Search results for

“Apple Maps Guides”

155,976 results found

Post

Replies

Boosts

Views

Activity

Reply to 26.4 beta and RC versions are unable to be created on anything but 26.4 beta host OS
[quote='881100022, nathan-pierce-veertu, /thread/819456?answerId=881100022#881100022, /profile/nathan-pierce-veertu'] FB22313446 [/quote] Thanks. I’ve been discussing this with the Virtualization team and I think I know what’s going on here. But, just to confirm, on a Mac that’s showing this problem, what does this command report: % pkgutil --pkg-info-plist com.apple.pkg.MobileDevice … … pkg-version 4.0.0.0.1.1772003596 … Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: Core OS Tags:
1w
Developer Appstore Enrollment in Review - FL44QTK67R., Case Id - 102847803343
My developer enrollment(L297KTAW5F) was initiated on 10March and when the Enrollment in review was completed and when i did the payment in tab, the payment didn't go anywhere and it was totally stuck. Though the payment gone from my account, the enrollment was stuck and later in 3 days, the payment was reverted to my account. So no issues on the payment side. Now again when i opened Developer app, i was asked to do the enrollment again(FL44QTK67R). Now the enrollment is stuck in review and I opened a case id - 102847803343, and I got a email a day later asking to upload few documents which I did immediately. Since then I had been following up on email to update about the enrollment and no response yet. When playstore could do it in 2 days time, a company like apple giving a tough time with no options for a resolution is terrible.
0
0
29
1w
Reply to 🟡 Yellow Circle In front of my app Name. What does it mean ?
Really nobody knows where the Apple documentation is regarding the meaning of the Yellow DOT ? On [medium] I found an article , someone said what the yellow red and blue circles mean, but there is no source from apple docummentations .. also I don't know why apple banned medium.com , this forum didn't let me post the link to that article. This docummentation is incomplete, it does not say what YELLOW / RED / BLUE circle means: https://support.apple.com/guide/iphone/learn-the-meaning-of-iphone-status-icons-iphef7bb57dc/ios PS. The article mentioned that the Yellow circle means the app was installed trough Test Flight
1w
协议更新 《Apple Developer Program 许可协议》已更新并需要查阅。若要更新现有 App 和提交新 App,账户持有人必须前往 Apple Developer 网站登录账户,查看并接受更新后的协议。
我进入https://appstoreconnect.apple.com/apps/870315780/distribution/ios/version/deliverable想要发版,但是提示协议更新 《Apple Developer Program 许可协议》已更新并需要查阅。若要更新现有 App 和提交新 App,账户持有人必须前往 Apple Developer 网站登录账户,查看并接受更新后的协议。 但是账户持有人已经在developer.apple.com签署过协议了,这是为什么?
3
0
84
1w
Reply to System-wide deadlock in removexattr from revisiond / APFS
All of the APFS locks tend to be held for very short periods of time, so it's not unusual for work to pile up very quickly. More to the point, all of those other threads are (mostly) irrelevant to the issue. I'd actually be looking for any other reference to compression/decompression or xattrs. If they are held for a very short amount of time, shouldn't we rarely see other threads waiting for it ? It's what I would expect, at least. And here we can see that all other threads are waiting for it for the whole spindump duration (Num samples: 940 (1-940) / IORWLockWrite & IORWLockRead → 940). I mean, I know this count the number of times the sampler see these symbols each time it samples the processes (i.e. it doesn't mean this code was running between each sample), but I would be surprised that these exact same stacks is re-happening exactly at the same time as the samples are done by chances: they are likely running for the whole time. Yes, you do. It's defined in IOLocks.h, which maps it to lck_rw
Topic: App & System Services SubTopic: Core OS Tags:
1w
Reply to Scene-based Launch Detection
We are facing the exact same limitation on our side, and not only with CoreLocation but also with background (silent) push notifications. With a scene-based app, launchOptions is always nil, and while UIScene.ConnectionOptions is supposed to be the replacement, it does not cover all cases. As mentioned by Apple, “not every launch option will have an equivalent connection option” — and background push notifications seem to be one of those missing cases. In practice, when the app is woken up by a silent push (content-available), there is no reliable way to distinguish this scenario from a normal launch using connectionOptions. This makes it impossible to prevent unintended UI initialization or to branch logic correctly at startup. Relying on delegate callbacks (like didReceiveRemoteNotification) helps once the app is already running, but it does not solve the initial launch ambiguity — especially when the app is relaunched in the background. So overall, we fully agree with the original concern: there i
1w
App disappeared from App Store Connect - support unresponsive - Case 102841743378
My app has completely vanished from App Store Connect with no explanation. It no longer appears in the app listing. Bundle ID: com.sofiqe.app Team ID: AW699Z7G8H Apple Account: Support case 102841743378 has been open with no resolution. The contact form on the developer portal is also broken and returns There was a problem processing your request making it impossible to follow up. Has anyone experienced an app disappearing from App Store Connect? Any advice on escalation would be appreciated.
7
0
187
1w
Reply to Remove Unused Network Links
So, the standard term for this is network interfaces. macOS supports a wide array of network interfaces. I have lots of background to this in the various posts referenced by Extra-ordinary Networking. [quote='820120021, happyanimal55, /thread/820120, /profile/happyanimal55'] I'd like to permanently delete them [/quote] Don’t attempt to do that. Some of these interfaces are used for stuff that’s vital to the internal operation of macOS, for example, communication between the main CPU and various co-processors. My general advice is that you adjust your workflows so that these don’t get in the way. If you’re writing code, the suggestions in Extra-ordinary Networking should help. If not, I’ve found this command to be super helpful: % networksetup -listallhardwareports … Hardware Port: Wi-Fi Device: en0 Ethernet Address: … … It gives you the BSD name of each user-visible interface, which you can then use with commands like ifconfig. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple
1w
Reply to Code Signing "Invalid", No Reason Given
[quote='820155021, alex_strong, /thread/820155, /profile/alex_strong'] I've had issues getting the dmg signed by the Apple notary service [/quote] That text suggests that you’ve misunderstood how notary works. The notary service doesn’t sign your product. Rather, you present it with a distribution-ready product, one that’s already signed, and the notary service checks it and, if all is well, issues a signed ticket. See Notarisation Fundamentals for more about how this process works. As to why the notary service is refusing to notarise your product, it’s hard to say without more info. It sounds like you were able to submit the product and get a response, but the status is Invalid, indicating a problem with your submission. In that case the next step is to look at the notary log. What does it say? See Fetching the Notary Log for info on how to get the log. [quote='820155021, alex_strong, /thread/820155, /profile/alex_strong'] The only big change we made this time was switching to Maven [/quote] Ah, Jav
Topic: Code Signing SubTopic: Notarization Tags:
1w
App Stuck in “In Review'' status
Hi everyone, My app has been stuck in In Review status for over 20 days with no updates. I submitted the app on March 1, 2026, the status changed to In Review on March 4, 2026, and after that no changes. App ID: 6755649144 I also reached out to Apple Developer Support on March 15 but haven't received any response. Support Case ID: 102845096494 Could someone from App Review please take a look? Also any advice on how to move things forward would be appreciated. Thank you!
1
0
62
1w
Reply to pkgbuild on Tahoe fails to build packages if any directory name contains non-ascii characters
[quote='820080021, nixx, /thread/820080, /profile/nixx'] I have submitted this via Feedback Assistant (FB22312299). [/quote] Thanks. I’m not sure what’s going on here, but it’s clearly a regression and thus warrants a bug report. Having said that, there’s a long-standing gotcha you need took out for. Using non-ASCII names for pure data should be fine, but you have to be careful when using non-ASCII names for files within a code-signed bundle. There’s a long-standing problem with that, as explained in this post. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
1w
Reply to Explicit dynamic loading of a framework in macOS - recommended approach?
I want to be clear about terminology here: A load-time import is one that’s statically declared in the binary via the LC_LOAD_DYLIB load command. A run-time import is one that you do from code, using dlopen or some API layered on top of that. Beyond that, I’m going to use the terms from an An Apple Library Primer, and you should read before continuing. [quote='820251021, vd02, /thread/820251, /profile/vd02'] What is the recommended approach on macOS for this kind of explicit dynamic loading … ? [/quote] My recommendation is that you not do this. Apple platforms generally prefer load-time imports because it enables optimisations in the dynamic linker. Specifically, the dynamic linker can build and cache a closure for an app, reusing that closure the next time the app launches. Note We discussed this in detail in WWDC 2017 Session 413 App Startup Time: Past, Present, and Future. Sadly, it’s no longer available from Apple, but the core info is still available from third-party sources.
Topic: App & System Services SubTopic: Core OS Tags:
1w
Failed to Purchase Developer Account although enrollment was successful
Good Afternoon, I received an official email from Apple saying Your enrollment request has been accepted. To complete your organization's enrollment in the Apple Developer Program, please sign in to your developer account to review and accept the Apple Developer Program License Agreement, and complete your membership purchase. However as i reach the payment page and enter my credit card details, it rejects the credit card, Things i have tried: Payment with 3 other credit cards over 3 different devices (incase any of that was an affecting factor) Using an apple device to reach the payment page Waiting 1.5 weeks incase it is a server issue
0
0
28
1w
Reply to App stuck in “Waiting for Review”
For 2 years our app was reviewed under 2 days. This time after a week we asked an urgent review because it contained important fixes. The worst part is that Apple is also blocking our work in Testflight. even after a week it is still under review. I submitted a new build and asked to review that one instead. Still nothing after two days. To me it seems Apple is having internal issues and we are powerless and can't work properly with our Testers.
1w
Reply to 26.4 beta and RC versions are unable to be created on anything but 26.4 beta host OS
[quote='881100022, nathan-pierce-veertu, /thread/819456?answerId=881100022#881100022, /profile/nathan-pierce-veertu'] FB22313446 [/quote] Thanks. I’ve been discussing this with the Virtualization team and I think I know what’s going on here. But, just to confirm, on a Mac that’s showing this problem, what does this command report: % pkgutil --pkg-info-plist com.apple.pkg.MobileDevice … … pkg-version 4.0.0.0.1.1772003596 … Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
1w
Reply to swift: Calling "/usr/bin/defaults" returns no data
Strange: In my test application I removed Apple Sandbox and now it works here. Using the same settings it does not work in my real app. I guess there is a wrong Xcode setting for my target. Need to investigate…
Topic: App & System Services SubTopic: General Tags:
Replies
Boosts
Views
Activity
1w
Developer Appstore Enrollment in Review - FL44QTK67R., Case Id - 102847803343
My developer enrollment(L297KTAW5F) was initiated on 10March and when the Enrollment in review was completed and when i did the payment in tab, the payment didn't go anywhere and it was totally stuck. Though the payment gone from my account, the enrollment was stuck and later in 3 days, the payment was reverted to my account. So no issues on the payment side. Now again when i opened Developer app, i was asked to do the enrollment again(FL44QTK67R). Now the enrollment is stuck in review and I opened a case id - 102847803343, and I got a email a day later asking to upload few documents which I did immediately. Since then I had been following up on email to update about the enrollment and no response yet. When playstore could do it in 2 days time, a company like apple giving a tough time with no options for a resolution is terrible.
Replies
0
Boosts
0
Views
29
Activity
1w
Reply to 🟡 Yellow Circle In front of my app Name. What does it mean ?
Really nobody knows where the Apple documentation is regarding the meaning of the Yellow DOT ? On [medium] I found an article , someone said what the yellow red and blue circles mean, but there is no source from apple docummentations .. also I don't know why apple banned medium.com , this forum didn't let me post the link to that article. This docummentation is incomplete, it does not say what YELLOW / RED / BLUE circle means: https://support.apple.com/guide/iphone/learn-the-meaning-of-iphone-status-icons-iphef7bb57dc/ios PS. The article mentioned that the Yellow circle means the app was installed trough Test Flight
Replies
Boosts
Views
Activity
1w
协议更新 《Apple Developer Program 许可协议》已更新并需要查阅。若要更新现有 App 和提交新 App,账户持有人必须前往 Apple Developer 网站登录账户,查看并接受更新后的协议。
我进入https://appstoreconnect.apple.com/apps/870315780/distribution/ios/version/deliverable想要发版,但是提示协议更新 《Apple Developer Program 许可协议》已更新并需要查阅。若要更新现有 App 和提交新 App,账户持有人必须前往 Apple Developer 网站登录账户,查看并接受更新后的协议。 但是账户持有人已经在developer.apple.com签署过协议了,这是为什么?
Replies
3
Boosts
0
Views
84
Activity
1w
Reply to System-wide deadlock in removexattr from revisiond / APFS
All of the APFS locks tend to be held for very short periods of time, so it's not unusual for work to pile up very quickly. More to the point, all of those other threads are (mostly) irrelevant to the issue. I'd actually be looking for any other reference to compression/decompression or xattrs. If they are held for a very short amount of time, shouldn't we rarely see other threads waiting for it ? It's what I would expect, at least. And here we can see that all other threads are waiting for it for the whole spindump duration (Num samples: 940 (1-940) / IORWLockWrite & IORWLockRead → 940). I mean, I know this count the number of times the sampler see these symbols each time it samples the processes (i.e. it doesn't mean this code was running between each sample), but I would be surprised that these exact same stacks is re-happening exactly at the same time as the samples are done by chances: they are likely running for the whole time. Yes, you do. It's defined in IOLocks.h, which maps it to lck_rw
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
1w
Reply to Scene-based Launch Detection
We are facing the exact same limitation on our side, and not only with CoreLocation but also with background (silent) push notifications. With a scene-based app, launchOptions is always nil, and while UIScene.ConnectionOptions is supposed to be the replacement, it does not cover all cases. As mentioned by Apple, “not every launch option will have an equivalent connection option” — and background push notifications seem to be one of those missing cases. In practice, when the app is woken up by a silent push (content-available), there is no reliable way to distinguish this scenario from a normal launch using connectionOptions. This makes it impossible to prevent unintended UI initialization or to branch logic correctly at startup. Relying on delegate callbacks (like didReceiveRemoteNotification) helps once the app is already running, but it does not solve the initial launch ambiguity — especially when the app is relaunched in the background. So overall, we fully agree with the original concern: there i
Replies
Boosts
Views
Activity
1w
App disappeared from App Store Connect - support unresponsive - Case 102841743378
My app has completely vanished from App Store Connect with no explanation. It no longer appears in the app listing. Bundle ID: com.sofiqe.app Team ID: AW699Z7G8H Apple Account: Support case 102841743378 has been open with no resolution. The contact form on the developer portal is also broken and returns There was a problem processing your request making it impossible to follow up. Has anyone experienced an app disappearing from App Store Connect? Any advice on escalation would be appreciated.
Replies
7
Boosts
0
Views
187
Activity
1w
Reply to Remove Unused Network Links
So, the standard term for this is network interfaces. macOS supports a wide array of network interfaces. I have lots of background to this in the various posts referenced by Extra-ordinary Networking. [quote='820120021, happyanimal55, /thread/820120, /profile/happyanimal55'] I'd like to permanently delete them [/quote] Don’t attempt to do that. Some of these interfaces are used for stuff that’s vital to the internal operation of macOS, for example, communication between the main CPU and various co-processors. My general advice is that you adjust your workflows so that these don’t get in the way. If you’re writing code, the suggestions in Extra-ordinary Networking should help. If not, I’ve found this command to be super helpful: % networksetup -listallhardwareports … Hardware Port: Wi-Fi Device: en0 Ethernet Address: … … It gives you the BSD name of each user-visible interface, which you can then use with commands like ifconfig. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple
Replies
Boosts
Views
Activity
1w
Reply to Code Signing "Invalid", No Reason Given
[quote='820155021, alex_strong, /thread/820155, /profile/alex_strong'] I've had issues getting the dmg signed by the Apple notary service [/quote] That text suggests that you’ve misunderstood how notary works. The notary service doesn’t sign your product. Rather, you present it with a distribution-ready product, one that’s already signed, and the notary service checks it and, if all is well, issues a signed ticket. See Notarisation Fundamentals for more about how this process works. As to why the notary service is refusing to notarise your product, it’s hard to say without more info. It sounds like you were able to submit the product and get a response, but the status is Invalid, indicating a problem with your submission. In that case the next step is to look at the notary log. What does it say? See Fetching the Notary Log for info on how to get the log. [quote='820155021, alex_strong, /thread/820155, /profile/alex_strong'] The only big change we made this time was switching to Maven [/quote] Ah, Jav
Topic: Code Signing SubTopic: Notarization Tags:
Replies
Boosts
Views
Activity
1w
App Stuck in “In Review'' status
Hi everyone, My app has been stuck in In Review status for over 20 days with no updates. I submitted the app on March 1, 2026, the status changed to In Review on March 4, 2026, and after that no changes. App ID: 6755649144 I also reached out to Apple Developer Support on March 15 but haven't received any response. Support Case ID: 102845096494 Could someone from App Review please take a look? Also any advice on how to move things forward would be appreciated. Thank you!
Replies
1
Boosts
0
Views
62
Activity
1w
Reply to pkgbuild on Tahoe fails to build packages if any directory name contains non-ascii characters
[quote='820080021, nixx, /thread/820080, /profile/nixx'] I have submitted this via Feedback Assistant (FB22312299). [/quote] Thanks. I’m not sure what’s going on here, but it’s clearly a regression and thus warrants a bug report. Having said that, there’s a long-standing gotcha you need took out for. Using non-ASCII names for pure data should be fine, but you have to be careful when using non-ASCII names for files within a code-signed bundle. There’s a long-standing problem with that, as explained in this post. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Replies
Boosts
Views
Activity
1w
Reply to Explicit dynamic loading of a framework in macOS - recommended approach?
I want to be clear about terminology here: A load-time import is one that’s statically declared in the binary via the LC_LOAD_DYLIB load command. A run-time import is one that you do from code, using dlopen or some API layered on top of that. Beyond that, I’m going to use the terms from an An Apple Library Primer, and you should read before continuing. [quote='820251021, vd02, /thread/820251, /profile/vd02'] What is the recommended approach on macOS for this kind of explicit dynamic loading … ? [/quote] My recommendation is that you not do this. Apple platforms generally prefer load-time imports because it enables optimisations in the dynamic linker. Specifically, the dynamic linker can build and cache a closure for an app, reusing that closure the next time the app launches. Note We discussed this in detail in WWDC 2017 Session 413 App Startup Time: Past, Present, and Future. Sadly, it’s no longer available from Apple, but the core info is still available from third-party sources.
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
1w
Failed to Purchase Developer Account although enrollment was successful
Good Afternoon, I received an official email from Apple saying Your enrollment request has been accepted. To complete your organization's enrollment in the Apple Developer Program, please sign in to your developer account to review and accept the Apple Developer Program License Agreement, and complete your membership purchase. However as i reach the payment page and enter my credit card details, it rejects the credit card, Things i have tried: Payment with 3 other credit cards over 3 different devices (incase any of that was an affecting factor) Using an apple device to reach the payment page Waiting 1.5 weeks incase it is a server issue
Replies
0
Boosts
0
Views
28
Activity
1w
Reply to App stuck in “Waiting for Review”
For 2 years our app was reviewed under 2 days. This time after a week we asked an urgent review because it contained important fixes. The worst part is that Apple is also blocking our work in Testflight. even after a week it is still under review. I submitted a new build and asked to review that one instead. Still nothing after two days. To me it seems Apple is having internal issues and we are powerless and can't work properly with our Testers.
Replies
Boosts
Views
Activity
1w