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“build disappears”

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iPhone app disappears after launch
Hi.I made a simple iOS app which does one simple calculation with the input, stores nothing.I deployed the app for preview on my iPhone 7. It worked perfectly fine.However after a couple of days, when I launch the app on iPhone 7, it disappears after launch. I can see it in task switcher, however it won't come to front.If i redeploy it, then it works fine.iOS version: 13.3.1MacOS: 10.15.3XCode: 11.3.1Any tip would be helpful. Thank you.
1
0
666
Feb ’20
Disappear the text and press the cell
I have been using the UICollectionviewController. So , we try to make a transition to another screen by pressing the cell . But , the text that has been put in a cell will want to disappear when you press the cell . Could you tell me the reason for this ?・ViewController func collectionView(collectionView: UICollectionView, cellForItemAtIndexPath indexPath: NSIndexPath) -> UICollectionViewCell { let cell:CustomCell = collectionView.dequeueReusableCellWithReuseIdentifier(cell, forIndexPath: indexPath) as! CustomCell cell.category.text = BBBBBB ; cell.category.backgroundColor = UIColor.blueColor(); cell.date.text = 2016-03-26; cell.title.text = AAAAAAAAAAAA; cell.imgSample.image = UIImage(named: CCCCC.png) cell.backgroundColor = UIColor.whiteColor() / cell.layer.masksToBounds = false; cell.layer.shadowOffset = CGSizeMake(0.0, 0.3); cell.layer.shadowOpacity = 0.2; cell.layer.shadowRadius = 0.5; return cell } func collectionView(collectionView: UICollectionView, layout collectionViewLayout: UICollecti
Topic: UI Frameworks SubTopic: UIKit Tags:
0
0
268
Apr ’16
RealityView content disappears when selecting Lock In Place on visionOS
I'm experiencing an issue where all RealityView content disappears when the user selects Lock In Place from the window management menu (long press on close button). Follow Me works correctly and this happens in Testflight builds only not reproducible when I run locally I have reproduced this with a minimal project containing nothing but a simple red cube — no custom anchors, no app state, no dependencies. Steps to Reproduce: Open an ImmersiveSpace A red cube is placed 1m in front of the user via RealityView Long press the X button on any floating window Select Lock In Place The cube disappears immediately Expected: Cube remains visible after window is locked Actual: Cube disappears. Note: Follow Me does NOT reproduce this issue. Minimal reproducible code: struct ImmersiveView: View { var body: some View { RealityView { content in let cube = ModelEntity( mesh: .generateBox(size: 0.3), materials: [SimpleMaterial(color: .red, isMetallic: false)] ) cube.setPosition(SIMD3(0, 1.5
0
0
288
1w
Disappearing External link account entitlement
I've got a Flutter app that is a “reader” app. The External Link Account Entitlement has already been requested and granted. It is already added as an Additional Capability to the App ID. The com.apple.developer.storekit.external-link.account entitlement is already present in the .entitlements file. Also SKExternalLinkAccount key is added to the Info.plist file with the correct URL. ExternalLinkAccount.open() is invoked via a MethodChannel call handler and things work perfectly in debug mode. The modal appears as expected and opens the link in the external browser. Xcode archive is also sucessful and the entitlement seems to be in place when inspecting the app with: codesign -d --entitlements :- ./path/to/app But when trying to distribute the app via Xcode the entitlement disappears. Other entitlements are not affected by this issue, eg.: com.apple.developer.associated-domains for universal links. This happens with automatically managed singing and a manually selected provisioning profile as well. Wh
3
0
837
Jan ’25
How to prevent TextField from disappearing in SwiftUI List?
There's a nasty SwiftUI bug in which a TextField disappears if placed in a HStack within a List.List { ForEach(0...200, id: .self) { index in HStack { Text(Text (index)) TextField(Test, text: .constant(TextField (index))) } }}- Screenshot: https://i.stack.imgur.com/HARDF.png- Video: https://recordit.co/X12uGct7gDThis happens when TextField is placed within a HStack / VStack / ZStack / .overlay() / .background(). It does not happen when TextField is the only child of ForEach. I have filed a bug (FB7500885) but I'm looking for ideas from the community to work around it. Here is what I've tried so far:Setting an explicit .frame() on TextFieldSetting .fixedSized() on TextFieldUsing a UITextField wrapped in a UIViewConvertible, with or without layout constraintsIs there anything else I could try?
4
0
2.5k
Dec ’19
Back button disappears when I have items in the toolbar
Hi, When I navigate between views, sometimes the back button disappears after 1 sec. From what I can see, this happens when I have items in the toolbar. If I remove the toolbar, it works as it should. Are my code below wrong, or is this a bug with iOS 14? .toolbar { ToolbarItem(placement: .primaryAction) { HStack(spacing: 40) { #if DEBUG && os(iOS) Button(action: { demodemo() }) { Label(Find artwork, systemImage: scribble) .labelStyle(IconOnlyLabelStyle()) } #endif #if !os(watchOS) && !os(tvOS) if let providerUrl = provider.url, let url = URL(string: providerUrl) { Button(action: { openURL(url) }) { Label(View (provider.name) in Safari, systemImage: safari) .labelStyle(IconOnlyLabelStyle()) } .accessibility(label: Text(View (provider.name) in Safari)) } #endif } } }
2
0
2.8k
Sep ’20
Reply to In-App Purchase
I'm sorry to bother you again but it's actually not working I just tried it in the simulator, and when I choose the type of ride and the duration, then I tap the continue button to go to the next screen the simulator just goes white and the simulator will disappear or the app will freeze and the simulator will disappear. Then takes me to the app delegate window in XCode, and in the debug area it tells me terminating with uncaught exception of type NSException (lldb). However, I am not getting any errors before I run the simulator and the build is successful.
Topic: Programming Languages SubTopic: Swift Tags:
Aug ’18
Device management in Settings disappeared...
Dear all,I have just purchased my Apple Developer Membership for the first time (as I need CloudKit) and, suddenly, I cannot build my apps on my real devices anymore. I hit Cmd-R and I get the usual message Go to Settings > General > Device management to trust my device but, sadly, now there is no such option anymore on my iPhone as I used to have with the FREE membership... What has happened? How do I get out of this?I didnt really expect paying the Pro membership meant that I was locked out of my devices for development ...Thank you for your help.
7
0
3.4k
Jul ’19
Reply to XCode 14 compile errors immediately disappear or do not appear at all
Here, one more sample project can be reproduced, so please check this as well. https://github.com/gatherheart/XcodeIndexingError With this project, Xcode 14 build errors immediately disappear or do not appear at all. To reproduce the issue, please follow the steps below (based on the sample project XcodeIndexingError): Xcode version should be 14 or later. Add any xcframework to your project (e.g. SimpleFramework). Import the xcframework from another file (ImportFramework.swift). Switch the current build scheme to a configuration other than Debug. Select a real device as the build target, not a simulator. Clean the build. Check that the framework from step 1 is not copied to the DerivedData > Index.noindex > Build > Products > iphoneos directory (sometimes it is copied to iphonesimulator instead). With all the previous steps satisfied, open the BuildError.swift file in Xcode and build the project. The build error appears briefl
Feb ’23
Problem with my files disappear in xcode
Hello :) I'm new to Xcode and Swift in general and i wanted to build a little app to train. I've started yesterday and pushed all my files on git. And today when i started the app... All my files were gone. It's strange because when i try to find them in the finder they are available. Any tips ? Thx
2
0
542
Mar ’24
Reply to iOS build not showing in Testflight
Facing the same issue since 20th Jan, 2023. Uploaded builds from Xcode successfully, but in appstore connect can able to see the uploaded builds under the version name. The new version name also disappears after some time. Raised a Feedback - FB11965770 (Appstore connect TestFlight section shows the version but doesn't contain the latest uploaded builds) for the same and also contacted Apple Support but can't find any solution to this.
Jan ’23
Let View disappear automatically
Hi,I have a view that is triggred by a button touch. It appears nicely, all good. Now I want the View to disappear automatically again after a few seconds. How do I do that?!Below my test project// // ContentView.swift // FadeOut // // Created by Max on 2020-03-19. // Copyright © 2020 Max. All rights reserved. // import SwiftUI struct ContentView: View { @State private var presentClipboardView = false @State private var scale: CGFloat = 1.0 var body: some View { VStack{ Button(action: { let pasteboard = UIPasteboard() pasteboard.string = http://I_AM_A_URL.com withAnimation(.easeInOut(duration: 2)) { self.presentClipboardView.toggle() } }, label: { HStack { Image(systemName: list.dash) .padding(.trailing) VStack(alignment: .leading) { Text(Open URL) .font(.headline) } Spacer() } } ) if(self.presentClipboardView){ LabelView() } } } } struct ContentView_Previews: PreviewProvider { static var previews: some View { ContentView() } } struct LabelView: View { var body: some View { Text(URL copied to clipboa
3
0
1.9k
Mar ’20
The app #images disappear after final release
Hi there,I was using iOS 10 since the first beta, and yesterday with the final release I notice the app #images disappear from iMessage, do you have an idea how to recover it or download it again ? Or should I have do a proper restore ?Thanks in advance for your answerKind regards.
Replies
0
Boosts
0
Views
468
Activity
Sep ’16
iPhone app disappears after launch
Hi.I made a simple iOS app which does one simple calculation with the input, stores nothing.I deployed the app for preview on my iPhone 7. It worked perfectly fine.However after a couple of days, when I launch the app on iPhone 7, it disappears after launch. I can see it in task switcher, however it won't come to front.If i redeploy it, then it works fine.iOS version: 13.3.1MacOS: 10.15.3XCode: 11.3.1Any tip would be helpful. Thank you.
Replies
1
Boosts
0
Views
666
Activity
Feb ’20
Disappear the text and press the cell
I have been using the UICollectionviewController. So , we try to make a transition to another screen by pressing the cell . But , the text that has been put in a cell will want to disappear when you press the cell . Could you tell me the reason for this ?・ViewController func collectionView(collectionView: UICollectionView, cellForItemAtIndexPath indexPath: NSIndexPath) -> UICollectionViewCell { let cell:CustomCell = collectionView.dequeueReusableCellWithReuseIdentifier(cell, forIndexPath: indexPath) as! CustomCell cell.category.text = BBBBBB ; cell.category.backgroundColor = UIColor.blueColor(); cell.date.text = 2016-03-26; cell.title.text = AAAAAAAAAAAA; cell.imgSample.image = UIImage(named: CCCCC.png) cell.backgroundColor = UIColor.whiteColor() / cell.layer.masksToBounds = false; cell.layer.shadowOffset = CGSizeMake(0.0, 0.3); cell.layer.shadowOpacity = 0.2; cell.layer.shadowRadius = 0.5; return cell } func collectionView(collectionView: UICollectionView, layout collectionViewLayout: UICollecti
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
0
Boosts
0
Views
268
Activity
Apr ’16
RealityView content disappears when selecting Lock In Place on visionOS
I'm experiencing an issue where all RealityView content disappears when the user selects Lock In Place from the window management menu (long press on close button). Follow Me works correctly and this happens in Testflight builds only not reproducible when I run locally I have reproduced this with a minimal project containing nothing but a simple red cube — no custom anchors, no app state, no dependencies. Steps to Reproduce: Open an ImmersiveSpace A red cube is placed 1m in front of the user via RealityView Long press the X button on any floating window Select Lock In Place The cube disappears immediately Expected: Cube remains visible after window is locked Actual: Cube disappears. Note: Follow Me does NOT reproduce this issue. Minimal reproducible code: struct ImmersiveView: View { var body: some View { RealityView { content in let cube = ModelEntity( mesh: .generateBox(size: 0.3), materials: [SimpleMaterial(color: .red, isMetallic: false)] ) cube.setPosition(SIMD3(0, 1.5
Replies
0
Boosts
0
Views
288
Activity
1w
Keyboard disappears when searching for apps (iOS 15.3.1)
I’m using an iPhone 7 plus and have noticed that when I swipe down to search for apps, the keyboard will frequently disappear. Still, if I press where the keys would be, they appear in the search bar. I have tried restarting many times but to no avail, this still happens many times whilst I use my phone.
Replies
0
Boosts
0
Views
409
Activity
Mar ’22
Disappearing External link account entitlement
I've got a Flutter app that is a “reader” app. The External Link Account Entitlement has already been requested and granted. It is already added as an Additional Capability to the App ID. The com.apple.developer.storekit.external-link.account entitlement is already present in the .entitlements file. Also SKExternalLinkAccount key is added to the Info.plist file with the correct URL. ExternalLinkAccount.open() is invoked via a MethodChannel call handler and things work perfectly in debug mode. The modal appears as expected and opens the link in the external browser. Xcode archive is also sucessful and the entitlement seems to be in place when inspecting the app with: codesign -d --entitlements :- ./path/to/app But when trying to distribute the app via Xcode the entitlement disappears. Other entitlements are not affected by this issue, eg.: com.apple.developer.associated-domains for universal links. This happens with automatically managed singing and a manually selected provisioning profile as well. Wh
Replies
3
Boosts
0
Views
837
Activity
Jan ’25
How to prevent TextField from disappearing in SwiftUI List?
There's a nasty SwiftUI bug in which a TextField disappears if placed in a HStack within a List.List { ForEach(0...200, id: .self) { index in HStack { Text(Text (index)) TextField(Test, text: .constant(TextField (index))) } }}- Screenshot: https://i.stack.imgur.com/HARDF.png- Video: https://recordit.co/X12uGct7gDThis happens when TextField is placed within a HStack / VStack / ZStack / .overlay() / .background(). It does not happen when TextField is the only child of ForEach. I have filed a bug (FB7500885) but I'm looking for ideas from the community to work around it. Here is what I've tried so far:Setting an explicit .frame() on TextFieldSetting .fixedSized() on TextFieldUsing a UITextField wrapped in a UIViewConvertible, with or without layout constraintsIs there anything else I could try?
Replies
4
Boosts
0
Views
2.5k
Activity
Dec ’19
Back button disappears when I have items in the toolbar
Hi, When I navigate between views, sometimes the back button disappears after 1 sec. From what I can see, this happens when I have items in the toolbar. If I remove the toolbar, it works as it should. Are my code below wrong, or is this a bug with iOS 14? .toolbar { ToolbarItem(placement: .primaryAction) { HStack(spacing: 40) { #if DEBUG && os(iOS) Button(action: { demodemo() }) { Label(Find artwork, systemImage: scribble) .labelStyle(IconOnlyLabelStyle()) } #endif #if !os(watchOS) && !os(tvOS) if let providerUrl = provider.url, let url = URL(string: providerUrl) { Button(action: { openURL(url) }) { Label(View (provider.name) in Safari, systemImage: safari) .labelStyle(IconOnlyLabelStyle()) } .accessibility(label: Text(View (provider.name) in Safari)) } #endif } } }
Replies
2
Boosts
0
Views
2.8k
Activity
Sep ’20
Reply to In-App Purchase
I'm sorry to bother you again but it's actually not working I just tried it in the simulator, and when I choose the type of ride and the duration, then I tap the continue button to go to the next screen the simulator just goes white and the simulator will disappear or the app will freeze and the simulator will disappear. Then takes me to the app delegate window in XCode, and in the debug area it tells me terminating with uncaught exception of type NSException (lldb). However, I am not getting any errors before I run the simulator and the build is successful.
Topic: Programming Languages SubTopic: Swift Tags:
Replies
Boosts
Views
Activity
Aug ’18
Device management in Settings disappeared...
Dear all,I have just purchased my Apple Developer Membership for the first time (as I need CloudKit) and, suddenly, I cannot build my apps on my real devices anymore. I hit Cmd-R and I get the usual message Go to Settings > General > Device management to trust my device but, sadly, now there is no such option anymore on my iPhone as I used to have with the FREE membership... What has happened? How do I get out of this?I didnt really expect paying the Pro membership meant that I was locked out of my devices for development ...Thank you for your help.
Replies
7
Boosts
0
Views
3.4k
Activity
Jul ’19
Reply to XCode 14 compile errors immediately disappear or do not appear at all
Here, one more sample project can be reproduced, so please check this as well. https://github.com/gatherheart/XcodeIndexingError With this project, Xcode 14 build errors immediately disappear or do not appear at all. To reproduce the issue, please follow the steps below (based on the sample project XcodeIndexingError): Xcode version should be 14 or later. Add any xcframework to your project (e.g. SimpleFramework). Import the xcframework from another file (ImportFramework.swift). Switch the current build scheme to a configuration other than Debug. Select a real device as the build target, not a simulator. Clean the build. Check that the framework from step 1 is not copied to the DerivedData > Index.noindex > Build > Products > iphoneos directory (sometimes it is copied to iphonesimulator instead). With all the previous steps satisfied, open the BuildError.swift file in Xcode and build the project. The build error appears briefl
Replies
Boosts
Views
Activity
Feb ’23
Problem with my files disappear in xcode
Hello :) I'm new to Xcode and Swift in general and i wanted to build a little app to train. I've started yesterday and pushed all my files on git. And today when i started the app... All my files were gone. It's strange because when i try to find them in the finder they are available. Any tips ? Thx
Replies
2
Boosts
0
Views
542
Activity
Mar ’24
How do you stop logging in the console from disappearing after a few seconds?
I want to observe/capture logging from my iPhone app when its not running via Xcode. However when using either the Mac's console app, or the console functionality within Apple Configurator, after about 2 or 3 seconds the logging disappears off the console. How can it be prevented from doing so?
Replies
3
Boosts
0
Views
1.1k
Activity
Feb ’24
Reply to iOS build not showing in Testflight
Facing the same issue since 20th Jan, 2023. Uploaded builds from Xcode successfully, but in appstore connect can able to see the uploaded builds under the version name. The new version name also disappears after some time. Raised a Feedback - FB11965770 (Appstore connect TestFlight section shows the version but doesn't contain the latest uploaded builds) for the same and also contacted Apple Support but can't find any solution to this.
Replies
Boosts
Views
Activity
Jan ’23
Let View disappear automatically
Hi,I have a view that is triggred by a button touch. It appears nicely, all good. Now I want the View to disappear automatically again after a few seconds. How do I do that?!Below my test project// // ContentView.swift // FadeOut // // Created by Max on 2020-03-19. // Copyright © 2020 Max. All rights reserved. // import SwiftUI struct ContentView: View { @State private var presentClipboardView = false @State private var scale: CGFloat = 1.0 var body: some View { VStack{ Button(action: { let pasteboard = UIPasteboard() pasteboard.string = http://I_AM_A_URL.com withAnimation(.easeInOut(duration: 2)) { self.presentClipboardView.toggle() } }, label: { HStack { Image(systemName: list.dash) .padding(.trailing) VStack(alignment: .leading) { Text(Open URL) .font(.headline) } Spacer() } } ) if(self.presentClipboardView){ LabelView() } } } } struct ContentView_Previews: PreviewProvider { static var previews: some View { ContentView() } } struct LabelView: View { var body: some View { Text(URL copied to clipboa
Replies
3
Boosts
0
Views
1.9k
Activity
Mar ’20