating my IPAd to IOS 18.1 thinking that might help. Big mistake. First I got a message saying some library were incompatible. Now I have a message saying Unknown Error. Disconnect and reconnect cables which I have done multiple times. This of course includes multiple times of clicking trust this device, then entering device password, then entering the auth code. They don't make it easy. I tried clicking the Get for IOS 18.1. I re
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Oct ’24
Lose my variables when my watch turn off
Hello guys, I have such a big coding problem since a half year now about data saving. I have a fitness app where we can add our exercices depend of the muscle, so you can choose it and then select your weight and number of repetitions and valid your exercise. But when I do my exercises and my watch screen is also turn off, my muscle and muscleExercise variables are going back to their default value. Here some code for you : @EnvironmentObject var dataManager: DataManager @Environment(.modelContext) private var context @AppStorage(savedGroupName) private var savedGroupName: String = @AppStorage(savedExerciceName) private var savedExerciceName: String = @State var groupName: String = À choisir @State var ExerciceChoose: String = À choisir I use my variables here : HStack { Text(Muscle:) Spacer() NavigationLink(destination: MusclesView()) { Text(savedGroupName.isEmpty ? À choisir : savedGroupName) } .buttonStyle(PlainButtonStyle()) } .onAppear { savedGroupName = groupName } HStack { Text(Exercise:) Sp
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Oct ’24
Reply to Instant Messaging App
First of all, all the best for learning! To be honest, learning how to develop a messaging application from scratch is actually a big deal. However, what all are the development approaches you’ll take will change the deal. The available ways of building an instant messaging application include Determining the objective and purpose of the application Designing the UI of the app Considering an Server to host Choosing the programming language and multi-platform compatibility such as iOS, Android or even web browser. On the other hand, consider Chat API and SDK for easy integration, reduce time-consuming processes, avoid the learning curve, and of course, plenty of features. I’d suggest you consider the second step to learn effectively and accommodate the trend. For the learning asset, follow the MirrorFly tutorial link to understand the process of developing an instant messaging application. Tutorial: https://youtu.be/_AgBGPgkATg?si=z006B8r893EKgUhr Check out: https://youtu.be/fce3NzvZvQw?si=_ICvG89kF0M
Topic: Programming Languages SubTopic: General Tags:
Oct ’24
Reply to Core Image Tiling and ROI
Thanks for your reply. I have indeed reviewed the programming guide (many times over the years), and I'm aware of how to provide an ROI function. The guide could really do with an update (and some fixes for errors) and better examples with more detailed explanation. So much of this stuff we've had to figure out by trial and error. We've been able to get away most of the time without supplying much in the way of custom ROIs for a long time, just returning the destRect or destRect inset by -1. But we do have some custom ROIs when using more than one sampler where the two samplers may be different sizes. After first reading your suggestion to reduce the ROI to only the portion being mirrored, I could see how it would be possible to say that some mirroring actions would require only some smaller portion of the input image (with limited ROI) and that this could help in some cases, but I figured this would only help in those cases where the entire image was not needed (the full image mirror flips) and also where th
Topic: Graphics & Games SubTopic: General Tags:
Oct ’24