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Reply to Unable to install Dev App via Firebase
Update: We installed a build from a month or so ago and this has now unlocked both phones to be able to use newer builds. While triaging we noticed that although the devices were registered in Firebase already they were being seen as new devices. The only thing we can think of as being the issue is that the Apple Developer agreement when the apps that broke the devices were built had not been accepted. This meant we were unable to add/remove devices, change profiles etc. This has led us to believe it invalidated the profile during that time and by installing the app it somehow broke how the devices were validated until we accepted the agreement and installed a previously known good app. Nothing else changed during the time period that this occurred. Anyway hope this might help someone else who ends up in this state
5d
iOS 26.4 regression: The `.pauses` audiovisual background playback policy does not pause video playback anymore when backgrounding the app
Starting with iOS 26.4 and the iOS 26.4 SDK, the .pauses audiovisual background playback policy is not correctly applied anymore to an AVPlayer having an attached video layer displayed on screen. This means that, when backgrounding a video-playing app (without Picture in Picture support) or locking the device, playback is not paused automatically by the system anymore. This issue affects the Apple TV application as well. We have filed FB22488151 with more information.
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100
5d
TestFlight Installation Fails for All Apps in Account (“App Not Available” Error)
Hello, I’m experiencing a serious issue with TestFlight. I correctly set up internal testing: • Added testers via email • Assigned builds • Everything shows as “Ready to Test” However, when trying to install via TestFlight, I get: “App Name couldn’t be installed” “The requested app is not available or doesn’t exist” ⚠️ Important note: This issue is NOT limited to a single app. It happens across all apps in my account. So it does not seem to be app-specific. What I’ve already checked: • Agreements, Tax, and Banking are completed • App Privacy is fully filled • Builds are successfully uploaded and selected • I am correctly added as an internal tester • Tried logging out/in of TestFlight • Reinstalled the app and TestFlight I contacted Apple Developer Support twice but received no response. Has anyone experienced this issue affecting multiple apps? Any help or guidance would be greatly appreciated. ⸻ Additional technical details: • Developer Account Apple ID: yilmaz34muhammed(at)icloud.com • Ap
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0
46
5d
Unable to proceed with Apple Developer Program enrollment (incorrect address, form stuck)
Hi everyone, I started enrolling in the Apple Developer Program but accidentally entered an incorrect address during the process. Now the enrollment form seems to be stuck/cached, and I’m unable to proceed or correct the information. I’ve already contacted Apple Developer Support and requested a reset, but haven’t received a response yet (it’s been several business days). This issue is completely blocking my enrollment. Has anyone experienced something similar? Is there any way to reset the enrollment process or update the information from my side? Any help or guidance would be greatly appreciated. Thank you!
0
0
25
5d
Live Activity Not Updating Frequently for Offline Music App (Lyrics Sync Issue)
Hi everyone, I’m currently implementing Live Activities in my music app to display real-time lyrics on the Lock Screen. The app works fully offline, so I’m not using push updates or push tokens. Instead, I’m updating the Live Activity locally as each new line of lyrics is played (essentially near real-time updates synced with the song). However, I’m running into an issue where the Live Activity UI is not updating reliably or frequently enough. Even though I’m calling the update method for each lyric line, the changes are either delayed or not reflected at all. Here’s some additional context: • The app runs fine in the background (verified via battery usage and playback behavior) • Live Activity is successfully created and initially displayed • Updates are triggered locally (no push notifications involved) • Updates are happening quite frequently (per lyric line) • No crashes or errors are observed My questions: 1. Is there a system-imposed throttling limit on how frequently Live Activities can be updated loca
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0
101
5d
TestFlight Installation Fails for All Apps in Account (“App Not Available” Error)
Hello, I’m experiencing a serious issue with TestFlight. I correctly set up internal testing: • Added testers via email • Assigned builds • Everything shows as “Ready to Test” However, when trying to install via TestFlight, I get: “App Name couldn’t be installed” “The requested app is not available or doesn’t exist” ⚠️ Important note: This issue is NOT limited to a single app. It happens across all apps in my account. So it does not seem to be app-specific. What I’ve already checked: • Agreements, Tax, and Banking are completed • App Privacy is fully filled • Builds are successfully uploaded and selected • I am correctly added as an internal tester • Tried logging out/in of TestFlight • Reinstalled the app and TestFlight I contacted Apple Developer Support twice but received no response. Has anyone experienced this issue affecting multiple apps? Any help or guidance would be greatly appreciated. ⸻ Additional technical details: • Developer Account Apple ID: yilmaz34muhammed(at)icloud.com • Ap
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27
5d
How do I identify where my bugs come from
I'm working on an app, and currently, 2 things dont work: account creation and notifications. I want to find the root of why these errors are occurring, and I want to know if these errors are coming from Firebase, certain settings in Xcode not being checked, or my actual written code not being typed correctly. I've tried to run my issue through ChatGPT many times to pretty much no success, so any help on what to do so I can clear certain areas and make sure the bugs aren't from certain spots, and help me narrow down the issue would be great. Otherwise, if there are other guides or threads I can be linked to, and help me fully break down the issue, that would be great. Thank you for your time reading, and I hope I can get some advice.
0
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34
5d
tvOS: Background audio + local caching works on Simulator but stops on real Apple TV device
Description: I’m developing a tvOS app using SwiftUI where we play background audio (music) in the Welcome screen, with support for offline playback via local caching. Feature Overview: App fetches audio metadata from API Starts streaming audio (HLS .m3u8) immediately In parallel, downloads the raw audio file (.mp3) Once download completes: Switches playback from streaming → local file On next launch (offline mode), app plays audio from local storage Issue: This flow works perfectly on the Simulator, but on a real Apple TV device: Audio plays for a few seconds (2–5 sec) and then stops Especially after switching from streaming → local file No explicit AVPlayer error is logged Playback sometimes stops after UI updates or periodic API refresh Implementation Details: Using AVPlayer with AVPlayerItem Background audio controlled via a shared manager (singleton) Files stored locally using FileManager (currently using .cachesDirectory) Switching playback using: player.replaceCurrentItem(with: AVPlayerItem(ur
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109
5d
tvOS: Background audio + local caching works on Simulator but stops on real Apple TV device
Description: I’m developing a tvOS app using SwiftUI where we play background audio (music) in the Welcome screen, with support for offline playback via local caching. 🔹 Feature Overview App fetches audio metadata from API Starts streaming audio (HLS .m3u8) immediately In parallel, downloads the raw audio file (.mp3) Once download completes: Switches playback from streaming → local file On next launch (offline mode), app plays audio from local storage 🔹 Issue This flow works perfectly on the Simulator, but on a real Apple TV device: Audio plays for a few seconds (2–5 sec) and then stops Especially after switching from streaming → local file No explicit AVPlayer error is logged Playback sometimes stops after UI updates or periodic API refresh 🔹 Implementation Details Using AVPlayer with AVPlayerItem Background audio controlled via a shared manager (singleton) Files stored locally using FileManager (currently using .cachesDirectory) Switching playback using: player.replaceCurrentItem(with: AVPlayerI
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184
5d
Reply to Is anyone working on jax-metal?
Still broken as of early 2026 in my testing. For JAX workloads on Apple Silicon I've moved to MLX entirely — the API is different but the Metal backend actually works and gets regular updates. For anything that must stay in JAX, CPU fallback is unfortunately the only reliable path on macOS right now.
Topic: Machine Learning & AI SubTopic: General Tags:
5d
What is going on with the developer program
Ive paid the 99$ fee almost 6 days ago while it said 48h and i’ll get the progra.. well i haven’t recived nothing, I’ve contacted apple support nearly 5 times, Guess what? No response. ive called their support “uhm sorry im not working in the development team sent us an email“ lmao tried yall are ignoring ur clients which is disappointing.. any ideas of what can i do next to GET access to my account which ive paid for?
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114
5d
Reply to Programmatic IP Discovery for VZVirtualMachine in an App Store Sandbox
never mind i managed to get the sample code from apple container github repository. now i can reserve a pool of ip address and assign ip address to guest from that. thanks for the heads up. it seem to be that VZVmnetNetworkDeviceAttachment is only avaialble for mac os 26 how can accomplist this with 14 and 15. any idea? And aslo after doing this i would like to do the port forwarding. Any idea how can i accomplish this.
Topic: App & System Services SubTopic: Core OS Tags:
5d
App approved but subscriptions not working: Says localization was rejected without providing any reason
Submitted my app and it was approved by Apple. I then downloaded it from the app store and went through onboarding however when I tried to complete a purchase it failed. Went back to app store connect and saw that there is an issue with my subscriptions. Says localization is rejected but does not provide any reason why. Any ideas?? Everything worked fine with sandbox account.
5
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194
5d
Reply to Unable to install Dev App via Firebase
Update: We installed a build from a month or so ago and this has now unlocked both phones to be able to use newer builds. While triaging we noticed that although the devices were registered in Firebase already they were being seen as new devices. The only thing we can think of as being the issue is that the Apple Developer agreement when the apps that broke the devices were built had not been accepted. This meant we were unable to add/remove devices, change profiles etc. This has led us to believe it invalidated the profile during that time and by installing the app it somehow broke how the devices were validated until we accepted the agreement and installed a previously known good app. Nothing else changed during the time period that this occurred. Anyway hope this might help someone else who ends up in this state
Replies
Boosts
Views
Activity
5d
iOS 26.4 regression: The `.pauses` audiovisual background playback policy does not pause video playback anymore when backgrounding the app
Starting with iOS 26.4 and the iOS 26.4 SDK, the .pauses audiovisual background playback policy is not correctly applied anymore to an AVPlayer having an attached video layer displayed on screen. This means that, when backgrounding a video-playing app (without Picture in Picture support) or locking the device, playback is not paused automatically by the system anymore. This issue affects the Apple TV application as well. We have filed FB22488151 with more information.
Replies
0
Boosts
0
Views
100
Activity
5d
TestFlight Installation Fails for All Apps in Account (“App Not Available” Error)
Hello, I’m experiencing a serious issue with TestFlight. I correctly set up internal testing: • Added testers via email • Assigned builds • Everything shows as “Ready to Test” However, when trying to install via TestFlight, I get: “App Name couldn’t be installed” “The requested app is not available or doesn’t exist” ⚠️ Important note: This issue is NOT limited to a single app. It happens across all apps in my account. So it does not seem to be app-specific. What I’ve already checked: • Agreements, Tax, and Banking are completed • App Privacy is fully filled • Builds are successfully uploaded and selected • I am correctly added as an internal tester • Tried logging out/in of TestFlight • Reinstalled the app and TestFlight I contacted Apple Developer Support twice but received no response. Has anyone experienced this issue affecting multiple apps? Any help or guidance would be greatly appreciated. ⸻ Additional technical details: • Developer Account Apple ID: yilmaz34muhammed(at)icloud.com • Ap
Replies
0
Boosts
0
Views
46
Activity
5d
Unable to proceed with Apple Developer Program enrollment (incorrect address, form stuck)
Hi everyone, I started enrolling in the Apple Developer Program but accidentally entered an incorrect address during the process. Now the enrollment form seems to be stuck/cached, and I’m unable to proceed or correct the information. I’ve already contacted Apple Developer Support and requested a reset, but haven’t received a response yet (it’s been several business days). This issue is completely blocking my enrollment. Has anyone experienced something similar? Is there any way to reset the enrollment process or update the information from my side? Any help or guidance would be greatly appreciated. Thank you!
Replies
0
Boosts
0
Views
25
Activity
5d
Live Activity Not Updating Frequently for Offline Music App (Lyrics Sync Issue)
Hi everyone, I’m currently implementing Live Activities in my music app to display real-time lyrics on the Lock Screen. The app works fully offline, so I’m not using push updates or push tokens. Instead, I’m updating the Live Activity locally as each new line of lyrics is played (essentially near real-time updates synced with the song). However, I’m running into an issue where the Live Activity UI is not updating reliably or frequently enough. Even though I’m calling the update method for each lyric line, the changes are either delayed or not reflected at all. Here’s some additional context: • The app runs fine in the background (verified via battery usage and playback behavior) • Live Activity is successfully created and initially displayed • Updates are triggered locally (no push notifications involved) • Updates are happening quite frequently (per lyric line) • No crashes or errors are observed My questions: 1. Is there a system-imposed throttling limit on how frequently Live Activities can be updated loca
Replies
0
Boosts
0
Views
101
Activity
5d
TestFlight Installation Fails for All Apps in Account (“App Not Available” Error)
Hello, I’m experiencing a serious issue with TestFlight. I correctly set up internal testing: • Added testers via email • Assigned builds • Everything shows as “Ready to Test” However, when trying to install via TestFlight, I get: “App Name couldn’t be installed” “The requested app is not available or doesn’t exist” ⚠️ Important note: This issue is NOT limited to a single app. It happens across all apps in my account. So it does not seem to be app-specific. What I’ve already checked: • Agreements, Tax, and Banking are completed • App Privacy is fully filled • Builds are successfully uploaded and selected • I am correctly added as an internal tester • Tried logging out/in of TestFlight • Reinstalled the app and TestFlight I contacted Apple Developer Support twice but received no response. Has anyone experienced this issue affecting multiple apps? Any help or guidance would be greatly appreciated. ⸻ Additional technical details: • Developer Account Apple ID: yilmaz34muhammed(at)icloud.com • Ap
Replies
0
Boosts
0
Views
27
Activity
5d
Reply to TESTFLIGHT: The requested app is not available or doesn t exist
this poor service gave me the worst experience and I can clearly see watching this thread how deep Apple suсks. No solution, no help, no reaction, just paying developers without any support for months.
Replies
Boosts
Views
Activity
5d
How do I identify where my bugs come from
I'm working on an app, and currently, 2 things dont work: account creation and notifications. I want to find the root of why these errors are occurring, and I want to know if these errors are coming from Firebase, certain settings in Xcode not being checked, or my actual written code not being typed correctly. I've tried to run my issue through ChatGPT many times to pretty much no success, so any help on what to do so I can clear certain areas and make sure the bugs aren't from certain spots, and help me narrow down the issue would be great. Otherwise, if there are other guides or threads I can be linked to, and help me fully break down the issue, that would be great. Thank you for your time reading, and I hope I can get some advice.
Replies
0
Boosts
0
Views
34
Activity
5d
tvOS: Background audio + local caching works on Simulator but stops on real Apple TV device
Description: I’m developing a tvOS app using SwiftUI where we play background audio (music) in the Welcome screen, with support for offline playback via local caching. Feature Overview: App fetches audio metadata from API Starts streaming audio (HLS .m3u8) immediately In parallel, downloads the raw audio file (.mp3) Once download completes: Switches playback from streaming → local file On next launch (offline mode), app plays audio from local storage Issue: This flow works perfectly on the Simulator, but on a real Apple TV device: Audio plays for a few seconds (2–5 sec) and then stops Especially after switching from streaming → local file No explicit AVPlayer error is logged Playback sometimes stops after UI updates or periodic API refresh Implementation Details: Using AVPlayer with AVPlayerItem Background audio controlled via a shared manager (singleton) Files stored locally using FileManager (currently using .cachesDirectory) Switching playback using: player.replaceCurrentItem(with: AVPlayerItem(ur
Replies
0
Boosts
0
Views
109
Activity
5d
tvOS: Background audio + local caching works on Simulator but stops on real Apple TV device
Description: I’m developing a tvOS app using SwiftUI where we play background audio (music) in the Welcome screen, with support for offline playback via local caching. 🔹 Feature Overview App fetches audio metadata from API Starts streaming audio (HLS .m3u8) immediately In parallel, downloads the raw audio file (.mp3) Once download completes: Switches playback from streaming → local file On next launch (offline mode), app plays audio from local storage 🔹 Issue This flow works perfectly on the Simulator, but on a real Apple TV device: Audio plays for a few seconds (2–5 sec) and then stops Especially after switching from streaming → local file No explicit AVPlayer error is logged Playback sometimes stops after UI updates or periodic API refresh 🔹 Implementation Details Using AVPlayer with AVPlayerItem Background audio controlled via a shared manager (singleton) Files stored locally using FileManager (currently using .cachesDirectory) Switching playback using: player.replaceCurrentItem(with: AVPlayerI
Replies
1
Boosts
0
Views
184
Activity
5d
Reply to Apple Watch Missing Developer Mode Option
In case anyone else has the issue with the Apple Watch not showing, I went through everything above but finally saw in Xcode...settings...apple account that I had to log into to the apple portal to accept the new terms. Once I did that it seemed to work.
Replies
Boosts
Views
Activity
5d
Reply to Is anyone working on jax-metal?
Still broken as of early 2026 in my testing. For JAX workloads on Apple Silicon I've moved to MLX entirely — the API is different but the Metal backend actually works and gets regular updates. For anything that must stay in JAX, CPU fallback is unfortunately the only reliable path on macOS right now.
Topic: Machine Learning & AI SubTopic: General Tags:
Replies
Boosts
Views
Activity
5d
What is going on with the developer program
Ive paid the 99$ fee almost 6 days ago while it said 48h and i’ll get the progra.. well i haven’t recived nothing, I’ve contacted apple support nearly 5 times, Guess what? No response. ive called their support “uhm sorry im not working in the development team sent us an email“ lmao tried yall are ignoring ur clients which is disappointing.. any ideas of what can i do next to GET access to my account which ive paid for?
Replies
3
Boosts
0
Views
114
Activity
5d
Reply to Programmatic IP Discovery for VZVirtualMachine in an App Store Sandbox
never mind i managed to get the sample code from apple container github repository. now i can reserve a pool of ip address and assign ip address to guest from that. thanks for the heads up. it seem to be that VZVmnetNetworkDeviceAttachment is only avaialble for mac os 26 how can accomplist this with 14 and 15. any idea? And aslo after doing this i would like to do the port forwarding. Any idea how can i accomplish this.
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
5d
App approved but subscriptions not working: Says localization was rejected without providing any reason
Submitted my app and it was approved by Apple. I then downloaded it from the app store and went through onboarding however when I tried to complete a purchase it failed. Went back to app store connect and saw that there is an issue with my subscriptions. Says localization is rejected but does not provide any reason why. Any ideas?? Everything worked fine with sandbox account.
Replies
5
Boosts
0
Views
194
Activity
5d