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“codesign”

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Reply to Xcode 8 on 10.12 codesign segmentation fault
I got both issues with a fresh new certificate, so it was not just about the certificate being old.But I got around it by specifying the certificate by ID instead of name — first getting the ID via:security find-identity -p codesigningand, from the output of that, copying the long hex ID for the key I want, and pasting that into my codesign invocation:sudo codesign -s 001CA54450805B2D8D1646793D0339BA7EB931D1 --timestamp=none /opt/local/bin/ggdb
Jan ’17
Reply to Invalid Binary
Yep, same problem here with macOS Sierra and Xcode 8.2.1 and submitting an app to the Mac App Store.Funny thing is, previous verions of the app, 1.0, 1.0.1, and 1.0.2 submission worked okay. Nothing has changed as far as entitlements, or code signing, or provisioning profiles. And yet, I am unable to submit 1.0.3 of my app. It gives me the unhlepful Invalid Binary message. And in one email:App sandbox not enabled - The following executables must include the com.apple.security.app-sandbox entitlement with a Boolean value of true in the entitlements property list. Refer to the App Sandbox page for more information on sandboxing your app.Which wasn't true, as the codesign command-line utility showed that the binary had the app-sandbox entitlement set to true.I even went as far as revoking all previous certificates, and deleting all provisioning profiles, and regenerating from scratch. And turning off Xcode's automatic management of code-signing and ensuring release builds are using the production codesigning
Jan ’17
Reply to Invalid binary in Application Loader
Yep, same problem here with macOS Sierra and Xcode 8.2.1 and submitting an app to the Mac App Store.Funny thing is, previous versions of the app, 1.0, 1.0.1, and 1.0.2 submission worked okay. Nothing has changed as far as entitlements, or code signing, or provisioning profiles. And yet, I am unable to submit 1.0.3 of my app. It gives me the unhlepful Invalid Binary message. And in one email:App sandbox not enabled - The following executables must include the com.apple.security.app-sandbox entitlement with a Boolean value of true in the entitlements property list. Refer to the App Sandbox page for more information on sandboxing your app.Which wasn't true, as the codesign command-line utility showed that the binary had the app-sandbox entitlement set to true.I even went as far as revoking all previous certificates, and deleting all provisioning profiles, and regenerating from scratch. And turning off Xcode's automatic management of code-signing and ensuring release builds are using the production codesigning
Jan ’17
Reply to Xcode 8 GM application loader submission: invalid binary
Yep, same problem here with macOS Sierra and Xcode 8.2.1 and submitting an app to the Mac App Store.Funny thing is, previous versions of the app, 1.0, 1.0.1, and 1.0.2 submission worked okay. Nothing has changed as far as entitlements, or code signing, or provisioning profiles. And yet, I am unable to submit 1.0.3 of my app. It gives me the unhelpful Invalid Binary message. And in one email:App sandbox not enabled - The following executables must include the com.apple.security.app-sandbox entitlement with a Boolean value of true in the entitlements property list. Refer to the App Sandbox page for more information on sandboxing your app.Which wasn't true, as the codesign command-line utility showed that the binary had the app-sandbox entitlement set to true.I even went as far as revoking all previous certificates, and deleting all provisioning profiles, and regenerating from scratch. And turning off Xcode's automatic management of code-signing and ensuring release builds are using the production codesigning
Jan ’17
Reply to Help: How to resolve a signing problem "due to certificateKind"
I'm also getting this same issue since yesterday - when I try to export using my Developer ID, I get an error message saying that there has been a codesign error and offering to show the logs. The logs show the same message, but seem to relate to code-signing Autoupdate.app inside the Sparkle framework, which my app uses for updates when distributed outside the App Store:2017-01-13 14:56:12 +0000 Disqualifying <DVTSigningCertificate: 0x7fdd64e0d600; name='Mac Developer: DevName', hash='HASH', serialNumber='SERIAL', certificateKind='1.2.840.113635.100.6.1.12, issueDate='2016-09-27 14:31:07 +0000''> due to certificateKind (input 1.2.840.113635.100.6.1.13 doesn't match 1.2.840.113635.100.6.1.12)Has anyone figured out how to fix this yet?Edit: Argh, I found the problem and it was something stupidly simple. A couple of days ago I changed my system clock to test a time-based feature, and although I'd change it back to show the right time, somehow it wasn't set to Set date and time automatically. The
Jan ’17
Reply to Code Sign on Copy does not work for nested frameworks in Xcode 8
Maybe I come too late but I was looking for the same answers and I found a sane recommendation in the Carthage wiki:If the embedded framework in your project has dependencies to other frameworks you must link them to application target (even if application target does not have dependency to that frameworks and never uses them).This actually makes some sense to avoid conflicts in case if the developer of the app decides to link to FC not knowing that FB already uses FC, and maybe even another version of it.And also I found an official note here:https://developer.apple.com/library/content/technotes/tn2435/_index.htmlsaying one important thing:The app target is responsible for embedding all of the frameworks, including any frameworks that other frameworks depend on.See the section Apps with Dependencies Between Frameworks for full instructions. This means, if your framework B depends on framework C, you are forced to link FC to FB and FB to A anyway just to be able to build your project, but at the end you shoul
Jan ’17
Reply to sandbox viloation: USB/network violation
It sounds like your app was built with the wrong entitlements. If you do the following (make sure to target the app as its downloaded from the store), what do you see:$ codesign -d --entitlements :- /Applications/Your.appShare and Enjoy — Quinn “The Eskimo!” Apple Developer Relations, Developer Technical Support, Core OS/Hardware let myEmail = eskimo + 1 + @apple.com
Topic: Code Signing SubTopic: General Tags:
Jan ’17
Codesign failed - .ipa does not exist
For days I'm looking for solution to this problem. I have tried many different answers from Stack Overflow and other sites, but still problem is the same.When I try to validate my app, I have tried with other apps also, the problem is the same, it gives me this error:An error occurred during validation:Codesign failed.Archive validation failed duo to issues listed below.! Unable to validate your application.The archive is invalid. /var/folders/26/rk825_6d2178gmwjt_6rtgw0000gn/T/XcodeDistPipeline.G1G/Packages/myApp.ipa does not exist.I have tried answers like:Logged out from my developer account in Xcode preferences. Turn off bitCode from build settings. Removed unwanted libraries from build phases -> Link binary with librariesTried to export the app and upload it through application loader, and got this error:An error occurred during validation:Codesign failed.I also added this piece of code to my plist:<dict> <key>method</key> <string>app-store</string></dict>I have als
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2.8k
Jan ’17
10.12 crash in Security::DataWalkers
We have a complex applicaton which does a significant amount of networking. We are seeing crashes on non-English locales, with over 50% coming from systems with a Japanese locale. These crashes only occur on 10.12 and unfortunately we can not reproduce. None of our code is on the stack of the crashing thread. Below are 2 different callstacks of crashes, with the first being far more prevalent. Any ideas?# ChildEBP RetAddr 00 0000000000000000 0000000000000000 security!void Security::DataWalkers::walk<Security::DataWalkers::SizeWalker>+0xd 01 0000000000000000 0000000000000000 security!void Security::DataWalkers::enumerateArray<Security::DataWalkers::SizeWalker, Security::SampleGroup, Security::CssmSample>+0x5f 02 0000000000000000 0000000000000000 security!Security::DataWalkers::Copier<Security::AccessCredentials>::Copier+0x3f 03 0000000000000000 0000000000000000 security!Security::SecurityServer::DatabaseAccessCredentials::DatabaseAccessCredentials+0x1c 04 0000000000000000 0000000000000000 sec
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Jan ’17
10.12.14 PB - Finder crashes
Hi community,I installed the 10.12.4 public beta and now the finder keeps crashing. It says that Finder quit unexpectedly while using the finder plugin. Also, when I reboot, I see a strange flicker of the screen during startup. Cant access the finder or my external hard drives. Time machine doesn't work either, so I cant downgrade. Any help?Thanks so much,Markthis is the crash log:Process: Finder [691]Path: /System/Library/CoreServices/Finder.app/Contents/MacOS/FinderIdentifier: FinderVersion: 10.12.5 (10.12.5)Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Finder [691]User ID: 502PlugIn Path: /System/Library/CoreServices/Finder.app/Contents/MacOS/FinderPlugIn Identifier: com.apple.finderPlugIn Version: 10.12.5 (10.12.5)Date/Time: 2017-01-27 17:22:08.232 +0100OS Version: Mac OS X 10.12.4 (16E144f)Report Version: 12Anonymous UUID: 31E11475-949E-8445-8C3D-B8F043ED9410Time Awake Since Boot: 89 secondsSystem Integrity Protection: enabledCrashed Thread: 0 Dispatch queue: com.apple.main-threadExceptio
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Jan ’17
Updating Mobile Provisions Problem
Hi, I'm trying to update a mobile provision for an existing IPA file.I wrote a bash file automates this process. Here's what the bash file looks like:#!/bin/bashunzip *.ipafor d in Payload/*.app ; do rm -rf $d/_CodeSignature/ cp NewProvision.mobileprovision $d/embedded.mobileprovision codesign -f -v -s iPhone Distribution: Company LLC $d filename=$(basename $d) filename=${filename%.*} zip -qr $d.ipa $d mv $d.ipa $filename.ipadoneWhat this process does is that it unzips the ipa file, removes the _CodeSignature folded from the app folder, makes a copy of the new provision and overwrites it with the new one, performs a codesign recompresses the app into an ipa file and moves it to the root folder. The console returns the unzip process, and the following message:Payload/APP.app: replacing existing signaturePayload/APP.app: signed app bundle with Mach-O universal (armv7 armv7s arm64) [com.company.App]I verified that it is creating a new ipa from the app folder, that the _CodeSignature is removed
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Jan ’17
KEXT: rejected (the code is valid but does not seem to be an app)
I'm developing a kext for a piece of medical equipment and I'm having a problem getting the kext to load and work in 10.12.2. The kext works fine on 10.10.5.Here are the results of running various kext utilities on 10.12.2:(The name of the driver is not really FooDriver, I edited the results below)codesign --verify --verbose FooDriver.kextFooDriver.kext: valid on diskFooDriver.kext: satisfies its Designated Requirementkextutil -tn FooDriver.kext/Library/Extensions/FooDriver.kext appears to be loadable (including linkage for on-disk libraries).sudo kextutil -v FooDriver.kextDefaulting to kernel file '/System/Library/Kernels/kernel'/Library/Extensions/FooDriver.kext appears to be loadable (not including linkage for on-disk libraries).Loading /Library/Extensions/FooDriver.kext./Library/Extensions/FooDriver.kext successfully loaded (or already loaded).kextstat155 0 0xffffff7f83313000 0x2000 0x2000 com.mycompany.driver.FooDriver (1) FA5B6106-CB7B-3975-9FBD-D714417194E0 <12 5 4 3>spctl --assess --ver
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Feb ’17
error: The specified item could not be found in the keychain
I write apps on Xcode8.2.1, apps run well on simulators, but I got errors when I want to run apps on my iphone.I used automatically manage signing, Xcode managed profile.error messages are following:Probing signature of /Users/lincitrin/Library/Developer/Xcode/DerivedData/GoodDay-ddooxbshmdaepueaepgapipscvst/Build/Products/Debug-iphoneos/GoodDay.app/Frameworks/libswiftCore.dylib /usr/bin/codesign '-r-' '--display' '/Users/lincitrin/Library/Developer/Xcode/DerivedData/GoodDay-ddooxbshmdaepueaepgapipscvst/Build/Products/Debug-iphoneos/GoodDay.app/Frameworks/libswiftCore.dylib'/Users/lincitrin/Library/Developer/Xcode/DerivedData/GoodDay-ddooxbshmdaepueaepgapipscvst/Build/Products/Debug-iphoneos/GoodDay.app/Frameworks/libswiftCore.dylib: code object is not signed at allCodesigning /Users/lincitrin/Library/Developer/Xcode/DerivedData/GoodDay-ddooxbshmdaepueaepgapipscvst/Build/Products/Debug-iphoneos/GoodDay.app/Frameworks/libswiftCore.dylib /usr/bin/codesign '--force' '--sign' '37232F5B8FA6C25CE8
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7.1k
Feb ’17
Reply to Xcode 8 on 10.12 codesign segmentation fault
I got both issues with a fresh new certificate, so it was not just about the certificate being old.But I got around it by specifying the certificate by ID instead of name — first getting the ID via:security find-identity -p codesigningand, from the output of that, copying the long hex ID for the key I want, and pasting that into my codesign invocation:sudo codesign -s 001CA54450805B2D8D1646793D0339BA7EB931D1 --timestamp=none /opt/local/bin/ggdb
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Jan ’17
After signing my app it no longer opens
After using codesign to sign my electron app, the app no longer opens. Im guessing it has somethingto do with my provision Profile, but I tried embedding both of them and neither of them work
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391
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Jan ’17
Reply to After signing my app it no longer opens
Oh I am also using 3rd Party Mac Developer Application:when codesigning since I am trying to distribute to the app stroe
Topic: Code Signing SubTopic: General Tags:
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Jan ’17
Reply to Invalid Binary
Yep, same problem here with macOS Sierra and Xcode 8.2.1 and submitting an app to the Mac App Store.Funny thing is, previous verions of the app, 1.0, 1.0.1, and 1.0.2 submission worked okay. Nothing has changed as far as entitlements, or code signing, or provisioning profiles. And yet, I am unable to submit 1.0.3 of my app. It gives me the unhlepful Invalid Binary message. And in one email:App sandbox not enabled - The following executables must include the com.apple.security.app-sandbox entitlement with a Boolean value of true in the entitlements property list. Refer to the App Sandbox page for more information on sandboxing your app.Which wasn't true, as the codesign command-line utility showed that the binary had the app-sandbox entitlement set to true.I even went as far as revoking all previous certificates, and deleting all provisioning profiles, and regenerating from scratch. And turning off Xcode's automatic management of code-signing and ensuring release builds are using the production codesigning
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Jan ’17
Reply to Invalid binary in Application Loader
Yep, same problem here with macOS Sierra and Xcode 8.2.1 and submitting an app to the Mac App Store.Funny thing is, previous versions of the app, 1.0, 1.0.1, and 1.0.2 submission worked okay. Nothing has changed as far as entitlements, or code signing, or provisioning profiles. And yet, I am unable to submit 1.0.3 of my app. It gives me the unhlepful Invalid Binary message. And in one email:App sandbox not enabled - The following executables must include the com.apple.security.app-sandbox entitlement with a Boolean value of true in the entitlements property list. Refer to the App Sandbox page for more information on sandboxing your app.Which wasn't true, as the codesign command-line utility showed that the binary had the app-sandbox entitlement set to true.I even went as far as revoking all previous certificates, and deleting all provisioning profiles, and regenerating from scratch. And turning off Xcode's automatic management of code-signing and ensuring release builds are using the production codesigning
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Views
Activity
Jan ’17
Reply to Xcode 8 GM application loader submission: invalid binary
Yep, same problem here with macOS Sierra and Xcode 8.2.1 and submitting an app to the Mac App Store.Funny thing is, previous versions of the app, 1.0, 1.0.1, and 1.0.2 submission worked okay. Nothing has changed as far as entitlements, or code signing, or provisioning profiles. And yet, I am unable to submit 1.0.3 of my app. It gives me the unhelpful Invalid Binary message. And in one email:App sandbox not enabled - The following executables must include the com.apple.security.app-sandbox entitlement with a Boolean value of true in the entitlements property list. Refer to the App Sandbox page for more information on sandboxing your app.Which wasn't true, as the codesign command-line utility showed that the binary had the app-sandbox entitlement set to true.I even went as far as revoking all previous certificates, and deleting all provisioning profiles, and regenerating from scratch. And turning off Xcode's automatic management of code-signing and ensuring release builds are using the production codesigning
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Views
Activity
Jan ’17
Reply to Help: How to resolve a signing problem "due to certificateKind"
I'm also getting this same issue since yesterday - when I try to export using my Developer ID, I get an error message saying that there has been a codesign error and offering to show the logs. The logs show the same message, but seem to relate to code-signing Autoupdate.app inside the Sparkle framework, which my app uses for updates when distributed outside the App Store:2017-01-13 14:56:12 +0000 Disqualifying <DVTSigningCertificate: 0x7fdd64e0d600; name='Mac Developer: DevName', hash='HASH', serialNumber='SERIAL', certificateKind='1.2.840.113635.100.6.1.12, issueDate='2016-09-27 14:31:07 +0000''> due to certificateKind (input 1.2.840.113635.100.6.1.13 doesn't match 1.2.840.113635.100.6.1.12)Has anyone figured out how to fix this yet?Edit: Argh, I found the problem and it was something stupidly simple. A couple of days ago I changed my system clock to test a time-based feature, and although I'd change it back to show the right time, somehow it wasn't set to Set date and time automatically. The
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Jan ’17
Reply to Code Sign on Copy does not work for nested frameworks in Xcode 8
Maybe I come too late but I was looking for the same answers and I found a sane recommendation in the Carthage wiki:If the embedded framework in your project has dependencies to other frameworks you must link them to application target (even if application target does not have dependency to that frameworks and never uses them).This actually makes some sense to avoid conflicts in case if the developer of the app decides to link to FC not knowing that FB already uses FC, and maybe even another version of it.And also I found an official note here:https://developer.apple.com/library/content/technotes/tn2435/_index.htmlsaying one important thing:The app target is responsible for embedding all of the frameworks, including any frameworks that other frameworks depend on.See the section Apps with Dependencies Between Frameworks for full instructions. This means, if your framework B depends on framework C, you are forced to link FC to FB and FB to A anyway just to be able to build your project, but at the end you shoul
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Jan ’17
Reply to sandbox viloation: USB/network violation
It sounds like your app was built with the wrong entitlements. If you do the following (make sure to target the app as its downloaded from the store), what do you see:$ codesign -d --entitlements :- /Applications/Your.appShare and Enjoy — Quinn “The Eskimo!” Apple Developer Relations, Developer Technical Support, Core OS/Hardware let myEmail = eskimo + 1 + @apple.com
Topic: Code Signing SubTopic: General Tags:
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Jan ’17
Codesign failed - .ipa does not exist
For days I'm looking for solution to this problem. I have tried many different answers from Stack Overflow and other sites, but still problem is the same.When I try to validate my app, I have tried with other apps also, the problem is the same, it gives me this error:An error occurred during validation:Codesign failed.Archive validation failed duo to issues listed below.! Unable to validate your application.The archive is invalid. /var/folders/26/rk825_6d2178gmwjt_6rtgw0000gn/T/XcodeDistPipeline.G1G/Packages/myApp.ipa does not exist.I have tried answers like:Logged out from my developer account in Xcode preferences. Turn off bitCode from build settings. Removed unwanted libraries from build phases -> Link binary with librariesTried to export the app and upload it through application loader, and got this error:An error occurred during validation:Codesign failed.I also added this piece of code to my plist:<dict> <key>method</key> <string>app-store</string></dict>I have als
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4
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2.8k
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Jan ’17
10.12 crash in Security::DataWalkers
We have a complex applicaton which does a significant amount of networking. We are seeing crashes on non-English locales, with over 50% coming from systems with a Japanese locale. These crashes only occur on 10.12 and unfortunately we can not reproduce. None of our code is on the stack of the crashing thread. Below are 2 different callstacks of crashes, with the first being far more prevalent. Any ideas?# ChildEBP RetAddr 00 0000000000000000 0000000000000000 security!void Security::DataWalkers::walk<Security::DataWalkers::SizeWalker>+0xd 01 0000000000000000 0000000000000000 security!void Security::DataWalkers::enumerateArray<Security::DataWalkers::SizeWalker, Security::SampleGroup, Security::CssmSample>+0x5f 02 0000000000000000 0000000000000000 security!Security::DataWalkers::Copier<Security::AccessCredentials>::Copier+0x3f 03 0000000000000000 0000000000000000 security!Security::SecurityServer::DatabaseAccessCredentials::DatabaseAccessCredentials+0x1c 04 0000000000000000 0000000000000000 sec
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597
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Jan ’17
10.12.14 PB - Finder crashes
Hi community,I installed the 10.12.4 public beta and now the finder keeps crashing. It says that Finder quit unexpectedly while using the finder plugin. Also, when I reboot, I see a strange flicker of the screen during startup. Cant access the finder or my external hard drives. Time machine doesn't work either, so I cant downgrade. Any help?Thanks so much,Markthis is the crash log:Process: Finder [691]Path: /System/Library/CoreServices/Finder.app/Contents/MacOS/FinderIdentifier: FinderVersion: 10.12.5 (10.12.5)Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Finder [691]User ID: 502PlugIn Path: /System/Library/CoreServices/Finder.app/Contents/MacOS/FinderPlugIn Identifier: com.apple.finderPlugIn Version: 10.12.5 (10.12.5)Date/Time: 2017-01-27 17:22:08.232 +0100OS Version: Mac OS X 10.12.4 (16E144f)Report Version: 12Anonymous UUID: 31E11475-949E-8445-8C3D-B8F043ED9410Time Awake Since Boot: 89 secondsSystem Integrity Protection: enabledCrashed Thread: 0 Dispatch queue: com.apple.main-threadExceptio
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855
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Jan ’17
Updating Mobile Provisions Problem
Hi, I'm trying to update a mobile provision for an existing IPA file.I wrote a bash file automates this process. Here's what the bash file looks like:#!/bin/bashunzip *.ipafor d in Payload/*.app ; do rm -rf $d/_CodeSignature/ cp NewProvision.mobileprovision $d/embedded.mobileprovision codesign -f -v -s iPhone Distribution: Company LLC $d filename=$(basename $d) filename=${filename%.*} zip -qr $d.ipa $d mv $d.ipa $filename.ipadoneWhat this process does is that it unzips the ipa file, removes the _CodeSignature folded from the app folder, makes a copy of the new provision and overwrites it with the new one, performs a codesign recompresses the app into an ipa file and moves it to the root folder. The console returns the unzip process, and the following message:Payload/APP.app: replacing existing signaturePayload/APP.app: signed app bundle with Mach-O universal (armv7 armv7s arm64) [com.company.App]I verified that it is creating a new ipa from the app folder, that the _CodeSignature is removed
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625
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Jan ’17
KEXT: rejected (the code is valid but does not seem to be an app)
I'm developing a kext for a piece of medical equipment and I'm having a problem getting the kext to load and work in 10.12.2. The kext works fine on 10.10.5.Here are the results of running various kext utilities on 10.12.2:(The name of the driver is not really FooDriver, I edited the results below)codesign --verify --verbose FooDriver.kextFooDriver.kext: valid on diskFooDriver.kext: satisfies its Designated Requirementkextutil -tn FooDriver.kext/Library/Extensions/FooDriver.kext appears to be loadable (including linkage for on-disk libraries).sudo kextutil -v FooDriver.kextDefaulting to kernel file '/System/Library/Kernels/kernel'/Library/Extensions/FooDriver.kext appears to be loadable (not including linkage for on-disk libraries).Loading /Library/Extensions/FooDriver.kext./Library/Extensions/FooDriver.kext successfully loaded (or already loaded).kextstat155 0 0xffffff7f83313000 0x2000 0x2000 com.mycompany.driver.FooDriver (1) FA5B6106-CB7B-3975-9FBD-D714417194E0 <12 5 4 3>spctl --assess --ver
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823
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Feb ’17
error: The specified item could not be found in the keychain
I write apps on Xcode8.2.1, apps run well on simulators, but I got errors when I want to run apps on my iphone.I used automatically manage signing, Xcode managed profile.error messages are following:Probing signature of /Users/lincitrin/Library/Developer/Xcode/DerivedData/GoodDay-ddooxbshmdaepueaepgapipscvst/Build/Products/Debug-iphoneos/GoodDay.app/Frameworks/libswiftCore.dylib /usr/bin/codesign '-r-' '--display' '/Users/lincitrin/Library/Developer/Xcode/DerivedData/GoodDay-ddooxbshmdaepueaepgapipscvst/Build/Products/Debug-iphoneos/GoodDay.app/Frameworks/libswiftCore.dylib'/Users/lincitrin/Library/Developer/Xcode/DerivedData/GoodDay-ddooxbshmdaepueaepgapipscvst/Build/Products/Debug-iphoneos/GoodDay.app/Frameworks/libswiftCore.dylib: code object is not signed at allCodesigning /Users/lincitrin/Library/Developer/Xcode/DerivedData/GoodDay-ddooxbshmdaepueaepgapipscvst/Build/Products/Debug-iphoneos/GoodDay.app/Frameworks/libswiftCore.dylib /usr/bin/codesign '--force' '--sign' '37232F5B8FA6C25CE8
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7.1k
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Feb ’17