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4.3

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CLKComplicationDescriptor identifier for very old complications
I'm in the process of updating an app that uses complications that originally had a deployment target of watchOS 4.3. These complications used CLKComplicationSupportedFamilies defined in Info.plist. There are no CLKComplicationDescriptors in use. Updated complications that use a new CLKComplicationDescriptor.identifier display correctly in the complication picker, but the original complication that's using CLKDefaultComplicationIdentifier displays -- or --- depending on placement. This happens whether you are using a ComplicationController instance or WidgetKit. Using CLKDefaultComplicationIdentifier as the identifier when creating the CLKComplicationDescriptor doesn't work: the complication doesn't appear in the picker. My question is there a way to upgrade an older complication configured by the customer to a new complication identifier? I'm not using WidgetKit for this project so a widgetMigrator isn't an option. -ch
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1.3k
Nov ’22
why?
Why? Our app got rejected because of 4.3? The review reply is as follows Hello, We are not able to provide feedback on app concepts or features, but we recommend evaluating your suggestions against the App Store Review Guidelines, as well as the iOS Developer Program License Agreement (PLA), and the Human Interface Guidelines. Additionally, if you are considering implementing any of the following functionality, we recommend reviewing all associated reference material and other resources available on Apple Developer for any additional requirements. -Apple Developer -Apple Copyright and Trademark Guidelines -Game Center -iCloud -In-App Purchases You may also choose to post a question in the Apple Developer Forums. Best regards, App Store Review
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193
Nov ’22
How to override the Audio Track Details underneath the audio panel in AVPlayer.
https://learn.microsoft.com/en-us/answers/questions/320776/how-to-override-the-audio-track-details-underneath.html Audio/subtitles #EXT-X-MEDIA:NAME=eng-300,TYPE=AUDIO,LANGUAGE=eng”,GROUP-ID=audio,CODECS=mp4a.40.2,DEFAULT=YES,AUTOSELECT=YES,URI=300/2043--profile--4.3.m3u8 #EXT-X-MEDIA:NAME=“eng-500,TYPE=AUDIO,LANGUAGE=“eng”,GROUP-ID=audio,CODECS=mp4a.40.2,DEFAULT=NO,AUTOSELECT=YES,URI=500/2043--profile--4.3.m3u8 Currently we are getting English, English are audio track names Requirement’s : We should show like English(Dolby) , English(Stereo) please provide suggestions will be helpful to us 1.Since we are using TVOS native AvPlayer so customisation was not possible
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1.2k
Dec ’22
App update rejected as spam
Our app serial, TaxFreeway, is a Canadian T1 tax return preparing app approved by Canada Revenue Agency. There is a new app release each year for the corresponding year's tax return. We have more than 10 existing Apps (for every previous years) listed on App Store. The App for tax year 2021, TaxFreeway 2021, is listed at Canada government website below. https://www.canada.ca/en/revenue-agency/services/e-services/e-services-individuals/netfile-overview/certified-software-netfile-program/detailed-information-taxfreeway.html Apple App Store has accepted the App since December 2021. We recently send a new app update to Apple App Store based on Canada Revenue Agency's latest requirements. The update is rejected by App Store review by following reason: Thank you for your resubmission. However, upon further review, we found that your app is out of compliance with the following guideline(s): Guideline 4.3 - Design We noticed that your app provides the same feature set as other apps submitted to the App Store
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666
Dec ’22
Uploading a Whitealabel app to the App Store
I am whitelabeling the Rocket.Chat app for use with a small but growing group of people. I want to make it as easy as possible for them to download and use the app as many of them are not very tech savvy. When going to upload the app, the review process flagged it as a violation of guideline 4.3 - Spam. My question is: 1) Is there another way that would be better to distribute my app? 2) Is there a way I can change my app or my listing so as not to violate 4.3 as spam is absolutely not my intension. Thank you for your help!
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1.1k
Jan ’23
Why Doesnt this Wrap Correctly?
struct TideForecastInfoView: View { var geometryProxy: GeometryProxy var body: some View { VStack { getHeaders(geometryProxy) TideForecastEntryView(geometryProxy: geometryProxy) .padding(2) } .background(.white) .clipShape(RoundedRectangle(cornerRadius: 14)) .shadow(radius: 8) } @ViewBuilder func getHeaders(_ geometryProxy: GeometryProxy) -> some View { HStack { HStack { Text(tide) .frame(maxWidth: geometryProxy.size.width * 0.25) Text(time) .frame(maxWidth: geometryProxy.size.width * 0.5) Text(height) .frame(maxWidth: geometryProxy.size.width * 0.25) } .padding(8) } .frame(maxWidth: .infinity) .background(.gray) } } struct TideForecastEntryView: View { var geometryProxy: GeometryProxy var body: some View { HStack { Text(High Tide) .frame(maxWidth: geometryProxy.size.width * 0.25) Text(1:08 AM (Tue 03) January) .frame(maxWidth: geometryProxy.size.width * 0.5, alignment: .leading) Text(1.31 m (4.3 ft)) .frame(maxWidth: geometryProxy.size.width * 0.25) } } } Result looks like this 03 should be on th
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778
Jan ’23
Reply to Why Doesnt this Wrap Correctly?
I could not get it wrapping at the right place. It looks like SwiftUI wraps to balance as much as possible to have same length text on both lines. No way to directly ask for a lineBreakMode, unless you go through UIViewRepresentable https://stackoverflow.com/questions/58469001/how-can-i-get-text-to-wrap-in-a-uilabel-via-uiviewrepresentable-without-having/58474880#58474880 . how to vertical align top for text High Tide Declare in the HStack (see below) I tested with a longer text just to check Text(1:08 AM (Tue 03) January and more) Why do you define explicit GeometryProxy var ? How to you call to initialise (in SceneDelegate for instance). I changed as follows to be able to test struct TideForecastInfoView: View { // var geometryProxy: GeometryProxy var body: some View { GeometryReader { geometryProxy in VStack { getHeaders(geometryProxy) TideForecastEntryView() // geometryProxy: geometryProxy) .padding(2) } .background(.white) .clipShape(RoundedRectangle(cornerRadius: 14)) .shadow(radius: 8) } } @ViewBuilder
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Jan ’23
Reply to 1 month under review
update Ok so i received another notice saying im violation the spam policy i deleted the duplicate submission, im not sure what the problem is now. maybe they didnt see the duplicate was deleted i replied back on the app store connect site clarifying Guideline 4.3 - Design We noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam. app id 1665868224
Jan ’23
Reply to Apple did not specify what's wrong with my app and how many days should I wait
They rejected and reviewed it twice ( I did not submit anything). This is what I got after the status was changed several times: Hello, Thank you for your continued patience. We are writing to let you know that we have completed our evaluation of your app and account. Upon further review, we found that your app does not comply with the following guidelines: Guideline 4.3 - Design - Spam Your app has similar features to others. As such, it duplicates the content and functionality of many other similar apps currently available on the App Store. While these app features may be useful, informative or entertaining, we simply have enough of these types of apps on the App Store, and they are considered a form of spam. Next Steps We encourage you to review your app concept and incorporate different content and features that are in compliance with the App Store Review Guidelines. You can avoid delays to future submissions by ensuring your apps don’t attempt to mislead or harm customers or undermine the review
Jan ’23
App rejected after review
Apple app review sent me an e-mail wich said that my App was rejected. I'm publishing my app for the first time so i don't know what to do. They sent me this e-mail: Hello, Thank you for submitting your items for review. We noticed an issue with your submission that requires your attention. Submission ID: 4fadb383-a182-41d6-9fbe-247670c58c30 App Name: Dana in Dzintaru 20 We look forward to working with you to resolve the issues with the following items: App Version 1.0 for iOS Guideline 2.1 - Information Needed We're looking forward to completing our review, but we need more information to continue. Your app uses the AppTrackingTransparency framework, but we are unable to locate the App Tracking Transparency permission request when reviewed on iOS 16.4. Next Steps Please explain where we can find the App Tracking Transparency permission request in your app. The request should appear before any data is collected that could be used to track the user. If you've implemented App Tracking Transparency but the permi
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4.1k
Apr ’23
complaint about the fake activities of two app creators
I am writing to make a complaint about the fake activities of two app creators , which you should take a serious action against them. PDF Scanner & Editor + (https://apps.apple.com/us/developer/hq-tools/id1676624003) Good PDF Editor (https://apps.apple.com/us/developer/khelp-tim-tov/id1650247356) Previously, I had reported these two apps, (https://developer.apple.com/forums/thread/718992 ) and now again. These two apps are using spamming strategies and tries to exploit App Store leaks on their marketing. 

 These two apps are exactly same as each other, and it has been creating by one creator, With Different name, But even the seller name has same pattern, Both has TOV expression at the end, It is obviously shown these two apps which are exactly same as each other, has one Creator. Seller: SKOL LTD, TOV Seller: KHELP TIM, TOV Recently Appstore took an action against a leak of the Appstore and those creators who used the word Good in the title of their App Event or name of the app, Now if you look at these
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826
Apr ’23
Swift Playgrounds release v4.3
Hello, I believe yesterday Apple released the following: v4.3 Apr 3, 2023 Swift Playgrounds 4.3 includes Swift 5.8, the iOS 16.4 SDK, along with other features and bug fixes. Sound Pad shows you how to build your own digital musical instrument Norwegian and Vietnamese language support --- My question is will the app projects now be tested on this latest release? As this is now the only release I have access to on my devices. The terms say that 'Your app playground must be built with and run on Swift Playgrounds 4.2.1 or later' so I assume later means that they will now be judged in 4.3? The update actually caused my previous submission of the app project to crash on launch due to the following line: For some reason this character change fixes the issue: I also updated this for the other instance of Double.random in my code even though it wasn't erroring out. I've already withdrawn and resubmit my entry with the change.
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555
Apr ’23