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“show when run”

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Run builds on old binary
I am encountering an issue where the application running on a physical device does not reflect the most recent source changes. Observed behavior On the device, the application behaves as if an older binary is running. Specifically: Newly added debug UI labels do not appear. The logs still show old debug prints instead of new ones. Steps taken to ensure a clean install: Changed the bundle identifier Set a new display name (the app still showed the old display name when I click run). Deleted the app manually from the device before every reinstall. Build and install steps Performed multiple clean builds with a fresh Derived Data path. Built from terminal using xcodebuild (Debug configuration, physical device target, automatic provisioning). Installed using: xcrun devicectl device install app Verified: The updated source files are listed under Compile Sources and compiled from the expected path. The bundled Info.plist includes the new bundle identifier and display name
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Jan ’26
Reply to Button action in xcode
Is it possible to link one view controller from the storyboard with another one thats is programatically built? Generally, YES. But I do not know if it applies in your case. it does not work... Please show your code, and be more specific. What do you mean by does not work? Does it cause some build-time error and you cannot run it? Does it build successfully but causes runtime errors or crash? Does it build successfully and run without errors but generates unexpected results? If you can show enough info, there are many readers who can help you.
Oct ’20
Now playing tab not show on CarPlay iOS 13/14
I'm building a music app that will support CarPlay. I'm able to show 4 tabs (Playlist, Artist, Album, Tracks) normally, when i play any track from CarPlay, the music play and Now Playing Infor screen show but the Now Playing Tab is not show. I tried to run on iOS simulator (13/14), the Now playing tab is not show but when i run on iOS simulator (12), the Now playing tab is show. I wonder if why this did happen ? Is there any difference ? Note: I just run it on simulator (not real device)
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744
Jan ’21
Status Bar Shows on iPad but not mobile
So I have run into a weird issue as of late with an app I have been developing. With the new xcode update that happened about 2 weeks ago I think. I have noticed that the top status bar has stopped appearing on mobile but yet on ipad it shows up perfectly.In my info.plist file I have the status bar to be shown and not be hidden. I also checked the main controller to make sure it isn't blocking any of the views and its not when I check the layouts its just not showing up and displaying it full screen with the status bar hidden.Has anyone else had this issue.
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1.8k
Feb ’16
Any way to show ProgressView() when Done button tapped
My App uses Sprite Kit. When you change the setting in the setting view that requires redraw of the Sprite Kit scene, it takes a couple of seconds to go back to the Sprite View from the Setting View. I want to show a ProgressView() after Done button is tapped to indicate the App is running all right. But ProgressView() does not appear when it is triggered by the tap action of the Done button. Probably because the view is already unloaded or gets inactive. Is there any way of showing ProgressView() when Back/Done button is tapped?
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280
Jun ’22
Reply to why doesn't my simulator show the right color?
Do you get correct result on device ?What are the yellow color values (red, blue, green) as defined in XCode ?When you run the simulator, use Digital Color meter to see the color you have.Explain also what you mean :But it doesn't show up this way when i start the simulator.What does it show exactly ?And please report.
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Jun ’19
Reply to NSUserNotification + Screen Sharing.app vs closed MacBook : 0 - 1?
How can it be closed but running? The only way I know to do that is in closed clamshell mode, but then notifications would obviously be displayed. And what is the point of displaying notifications if there is not screen to show them on?
Topic: UI Frameworks SubTopic: AppKit Tags:
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Mar ’20
Reply to SwiftUI Preview on Device Error
@all: does the bug show with Xcode 12.2 (in simulator or on device running 14.3) ? From @VictorPuga OP, I understand the answer is yes. Did you file bug reports ?
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Jan ’21
Reply to Xcode 8.3 c++ issues using cout and cin on same line
Im also having problems with this new version of xcode, i couldn't get it to run a simple printf, it doesn't show anything after runnig it.how do i do downgrade to 8.2.1?
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Apr ’17
Reply to SceneKit CPU Usage
Ok I have run the Energy Log from instruments and it shows CPU usage 20-41% and GPU usage 7-10%.Thanks for help 🙂
Topic: Graphics & Games SubTopic: SceneKit Tags:
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Aug ’17
Show status bar on previews
Is there any way to show the status bar on a SwiftUI Preview?. Right now I'm using Xcode 14.2.0 Thanks in advance.
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1
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1.2k
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Mar ’23
Run builds on old binary
I am encountering an issue where the application running on a physical device does not reflect the most recent source changes. Observed behavior On the device, the application behaves as if an older binary is running. Specifically: Newly added debug UI labels do not appear. The logs still show old debug prints instead of new ones. Steps taken to ensure a clean install: Changed the bundle identifier Set a new display name (the app still showed the old display name when I click run). Deleted the app manually from the device before every reinstall. Build and install steps Performed multiple clean builds with a fresh Derived Data path. Built from terminal using xcodebuild (Debug configuration, physical device target, automatic provisioning). Installed using: xcrun devicectl device install app Verified: The updated source files are listed under Compile Sources and compiled from the expected path. The bundled Info.plist includes the new bundle identifier and display name
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0
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379
Activity
Jan ’26
hidden apps showing openly
i have an iphone 13 in that i have hidden apps also my hidden apps shows in my app library openly
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0
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0
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245
Activity
Nov ’24
Reply to Button action in xcode
Is it possible to link one view controller from the storyboard with another one thats is programatically built? Generally, YES. But I do not know if it applies in your case. it does not work... Please show your code, and be more specific. What do you mean by does not work? Does it cause some build-time error and you cannot run it? Does it build successfully but causes runtime errors or crash? Does it build successfully and run without errors but generates unexpected results? If you can show enough info, there are many readers who can help you.
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Oct ’20
how can you run LINUX
I need to run engineering applications (CFD Analyses) and thus I need to be able to have access to LINUX. I hear that Boot Camp will not be an option on Apple silicon. So be specific, how am I going to get my work done with a machine that has Apple Silicon in it.
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3
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0
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936
Activity
Jun ’20
Now playing tab not show on CarPlay iOS 13/14
I'm building a music app that will support CarPlay. I'm able to show 4 tabs (Playlist, Artist, Album, Tracks) normally, when i play any track from CarPlay, the music play and Now Playing Infor screen show but the Now Playing Tab is not show. I tried to run on iOS simulator (13/14), the Now playing tab is not show but when i run on iOS simulator (12), the Now playing tab is show. I wonder if why this did happen ? Is there any difference ? Note: I just run it on simulator (not real device)
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0
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0
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744
Activity
Jan ’21
Status Bar Shows on iPad but not mobile
So I have run into a weird issue as of late with an app I have been developing. With the new xcode update that happened about 2 weeks ago I think. I have noticed that the top status bar has stopped appearing on mobile but yet on ipad it shows up perfectly.In my info.plist file I have the status bar to be shown and not be hidden. I also checked the main controller to make sure it isn't blocking any of the views and its not when I check the layouts its just not showing up and displaying it full screen with the status bar hidden.Has anyone else had this issue.
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5
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0
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1.8k
Activity
Feb ’16
Any way to show ProgressView() when Done button tapped
My App uses Sprite Kit. When you change the setting in the setting view that requires redraw of the Sprite Kit scene, it takes a couple of seconds to go back to the Sprite View from the Setting View. I want to show a ProgressView() after Done button is tapped to indicate the App is running all right. But ProgressView() does not appear when it is triggered by the tap action of the Done button. Probably because the view is already unloaded or gets inactive. Is there any way of showing ProgressView() when Back/Done button is tapped?
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0
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0
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280
Activity
Jun ’22
uploaded build is not showing
I uploaded the app using Transporter, but App Store Connect doesn't show the build. My email also doesn't have any mail related to uploading the app.
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0
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341
Activity
Feb ’24
Show In History Notifications Option
In IOS 12 I have noticed the Show In History option is gone now. Is that intentional and being replaced by something else or is not needed anymore? Thanks,
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616
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Aug ’18