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How to renew visionOS Enterprise API entitlement / license?
Hi everyone, I’m currently using the visionOS Enterprise APIs, and I noticed in the official documentation that: However, I couldn’t find any clear instructions on how to actually renew the license. What is the correct process to renew a visionOS Enterprise API license? Do I need to submit a new entitlement request again to renew? Is there any official step-by-step guide or documentation for renewal? Any advice or shared experience would be greatly appreciated 🙏 Thank you!
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Reply to Slow launch of app on iOS Simulator 26.4
I'd like you to try something — go into your scheme, and uncheck Debug Executable from the Run tab. When you click Run, Xcode will run your app with going through the process to attach LLDB. Does the launch performance after this look more like you're expecting? If so, we'd really appreciate getting diagnostics so we can look into the root cause of this slow down. Add the following to your ~/.lldbinit file, and the restart Xcode to ensure this is enabled: log enable gdb-remote packets --timestamp -f /tmp/log_packets.txt Before you launch your app, run the following in Terminal: sample lldb-rpc-server 60 --wait -file /tmp/sample.txt Attach both of those files that those commands placed in /tmp on your bug report, and let me know here when that's done. I also suggest removing the log line from ~/.lldbinit so it's not always logging debugger packets. @Code4Food, it'd be helpful if you could run the same tests and collect the same data, and attach them to your own bug report. Please post the FB number he
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Reply to Supported way to expose an iPhone+controller as a macOS gamepad without restricted entitlements?
What I’m trying to understand is whether Apple supports any path for this on macOS that does NOT require restricted entitlements or paid-program-only capabilities. So, let me lay out the state of things that you listed: Both DriverKit and Core HID require restricted entitlements. All DriverKit entitlements have Development Only variants which allow those entitlements to be used in development signed builds without any approval (they're added through the portal like any other entitlement). Virtual Core HID does not currently have a development variant, but that's an issue I'm looking into correcting (r.173531752). In both cases, that means using these entitlements currently requires joining the paid program. If you'd like to see us expand these to the free account as well, please file a bug asking for that and then post the bug number back here. Also, to be clear, that is a serious request - I'd like to look at expanding the availability of these entitlements, but that's hard to justify without a bit
Topic: App & System Services SubTopic: Drivers Tags:
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Reply to TESTFLIGHT: The requested app is not available or doesn t exist
This has been happening to me as well. I have 7 apps. Everything was fine and then last week, all apps (builds) were removed from TestFlight. No explanation, just gone. Each new build I upload now shows in TestFlight but I cannot install any of them: “The requested app is not available or doesn't exist”. I have attempted to contact Apple through the “unhelpful” portal but no response. i have tried calling various Apple support lines but they all tell me there is nothing they can do. I need to contact Apple Developer Support. They dont have a number, It must be done through the portal. Super Frustrating!
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Paid $99 for Developer Program on March 12, accidentally cancelled — no subscription visible, no support response for 2 weeks
Hello Apple Developer Team, On March 12, 2026, I successfully enrolled in the Apple Developer Program as an individual and was charged $99.00 to my card ending in 7850. I received all confirmation emails: Order confirmation (Order Number: D009513784) Shipment notification Invoice receipt (Invoice Number: MC57312775, Sales Order: AEU5157309) The payment was fully processed — the invoice shows Amount Due: .00 and confirms the charge. The $99.00 was also deducted from my bank account, which I can confirm via my bank statement. Shortly after, I accidentally cancelled the enrollment in my account. Since then: My developer account shows no active membership The subscription does not appear in iPhone Settings → Subscriptions The purchase is not visible on reportaproblem.apple.com, so I cannot request a refund there I have no option to renew or re-enroll on developer.apple.com The only proof of payment I have are the emails from Apple confirming the charge I contacted Apple Developer Support over 2
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Reply to System-wide deadlock in removexattr from revisiond / APFS
I suspect it was a FILE_NOTIFY_CLOSE. Are you sure it isn't an auth event? Also, are you using separate es_client_t's for your notify and auth events? The timing issue I outlined is theoretically possible in both cases, but MUCH easier to do with auth events. It would be insightful to know if APFS triggers that or related ES events when decompressing a file. Open is what typically triggers decompression; however, in this case, revisiond was actually deleting a file (by calling remove on its path), so it's pretty likely that they had closed it just prior to the remove call. I will submit unified logs that cover the period in question, but your point remains. I'll try and take a look, but I'm not necessarily optimistic. Frankly, these issues generally have a high degree of uncertainty about them, so my comment there was really about acknowledging that reality. Not that our ES hooks are directly causing the deadlock, but that by hooking certain OS events and quickly acting on them, we're exercising the file syst
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to Core Data Migration Strategy: store relocation, schema changes and CloudKit adoption in a single release?
Given that you'd move the Core Data store to a group container, I'd assume that the store will be shared across different processes, such as your main app and its extension (a widget, for example). In that case, I'd like to start with pointing you the following threads: Core Data Light Migration Crash When Widget is Installed (Error 134100). CoreData error=134100 Failed to open the store. These threads made it clear that: After a user installed your new version app, depending on what extension you have, the app and extension can open and migrate the store simultaneously, and so you will need to implement a mechanism to make sure that the store is only migrated once. Consider having your main app in charge of the the synchronization, as discussed in Avoid synchronizing a store with multiple persistent containers. Now to your questions: Store relocation vs schema migration Is it advisable to perform store relocation and schema migration in a single step, or should these be separate releases? If combine
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Enrollment not activated after 5 days.
Hi, I’m enrolling in the Apple Developer Program as an individual. My subscription purchase was already confirmed by email, my card was charged, and I received Apple’s invoice 5 days ago. However, my developer membership is still not activated. When I sign in on the website, it still shows “Proceed with Purchase,” and now the Apple Developer support form fails every time with: “There was a problem processing your request.” Case ID: 102852545057 Enrollment ID: Y6WK6Q84XQ Sequence: 2-8744915202 Order ID: MKX7B85M1F Has anyone had the same issue? Thank you.
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Reply to TESTFLIGHT: The requested app is not available or doesn t exist
ive been having this for 2-3 months now all i get is the same error after receiving the TestFlight invite, i get the Code, redem the code, App shows up, but when i try to install it, i get ERROR message. ( Could Not in Stall APP NAME. The Request App is Not Avalible or Doesn't Exist.) Even though it an new APP i just created. i have like 25 Apps with install next to the APP Name and each app Gives me the Same Error Message. I think Apple/TestFlight needs to Address this issue. this happens on my Iphone and Tablet.
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Reply to Weatherkit /api/v1/weather is incorrectly returning 302 redirects starting 2026-03-24 13:39:45 ET
Hi, this will reproduce it. It is not limited to just this GPS coordinate, all our GPS coordinates being polled are now failing. curl -vvv -H Authorization: Bearer YOUR_OWN_TOKEN_HERE https://weatherkit.apple.com/api/v1/weather/en/43.741667/-79.373333?dataSets=currentWeather&timezone=UTC&units=si Here's what the output is: * Host weatherkit.apple.com:443 was resolved. * IPv6: (none) * IPv4: 23.58.127.73, 23.58.127.72, 23.58.127.75, 23.58.127.81, 23.58.127.80, 23.58.127.74, 23.58.127.83, 23.58.127.120, 23.58.127.82 * Trying 23.58.127.73:443... * Connected to weatherkit.apple.com (23.58.127.73) port 443 * ALPN: curl offers h2,http/1.1 * (304) (OUT), TLS handshake, Client hello (1): * CAfile: /etc/ssl/cert.pem * CApath: none * (304) (IN), TLS handshake, Server hello (2): * (304) (IN), TLS handshake, Unknown (8): * (304) (IN), TLS handshake, Certificate (11): * (304) (IN), TLS handshake, CERT verify (15): * (304) (IN), TLS handshake, Finished (20): * (304) (OUT), TLS handshake, Finished (20): * SSL connec
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DMG notarization stuck In Progress 19+ hours — 8 submissions, no logs, ZIP accepted immediately
We have 8 consecutive notarytool submit submissions for the same .dmg artifact all stuck In Progress with no movement and no logs available. Submission IDs (all Recall-0.3.6-arm64.dmg, Team ID: H9S7XRPUCA): Diagnostic evidence: notarytool log on all 8 returns exit 69 (log not available) — no rejection reason, no processing output The app bundle submitted as a ZIP (same binary, same signing, submission d21e9fea) was accepted in 41 seconds at 2026-03-27T02:15Z A separate probe submission of a small signed binary on the same team (fcf018c5) was accepted in ~5 minutes All prior Recall DMG builds (0.1.0–0.3.5) processed normally in ~8 minutes on this same team Normal processing time for this team/account is ~8 minutes Conclusion: Content and signing are clean. Account queue is healthy. The issue appears specific to the DMG submission path for this build. Requesting Apple investigate the stuck DMG submissions and advise on next steps.
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Reply to Slow launch of app on iOS Simulator 26.4
I'm seeing it take 1-5 minutes on launch on Xcode 26.4 (most often around 2m). As suggested, when turning off debug executable, it launches as expected. FB22353872. I've added the requested traces. This also happens when running unit tests via Cmd-U (which is also configured with debug executable).
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5d
How to renew visionOS Enterprise API entitlement / license?
Hi everyone, I’m currently using the visionOS Enterprise APIs, and I noticed in the official documentation that: However, I couldn’t find any clear instructions on how to actually renew the license. What is the correct process to renew a visionOS Enterprise API license? Do I need to submit a new entitlement request again to renew? Is there any official step-by-step guide or documentation for renewal? Any advice or shared experience would be greatly appreciated 🙏 Thank you!
Replies
1
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0
Views
592
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5d
Reply to Slow launch of app on iOS Simulator 26.4
I'd like you to try something — go into your scheme, and uncheck Debug Executable from the Run tab. When you click Run, Xcode will run your app with going through the process to attach LLDB. Does the launch performance after this look more like you're expecting? If so, we'd really appreciate getting diagnostics so we can look into the root cause of this slow down. Add the following to your ~/.lldbinit file, and the restart Xcode to ensure this is enabled: log enable gdb-remote packets --timestamp -f /tmp/log_packets.txt Before you launch your app, run the following in Terminal: sample lldb-rpc-server 60 --wait -file /tmp/sample.txt Attach both of those files that those commands placed in /tmp on your bug report, and let me know here when that's done. I also suggest removing the log line from ~/.lldbinit so it's not always logging debugger packets. @Code4Food, it'd be helpful if you could run the same tests and collect the same data, and attach them to your own bug report. Please post the FB number he
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5d
Reply to Stuck with subscription review
I've found a solution. I need to delete subscription products with status Developer Action Needed and create a new one. This needs changing product id and fixing app for new ids... Apple, fix your process, it's buggy.
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5d
Reply to Supported way to expose an iPhone+controller as a macOS gamepad without restricted entitlements?
What I’m trying to understand is whether Apple supports any path for this on macOS that does NOT require restricted entitlements or paid-program-only capabilities. So, let me lay out the state of things that you listed: Both DriverKit and Core HID require restricted entitlements. All DriverKit entitlements have Development Only variants which allow those entitlements to be used in development signed builds without any approval (they're added through the portal like any other entitlement). Virtual Core HID does not currently have a development variant, but that's an issue I'm looking into correcting (r.173531752). In both cases, that means using these entitlements currently requires joining the paid program. If you'd like to see us expand these to the free account as well, please file a bug asking for that and then post the bug number back here. Also, to be clear, that is a serious request - I'd like to look at expanding the availability of these entitlements, but that's hard to justify without a bit
Topic: App & System Services SubTopic: Drivers Tags:
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5d
Reply to TESTFLIGHT: The requested app is not available or doesn t exist
This has been happening to me as well. I have 7 apps. Everything was fine and then last week, all apps (builds) were removed from TestFlight. No explanation, just gone. Each new build I upload now shows in TestFlight but I cannot install any of them: “The requested app is not available or doesn't exist”. I have attempted to contact Apple through the “unhelpful” portal but no response. i have tried calling various Apple support lines but they all tell me there is nothing they can do. I need to contact Apple Developer Support. They dont have a number, It must be done through the portal. Super Frustrating!
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5d
Reply to First auto-renewable subscription stuck in “Waiting for Review”, missing “In-App Purchases and Subscriptions” section, and TestFlight shows “The offer is not available yet
Same for me. This process is definitely broken or unclear.
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Paid $99 for Developer Program on March 12, accidentally cancelled — no subscription visible, no support response for 2 weeks
Hello Apple Developer Team, On March 12, 2026, I successfully enrolled in the Apple Developer Program as an individual and was charged $99.00 to my card ending in 7850. I received all confirmation emails: Order confirmation (Order Number: D009513784) Shipment notification Invoice receipt (Invoice Number: MC57312775, Sales Order: AEU5157309) The payment was fully processed — the invoice shows Amount Due: .00 and confirms the charge. The $99.00 was also deducted from my bank account, which I can confirm via my bank statement. Shortly after, I accidentally cancelled the enrollment in my account. Since then: My developer account shows no active membership The subscription does not appear in iPhone Settings → Subscriptions The purchase is not visible on reportaproblem.apple.com, so I cannot request a refund there I have no option to renew or re-enroll on developer.apple.com The only proof of payment I have are the emails from Apple confirming the charge I contacted Apple Developer Support over 2
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1
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0
Views
83
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5d
Reply to System-wide deadlock in removexattr from revisiond / APFS
I suspect it was a FILE_NOTIFY_CLOSE. Are you sure it isn't an auth event? Also, are you using separate es_client_t's for your notify and auth events? The timing issue I outlined is theoretically possible in both cases, but MUCH easier to do with auth events. It would be insightful to know if APFS triggers that or related ES events when decompressing a file. Open is what typically triggers decompression; however, in this case, revisiond was actually deleting a file (by calling remove on its path), so it's pretty likely that they had closed it just prior to the remove call. I will submit unified logs that cover the period in question, but your point remains. I'll try and take a look, but I'm not necessarily optimistic. Frankly, these issues generally have a high degree of uncertainty about them, so my comment there was really about acknowledging that reality. Not that our ES hooks are directly causing the deadlock, but that by hooking certain OS events and quickly acting on them, we're exercising the file syst
Topic: App & System Services SubTopic: Core OS Tags:
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The requested app is not available or doesn't exist.
Please help! Apple Support Support is MIA Every app that I have in TestFlight returns with this message, I have attempted to contact developer account support that they have not returned any messages. It’s been over a week. “The requested app is not available or doesn't exist”
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5d
Reply to Core Data Migration Strategy: store relocation, schema changes and CloudKit adoption in a single release?
Given that you'd move the Core Data store to a group container, I'd assume that the store will be shared across different processes, such as your main app and its extension (a widget, for example). In that case, I'd like to start with pointing you the following threads: Core Data Light Migration Crash When Widget is Installed (Error 134100). CoreData error=134100 Failed to open the store. These threads made it clear that: After a user installed your new version app, depending on what extension you have, the app and extension can open and migrate the store simultaneously, and so you will need to implement a mechanism to make sure that the store is only migrated once. Consider having your main app in charge of the the synchronization, as discussed in Avoid synchronizing a store with multiple persistent containers. Now to your questions: Store relocation vs schema migration Is it advisable to perform store relocation and schema migration in a single step, or should these be separate releases? If combine
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5d
Enrollment not activated after 5 days.
Hi, I’m enrolling in the Apple Developer Program as an individual. My subscription purchase was already confirmed by email, my card was charged, and I received Apple’s invoice 5 days ago. However, my developer membership is still not activated. When I sign in on the website, it still shows “Proceed with Purchase,” and now the Apple Developer support form fails every time with: “There was a problem processing your request.” Case ID: 102852545057 Enrollment ID: Y6WK6Q84XQ Sequence: 2-8744915202 Order ID: MKX7B85M1F Has anyone had the same issue? Thank you.
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66
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5d
Reply to TESTFLIGHT: The requested app is not available or doesn t exist
ive been having this for 2-3 months now all i get is the same error after receiving the TestFlight invite, i get the Code, redem the code, App shows up, but when i try to install it, i get ERROR message. ( Could Not in Stall APP NAME. The Request App is Not Avalible or Doesn't Exist.) Even though it an new APP i just created. i have like 25 Apps with install next to the APP Name and each app Gives me the Same Error Message. I think Apple/TestFlight needs to Address this issue. this happens on my Iphone and Tablet.
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Views
Activity
5d
Reply to Weatherkit /api/v1/weather is incorrectly returning 302 redirects starting 2026-03-24 13:39:45 ET
Hi, this will reproduce it. It is not limited to just this GPS coordinate, all our GPS coordinates being polled are now failing. curl -vvv -H Authorization: Bearer YOUR_OWN_TOKEN_HERE https://weatherkit.apple.com/api/v1/weather/en/43.741667/-79.373333?dataSets=currentWeather&timezone=UTC&units=si Here's what the output is: * Host weatherkit.apple.com:443 was resolved. * IPv6: (none) * IPv4: 23.58.127.73, 23.58.127.72, 23.58.127.75, 23.58.127.81, 23.58.127.80, 23.58.127.74, 23.58.127.83, 23.58.127.120, 23.58.127.82 * Trying 23.58.127.73:443... * Connected to weatherkit.apple.com (23.58.127.73) port 443 * ALPN: curl offers h2,http/1.1 * (304) (OUT), TLS handshake, Client hello (1): * CAfile: /etc/ssl/cert.pem * CApath: none * (304) (IN), TLS handshake, Server hello (2): * (304) (IN), TLS handshake, Unknown (8): * (304) (IN), TLS handshake, Certificate (11): * (304) (IN), TLS handshake, CERT verify (15): * (304) (IN), TLS handshake, Finished (20): * (304) (OUT), TLS handshake, Finished (20): * SSL connec
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DMG notarization stuck In Progress 19+ hours — 8 submissions, no logs, ZIP accepted immediately
We have 8 consecutive notarytool submit submissions for the same .dmg artifact all stuck In Progress with no movement and no logs available. Submission IDs (all Recall-0.3.6-arm64.dmg, Team ID: H9S7XRPUCA): Diagnostic evidence: notarytool log on all 8 returns exit 69 (log not available) — no rejection reason, no processing output The app bundle submitted as a ZIP (same binary, same signing, submission d21e9fea) was accepted in 41 seconds at 2026-03-27T02:15Z A separate probe submission of a small signed binary on the same team (fcf018c5) was accepted in ~5 minutes All prior Recall DMG builds (0.1.0–0.3.5) processed normally in ~8 minutes on this same team Normal processing time for this team/account is ~8 minutes Conclusion: Content and signing are clean. Account queue is healthy. The issue appears specific to the DMG submission path for this build. Requesting Apple investigate the stuck DMG submissions and advise on next steps.
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