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İOS 26 beta battery %1

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Xcode Cloud timeouts
Hey, We're crunching to get our products ready for the announcements next week but are being slowed down by Xcode Cloud. Builds are failing and are extremely slow. We're using the latest Xcode beta and latest macOS release so we can upload our builds continuously to TestFlight. We're seeing builds taking up to almost an hour, even though takes around 10-15 minutes when it doesn't fail. The errors we're seeing seem to be timeout, for example: Showing All Errors Only The step invocation hit a user timeout. The xcodebuild build invocation timed out. No activity has been detected on stdout, stderr or the result bundle in 30 minutes. Here are links to some builds which have been restarted multiple times but keep failing for reasons out of our control. Please advice on how to get unblocked. https://appstoreconnect.apple.com/teams/69a6de80-3540-47e3-e053-5b8c7c11a4d1/apps/1102236212/ci/groups/8da12ae3-b454-4810-abe8-829f1af56a54 https://appstoreconnect.apple.com/teams/69a6de80-3540-47e3-e053-5b8c7c11a4d1/ap
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NFC reader is not working in iOS 26
I developed an app that uses the Core NFC framework to read tags. The feature works correctly on iOS 18 and earlier versions, but after upgrading to iOS 26, it stopped working. Details: Entitlement Near Field Communication Tag Reader Session Formats D2760000850101 D2760000850101 Info.Plist com.apple.developer.nfc.readersession.iso7816.select-identifiers D2760000850101 com.apple.developer.nfc.readersession.felica.systemcodes 12FC Privacy - NFC Scan Usage Description Signing and Capabilities: Near Field Communicating Tag Reading [Eanbled] My Sample Code Is: class NFCManager: NSObject, NFCTagReaderSessionDelegate { private var nfcSession: NFCTagReaderSession? let isConnectionNeeded = false func startNFCSession() { guard NFCTagReaderSession.readingAvailable else { // NFC is not available on this device. return } nfcSession = NFCTagReaderSession(pollingOption: [.iso14443, .iso15693, .iso18092], delegate: self) nfcSession?.begin() } func stopNFCSession() { nfcSession?.invalidate() } // MA
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Reply to NFC reader is not working in iOS 26
stopped working is unfortunately not a problem definition that anyone can give helpful suggestions for. One needs to know: what was happening, and what is now happening in details are there any errors? What are they? have you made any changes to your code? Even if it is a small change that you don't think is relevant? have you rebuilt the app since it was working. Is it a new Xcode version? Have you changed anything with the project settings? In any case, if you have not changed anything, and the same build of the app is not behaving the same on iOS 26, our engineering teams need to investigate this issue, as this might indicate a change with iOS 26. We'd greatly appreciate it if you could open a bug report, include crash logs and sample code or models that reproduce the issue, and post the FB number here once you do. Bug Reporting: How and Why? has tips on creating a successful bug report. Important: For feedback related to a specific framework or API, select Deve
Topic: App & System Services SubTopic: Core OS Tags:
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APNs Auth Key download error after revoking old key — “already downloaded” for new key
I created an APNs Auth Key in the Apple Developer portal and downloaded it successfully once. Later, due to some issues, I revoked that key. After that, I created a new APNs Auth Key. The download button appears, but when I click it, I get the message: Auth Key can only be downloaded once. This auth key has already been downloaded. This is incorrect because: The key is newly created in my account. I have tried multiple browsers (Safari, Chrome), private/incognito mode, and even a different laptop. I have no other active APNs Auth Keys in my account. Without this .p8 file, I cannot configure push notifications for my iOS app (using Firebase Cloud Messaging). This is blocking my production release. Has anyone else experienced this? Is there a way to reset or force a fresh APNs Auth Key when this happens?
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Successfully uploaded iOS app builds don't appear in App Store Connect
Since 1st of September archives uploaded via Xcode 26 beta 7 or builds distributed via CD (fastlane deliver) don't appear in App Store Connect. No errors reported during/after upload process, no e-mails with errors received. Xcode reports successful upload (with a few warnings regarding dSYM) I'm not getting any e-mails with ITMS errors Builds don't appear at in App Store Connect in TestFlight section (not even in Processing or Failed states). For me it seems like App Store Connect outage but all statuses in https://www.apple.com/support/systemstatus/ are green.
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Reply to Disable iOS 26 UINavigationBar Auto Intvert Background and Title
You could try adjusting the edge effect using UIScrollEdgeEffect and specifying a different style. That said, starting in iOS 26, the recommendation is to reduce your use of custom backgrounds in navigation elements and controls. Any custom backgrounds and appearances you use in the navigation bar might overlay or interfere with Liquid Glass or other effects that the system provides, such as the scroll edge effect. To learn how to update your app to adopt Liquid Glass, see the following resources: Adopting Liquid Glass WWDC25 session 356: Get to know the new design system WWDC25 session 284: Build a UIKit app with the new design.
Topic: UI Frameworks SubTopic: UIKit
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Disable iOS 26 UINavigationBar Auto Intvert Background and Title
I have a UISplitView with a UINavigationBar where I on iPhone have an issue with a containing UITableView which is not directly placed under the NavigationBar. When the new effect in iOS 26 kicks in it also seems to affect to topmost UINavigationBar which I do not want. It's when the clear UINavigationBar directly over the UITableView and passes over a content that it needs to invert its title over, it does. However it also inverts everything (background + title) of another topmost uinavigationbar which I don't want. This is even opaque and have no reason to invert its colors. Any ideas on how to disable this? navigationItem.style = .editor navigationItem.centerItemGroups = [editorNavigationHelper.iPadCenterItemGroup()] navigationItem.rightBarButtonItems = editorNavigationHelper.rightBarButtonItems() let documentProperties = UIDocumentProperties(url: document.fileURL) if let itemProvider = NSItemProvider(contentsOf: document.fileURL) { documentProperties.dragItemsProvider = { _ in [UIDragIte
Topic: UI Frameworks SubTopic: UIKit
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Reply to Internet stops working after idle time when using VPN on iOS 26 beta
This is a customer setup, and we are unable to reproduce the issue locally in our lab. The customer is experiencing unusual behavior they report that VPN performance is fine when connecting to a nearby VPN server, but it slows down when connecting to a server in a distant location. We have asked them to check their network and infrastructure on their end, as we believe this may not be a VPN issue, they are looking into it. For the first issue where the VPN fails, our investigation suggests that the socket enters a bad state once the device is locked and extension goes to sleep. It is neither timing out nor sending data, which indicates the socket enters a bad state and the resource is not accessible. Note: Both issues are not reproducible on iOS 18.
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macOS 26 Launch Constraints
I've recently upgraded to the RC candidates of macOS 26 and Xcode 26. The app I'm building has a helper tool using SMAppService. When I run the app and helper tool in macOS 15 or macOS 26, all works as expected. When it runs on macOS 13 or 14, which previously worked. The helper now crashes on launch with the following reason: Termination Reason: CODESIGNING 4 Launch Constraint Violation I found this developer session which seems to address this, but the plist I've added doesn't seem to satisfy the constraint. https://developer.apple.com/videos/play/wwdc2023/10266/ Here are the contents of my new plist: Are there any gotchas here that I might be missing? Thanks!
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Reply to App signing fails after account upgrade
I am having the EXACT same issue. Before my upgrade yesterday I was able to deploy to my physical device but now I get the exact same error. I actually posted on the r/Xcode subreddit before I saw your post to see if anyone there can help. I've tried many of the same things but no avail. I even made a fresh app and it' continues to happen. My hunch is that Xcode is using the old certificate somehow and not grabbing the valid one. If you find a solution please let me know and I'll be sure to do the same
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Apple iOS and Xamarin Release
Hello- My company has an app written in Xamarin. We are aware of the fact that this is end-of-life, and that the app will no longer be releasable once the App Store requires apps to be built using the iOS 18 APIs sometime in April, which Xamarin will not support. We are working on building a replacement for the app, but there is some chance that it will not be ready by the time this requirement is in place. Does Apple offer any sort of system for requesting exceptions or extensions to policies like this? Thank you!
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