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Cannot preview in Xcode
My computer setup is I work from an account with regular (non-admin) privileges. I login into the admin account to install apps, update the OS, that kind of stuff, but work is from the reduced privileges account. And, when in it, I cannot preview swiftUI views in Xcode. Incredibly frustrating, have tried everything including a complete wipeout of the disk and reinstall, but no luck. Don't have any iOS simulator targets installed, it's macOS target I am working on. If I fire up xcode from the admin account it's all good, previes work and so on. Not so in the non-admin account, consistenly getting the Cannot preview in this file. Failed to launch xxxx Also tried elevating the privileges of the account to Admin, rebooting, no luck. Tried creating a new account, non-admin or admin, no luck. The detailed error repeats something along the lines of: == PREVIEW UPDATE ERROR: GroupRecordingError Error encountered during update group #3 ================================== | FailedToLaunchAppError: Failed to lau
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Reply to MetricKit Metric Payload Split
@naftaly I submitted a somewhat relevant feedback a few years ago. FB9616844 - MetricKit: MXDiagnostic, MXDiagnosticPayload and MXMetricPayload should have 'identifier' properties I mostly wanted a unique identifier built-in because IPS files have them and then I wouldn't need to decorate the MetricKit payloads myself and it would be just built in. If you want to correlate runtime data you captured against a payload, your best bet is to do this with diagnostics since those are truly the PID at time of diagnostic--well at least I assume. I've never bothered to check. This could easily be tested by crashing and check the PID in the IPS crash file against that identified in the MXDiagnosticPayload metadata. The metadata is required in the diagnostic payload but it isn't in the metrics payload. While I have not in practice seen the metrics metadata object to be empty in a metric payload, you're right that you can't do much for variation over time. The API just simply doesn't have a way to repres
Topic: App & System Services SubTopic: General Tags:
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Reply to Buttons become unresponsive after using .windowStyle(.plain) with auto-hiding menu
Hi Michael, Thank you for the previous suggestion about using AnchorEntity(.head) with trackingMode = .once for positioning entities relative to the user's gaze — that approach worked great for our immersive menu positioning. Now I'm running into a different issue with 360° video playback. When rendering an equirectangular video on a sphere using VideoMaterial and MeshResource.generateSphere(), there is a visible black seam line running vertically on the sphere. This appears to be at the UV seam where the texture coordinates wrap from 1.0 back to 0.0. The same video file plays without any visible seam in other 360° video players on Vision Pro, so the issue is not with the video content itself. Here is the relevant code: private func createVideoSphere(content: RealityViewContent, player: AVPlayer) { let sphere = MeshResource.generateSphere(radius: 1000) let material = VideoMaterial(avPlayer: player) let entity = ModelEntity(mesh: sphere, materials: [material]) entity.scale *= .init(x: -1, y: 1, z: 1)
Topic: Spatial Computing SubTopic: General Tags:
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Critical Privacy and Security Issue: Spotlight disregards explicit exclusions and exposes user files
Apple has repeatedly ignored my reports about a critical privacy issue in Spotlight on macOS 26, and the problem persists in version 26.3 RC. This is not a minor glitch, it is a fundamental breach of user trust and privacy. Several aspects of Spotlight fail to respect user settings: • Hidden apps still exposed: In the Apps section (Cmd+1), Spotlight continues to display apps marked with the hidden flag, even though they should remain invisible. • Clipboard reactivation: The clipboard feature repeatedly turns itself back on after logout or restart, despite being explicitly disabled by the user. • Excluded files revealed: Most concerning, Spotlight exposes files in Suggestions and Recents (Cmd+3) even when those files are explicitly excluded under System Settings > Spotlight > Search Privacy. This behavior directly violates user expectations and system settings. It is not only a major privacy issue but also a security risk, since sensitive files can be surfaced without
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MCP servers don’t start in Codex (Xcode 26.3)
I’m trying to use MCP servers with Xcode 26.3 Coding Intelligence (Codex agent). With a project-scoped config file at /.codex/config.toml, MCP servers are not reliably loaded. /.codex/config.toml Example: [mcp_servers.Notion] url = https://mcp.notion.com/mcp enabled = true [mcp_servers.XcodeBuildMCP] command = /bin/zsh args = [-lc, /opt/homebrew/bin/npx -y xcodebuildmcp@beta mcp] enabled = true tool_timeout_sec = 10000 Expected: Xcode consistently loads MCP servers defined in /.codex/config.toml across restarts. Actual: Xcode often only exposes xcode-tools. In some sessions MCP servers appear, but after restarting Xcode they may disappear. The global file at ~/Library/Developer/Xcode/CodingAssistant/codex/config.toml also seems managed/rewritten by Xcode and isn’t reliable for custom MCP servers. Questions Is /.codex/config.toml the official/supported way to configure MCP servers for Codex in Xcode right now? Are there any requirements for Xcode to load it (e.g. workspace must be Trusted, op
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Reply to Scheduled events reach threshold almost immediately on iOS 26.2
@sergey_nikitin we noticed a huge issue: the events started to fire (reach the threshold) in the DeviceActivityMonitorExtension prematurely, almost immediately after scheduling. This is a known issue in iOS 26, which is actively investigated. I encourage you to file a Feedback report of your own using Feedback Assistant, then post the Feedback ID here. By filing a bug report, you’ll be able to track the issue, update Apple Engineering with additional information, learn if the issue is already known, and get notified of problem resolution.
Topic: App & System Services SubTopic: General Tags:
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Assets catalog .webp warrning
When I enter webp image to the assets catalog I get warrning: /Users/..../Assets.xcassets The image set Card-Back references a file Card-Back.webp, but that file does not have a valid extension. It works, I see all my images perfect. How can I fix the 200+ warrnings?
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Reply to Transperent title bar changed to gray when refocus
When I tried to create the bug in new project, I found the solution.. First, I added .windowStyle(.hiddenTitleBar) to the WindowGroup in my main app file. It prepares the window to be borderless before the system even draws it. Standard applicationDidFinishLaunching logic was running too early for me. The OS was still setting up its default gray style and overwriting my code. I used a tiny timer to force my settings once the window is actually alive. func applicationDidFinishLaunching(_ notification: Notification) { // I used a 0.1s timer to catch the window AFTER the OS finishes its default setup Timer.scheduledTimer(withTimeInterval: 0.1, repeats: true) { timer in if let window = NSApplication.shared.windows.first { self.setupWindow(window) timer.invalidate() } } } Then re-apply the transparency and separator settings in the windowDidBecomeKey delegate method to stop the focus pop. func windowDidBecomeKey(_ notification: Notification) { guard let window = notification.object as? NSWindow else { ret
Topic: UI Frameworks SubTopic: General
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Reply to [FB21797091] Regression: Universal Links/AASA Fetching Fails for IDN on iOS 16+
Thanks for the post and thanks for the patience. Thank you for providing your app details and suggesting an efficient way to reproduce the issue. Using your existing App Store build is a great approach since all entitlements and deep linking configurations are already configured. Please include the APP ID in the bug. What I want from the team is an answer if AASA files allow none unicode URLs and with your code showing what you are trying to do will help get across to all the teams involved. In the focused sample, ddd your team’s App ID to your App Association File (AASA) so we can build and run your app directly. Looking forward to get to a resolution on this issue. Albert Pascual
  Worldwide Developer Relations.
Topic: App & System Services SubTopic: General Tags:
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Question Regarding Screenshot Submission
This is probably a silly question, but I just want to make sure. The screenshot submission states: Upload three screenshots of your app playground that best represent the user experience as .png or .jpg files. Do not upload handwritten notes, sketches, or outlines. For an Apple Pencil based app, can I sketch in the canvas to show the abilities of the app in the screenshots? I assume yes and that this only refers to submitting mock-ups of apps, but I wanted to be super sure I won't be going against the rules.
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Reply to Pending Termination under Section 3.2(f) – Seeking Guidance on Additional Steps for App Review Board
Thank you for your post. If you disagree with the outcome of the review, we recommend submitting an appeal to the App Review Board. When filing your appeal, make sure to: Provide specific reasons why you believe your app complies with the App Review Guidelines. Submit only one appeal per rejection. Respond to any requests for additional information when submitting an appeal. Once you have submitted the appeal we can escalate it to the App Review Board for review. The App Review Board will contact you directly as soon as they've completed their investigation.
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