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iPhone 16 pro

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App Review rejecting iPhone-only app for iPad issues
Hello, I’m running into an issue with Apple App Review and wanted to get some advice from the community. My app, Afri-BFFs, is a friendship-making app designed as a mobile-first iPhone experience. In App Store Connect, the UIDeviceFamily is explicitly set to iPhone only, and the app is not intended or optimized for iPad. However, App Review keeps rejecting the app, citing iPad compatibility issues. Their feedback suggests that the app should function on iPad or that UIRequiredDeviceCapabilities should reflect iPhone-specific functionality. My questions are: Is setting UIDeviceFamily to iPhone sufficient to restrict the app to iPhone in App Store distribution? Does App Review expect a UIRequiredDeviceCapabilities entry even if the app doesn’t rely on iPhone-specific hardware? Has anyone else in the social/friendship or dating app category encountered this, and how did you resolve it? Any guidance, examples, or references to Apple documentation would be grea
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Reply to Calling webViewWebContentProcessDidTerminate on FOREGROUND and Safari and other browser. That happens only real iPhone
Additionally, I'd like to share with you what we've confirmed through our own testing. Currently, we've conducted tests in index.html, commenting out scripts and CSS files or blocks, and then loading them. As a result, the following two cases exist, based on my Safari app test on my iPhone 12 mini (iOS 26). First case: I simply commented out the single /styles/estreUi.css link, and the page loaded normally. (The UI is broken, however, because the style sheet is missing.) Please note that this has been applied to testclass.mangoedu.co.kr. Second case: I commented out all script files and blocks, and then commented out each link, starting with the last linked CSS file, until it loaded normally. This was applied to betaclass.mangoedu.co.kr. (Depending on the situation, this error may occur intermittently, and it may load normally even if three additional CSS files, including the one before main.css, are loaded.) *Since there is no script, the gray screen loads normally. What's unusual is that when the W
Topic: Safari & Web SubTopic: General
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Feedback on Bluetooth Issue with iOS 26 on iPhone 16 Pro Max
I am currently using an iPhone 16 Pro Max. Recently, Apple released iOS 26, and after updating to this version, I noticed a possible issue related to the Bluetooth functionality. When connecting my iPhone to Bluetooth headphones, the connection frequently disconnects and then reconnects after a short period of time. Unfortunately, this happens repeatedly, which makes the user experience very frustrating and unsatisfactory. At first, I assumed the issue came from my headphones, but it appears that many other users have also experienced the same problem. Therefore, I believe this issue may be related to iOS 26 itself.
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Capturing 48mp photos with .builtInTripleCamera
I am able to capture 48mp photos using .builtInWideAngleCamera, but it seems like .builtInTripleCamera is capped at 12mp? Is there a way to capture 48mp photos using .builtInTripleCamera? Because .builtInTripleCamera provides smooth transition between cameras during zooming, and I'd like to keep this behavior. New iPhone 17 Pro have all their cameras at 48mp. Is there a chance that their .builtInTripleCamera is capable of capturing 48mp? Or is this an API limitation?
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Reply to Calling webViewWebContentProcessDidTerminate on FOREGROUND and Safari and other browser. That happens only real iPhone
Here's what we've confirmed: On the same device (iPhone 12 Mini) as the reply above, when screen recording is enabled and the page is loaded, an OOM error occurs. However, when the desktop page is requested and loaded normally, the screen recording does not stop. There appears to be a factor in the mobile page request mode routine that is causing excessive memory usage. Furthermore, when the same test was performed on an iPhone Air, no OOM error occurred, and a normal page load error was recorded in the screen recording. I look forward to a speedy resolution. Thank you.
Topic: Safari & Web SubTopic: General
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Reply to Provision profile doesn't include com.apple.developer.proximity-reader.payment.acceptance entitlement
Oh, and one of my colleagues pointed out that another of my colleagues wrote up this: Resolving Tap to Pay on iPhone errors when building for App Store or TestFlight distribution. I’d still like to get your Team ID though. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Code Signing SubTopic: Entitlements Tags:
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View title misaligned after compiling with Xcode 26
After compiling with Xcode 26, my UIKit view's title appears hugging the screen on the left when run on iOS 16-18 (as shown in the image below). It's fine when run on iOS 26, but not older iOS versions. When I compile the same code with Xcode 16.4, the title aligns with the table rows. Has anyone else seen this? Is this a bug in the frameworks or is there something I could do to resolve?
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URL Filter not blocking specified keywords
I have been playing around with the new URL Filtering API. I have successfully installed and configured the sample code, Installed the example app to my iPhone, and am also running the PIR server locally on my Mac. In my input.txtpb file, I simply have 2 endpoints: rows: [{ keyword: instagram.com, value: 1 }, { keyword: youtube.com/shorts, value: 1 }] Neither of these are blocked when I attempt to load them from either a browser, or their dedicated apps. Are there any debugging tips I should know about? Additionally, I have also noticed a few times I have left the filter running on my phone, after leaving my LAN (where the PIR server is running), suddenly throughout the day I'm having random, completely unrelated endpoints blocked on my phone. I thought this API was never supposed to produce false positives (without calling back to the PIR server for confirmation).
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iPadOS 26 - TableView auto scrolling bug
We are observing that for devices with iPadOS 26, table views within apps are unexpectedly auto scrolling. The issue can be reproduced as follows: The table view has enough cells to the point where not all cells can fit on the screen and the table view is scrollable User has scrolled to the bottom of the tableView and tableView.reloadData() is called. One of the following applies: The ViewController containing the tableView is embedded in a UINavigationController, and ViewController sets self.edgesForExtendedLayout = .bottom The ViewController containing the tableView is embedded in a UINavigationController, and UINavigationController sets navigationBar.isTranslucent = false The following constraints are applied to the tableView: tableView.topAnchor.constraint(equalTo: view.layoutMarginsGuide.topAnchor).isActive = true tableView.leftAnchor.constraint(equalTo: view.leftAnchor).isActive = true tableView.bottomAnchor.constraint(equalTo: view.bottomAnchor).isActive = true tableView.rightAnchor.constraint(equalTo:
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10-bit support in iPad Pro
Hi, I’m using the latest iPad Pro (13-inch) and I can see that Metal offers an rgb10a2unorm texture for rendering, but when I render a grey ramp and measure the actual luminance, I get a pattern that I would expect from an 8-bit texture (see below). Before I start ripping apart all my code, is there anything else I need to do to convince iOS to render my texture in 10-bit? I already tried setting the PixelFormat in my CMetalLayer to rgb10a2unorm, but that didn’t change anything.
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Error saving image to Camera Roll on iPhone 17 Pro
I'm experiencing an issue with my app when saving images to the camera roll. This is intermittent, but it happens several times a day. The error I receive is the following: Connection to assetsd was interrupted - assetsd exited, died, or closed the photo library Error getting remote object proxy for -[PLNonBindingAssetsdPhotoKitClient sendChangesRequest:reply:]_block_invoke: Error Domain=NSCocoaErrorDomain Code=4097 connection to service named com.apple.photos.service UserInfo={NSDebugDescription=connection to service named com.apple.photos.service} PhotoKit XPC proxy is invalid. Dropping request on the floor and returning an error: Error Domain=PHPhotosErrorDomain Code=3301 (null) (underlying error Error Domain=NSCocoaErrorDomain Code=4097 connection to service named com.apple.photos.service UserInfo={NSDebugDescription=connection to service named com.apple.photos.service}) CoreData: error: XPC: synchronousRemoteObjectProxyWithErrorHandler: store 'file:///var/mobile/Media/PhotoData/Photos.sqlite' encountered
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On iOS26, in our video playback app(use AVPlayer), the sound and video are out of sync when playing after seeking.
Our app plays TS files on an iPhone. The app fragments the TS files, creates an M3U8 playlist, converts them to HLS(HTTP Live Streaming), and then uses AVPlayer to play the video content. On a device running iOS 26, after starting playback and seeking, restarting playback causes the video and audio to be out of sync (by about 2-3 seconds depending on the situation). This also occurs on iPadOS/macOS 26. This issue was not observed prior to iOS 18. We are trying to fix this issue on the app side, but we have the following questions: The behavior of AVPlayer is different between iOS 26 and previous versions. Has there been any change that could be considered? Or is it a bug? We tried pausing before seeking, but it didn’t seem to have any effect. Are there any APIs or workarounds that can improve this? We would appreciate it if you could tell us any other helpful documents or URLs.
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iOS 26: Navigation bar unexpectedly switches to Light appearance during navigation in Dark Mode
Summary On iOS 26, the navigation bar unexpectedly switches to a Light appearance during/after a view transition while the device/app is in Dark Mode. This seems correlated with applying listStyle(.plain) to a List. Removing .plain prevents the issue, but my app’s layout requires it. Sample code: import SwiftUI @main struct iOS26NavigationTitleSampleApp: App { var body: some Scene { WindowGroup { NavigationStack { ContentView() .navigationTitle(Root) .navigationBarTitleDisplayMode(.inline) } } } } struct ContentView: View { var body: some View { VStack { NavigationLink { ListView() } label: { VStack { Image(systemName: globe) .imageScale(.large) .foregroundStyle(.tint) Text(Hello, world!) } } } .padding() .toolbar { ToolbarItemGroup(placement: .navigation) { Button(Test) { } Button(Test2) { } } } } } struct ListView: View { var items: [Int] = Array(0..<100) var body: some View { List { ForEach(items.indices, id: .self) { idx in cell(items[idx]) } } .listStyle(.plain) .toolbar { ToolbarItemGroup(placement:
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