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Reply to PHPickerViewController displays the photo picker with shrunken UI
Thanks for providing some code. I was able to reproduce the problem you have described here. Our engineering teams need to investigate this issue, as resolution may involve changes to Apple's software. Please file a bug report, include a small Xcode project and some directions that can be used to reproduce the problem, and post the Feedback number here once you do. If you post the Feedback number here I'll check the status next time I do a sweep of forums posts where I've suggested bug reports. Bug Reporting: How and Why? has tips on creating your bug report.
Topic: UI Frameworks SubTopic: AppKit
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Cannot submit any app for External TestFlight review – account-level error
Hello, I am unable to submit ANY of my apps for External TestFlight review. Every time I try to add a build to an external group and press Submit for Review, I immediately get this error: There was an error processing your request. Please try again later. This happens on multiple apps in the same account: LM Mobile (Apple ID: 6755979316) TPM Mobile (newly created app) All of the following have been verified and are active: Paid & Free App Agreements Banking & Tax forms App Privacy (Published) Test Information is fully completed Multiple clean builds uploaded (1.0.0 build 1 and 2) Correct distribution via App Store Connect selected in Xcode Admin + Account Holder role This clearly confirms that the problem is ACCOUNT-LEVEL on the backend. Case Number: 102766190091 Could an Apple engineer please check and reset the stuck External TestFlight submission state on the server side? Thank you.
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Reply to Unexpected system confirmation dialog when opening a Universal Link
Thank you for your response and for taking the time to read the Technical Note. I believe you have now realized that Universal Links function consistently well, but there could be several reasons for their behavior deviating from expectations: When encountering issues related to Apple-app-site-association files and associated domains, particularly when they function correctly on the first attempt but fail on subsequent attempts within the same tab, several potential security and configuration factors could be at play: JavaScript Logic Errors: Although you mentioned that the code execution is identical, race conditions or state mismanagement within your JavaScript could lead to differing outcomes on successive runs. Please verify for such possibilities. Error Handling and Logs: Enhance error handling surrounding the associated domain validation logic and ensure comprehensive logging to capture any discrepancies during the second invocation. By systematically examining these areas, you should be able to identif
Topic: Safari & Web SubTopic: General Tags:
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Help: Compiled Timeline Issues
I have developed a fun living diorama world using Reality Composer Pro and XCode. Everything is as it should be, and it looks/works great ... until it does not. If I seem to make any change to any of the 10 timelines that I am using (all on the same scene, no nested scenes), running the app in simulator, device, and via testflight throws errors around compiled timelines, leading to the black screen of death. Every time I clean and run, the timelines in questions might change. Its very frustrating and impossible to track down. Heres are some examples. AssetLoadRequest failed because asset failed to load '/ (3661553931319769725 Timeline (RealityFileAsset)URL/file:///var/containers/Bundle/Application/F4408256-6014-4264-9E4B-F74AEF0EDE53/SantasVillage.app/RealityKitContent_RealityKitContent.bundle/RealityKitContent.reality/Timeline_779.compiledtimeline)' (failed to register asset) Asset / (13631856135570808851 AnimationLibraryAsset (RealityFileAsset)URL/file:///var/containers/Bundle/Application/F4408256-
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Reply to Detecting Navigation Redirect Chains
Our engineering teams need to investigate this issue, as resolution may involve changes to Apple's software. Please file a bug report, include a small Xcode project and some directions that can be used to reproduce the problem, and post the Feedback number here once you do. If you post the Feedback number here I'll check the status next time I do a sweep of forums posts where I've suggested bug reports. Bug Reporting: How and Why? has tips on creating your bug report.
Topic: Safari & Web SubTopic: General Tags:
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Reply to SwiftUI: NavigationSplitView + Toolbar + Button = Constraint Warning
Thanks for the post and thank you for bringing this issue to our attention. Indeed, this is a known problem where SwiftUI control will need to resize a window with a NavigationSplitView generates Invalid view geometry warnings in Xcode. The issue is currently being investigated. If you would like to be notified when the fix is implemented and Xcode ceases to issue these warnings, we recommend filing a bug report. The warning looks something like this: Unable to simultaneously satisfy constraints. Probably at least one of the constraints in the following list is one you don't want. Try this: (1) look at each constraint and try to figure out which you don't expect; (2) find the code that added the unwanted constraint or constraints and fix it. (Note: If you're seeing NSAutoresizingMaskLayoutConstraints that you don't understand, refer to.. In the meantime, please be advised that the engineering team is actively addressing the warning issue. If you want to file a bug please post the FB number h
Topic: UI Frameworks SubTopic: SwiftUI
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Reply to Flutter iOS - EXC_BAD_ACCESS crash on cold start after app was killed, affects ~1-2% of users
Thanks for the post. Are you using Flutter? Have you addressed by the support channel for Flutter - the third-party resource you are using. Unless another developer in the forums has experience with the third-party and can provide assistance. However I am sure the 3rd party tool could be aware of the issue if you provide them with crash files. Have you been able to reproduce on your environment? The objective-c code you posted seems ok, is that the part of the code is crashing? Have you use Xcode to reproduce it? Thanks Albert Pascual
  Worldwide Developer Relations.
Topic: UI Frameworks SubTopic: UIKit
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Reply to My app doesn't respond on iPhone Air iOS 26.1.
@viktor_runcoach thanks for letting me know, I didn't see the issue when I use Xcode 26.2 beta and the simulator for iPhone Air, but it means I need to get a real device and start trying to reproduce it. However is very important if you can file a bug using a focus sample showing the issue. Once you open the bug report, please post the FB number here for my reference. If you have any questions about filing a bug report, take a look at Bug Reporting: How and Why? Above all, thanks for providing all this. Looking forward your bug to get to the bottom of the issue. Albert Pascual
  Worldwide Developer Relations.
Topic: UI Frameworks SubTopic: UIKit Tags:
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Reply to SDK for Swift Student Challenge 2026 submissions
As you’ve noticed, Swift Playground currently doesn’t support the iOS 26 SDK. We understand that there’s strong demand for that, but I can’t offer any advice as to when it’ll happen. If you need you use iOS 26 SDK features right now, your only real option is to create your playground with Xcode. Make sure to create an app playground, as explained on Developer > Swift Student Challenge > Get ready. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to Implementing Password AutoFill on macOS — Looking for Guidance
Hi Albert, Thank you for the links. After reviewing both documentation pages, I've implemented a complete test following the specifications, but password autofill is not working. Test Implementation AASA File (accessible at http://localhost:8080/.well-known/apple-app-site-association): { webcredentials: { apps: [ZW962TGA3F.com.test.PasswordAutofillTest] } } ✅ Served with Content-Type: application/json ✅ Verified accessible via curl ✅ Team ID matches Apple Developer account Associated Domains Entitlement: webcredentials:localhost:8080 ✅ Configured in both Debug and Release entitlements ✅ Bundle ID: com.test.PasswordAutofillTest SwiftUI Implementation: TextField(Email, text: $email) .textContentType(.username) SecureField(Password, text: $password) .textContentType(.password) Authentication Flow: App sends POST to http://localhost:8080/login with credentials Server returns 200 OK App displays Login successful Server logs confirm request received and processed Result ❌ No Save Password prompt appears ❌ No autofi
Topic: Privacy & Security SubTopic: General Tags:
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application(_:didFinishLaunchingWithOptions:) not called on MDM iPads after overnight idle — app resumes without cold start
We are seeing a strange lifecycle issue on multiple MDM-managed iPads where application(_:didFinishLaunchingWithOptions:) is not called after the device is idle overnight. Even if we terminate the app manually via the app switcher, the next morning the system does not perform a cold launch. Instead, the app resumes directly in: applicationDidBecomeActive(_:) This causes all initialization logic that depends on didFinishLaunching to be completely skipped. This behavior is consistent across four different supervised MDM devices. Environment Devices: iPads enrolled in MDM (supervised) iOS version: 18.3 Xcode: 16.4 macOS: Sequoia 15.7.2 App type: Standard UIKit iOS app App: Salux Audiometer (App Store app) Expected Behavior If the app was terminated manually using the app switcher, the next launch should: Start a new process Trigger application(_:didFinishLaunchingWithOptions:) Follow the normal cold-start lifecycle Actual Behavior After leaving the iPad idle overnight (8–12 hours): The next launch skips
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Reply to Package created with pkgbuild installs zero-byte file
Hmmm, that wasn’t the answer I was expecting. Something is clearly borked on your machine. You wrote: [quote='868691022, swdev-sos, /thread/809359?answerId=868691022#868691022, /profile/swdev-sos'] Does the pkgbuild command have a cache that can be deleted? [/quote] AFAIK that’s not the case. [quote='868691022, swdev-sos, /thread/809359?answerId=868691022#868691022, /profile/swdev-sos'] We are both using [Xcode] 16.2. [/quote] The Xcode version doesn’t matter here, but rather the OS version. Are you both on the same version of macOS? If you create a new user account on your Mac, does the problem reproduce there? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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