Hi, so here's my situation: I am currently building an app of which I want to have an Apple Watch standalone version / companion (idk yet, also doesn't matter). For it to be compatible with basically every Watch except for the original (Series 0) I want support for down to watchOS 6, as many models ended there. I also don't need the newest features for basic functionality and I can still add more for newer versions while keeping the basic functionality for watchOS 6, so that is not a concern, I'd rather have the compatibility. However, watchOS 6 is the last version to require the Storyboard architecture with an app bundle and extension target. I did some research and found out that you can create that and set the development target to 6.0 while also having a SwiftUI target with a development target of 7.0. That would have the benefit of being able to use SwiftUI for modern features to give a nice experience while building a basic but functional version for 6.0 in Storyboard architecture. And it would figure o
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You can't. Tokens are created per app per device when the app calls registerForRemoteNotifications() I don't understand why writing a program to do so is a big deal, as you say you already have an app to send notifications to. So, you need to implement push notifications in your app as shown in the sample project.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
Is anyone else getting new warning about menu items with submenus when running on Tahoe? I'm getting big performance problems using my menu as well as seeing these messages and I'm wondering if there's a connection. My app is faceless with a NSStatusItem with an NSMenu. Specifically it's my own subclass of NSMenu where I have a lot of code to manage the menu's dynamic behavior. This code is directly in the menu subclass instead of in a controller because the app I forked had it this way, a little wacky but I don't see it being a problem. A nib defines the contents of the menu, and it's instantiated manually with code like: var nibObjects: NSArray? = [] guard let nib = NSNib(nibNamed: AppMenu, bundle: nil) else { ... } guard nib.instantiate(withOwner: owner, topLevelObjects: &nibObjects) else { ... } guard let menu = nibObjects?.compactMap({ $0 as? Self }).first else { ... } Within that nib.instantiate call I see a warning logged that seems new to Tahoe, before the menu's awakeFromNib is called, t
Hello Everyone! I recently got a termination notice. I've already sent an appeal 20 days back, I did get the response saying they'll not change the decision which is really a big problem! I've been developing apps and have been supporting my family for quite some time. But because of a small-mistake, I lost my entire account (Although I've made changes and re-submitted, but the app which got the removal isn't going for review) Anyone can you please help? I never got any kind of warning from Apple and I understood that since I'm using a commercial API, I could use it in my title, but it triggered removal of my entire account. Here's the notice I got: Upon further review of the activity associated with your Apple Developer Program membership, it's been determined that your membership has been used for dishonest or fraudulent activity, in violation of the Apple Developer Program License Agreement and the Developer Code of Conduct (App Review Guideline 5.6). Given the severity of the identified issues, y
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Dear Apple, with regards to the above - can you please shed light on the connection between: CXProvider delegate method providerDidReset This is called when the XPC connection between CXProvider and callservicesd is interrupted. invalidate() method in CXProvider Among other things, this breaks the XPC connection between CXProvider and callservicesd. If you call invalidate(), then the delegate will receive providerDidReset. Is it 100% always true? When it comes to software engineering, I am violently allergic to the word always. The system is big, complicated, and constantly evolving, which means there's a pretty big difference between: This is what the system normally does VS The system behaves this way under all circumstances today, in previous versions, and in all future versions Yes, I suspect providerDidReset generally does get called when you invalidate, both now and in the past. That's the strongest promise I'll make. My current Xcode has a line like: The provider must be invalidated b
Topic:
App & System Services
SubTopic:
General
Tags:
Kevin and ssmith_c for your assistance. I fortunately managed to file in the bug: FB20677188 Thank you! Looking over the bug, there was one point I wanted to comment on: For the Matter Media Device Basic Video Player Type Apple Home does support the commissioning (adding the device to the list of accessories displayed in Home App), but no controls are displayed. Not even the mandatory required controls: ... This type of Matter Device, which is part of the standard, should at least expose the mandatory controls and commands. The idea that Apple (and general ecosystem vendors more broadly) should try and support the full range of the Matter specification is, IMHO, one of those ideas which sounds reasonable on the surface but is, in fact, a very bad idea. First off, quoting myself: The Matter specification itself is sufficiently broad and complex that, in practice, I'm not sure it will ever really be possible to create a high-quality controller app* that actually supports EVERY possible accessory configuration i
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
Thanks so much, @tbartelmess1—this is super helpful, and really appreciated a bit more context from our app: App context (what we store) The blobs we persist will be user-generated cruise photos, we would downsize those to more manageable size as iphone format photos can be quite big, but they would still be in the 1-3 mb after downsizing Realistic volume per active user: a few hundred images/year; heavy users could reach low thousands over time. Decision: use Core Data Binary Data + “Allows External Storage” We’ll keep originals as Binary Data (Allows External Storage) so Core Data handles externalization transparently, my philosophy has always been to offload as much work to the system services as possible. We’ll keep thumbnails as well inline in coredata (let coredata decide but likely will be inline (blob)). CloudKit mirroring We’ll rely on NSPersistentCloudKitContainer mirroring; we understand CloudKit decides when an attribute becomes a CKAsset independently of Core Data’s externalization thres
Topic:
Developer Tools & Services
SubTopic:
General
Tags:
Adding FBs as I find them. FB20652137 Replace button wraps unfortunately. Going through all the built in functions menu by menu (Adding print was easy enough.) Added Find and Replace to my text views in storyboard, which automagically enabled the menu item and produced this view. I don't even have Text size that big in my iPad Air 13-inch sim. Also, in trying to see if you could replicate it with built in apps I notice that the input view I get is unlike the snazzy Pages built in keyboard. I wonder if there is a way I can adopt the Pages UX? I mean, I don’t mind the glass buttons but would like to choose the color for done (blue just doesn’t go with our look and feel). Or let me change the blue which really doesn't go with our Color scheme.
Topic:
UI Frameworks
SubTopic:
UIKit
While developing our driver, we've noticed that the *.ips report that contains the stack trace of the crash is not always generated. To be clear, you're talking about DEXT level users space crashes, NOT kernel panics? I've assumed below that you're dealing with standard crashes, but please let me know if I've misunderstood. I'm wondering why this report may not get generated. So, the first step here is to figure out what actually happened, which means digging through the console log. In general, there are multiple components tracking (notably, launchd) any system component (including DEXTs) and they'll be notified of your process's death, including how/why it died. If you're on development hardware then there are some tips in Your Friend the System Log that can be useful for quickly getting at this sort of data; however, I'd generally trigger a sysdiagnose and use that console archive. The big advantage of the sysdiagnose is that you capture everything, which means you're not going to miss data if so
Topic:
App & System Services
SubTopic:
Drivers
Tags:
Once, the App Store empowered indie creators - small teams could launch great apps Nothing has changed in that respect. There are more opportunities now for people to build low-quality apps by using low-quality, cross-platform frameworks and tools. But people are still able to launch great apps with discipline, intelligence, and hard work. and find users easily This part has changed. There are lots more apps to choose from, a radically different marketplace, and different user expectations. It now takes more work and more time to find users. But in 2025, that era feels long gone, with algorithms, big players, and pay-to-win discoverability reshaping everything. Many things have changed over the past 17 years. Is there still a real chance for indie iOS developers today, or has Apple’s evolving ecosystem made independent success nearly impossible? Many people are having success. They're just focused on their products and providing a great experience for their customers. Posting content on social media
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
Once, the App Store empowered indie creators - small teams could launch great apps and find users easily. But in 2025, that era feels long gone, with algorithms, big players, and pay-to-win discoverability reshaping everything. Is there still a real chance for indie iOS developers today, or has Apple’s evolving ecosystem made independent success nearly impossible?
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
App Store
App Review
App Store Connect
Create a static widget kit based widget for watchKit. Use swiftUI and an image. IE on 42mm you can import a 141x141 image at 2x. Import a 141x141 image in the widget and load it in swiftUI. In watchOS 11.x simulator the image will allow up to the size for X Large circles, and on os26, it will not load and complain the image is too large and report the area for the smaller circle, IE 89x89 @ 2x for 41mm Also submitted a feedback ticket FB20506200 This is a big issue b/c the size difference for X large circles v the smaller circles is really large. To get existing images to load I am having to resize them down 75-80% on OS26 in the X Large complication.
Hey everyone, I’ve noticed a big drop in my keyword rankings lately, and it seems linked to Apple’s recent ASO update that’s been trending on Twitter. Has anyone figured out what changed? It looks like app titles may now have less impact on rankings.
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
App Store
App Review
App Store Connect
I think using Task() for I/O work like this is probably a mistake. Ah, my mistake. I should’ve clarified that this would all be running inside a single actor, so the resulting behavior should be equivalent to an NSOperationQueue with a width of 1. OK. SO, FYI, I did some very rough performance testing with the code I posted yesterday, and a queue width of 4 was ~4x faster than #1. However, the big question here is the nature of the data you're expecting to process. While we generally talk about it as I/O bound (and it technically is), I think that term can be somewhat misleading, particularly when you're talking about the devices’ local storage or other fast SSDs. The issue here is that, in practice, much of the volume’s catalog data is either already in memory or WILL be streamed into memory fairly quickly as you start iterating over the device. That means that in many cases, the real bottleneck isn't disk I/O but is actually how fast you can make syscalls into the kernel. Using multiple threads let
Topic:
App & System Services
SubTopic:
Processes & Concurrency
Tags:
I have an iPad app with a classic sidebar. It's been working fine for years. Now with iPadOS 26 the sidebar sometime gets this fake transparency that makes it really hard to quickly grok. A part of Liquid Glass seems to be to sometimes (but not always) take whatever is in the secondary area (the main big content), blur it, mirror it and then use as the background for the sidebar. This is silly and does not work at all for an app like mine. It maybe looks decent if your background is a photo or similar, but not for an app that manages data. Not all views cause the sidebar to get this ugly unreadable background. In most of the cases the sidebar keeps its normal opaque background that it has always had. See this example for how it looks when it's really bad: This is how it should look. Notice that the content of the main view is pretty similar to the case where it gets the ugly background. The difference is the segmented thing at the top, ie. a different root view. Is there some good way for me to force