I am unable to download the 10.11 seed - when I click on the download link I get taken to the App Store but get given the message that This code has already been removed
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NSCocoaErrorDomain Error Code 4
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Hello,Downloading the iOS 9 beta seems to have broken all of our NSURLConnection callsthis is the error we get CFNetwork SSLHandshake failed (-9824)NSURLSession/NSURLConnection HTTP load failed (kCFStreamErrorDomainSSL, -9824)this is working fine with IOS 8.3We also have a test site that is not HTTPS simply HTTP for internal testing and it gives the error:Application Transport Security has blocked a cleartext HTTP (http://) resource load since it is insecure. Temporary exceptions can be configured via your app's Info.plist file.can the developers comment on these? Anyone else seeing this?
I'm receiving a message that shows the redemption code has already been used, but no download occured. any help?
Topic:
App & System Services
SubTopic:
Core OS
Tags:
The code redemption won't work on 10.10.4 betas. Make sure you do it on stable OS X releases.
Topic:
App & System Services
SubTopic:
Core OS
Tags:
I cannot initiate the El Capitan 10.11 download because it says my code has already been redeemed. Any suggestions?
A few more details..Error Domain=NSURLErrorDomain Code=-1200 An SSL error has occurred and a secure connection to the server cannot be made. UserInfo=0x7ffe8a4b4040 {_kCFStreamErrorCodeKey=-9801, NSLocalizedRecoverySuggestion=Would you like to connect to the server anyway?,
Topic:
App & System Services
SubTopic:
Core OS
Tags:
I am a Team Agent, yet when I try to login to iTunes Connect, I get the error, Your Apple ID isn't enabled for iTunes Connect.I recently changed the email address associated with this account, which could be the source of the problem, but I have no problems logging into the Development Membership Center, and my previous email address/login no longer work.Any suggestions on how a Team Agent can get access to iTunes Connect again?Thanks.
Some apps have special events that appear without an update to the app. I'm sure there's numerous ways to go about doing this but this is the way i've thought of; is there a more efficent way?Set a timer for the event start and stop and all of the code that utilizes this eventExmaple: code in a timer for the Event to start July 1st at 00:00 EST and end July 7th 23:59 EST and as long as that time is true the event will take place. Then on the next update simply remove the code for that event to free up some memory unless you plan on using that event again in the future.I'm not looking for any code here. Just thoughts about more efficent ways, if any, to do events like this without releasing an update. Thanks
I tried installing OS X El Capitan over my OS Yosemite.At restart, during the installation process, I got this message:A mismatch between the mbr and gpt partition maps is not supported.I was left with restarting the Macbook, but I always get this error message at startup and I can no longer use OS X.Note: I use bootcamp with Windows 10.
I'm sure I'm not alone in thinking that Swift had made an excellent choice in going with reStructuredText for doc comments. I know Markdown is more ubiquitous, but it's also somewhat ill-defined and isn't particularly well-suited to long-form text. The use of reStructuredText promised to have a much more standardized way of writing documentation that could be very expressive and support extensions in a well-defined way (e.g. so documentation tools could define extensions you could use in your code).The only real concrete benefit to using Markdown is unifying it with Playground rich comments, but it seems to me that Playground rich comments should have just been using reStructuredText to begin with (or perhaps could have had a toggle in the document inspector for comment style, if there's a real need to support Markdown here, although I don't know what that need would be).
Redemption code worked for me on 10.10.4 beta.. like butter.
Topic:
App & System Services
SubTopic:
Core OS
Tags:
I'm trying to rebuild a method to draw a single character as an image for an applicaiton icon. This previously worked with UIGraphics calls, but because of image orientation issues and the nil ContextRef warnings, I want to use a cleaner solution. I found this code to draw the text image online (credit raywenderlich.com):CGContextRef context = UIGraphicsGetCurrentContext(); CGMutablePathRef path = CGPathCreateMutable(); //1 CGPathAddRect(path, NULL, self.bounds ); NSAttributedString* attString = [[NSAttributedString alloc]initWithString:@A]; //2 CTFramesetterRef framesetter = CTFramesetterCreateWithAttributedString((CFAttributedStringRef)attString); //3 CTFrameRef frame = CTFramesetterCreateFrame(framesetter, CFRangeMake(0, [attString length]), path, NULL); CTFrameDraw(frame, context); //4 CFRelease(frame); //5 CFRelease(path); CFRelease(framesetter);I've dynamically determined what I thought was a centered CGRect that will fit in my bounds. However, the text shows up VERY small at the top l
Hello,I keep receiving Code Redemption is unavailable are released currently getting staggered or is there an issue with my code?Thank you.
I am wondering if there's any available documentation outlining the different approaches to building for OS 1 vs. OS 2, or if it's just the same and the WatchKit Extension code just runs on the watch...
Hi everybody, I've been having a strange issue with creating new in app content for my app. Even when i try to validate and upload an empty in app content file, i get this error:Signing Identity: Not Signed.But if I try to validate and upload my regular app in the same fashion, i don't get a signing error. I'm not sure why it's not getting signed correctly... i've made sure my provisioning and other signing stuff is current and working.Any help would be greatly appreciated!thanks,Daniel